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    <description>The latest articles on DEV Community by Arq (@arq_afd2d874a58361541a2e8).</description>
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      <title>DEV Community: Arq</title>
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      <title>I Tried NeRF This Week and Here's What I Learned.</title>
      <dc:creator>Arq</dc:creator>
      <pubDate>Sat, 27 Jun 2026 18:30:00 +0000</pubDate>
      <link>https://dev.to/arq_afd2d874a58361541a2e8/i-tried-nerf-this-week-and-heres-what-i-learned-2g4p</link>
      <guid>https://dev.to/arq_afd2d874a58361541a2e8/i-tried-nerf-this-week-and-heres-what-i-learned-2g4p</guid>
      <description>&lt;p&gt;So this week at my PMW internship I had to research 3D reconstruction methods. I went through COLMAP, NeRF, and Gaussian Splatting.&lt;br&gt;
COLMAP takes multiple photos of a place and builds a 3D point cloud from them. basically it finds matching points across photos and figures out the 3D structure. I think this could work well for PreserveMy.World to reconstruct heritage sites from photo collections.&lt;br&gt;
NeRF is different. it trains a neural network on images and the network learns to show the scene from any new angle. quality is very good but it needs a GPU and takes time. I actually ran a tiny NeRF experiment on Colab this week. built a small neural network that takes 3D points as input and outputs color and density at each point. got a scatter plot as output showing density values across 100 random points. was pretty cool to see it actually work.&lt;br&gt;
Gaussian Splatting is the fastest for rendering. instead of a neural network it places 3D blobs in space and optimizes them to match the photos. renders in real time which I think makes it the best option for PreserveMy.World since users would want to view preserved locations in real time.&lt;br&gt;
overall this week was a good intro to 3D ML. NeRF experiment was simple but it helped me understand how the method actually works at a basic level. next step would be to train it on actual images instead of random points.&lt;br&gt;
PreserveMy.World is working on preserving heritage sites digitally and these methods are directly relevant to that mission.&lt;/p&gt;

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      <category>3d</category>
      <category>nerf</category>
      <category>ai</category>
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