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    <title>DEV Community: Brendan Graetz</title>
    <description>The latest articles on DEV Community by Brendan Graetz (@bguiz).</description>
    <link>https://dev.to/bguiz</link>
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      <title>DEV Community: Brendan Graetz</title>
      <link>https://dev.to/bguiz</link>
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    <item>
      <title>Use Prototypes to Plan Production Software with AI</title>
      <dc:creator>Brendan Graetz</dc:creator>
      <pubDate>Thu, 27 Aug 2026 02:03:15 +0000</pubDate>
      <link>https://dev.to/bguiz/use-prototypes-to-plan-production-software-with-ai-45b5</link>
      <guid>https://dev.to/bguiz/use-prototypes-to-plan-production-software-with-ai-45b5</guid>
      <description>&lt;blockquote&gt;
&lt;p&gt;Eight hours of planning, or fifteen minutes? Depends what you're building: Production-grade or prototype-grade.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;In June, I gave a talk&lt;br&gt;
at &lt;a href="https://www.agenticbuilders.sg/" rel="noopener noreferrer"&gt;Agentic Builders Collective Singapore&lt;/a&gt;&lt;br&gt;
about a planning workflow for building software with generative AI.&lt;br&gt;
In a nutshell, it combines the grill-with-docs agent skill by &lt;a href="https://www.linkedin.com/in/mapocock/" rel="noopener noreferrer"&gt;Matt Pocock&lt;/a&gt;&lt;br&gt;
with the shaping agent skills from &lt;a href="https://www.linkedin.com/in/feltpresence/" rel="noopener noreferrer"&gt;Ryan Singer&lt;/a&gt;,&lt;br&gt;
and runs them in a highly customised way.&lt;br&gt;
The result is a PRD plus an implementation plan.&lt;br&gt;
Feed those into an AI harness (OpenCode, Pi, Codex, Claude Code, …) and you get production-grade software.&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;&lt;a href="https://www.youtube.com/watch?v=VPjUgp1YFtg&amp;amp;list=PLjyCRcs63y804L55-eIJtrNxMBFbbroL8" rel="noopener noreferrer"&gt;The Hard Parts: Building with Gen AI&lt;/a&gt;&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;The people who tried it came back with the same verdict:&lt;br&gt;
The planning took too long.&lt;/p&gt;

&lt;p&gt;Three hours at best.&lt;br&gt;
One person reported over eight.&lt;/p&gt;

&lt;h2&gt;
  
  
  My first fix was wrong
&lt;/h2&gt;

&lt;p&gt;The obvious response was to optimise.&lt;br&gt;
Fewer questions.&lt;br&gt;
Tighter interviews.&lt;br&gt;
Same rigour.&lt;/p&gt;

&lt;p&gt;I attempted to tune the planning skill, while still aiming for production-grade specs.&lt;br&gt;
It didn't yield much improvement.&lt;br&gt;
After several iterations of failing to bring the time down, I finally understood why.&lt;/p&gt;

&lt;p&gt;The hours spent planning &lt;strong&gt;were not&lt;/strong&gt; a waste after all.&lt;/p&gt;

&lt;p&gt;If you are genuinely planning production-grade software&lt;br&gt;
(the kind a team will maintain for months or years),&lt;br&gt;
then an intense interrogation of the requirements &lt;strong&gt;is&lt;/strong&gt; the correct amount of work.&lt;br&gt;
When humans build over months, mistakes in the plan get discovered and fixed along the way.&lt;br&gt;
When an AI harness builds the entire thing in mere minutes, those opportunities simply don't surface.&lt;br&gt;
The plan is the &lt;em&gt;only&lt;/em&gt; place that errors get caught.&lt;br&gt;
Of course it takes a while… it needs to!&lt;/p&gt;

&lt;p&gt;My aha moment was the realisation that the problem was never about efficiency.&lt;br&gt;
The problem was a mismatch of grades.&lt;/p&gt;

&lt;h2&gt;
  
  
  Match the plan to the grade
&lt;/h2&gt;

&lt;p&gt;Here is the distinction I was missing:&lt;/p&gt;

