I think the picture is a bit distorted in games where there's a huge reserve of people with as-yet-uncrushed dreams chomping at the bit to land a job in ~game development~. Game companies have been exploiting developers and relying on the job's cachet to backfill entry-level positions for ages; the EA Spouse blog post that first blew the lid off the practice for a lot of people is almost 14 years old now.
Basically the reason I wouldn't go into it unless some company really tries to woo me. You're almost better off doing an indie game of your own on the side while making great money somewhere else.
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