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    <title>DEV Community: Ca E</title>
    <description>The latest articles on DEV Community by Ca E (@ca_e_e5f33f1ec04a8d5846fc).</description>
    <link>https://dev.to/ca_e_e5f33f1ec04a8d5846fc</link>
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      <title>DEV Community: Ca E</title>
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      <title>I turned a tiny WebGL arcade game into a browser-agent score challenge</title>
      <dc:creator>Ca E</dc:creator>
      <pubDate>Thu, 04 Jun 2026 16:47:01 +0000</pubDate>
      <link>https://dev.to/ca_e_e5f33f1ec04a8d5846fc/i-turned-a-tiny-webgl-arcade-game-into-a-hugging-face-game-ai-benchmark-2o5o</link>
      <guid>https://dev.to/ca_e_e5f33f1ec04a8d5846fc/i-turned-a-tiny-webgl-arcade-game-into-a-hugging-face-game-ai-benchmark-2o5o</guid>
      <description>&lt;h1&gt;
  
  
  I turned a tiny WebGL arcade game into a browser-agent score challenge
&lt;/h1&gt;

&lt;p&gt;I just shipped &lt;strong&gt;Llama Altiplaneta&lt;/strong&gt; on Hugging Face Spaces.&lt;/p&gt;

&lt;p&gt;On the surface it is a fast little browser arcade game: pilot a llama spaceship, dodge asteroids, survive, and chase a high score.&lt;/p&gt;

&lt;p&gt;Important clarification: the game does &lt;strong&gt;not&lt;/strong&gt; run a built-in AI model. The AI angle is that it can be used as an experimental &lt;strong&gt;browser-agent score challenge&lt;/strong&gt;:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;playable directly in the browser&lt;/li&gt;
&lt;li&gt;persistent public leaderboard backed by a Hugging Face Dataset&lt;/li&gt;
&lt;li&gt;score target that humans and browser-control agents can both attempt&lt;/li&gt;
&lt;li&gt;machine-readable benchmark spec at &lt;code&gt;/benchmark.json&lt;/code&gt;
&lt;/li&gt;
&lt;li&gt;Open Graph / SEO previews so sharing the result actually looks decent&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Try it here:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://huggingface.co/spaces/thepowerofthepudu/Llama-Altiplaneta" rel="noopener noreferrer"&gt;https://huggingface.co/spaces/thepowerofthepudu/Llama-Altiplaneta&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Benchmark spec:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://thepowerofthepudu-llama-altiplaneta.hf.space/benchmark.json" rel="noopener noreferrer"&gt;https://thepowerofthepudu-llama-altiplaneta.hf.space/benchmark.json&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;I am looking for feedback on three things:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Does the first minute feel fair?&lt;/li&gt;
&lt;li&gt;Is the leaderboard enough to make you retry?&lt;/li&gt;
&lt;li&gt;Would this be interesting as a tiny challenge for browser-control agents?&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;It is intentionally strange, a little chaotic, and very browser-native. If you try it, I would love to know your score and what broke first: the ship, the player, or the agent.&lt;/p&gt;

</description>
      <category>gamedev</category>
      <category>ai</category>
      <category>webdev</category>
      <category>showdev</category>
    </item>
    <item>
      <title>I built a browser YouTube Poop generator on Hugging Face Spaces</title>
      <dc:creator>Ca E</dc:creator>
      <pubDate>Thu, 04 Jun 2026 15:47:52 +0000</pubDate>
      <link>https://dev.to/ca_e_e5f33f1ec04a8d5846fc/i-built-a-browser-youtube-poop-generator-on-hugging-face-spaces-446l</link>
      <guid>https://dev.to/ca_e_e5f33f1ec04a8d5846fc/i-built-a-browser-youtube-poop-generator-on-hugging-face-spaces-446l</guid>
      <description>&lt;p&gt;I launched a small browser media experiment called Pudu Poop Maker.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://thepowerofthepudu-pudu-poop-maker.hf.space/" rel="noopener noreferrer"&gt;https://thepowerofthepudu-pudu-poop-maker.hf.space/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;It turns a short clip into a chaotic YouTube Poop or glitch meme video with stutter loops, reverse edits, speed jumps, color distortion, random text overlays and face zooms.&lt;/p&gt;

&lt;p&gt;The main design goal was privacy and immediacy. The source video stays in the browser. Hugging Face Spaces hosts the app and a small backend, but the render work happens client side.&lt;/p&gt;

&lt;p&gt;What I learned:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Browser video APIs are good enough for weird creative tools.&lt;/li&gt;
&lt;li&gt;Mobile compatibility is the hard part.&lt;/li&gt;
&lt;li&gt;Even silly meme tools need social previews, sitemap, structured data, responsive layout and fallbacks.&lt;/li&gt;
&lt;li&gt;A tiny backend can still help when the render is local. Here it issues signed render sessions for the official deployment.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;It started as a joke, but became a fun browser video experiment. Feedback from people who build creative tools or client side editors would be genuinely useful.&lt;/p&gt;

</description>
      <category>javascript</category>
      <category>showdev</category>
      <category>sideprojects</category>
      <category>webdev</category>
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