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    <title>DEV Community: Alexander Alkevich</title>
    <description>The latest articles on DEV Community by Alexander Alkevich (@alckevich).</description>
    <link>https://dev.to/alckevich</link>
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      <title>DEV Community: Alexander Alkevich</title>
      <link>https://dev.to/alckevich</link>
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    <item>
      <title>Create your own Shader Challenges on Shader Learning!</title>
      <dc:creator>Alexander Alkevich</dc:creator>
      <pubDate>Sat, 16 Aug 2025 07:53:57 +0000</pubDate>
      <link>https://dev.to/alckevich/create-your-own-shader-challenges-on-shader-learning-1pmk</link>
      <guid>https://dev.to/alckevich/create-your-own-shader-challenges-on-shader-learning-1pmk</guid>
      <description>&lt;p&gt;Our interactive platform &lt;a href="https://shader-learning.com/?ref=devto" rel="noopener noreferrer"&gt;Shader Learning&lt;/a&gt; for learning computer graphics now allows users to create and share custom tasks for free (&lt;a href="https://shader-learning.com/community/tasks" rel="noopener noreferrer"&gt;here&lt;/a&gt;). Each task lets you build an graphics scene with full control over its components:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fahvcvcmulr6jznyeoib0.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fahvcvcmulr6jznyeoib0.png" alt="Create Task Stages" width="800" height="176"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;🎥 &lt;strong&gt;Scene Setup&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Configure the camera and its animation&lt;/li&gt;
&lt;li&gt;Add objects to the scene and define their geometry&lt;/li&gt;
&lt;li&gt;Upload textures and assign them to material&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;🧑‍🎨 &lt;strong&gt;Shader Editing&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Write and edit both vertex and fragment shaders&lt;/li&gt;
&lt;li&gt;Add a post-processing shader for screen effects&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;📚 &lt;strong&gt;Task Content&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Write a description for your task&lt;/li&gt;
&lt;li&gt;Add supporting theory or background information&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;✅ &lt;strong&gt;Validation Settings&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Choose which files the user can edit&lt;/li&gt;
&lt;li&gt;Set the number of frames and frame intervals&lt;/li&gt;
&lt;li&gt;Define linting rules to guide correct solutions&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;🚀 &lt;strong&gt;Publishing &amp;amp; Sharing&lt;/strong&gt; Once your task is created and published, it becomes instantly available. You can share the link with others right away.&lt;/p&gt;

&lt;p&gt;📊 &lt;strong&gt;Task Statistics&lt;/strong&gt; For each task you publish, you can track:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Number of views&lt;/li&gt;
&lt;li&gt;Number of successful solutions&lt;/li&gt;
&lt;li&gt;Likes and dislikes&lt;/li&gt;
&lt;li&gt;Written feedback from users&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;✏️ &lt;strong&gt;Task Management&lt;/strong&gt; At any time, you can:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Edit your task&lt;/li&gt;
&lt;li&gt;Hide it from public view&lt;/li&gt;
&lt;li&gt;Republish it when ready&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;a href="https://www.youtube.com/watch?v=o6lqCfVD814" rel="noopener noreferrer"&gt;Demo&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This is the first version of the task creation system. Both the functionality and the UI will be refined and expanded over time. &lt;strong&gt;If you have suggestions or need specific features or data to build your tasks, feel free to reach out&lt;/strong&gt;. I'm always open to improving the platform to better support your ideas. &lt;/p&gt;

&lt;p&gt;I'm excited to see the tasks you create!&lt;/p&gt;

</description>
      <category>glsl</category>
      <category>computergraphics</category>
      <category>shader</category>
      <category>shaders</category>
    </item>
    <item>
      <title>Platform for learning GLSL Shaders</title>
      <dc:creator>Alexander Alkevich</dc:creator>
      <pubDate>Fri, 01 Nov 2024 22:11:51 +0000</pubDate>
      <link>https://dev.to/alckevich/platform-for-learning-glsl-shaders-204m</link>
      <guid>https://dev.to/alckevich/platform-for-learning-glsl-shaders-204m</guid>
      <description>&lt;p&gt;&lt;a href="https://shader-learning.com/" rel="noopener noreferrer"&gt;Shader Learning&lt;/a&gt; is a platform designed to help you learn and practice GPU programming. It provides interactive tasks and the necessary theory directly on the site. &lt;strong&gt;No installation is required&lt;/strong&gt; – you can start programming shaders immediately.&lt;/p&gt;

&lt;p&gt;Watch &lt;a href="https://www.youtube.com/watch?v=aK8SQgSAxNA" rel="noopener noreferrer"&gt;YouTube demo&lt;/a&gt; to see how it works!&lt;/p&gt;

&lt;p&gt;On Shader Learning, you will explore:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;The role of &lt;strong&gt;fragment shaders&lt;/strong&gt; in the graphics pipeline and a large collection of built-in GLSL functions.&lt;/li&gt;
&lt;li&gt;Various techniques for &lt;strong&gt;manipulating 2D images&lt;/strong&gt; using the capabilities provided by fragment shaders.&lt;/li&gt;
&lt;li&gt;The role of &lt;strong&gt;vertex shaders&lt;/strong&gt; and how to transform vertices to shape your 3D models.&lt;/li&gt;
&lt;li&gt;Techniques to add &lt;strong&gt;lighting&lt;/strong&gt; and &lt;strong&gt;shadows&lt;/strong&gt; to your scenes.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Noise&lt;/strong&gt; functions and texture mapping to add detail and complexity to your graphics.&lt;/li&gt;
&lt;li&gt;Signed Distance Field (&lt;strong&gt;SDF&lt;/strong&gt;) functions for rendering smooth and detailed shapes.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;On Shader Learning, you will gain insights not only into the workings of GPUs and shaders but also into the &lt;strong&gt;fundamental mathematical principles behind computer graphics&lt;/strong&gt;.&lt;/p&gt;

&lt;p&gt;If you encounter any questions or difficulties during the course, the platform &lt;strong&gt;creators are ready to help&lt;/strong&gt;. You can reach out for support and ask any questions in the platform's discord channel.&lt;/p&gt;

&lt;p&gt;Join &lt;a href="https://shader-learning.com/" rel="noopener noreferrer"&gt;Shader Learning&lt;/a&gt; and deepen your knowledge in shaders and GPU programming!&lt;/p&gt;

</description>
      <category>glsl</category>
      <category>computergraphics</category>
      <category>shader</category>
      <category>learning</category>
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