&lt;p&gt;Production-grade software deserves &lt;strong&gt;production-grade planning&lt;/strong&gt;.&lt;br&gt;
Three to eight hours of it, if that's what it takes.&lt;/p&gt;

&lt;p&gt;Prototype-grade software deserves &lt;strong&gt;prototype-grade planning&lt;/strong&gt;.&lt;br&gt;
Fifteen minutes of it is more than enough.&lt;/p&gt;

&lt;p&gt;Most of us don't actually need production-grade software right off the bat.&lt;br&gt;
What we need, at that point, is to &lt;strong&gt;know what to build&lt;/strong&gt;.&lt;br&gt;
That is a different problem, which needs a completely different tool.&lt;/p&gt;

&lt;p&gt;The right tool is an old one: Prototyping.&lt;/p&gt;

&lt;h2&gt;
  
  
  An old idea with new economics
&lt;/h2&gt;

&lt;p&gt;Prototyping fell out of fashion because it used to be expensive:&lt;br&gt;
Even throwaway software took days or weeks.&lt;br&gt;
If you were going to spend that much, you may as well plan carefully and build it properly once.&lt;/p&gt;

&lt;p&gt;Generative AI changed the economics. &lt;em&gt;Radically&lt;/em&gt;.&lt;br&gt;
A prototype now takes under an hour to plan and build, for a single developer paired with an AI harness.&lt;br&gt;
When the experiment is that close to free, it makes &lt;em&gt;much less sense&lt;/em&gt; to skip the prototype.&lt;br&gt;
It is now a more valuable use of your time to build a prototype,&lt;br&gt;
and use that to make a &lt;em&gt;more informed&lt;/em&gt; plan for the software that you intend to ship to users.&lt;/p&gt;

&lt;p&gt;If you are familiar with agile methodologies, think of it this way:&lt;br&gt;
A prototype is a spike.&lt;br&gt;
Except instead of spiking one risky feature, you spike the entire system.&lt;br&gt;
You learn the true shape and specs of the thing you wanted to build,&lt;br&gt;
not what you assumed it would be when you wrote the plan.&lt;/p&gt;

&lt;p&gt;Order of operations:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Write five bullet points about what you want to build in a &lt;code&gt;REQS.md&lt;/code&gt; file (requirements).&lt;/li&gt;
&lt;li&gt;Run the &lt;a href="https://github.com/bguiz/build-agent-skills/tree/main/skills/prototype-1-plan" rel="noopener noreferrer"&gt;&lt;code&gt;prototype-plan&lt;/code&gt; agent skill&lt;/a&gt;.&lt;/li&gt;
&lt;li&gt;Spend around fifteen minutes answering interview questions.&lt;/li&gt;
&lt;li&gt;It produces &lt;code&gt;PRD.md&lt;/code&gt; (product requirements document) and &lt;code&gt;IMPL.md&lt;/code&gt; (implementation plan).&lt;/li&gt;
&lt;li&gt;Build the prototype.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;The key point here is that you &lt;em&gt;intentionally&lt;/em&gt; spend very little time planning up front.&lt;br&gt;
The idea is to build a working prototype ASAP.&lt;br&gt;
This &lt;strong&gt;is not&lt;/strong&gt; something you will ship to your users.&lt;br&gt;
The prototype &lt;em&gt;reveals&lt;/em&gt; to you what should go into the plan for the production-grade version of your software.&lt;br&gt;
Using a prototype, you do this hands-on with a real, working application.&lt;br&gt;
Without a prototype you would have had to imagine the intended application, which is a lot harder.&lt;/p&gt;

&lt;h2&gt;
  
  
  Skills to run in an AI harness
&lt;/h2&gt;

&lt;p&gt;This entire process is now made easy and repeatable, using a few agent skills.&lt;/p&gt;

&lt;p&gt;First, use the &lt;a href="https://github.com/bguiz/build-agent-skills/tree/main/skills/prototype-1-plan" rel="noopener noreferrer"&gt;&lt;code&gt;prototype-plan&lt;/code&gt; agent skill&lt;/a&gt;&lt;br&gt;
to plan a prototype-grade version of your software.&lt;/p&gt;

