We were twelve and me and my closest friend somehow ended up spending our school vacation days trying to create a graphics based game like "Dangerous Dave" out in GWBASIC, albeit way simpler. Both of us were, as if, intoxicated - no idea how time flew, breaking our heads on coding out on paper, hoping to take the script to a computer coaching academy, typing it out and seeing how it works (my parents couldn't even afford to buy me a computer back then). Needless to say the game itself didn't work out, but something else much bigger, did ;) for the both of us.
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We were twelve and me and my closest friend somehow ended up spending our school vacation days trying to create a graphics based game like "Dangerous Dave" out in GWBASIC, albeit way simpler. Both of us were, as if, intoxicated - no idea how time flew, breaking our heads on coding out on paper, hoping to take the script to a computer coaching academy, typing it out and seeing how it works (my parents couldn't even afford to buy me a computer back then). Needless to say the game itself didn't work out, but something else much bigger, did ;) for the both of us.