Introduction
Yesterday I was working on a task and I made changes in a few files. When committing the changes, right before pushing them...
For further actions, you may consider blocking this person and/or reporting abuse
Too bad this is a pain to do in Unity. Not only are you likely to have to rebuild parts of the library each time you do a jump, but if any files get generated or modified automatically then that will complicate things.
Hoping I some day will have a use for this on a project where jumping back and forth and testing for an issue can be done quickly