&lt;p&gt;(Next, build a working prototype using &lt;code&gt;PRD.md&lt;/code&gt; and &lt;code&gt;IMPL.md&lt;/code&gt;, and learn from it.)&lt;/p&gt;

&lt;p&gt;Finally, use the &lt;a href="https://github.com/bguiz/build-agent-skills/tree/main/skills/build-1-plan-product" rel="noopener noreferrer"&gt;&lt;code&gt;build-plan-product&lt;/code&gt; agent skill&lt;/a&gt;,&lt;br&gt;
then the &lt;a href="https://github.com/bguiz/build-agent-skills/tree/main/skills/build-2-plan-specs" rel="noopener noreferrer"&gt;&lt;code&gt;build-plan-specs&lt;/code&gt; agent skill&lt;/a&gt;&lt;br&gt;
to plan the production-grade version of your software.&lt;/p&gt;

&lt;h2&gt;
  
  
  What prototypes cannot tell you
&lt;/h2&gt;

&lt;p&gt;An honest caveat, before you take this too far:&lt;br&gt;
A prototype will &lt;strong&gt;not&lt;/strong&gt; surface your scaling limits, your security model, your compliance obligations,&lt;br&gt;
or the migration path from the system it replaces.&lt;br&gt;
Those problems don't show up in prototypes, and no fifteen-minute interview will find them.&lt;/p&gt;

&lt;p&gt;That is why the two grades are &lt;strong&gt;distinct&lt;/strong&gt;.&lt;br&gt;
The prototype tells you &lt;em&gt;what&lt;/em&gt; to build.&lt;br&gt;
Now planning can start from evidence instead of imagination or guesswork.&lt;br&gt;
As you've already cut yourself on them, you know where the sharp edges are.&lt;/p&gt;

&lt;p&gt;Prototype to learn.&lt;br&gt;
Then plan and build for production.&lt;br&gt;
In that order.&lt;/p&gt;




&lt;p&gt;This post was originally published at:&lt;br&gt;
&lt;a href="https://blog.bguiz.com/2026/prototypes-plans-production-software-ai/" rel="noopener noreferrer"&gt;blog.bguiz.com/2026/prototypes-plans-production-software-ai&lt;/a&gt;&lt;/p&gt;

</description>
      <category>ai</category>
      <category>product</category>
      <category>prototype</category>
      <category>production</category>
    </item>
    <item>
      <title>DevRel now that generative AI is here</title>
      <dc:creator>Brendan Graetz</dc:creator>
      <pubDate>Fri, 29 May 2026 07:48:49 +0000</pubDate>
      <link>https://dev.to/bguiz/devrel-now-that-generative-ai-is-here-3h7j</link>
      <guid>https://dev.to/bguiz/devrel-now-that-generative-ai-is-here-3h7j</guid>
      <description>&lt;p&gt;Being a DevRel engineer is like being a jack of all trades, covering at least &lt;em&gt;seven&lt;/em&gt; distinct areas.&lt;br&gt;
Developer Education, Developer Success, and Developer Marketing &lt;sup id="fnref1"&gt;1&lt;/sup&gt;&lt;br&gt;
Combined, make up 80-90% of a DevRel team’s time/ output.&lt;br&gt;
Each of these areas is going to be massively disrupted by gen AI. &lt;sup id="fnref2"&gt;2&lt;/sup&gt;&lt;br&gt;
These areas will probably also be boosted by gen AI.&lt;/p&gt;

&lt;h2&gt;
  
  
  Developer education disruption
&lt;/h2&gt;

&lt;p&gt;How is developer education going to be disrupted?&lt;br&gt;
Traditional modes (tutorial docs, video demos, workshops) will become less relevant,&lt;br&gt;
because gen AI can explain concepts on demand, plus do the work of coding for you.&lt;/p&gt;

&lt;p&gt;How must developer education change because of gen AI?&lt;br&gt;
Expose developer education in new channels&lt;br&gt;
(agent skills, MCP servers, etc)&lt;br&gt;
in addition to traditional channels like documentation websites,&lt;br&gt;
and teach more relevant skills&lt;br&gt;
(higher level concepts, reviewing gen AI output, etc).&lt;/p&gt;

