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    <title>DUMB DEV Community: Mattia Bonicelli</title>
    <description>The latest articles on DUMB DEV Community by Mattia Bonicelli (@bonicellimattia).</description>
    <link>https://dumb.dev.to/bonicellimattia</link>
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      <title>DUMB DEV Community: Mattia Bonicelli</title>
      <link>https://dumb.dev.to/bonicellimattia</link>
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    <language>en</language>
    <item>
      <title>Virtual functions in C++</title>
      <dc:creator>Mattia Bonicelli</dc:creator>
      <pubDate>Mon, 16 Aug 2021 15:00:54 +0000</pubDate>
      <link>https://dumb.dev.to/bonicellimattia/virtual-functions-in-c-2e3g</link>
      <guid>https://dumb.dev.to/bonicellimattia/virtual-functions-in-c-2e3g</guid>
      <description>&lt;p&gt;A virtual function in C++ is a function declared in a base class that allows overriding by its derived classes.&lt;/p&gt;

&lt;p&gt;The main benefit of using virtual functions is the ability to achieve runtime polymorphism.&lt;/p&gt;

&lt;p&gt;Without declaring a virtual function, if we were to try and override a regular function&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight cpp"&gt;&lt;code&gt;&lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Animal&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="nl"&gt;public:&lt;/span&gt;
    &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;describe_self&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;cout&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="s"&gt;"I'm an animal"&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;endl&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;

&lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Dog&lt;/span&gt; &lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="n"&gt;Animal&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="nl"&gt;public:&lt;/span&gt;
    &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;describe_self&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;cout&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="s"&gt;"I'm a dog"&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;endl&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;

&lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Cat&lt;/span&gt; &lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="n"&gt;Animal&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="nl"&gt;public:&lt;/span&gt;
    &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;describe_self&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;cout&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="s"&gt;"I'm a cat"&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;endl&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;and then we were to assign an object of class Dog to an Animal's pointer&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight cpp"&gt;&lt;code&gt;&lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Animal&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;doug&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="n"&gt;Dog&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="n"&gt;doug&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;describe_self&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;since the C++ compiler can only determine the type of the pointer at compile time it will bind the Animal pointer's describe_self function call to the method inside our base Animal class.&lt;/p&gt;

&lt;p&gt;As such the following will print to console.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;I'm an animal
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This is because memory addresses of the Animal pointer and the Dog object are only resolved at runtime. This behaviour is known as early binding.&lt;/p&gt;

&lt;p&gt;To prevent this from happening, and instead execute the most derived version of the called class, we can use a virtual function by adding the keyword virtual inside our base class method.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight cpp"&gt;&lt;code&gt;&lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Animal&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="nl"&gt;public:&lt;/span&gt;
    &lt;span class="k"&gt;virtual&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;describe_self&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;cout&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="s"&gt;"I'm an animal"&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;endl&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This will correctly print&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;I'm a dog
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;It is also a good idea to add the C++11 keyword override in the derived classes methods for clarity and to prevent typos.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight cpp"&gt;&lt;code&gt;&lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Dog&lt;/span&gt; &lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="n"&gt;Animal&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="nl"&gt;public:&lt;/span&gt;
    &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;describe_self&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="k"&gt;override&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;cout&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="s"&gt;"I'm a dog"&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;endl&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;

&lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Cat&lt;/span&gt; &lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="n"&gt;Animal&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="nl"&gt;public:&lt;/span&gt;
    &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;describe_self&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="k"&gt;override&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;cout&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="s"&gt;"I'm a cat"&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;endl&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Runtime polymorphism can be used for example in scenarios where you would want all of your objects from derived classes to execute the same method.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight cpp"&gt;&lt;code&gt;&lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Animal&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;doug&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="n"&gt;Dog&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="n"&gt;Animal&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;kat&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="n"&gt;Cat&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;

    &lt;span class="n"&gt;Animal&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;pets&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="n"&gt;doug&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;kat&lt;/span&gt; &lt;span class="p"&gt;};&lt;/span&gt;

    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;pets&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;describe_self&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This will print&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;I'm a dog
I'm a cat
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Here we create an array of Animal pointers mapped to different Animal derived classes' objects, and we call their own describe_self method in a succint and scalable way.&lt;/p&gt;

&lt;p&gt;There are also pure virtual functions that declare a placeholder method.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight cpp"&gt;&lt;code&gt;&lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;PureVirtual&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="nl"&gt;public:&lt;/span&gt;
    &lt;span class="k"&gt;virtual&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;function&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This abstract class forces any derived class to implement its own version of that function.&lt;br&gt;
 &lt;br&gt;
 &lt;/p&gt;

&lt;p&gt;When a virtual function is declared and an object is instantiated from a class implementing it, the compiler will add a virtual pointer to the class object's data members and map it to a virtual table.&lt;/p&gt;

&lt;p&gt;This virtual table is usually added at the class level, and it is an array containing pointers mapped to each virtual function.&lt;/p&gt;

&lt;p&gt;To determine which function to call the runtime will follow these virtual pointers to the virtual table and finally to the function meant to be invoked.&lt;/p&gt;

