re: My Hacktoberfest personal challenge: I'm writing a game in 7 days! (Day 2) VIEW POST


Looks really nice. Following, interested to see how it will look by the end of your week.

May I ask, how did you choose MelonJS over other similar HTML5 Game engines?

I was trying to choose one myself a few weeks ago, and it wasn't easy to figure out.


As for choosing, it wasn't easy either! I asked for recommendations a few weeks ago here in dev.to and got some good names. The bottom line is: I just looked at one of their tutorials and saw how easy it was to create a level with Tiled, so I decided for it.

Eventually I found out other tools also have integration with it or similar alternatives, but I guess they're all similar in the end, it's up to each one to figure out how they like to code.

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