I used it once and it went pretty well. Still not a natural habit when going over things remotely, but I could see it becoming one. It's only going to get smoother.
Compared with what can go wrong when screen sharing in terms of latency and awkwardness, live editor share is inherently way more viable.
Yeah, I'm super optimistic now that the really hard problem of near-real-time consistency on home nodes has some $$$ behind it.
If I had to guess, they're approaching it more like how problems are solved with gaming, with a distributed event stream of micro-patches instead of schlepping the files back and forth like the implementations I'd seen previously.
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I used it once and it went pretty well. Still not a natural habit when going over things remotely, but I could see it becoming one. It's only going to get smoother.
Compared with what can go wrong when screen sharing in terms of latency and awkwardness, live editor share is inherently way more viable.
Yeah, I'm super optimistic now that the really hard problem of near-real-time consistency on home nodes has some $$$ behind it.
If I had to guess, they're approaching it more like how problems are solved with gaming, with a distributed event stream of micro-patches instead of schlepping the files back and forth like the implementations I'd seen previously.