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    <title>DEV Community: Anwesha</title>
    <description>The latest articles on DEV Community by Anwesha (@anwesha_446e03c70591682e5).</description>
    <link>https://dev.to/anwesha_446e03c70591682e5</link>
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      <title>DEV Community: Anwesha</title>
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      <title>🌱 Little Elsewhere - A Little More Adventure, A Little Less Screen Time</title>
      <dc:creator>Anwesha</dc:creator>
      <pubDate>Sun, 11 Oct 2026 04:50:20 +0000</pubDate>
      <link>https://dev.to/anwesha_446e03c70591682e5/little-elsewhere-a-little-more-adventure-a-little-less-screen-time-emi</link>
      <guid>https://dev.to/anwesha_446e03c70591682e5/little-elsewhere-a-little-more-adventure-a-little-less-screen-time-emi</guid>
      <description>&lt;p&gt;&lt;em&gt;This is a submission for the &lt;a href="https://dev.to/challenges/hacktoberfest-week1-2026-10-05"&gt;Hacktoberfest Open-Source AI Challenge Week 1: Touch Grass&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  What I Built
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;Little Elsewhere 🌱&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;I have little cousins who are glued to their phones most of the time, and it got me thinking, what if going outside felt as exciting as playing a game on your phone?&lt;/p&gt;

&lt;p&gt;So I started building Little Elsewhere, a small adventure game that nudges kids to put their screens down and explore the real world instead.&lt;/p&gt;

&lt;p&gt;Kids can choose their explorer avatar, pick a mood, try nature bingo, complete little outdoor quests, and collect rewards for their adventures.&lt;/p&gt;

&lt;p&gt;The idea is simple: instead of just telling kids to stop using their phones, give them something fun to look forward to outside.&lt;/p&gt;

&lt;p&gt;It's still a work in progress, but that's the direction I'm building toward. 🌿&lt;/p&gt;

&lt;h2&gt;
  
  
  Demo
&lt;/h2&gt;

&lt;p&gt;🔗 &lt;strong&gt;Live app:&lt;/strong&gt;&lt;br&gt;
&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Fikh06hh914yjvh59988c.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Fikh06hh914yjvh59988c.png" alt=" " width="800" height="498"&gt;&lt;/a&gt;&lt;br&gt;
&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2F0cxp6m9yq1565wajx0oh.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2F0cxp6m9yq1565wajx0oh.png" alt=" " width="800" height="500"&gt;&lt;/a&gt; (&lt;a href="https://explore-little-elsewhere.vercel.app/" rel="noopener noreferrer"&gt;https://explore-little-elsewhere.vercel.app/&lt;/a&gt;)&lt;/p&gt;

&lt;h2&gt;
  
  
  Code
&lt;/h2&gt;

&lt;p&gt;💻 &lt;strong&gt;GitHub repository:&lt;/strong&gt; (&lt;a href="https://github.com/anweshasingh-dev/little-elsewhere" rel="noopener noreferrer"&gt;https://github.com/anweshasingh-dev/little-elsewhere&lt;/a&gt;)&lt;/p&gt;

&lt;h2&gt;
  
  
  How I Built It
&lt;/h2&gt;

&lt;p&gt;I built Little Elsewhere using React, TypeScript, and Vite.&lt;/p&gt;

&lt;p&gt;I used Codex as a coding assistant while working through the project in small steps, refining the UI, organizing the code, and testing the features as I went.&lt;/p&gt;

&lt;p&gt;Some of the current features include:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;p&gt;Explorer avatars and mood selection&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Nature bingo&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Predefined outdoor quests&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Coins and rewards&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Local persistence for saved progress&lt;/p&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;I'm still improving the experience and figuring out how to make it more engaging for kids without making the interface cluttered.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why Does Open Innovation Matter?
&lt;/h2&gt;

&lt;p&gt;Kids don't necessarily need another app asking them to spend more time on a screen. Sometimes, they just need a fun reason to step outside.&lt;/p&gt;

&lt;p&gt;I'm building this as an open-source project because I'd love for other people to experiment with the idea and make it better.&lt;/p&gt;

&lt;p&gt;Open innovation also means other developers can contribute new quests, improve accessibility, suggest better ways to engage kids, and help the project grow beyond what I can build alone.&lt;/p&gt;

&lt;h2&gt;
  
  
  What's Next?
&lt;/h2&gt;

&lt;p&gt;Little Elsewhere is still evolving. I'd like to expand the quest collection, improve the reward system, and explore ways to make outdoor activities more personal and accessible.&lt;/p&gt;

&lt;p&gt;For now, this is my first step toward turning a small observation about my cousins into something other families might enjoy too. 🌱&lt;/p&gt;

&lt;p&gt;Thanks for reading!&lt;/p&gt;

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      <category>productivity</category>
      <category>hf26challenge</category>
      <category>devchallenge</category>
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