&lt;p&gt;In the above code our Dog and Cat class will each have a virtual table each containing an entry pointing to the describe_self method and our doug and kat objects will have a virtual pointer mapped to respectively our Dog and Cat's virtual tables.&lt;/p&gt;

&lt;p&gt;Due to these extra steps virtual functions come at an extra cost, both in size and in speed.&lt;/p&gt;

&lt;p&gt;The virtual tables in the classes, and the virtual pointers in the objects will take up extra memory, and for each function call at runtime we will have to follow the virtual pointers to the virtual table before reaching the correct address.&lt;/p&gt;

&lt;p&gt;In short, virtual functions are a way to keep the code base more readable and more compact, but they incur a small cost that may be a factor when run on low-power embedded chips that can't sacrifice CPU cycles or other similar scenarios.&lt;/p&gt;

</description>
      <category>cpp</category>
    </item>
    <item>
      <title>Build a nodeJS server without using express.</title>
      <dc:creator>Mattia Bonicelli</dc:creator>
      <pubDate>Sun, 09 May 2021 20:30:18 +0000</pubDate>
      <link>https://dumb.dev.to/bonicellimattia/build-a-nodejs-server-without-using-express-52ed</link>
      <guid>https://dumb.dev.to/bonicellimattia/build-a-nodejs-server-without-using-express-52ed</guid>
      <description>&lt;p&gt;Ever wondered how to build a server without using express?&lt;/p&gt;

&lt;p&gt;Well, look no further...&lt;br&gt;
 &lt;br&gt;
 &lt;/p&gt;
&lt;h2&gt;
  
  
  Introduction
&lt;/h2&gt;

&lt;p&gt; &lt;br&gt;
While a very convenient framework express is not necessary to get up and running with a server built on nodeJS.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://github.com/expressjs/express/blob/master/lib/application.js"&gt;Looking at how express operates&lt;/a&gt; you'll realize that under the hood it utilizes the &lt;strong&gt;http&lt;/strong&gt; module, and as such you can think of express as a wrapper for http.&lt;/p&gt;

&lt;p&gt;With this in mind we shall attempt to spin up a server using the http module alone.&lt;br&gt;
 &lt;br&gt;
 &lt;/p&gt;
&lt;h2&gt;
  
  
  Getting started
&lt;/h2&gt;

&lt;p&gt; &lt;br&gt;
The amount of code we need to write to achieve this is minimal.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;http&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;require&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;http&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;requestListener&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;req&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;res&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nx"&gt;res&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;writeHead&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;200&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="nx"&gt;res&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;end&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;I'm a server&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;server&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;http&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;createServer&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;requestListener&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="nx"&gt;server&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;listen&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;8080&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Yep, that's all you need.&lt;/p&gt;

&lt;p&gt;Assuming you name this file server.js all you need to do is run &lt;code&gt;node server.js&lt;/code&gt; and go to &lt;code&gt;http://localhost:8080/&lt;/code&gt; and you will be greeted by this.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--N4d-T7y8--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_880/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/hntqx0309mx1twu7kuxh.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--N4d-T7y8--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_880/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/hntqx0309mx1twu7kuxh.png" alt="ksnip_20210510-045312"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;You may notice that the code to achieve this looks eerily similar to how you would do it with express...that's no coincidence.&lt;/p&gt;

&lt;p&gt;This really reinforces the concept that Express really is just a functional layer built on top of the http module.&lt;br&gt;
 &lt;br&gt;
 &lt;/p&gt;
&lt;h2&gt;
  
  
  Dissecting the code
&lt;/h2&gt;

&lt;p&gt; &lt;br&gt;
Let's take a closer look at what we've written.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;http&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;require&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;http&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;First we require, the http module so that we may use it, this should be already provided with most nodeJS installations so you should need to worry about installing it yourself.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;requestListener&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;req&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;res&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="err"&gt;⋮&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;We then make a function called requestListener and expect it to take two arguments, a req (short for request) object and a res (short for response) object.&lt;/p&gt;

&lt;p&gt;In this simple scenario we don't do anything with the request object.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;  &lt;span class="nx"&gt;res&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;writeHead&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;200&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;In the response object that we send back we have a header containing the http status code 200, which marks a successful request.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;  &lt;span class="nx"&gt;res&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;end&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;Hello, World!&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;When we end the request we also send back a text body containing our message.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;server&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;http&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;createServer&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;requestListener&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;After this we create a server that calls requestListener when a request is received.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="nx"&gt;server&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;listen&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;8080&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;And finally we tell our server to listen to port 8080 of our localhost for requests.&lt;br&gt;
 &lt;br&gt;
 &lt;/p&gt;

&lt;h2&gt;
  
  
  Summary
&lt;/h2&gt;

&lt;p&gt; &lt;br&gt;
At the end of the day if you are just trying to build something simple, using express is not a necessity and you can achieve the same basic functionality by utilizing the http module.&lt;/p&gt;

&lt;p&gt;If however you're building an API server or an app that has a database and some complexity to it, you'd likely benefit from the abstractions and quality of life improvements that express brings to the table.&lt;/p&gt;

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      <category>javascript</category>
      <category>node</category>
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