&lt;p&gt;The formats and approaches need to change,&lt;br&gt;
because even though gen AI can “do the work” for you,&lt;br&gt;
humans still need to understand what the gen AI is doing to direct it properly,&lt;br&gt;
otherwise developers end up with too much “code slop” proliferating.&lt;br&gt;
Instead of teaching syntax and patterns,&lt;br&gt;
focus on higher level concepts,&lt;br&gt;
such as judgment and architecture.&lt;br&gt;
Those were always important, but there is a new skill that must be taught too:&lt;br&gt;
How to review and evaluate code written by gen AI.&lt;br&gt;
The way developer education material is delivered also changes:&lt;br&gt;
Rather than a &lt;em&gt;documentation website&lt;/em&gt;,&lt;br&gt;
expose the same materials in different AI-native formats. &lt;sup id="fnref3"&gt;3&lt;/sup&gt;&lt;br&gt;
Examples:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Documentation search MCP tool where every result contains a citation&lt;/li&gt;
&lt;li&gt;Full-blown guided tutorial via agent skills&lt;/li&gt;
&lt;li&gt;
&lt;em&gt;Agent skills as docs as code&lt;/em&gt;, evolved from &lt;em&gt;docs as code&lt;/em&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Despite this disruption, developer education becomes more, not less, important.&lt;br&gt;
Focus on how to reason and make decisions about code, rather than how to write it.&lt;br&gt;
Developers will move up the chain, and thus developer education must follow.&lt;/p&gt;

&lt;h2&gt;
  
  
  Developer success disruption
&lt;/h2&gt;

&lt;p&gt;How is developer success going to be disrupted?&lt;br&gt;
Seeing that the “developers” writing code are now largely gen AI agents, not humans,&lt;br&gt;
we scale back on the in-person events such as tech meetups, hackathons, and workshops;&lt;br&gt;
and double down on virtual formats.&lt;br&gt;
Especially so, when there is pressure to slash budgets in the parts of the tech industry that are experiencing a “bear market”. &lt;sup id="fnref4"&gt;4&lt;/sup&gt;&lt;br&gt;
It is like the COVID-era playbook is being repeated, but for entirely different reasons.&lt;/p&gt;

&lt;p&gt;How must developer success change because of gen AI?&lt;br&gt;
Do the &lt;strong&gt;opposite&lt;/strong&gt; and double down on in-person events and communities,&lt;br&gt;
but shift focus to doing more developer experience research on &lt;em&gt;AI-native engineers&lt;/em&gt;.&lt;br&gt;
During uncertain times, trust matters more,&lt;br&gt;
and meeting in-person builds trust in a way that remote interactions do not.&lt;br&gt;
Tactically, your competition is likely pulling back,&lt;br&gt;
creating a vacuum for you to fill.&lt;/p&gt;

&lt;p&gt;Remember that humans are still the ones operating gen AI tools,&lt;br&gt;
and it is important for you, as DevRel,&lt;br&gt;
to map out their developer journey, identify their friction points,&lt;br&gt;
and resolve/ work around those.&lt;br&gt;
AI-native engineers will have radically different journeys, frictions, and experiences.&lt;br&gt;
DevRel faces a steep learning curve here.&lt;/p&gt;

&lt;p&gt;Baseline developer success activities are still relevant,&lt;br&gt;
so apply the same methodologies to the emerging class of AI-native developers.&lt;/p&gt;

&lt;h2&gt;
  
  
  Developer marketing disruption
&lt;/h2&gt;

&lt;p&gt;How is developer marketing going to be disrupted?&lt;br&gt;
Content marketing, social media, swag at events lose effectiveness,&lt;br&gt;
as developers are using these touchpoints less in their decision making.&lt;br&gt;
Their “top of funnel” (ToFu) discovery is increasingly becoming whatever their gen AI tools and agents recommend.&lt;/p&gt;

&lt;p&gt;How must developer marketing change because of gen AI?&lt;br&gt;
When a developer asks a gen AI tool for technology choice recommendations, your docs should be cited.&lt;br&gt;
When a developer asks how to create feature X or fix bug Y, your docs should also be cited.&lt;br&gt;
That is the winning play.&lt;/p&gt;

