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    <title>DEV Community: Anshu Kumar</title>
    <description>The latest articles on DEV Community by Anshu Kumar (@anshu_kumar_4a8413f8dfae1).</description>
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      <title>DEV Community: Anshu Kumar</title>
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    <item>
      <title>When Should an AI Agent Stop?</title>
      <dc:creator>Anshu Kumar</dc:creator>
      <pubDate>Fri, 23 Oct 2026 17:53:26 +0000</pubDate>
      <link>https://dev.to/anshu_kumar_4a8413f8dfae1/when-should-an-ai-agent-stop-38po</link>
      <guid>https://dev.to/anshu_kumar_4a8413f8dfae1/when-should-an-ai-agent-stop-38po</guid>
      <description>&lt;p&gt;&lt;em&gt;Designing a progress-aware execution controller for agentic systems.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;Imagine asking an AI research agent to compare PostgreSQL and DynamoDB. It finds documentation, collects the important trade-offs, and has enough information to answer.&lt;/p&gt;

&lt;p&gt;Then it searches again. And again. Same sources, slightly different queries, more tokens spent.&lt;/p&gt;

&lt;p&gt;Now consider the opposite: an agent reaches its step limit one action before completing its work.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Both situations point to the same problem: executing more steps isn't always the same as making progress.&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;I've been thinking about how I'd design an execution controller that makes stopping a &lt;em&gt;system-level decision&lt;/em&gt;, not simply another instruction in the prompt.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why &lt;code&gt;max_steps = 10&lt;/code&gt; doesn't solve it
&lt;/h2&gt;

&lt;p&gt;Hard limits are essential. They stop runaway loops and cap resource consumption. But a fixed number of turns doesn't tell us whether a task is complete.&lt;/p&gt;

&lt;p&gt;A simple lookup might need two turns; a difficult research task might need twenty. A generous limit wastes resources on easy tasks. A tight limit can cut complex tasks short.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;The limit should be the safety boundary, not the intelligence behind the stopping decision.&lt;/strong&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  The architecture I'd try
&lt;/h2&gt;

&lt;p&gt;I'd separate the agent from the component that controls its execution.&lt;/p&gt;

&lt;p&gt;The agent runtime proposes actions. A policy and budget gate checks them before execution. After a tool returns, a &lt;strong&gt;progress evaluator&lt;/strong&gt; measures what changed, and a &lt;strong&gt;decision controller&lt;/strong&gt; decides what happens next.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2F2dc9xolb1k32hmoxq2aa.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2F2dc9xolb1k32hmoxq2aa.png" alt="Architecture of a progress-aware AI agent with execution monitoring, budget control, and decision management." width="800" height="229"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The controller tracks three practical signals:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Completion:&lt;/strong&gt; Which task requirements have actually been satisfied, with evidence?&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Progress:&lt;/strong&gt; Did the last action add useful information or just repeat earlier work?&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Budget:&lt;/strong&gt; How much time, money, and tool usage is left?&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;For example, three searches returning the same sources with no newly satisfied requirements could be a sign of stagnation. But it shouldn't immediately kill the task; sometimes a different strategy is all that's needed.&lt;/p&gt;

&lt;h2&gt;
  
  
  Stop, continue, or change course?
&lt;/h2&gt;

&lt;p&gt;I would start with a transparent, rule-based policy rather than making another LLM judge every step.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2F99ru4p1meglxsy9dbuqm.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2F99ru4p1meglxsy9dbuqm.png" alt="Decision flow for an AI agent to continue, replan, finish, or stop based on progress and budget." width="800" height="544"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The outcomes are deliberately different:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;FINISH&lt;/strong&gt; - all mandatory requirements are verified.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;CONTINUE&lt;/strong&gt; - useful progress is still being made.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;REPLAN&lt;/strong&gt; - the agent appears stuck, but another strategy is allowed.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;STOP INCOMPLETE&lt;/strong&gt; - the budget is exhausted or continuing is unsafe.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;I think that final distinction matters. An agent stopping because it ran out of budget should never be confused with an agent successfully finishing its job.&lt;/p&gt;

&lt;h2&gt;
  
  
  One detail that matters in production
&lt;/h2&gt;

&lt;p&gt;The controller's state should be durable: completed requirements, evidence references, tool history, and consumed budget.&lt;/p&gt;

&lt;p&gt;If a worker crashes after spending $0.30 of a $0.50 budget, restarting shouldn't silently reset that budget. And if the previous action changed external state, retries need idempotency or reconciliation-not merely a checkpoint.&lt;/p&gt;

&lt;p&gt;For an MVP, I'd use a small agent runtime, PostgreSQL for execution records, and deterministic policy checks. No elaborate distributed architecture unless the workload actually needs it.&lt;/p&gt;

&lt;h2&gt;
  
  
  How I'd know if it works
&lt;/h2&gt;

&lt;p&gt;I wouldn't assume a smarter-looking controller is better. I'd test three policies on the same set of tasks:&lt;/p&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Policy&lt;/th&gt;
&lt;th&gt;Behavior&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Fixed limit&lt;/td&gt;
&lt;td&gt;Stop on completion or at a hard cap&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Stagnation-aware&lt;/td&gt;
&lt;td&gt;Replan after repeated non-progress&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Progress-aware&lt;/td&gt;
&lt;td&gt;Combine completion evidence, stagnation, and soft budgets&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;p&gt;I'd compare &lt;strong&gt;verified task success, cost per successful task, latency, and premature stops&lt;/strong&gt;. The useful question isn't whether the controller reduces calls. It's whether it saves wasted work without making the agent less reliable.&lt;/p&gt;

&lt;p&gt;A simple limit might even win on predictable tasks. That's a valid engineering result too.&lt;/p&gt;

&lt;h2&gt;
  
  
  Final thought
&lt;/h2&gt;

&lt;p&gt;I think the next step for agentic systems isn't just making agents capable of doing more. It's giving the systems around them a better way to decide &lt;strong&gt;when more work is useful, when to change strategy, and when to stop&lt;/strong&gt;.&lt;/p&gt;

&lt;p&gt;This is a proposed architecture, not a benchmarked result. I'd like to turn it into a small experiment and see where the simple rules break.&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Sometimes better agent behavior means doing less-but doing it deliberately.&lt;/em&gt;&lt;/p&gt;




</description>
      <category>ai</category>
      <category>architecture</category>
      <category>agents</category>
      <category>backend</category>
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