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      <title>How I use async networking in C++ to span multiple APIs, link the data, and do it all on one thread</title>
      <dc:creator>Adam Solloway</dc:creator>
      <pubDate>Thu, 24 Apr 2025 20:21:29 +0000</pubDate>
      <link>https://dev.to/asoll/how-i-use-async-networking-in-c-to-span-multiple-apis-link-the-data-and-do-it-all-on-one-thread-2n12</link>
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      <description>&lt;p&gt;I've been working on a Mac native Twitch app called Kulve, and in this post I talk about some of the inner workings of the networking code and memory management, and how it comes together to allow me to link together data from multiple APIs on a single thread.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://www.kulve.org/blog/async_deep_dive" rel="noopener noreferrer"&gt;Async deep dive&lt;/a&gt; &lt;/p&gt;

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