&lt;p&gt;Just as SEO shaped what developers found on Google,&lt;br&gt;
GEO will shape what developers' AI tools recommend. &lt;sup id="fnref5"&gt;5&lt;/sup&gt;&lt;br&gt;
GEO is only the tip of the iceberg though, and it is useful for getting your foot in the door.&lt;br&gt;
It is the new critical path for the &lt;em&gt;awareness&lt;/em&gt; and &lt;em&gt;evaluation&lt;/em&gt; stages of a developer journey.&lt;br&gt;
For the &lt;em&gt;learn&lt;/em&gt;, &lt;em&gt;build&lt;/em&gt;, and &lt;em&gt;scale&lt;/em&gt; stages of the developer journey,&lt;br&gt;
there are other means to surface your technology in gen AI tools and workflows.&lt;/p&gt;

&lt;p&gt;Developer marketing catered exclusively to human developers.&lt;br&gt;
Now it needs to cater to non-human developers too.&lt;br&gt;
The latter is literally growing exponentially!&lt;br&gt;
Treat them as additional &lt;em&gt;developer personas&lt;/em&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  Internal DevRel
&lt;/h2&gt;

&lt;p&gt;Most DevRel teams are focused on external developers.&lt;br&gt;
Rightly so, when team sizes are small.&lt;br&gt;
However, the gen AI disruption is huge internally too.&lt;br&gt;
The engineering team may have wildly variable levels of gen AI adoption and fluency. &lt;sup id="fnref6"&gt;6&lt;/sup&gt;&lt;br&gt;
DevRel teams are well placed to run the R&amp;amp;D,&lt;br&gt;
and roll out upskilling programmes and internal tooling improvements.&lt;/p&gt;

&lt;h2&gt;
  
  
  Things that do not change
&lt;/h2&gt;

&lt;p&gt;Which parts of developer education &lt;em&gt;do not change&lt;/em&gt; because of gen AI?&lt;br&gt;
There is something that gen AI and humans have &lt;strong&gt;in common&lt;/strong&gt; when they learn:&lt;br&gt;
Pattern matching.&lt;br&gt;
Watching and replicating other humans is a central to how humans learn and execute.&lt;br&gt;
This is very different from learning by reading text alone.&lt;/p&gt;

&lt;p&gt;Which parts of developer success &lt;em&gt;do not change&lt;/em&gt; because of gen AI?&lt;br&gt;
The processes remain the same:&lt;br&gt;
Create segments and personas, map journeys, identify friction points, and improve developer experience.&lt;br&gt;
The difference is that they are now applied to non-human personas.&lt;br&gt;
(As covered in the "Developer success disruption" section.)&lt;/p&gt;

&lt;p&gt;Which parts of developer marketing &lt;em&gt;do not change&lt;/em&gt; because of gen AI?&lt;br&gt;
Do not replace the &lt;em&gt;information valve&lt;/em&gt; approach with a marketing funnel &lt;sup id="fnref7"&gt;7&lt;/sup&gt;&lt;br&gt;
just because of gen AI and a fresh focus on GEO.&lt;br&gt;
GEO is ToFu in marketing funnel speak.&lt;br&gt;
GEO is novel and important, yet only one piece of the puzzle.&lt;br&gt;
Do not neglect the basics.&lt;br&gt;
Ensure that your information valve remains bidirectional.&lt;/p&gt;

&lt;h2&gt;
  
  
  Patterns of change
&lt;/h2&gt;

&lt;p&gt;Will gen AI disrupt DevRel?&lt;br&gt;
Yes, all three main functional areas are deeply affected.&lt;/p&gt;

&lt;p&gt;Will gen AI therefore make DevRel irrelevant?&lt;br&gt;
No.&lt;br&gt;
A subset of current DevRel work will be minimised or sunset;&lt;br&gt;
and new approaches and techniques will take their place.&lt;br&gt;
Overall, there is &lt;em&gt;more work&lt;/em&gt; to be done,&lt;br&gt;
and DevRel becomes more important.&lt;/p&gt;

&lt;h2&gt;
  
  
  Thanks
&lt;/h2&gt;

&lt;p&gt;This was largely based on a hallway conversation that I had with &lt;a href="https://dev.to/theycallmeswift"&gt;Mike Swift&lt;/a&gt;,&lt;br&gt;
at AI Engineer Singapore 2026.&lt;br&gt;
He put &lt;a href="https://linkedin.com/in/shawnswyxwang/" rel="noopener noreferrer"&gt;“swyx”&lt;/a&gt;,&lt;br&gt;
instead of “swift” on his name badge, &lt;br&gt;
and that was the reason we got talking, crazy huh?&lt;br&gt;
Glad we did!&lt;/p&gt;

&lt;p&gt;Thanks also to &lt;a href="https://linkedin.com/in/theowanateamachree/" rel="noopener noreferrer"&gt;Owanate Amachree&lt;/a&gt; and &lt;a href="https://linkedin.com/in/fabian-hug/" rel="noopener noreferrer"&gt;Fabian Hug&lt;/a&gt; for your reviews and comments!&lt;/p&gt;




&lt;p&gt;This post was originally published at &lt;a href="https://blog.bguiz.com/2026/devrel-now-that-gen-ai-is-here/" rel="noopener noreferrer"&gt;blog.bguiz.com/2026/devrel-now-that-gen-ai-is-here&lt;/a&gt;&lt;/p&gt;




&lt;p&gt;Developer documentation, developer tools, developer community, and strategy.&lt;br&gt;
Read &lt;a href="https://www.devrel.agency/book" rel="noopener noreferrer"&gt;Developer Relations, by Caroline Lewko and James Parton&lt;/a&gt;&lt;br&gt;
for detailed descriptions.&lt;/p&gt;

&lt;p&gt;GEO is to ChatGPT as SEO is to Google. &lt;br&gt;
Note that GEO is also known as AEO, which is &lt;em&gt;Answer Engine Optimisation&lt;/em&gt;.&lt;br&gt;
Reference: &lt;a href="https://en.wikipedia.org/wiki/Generative_engine_optimization" rel="noopener noreferrer"&gt;GEO - Wikipedia&lt;/a&gt;.&lt;br&gt;
Note that in-person activities are still relevant;&lt;br&gt;
see the "Developer success disruption" section.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://blog.bguiz.com/2024/marketing-funnel-applied-developer-audiences/" rel="noopener noreferrer"&gt;The Marketing Funnel Applied to Developer Audiences&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;However, DevRel’s ability to impact these teams is more limited.&lt;/p&gt;




&lt;ol&gt;

&lt;li id="fn1"&gt;
&lt;p&gt;Apart from developer education, developer success, and developer marketing, the other areas within developer relations are:&amp;nbsp;↩&lt;/p&gt;
&lt;/li&gt;

&lt;li id="fn2"&gt;
&lt;p&gt;As are all white collar jobs, eventually.&amp;nbsp;↩&lt;/p&gt;
&lt;/li&gt;

&lt;li id="fn3"&gt;
&lt;p&gt;Pioneering examples: Mintlify for with-citations documentation search MCP tool. Mastra for guided tutorial via agent skills. PaperMoon for agent skills as docs as code.&amp;nbsp;↩&lt;/p&gt;
&lt;/li&gt;

&lt;li id="fn4"&gt;
&lt;p&gt;This includes almost every part of the tech industry other than AI, in 2026.&amp;nbsp;↩&lt;/p&gt;
&lt;/li&gt;

&lt;li id="fn5"&gt;
&lt;p&gt;GEO is &lt;em&gt;Generative Engine Optimisation&lt;/em&gt;, and is distinct from SEO (&lt;em&gt;Search Engine Optimisation&lt;/em&gt;).&amp;nbsp;↩&lt;/p&gt;
&lt;/li&gt;

&lt;li id="fn6"&gt;
&lt;p&gt;This also applies to other teams within the company too, of course.&amp;nbsp;↩&lt;/p&gt;
&lt;/li&gt;

&lt;li id="fn7"&gt;
&lt;p&gt;Read about the relationship between marketing funnels, information valves, and developer journey maps:&amp;nbsp;↩&lt;/p&gt;
&lt;/li&gt;

&lt;/ol&gt;

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      <category>devrel</category>
      <category>ai</category>
      <category>career</category>
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