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    <title>DEV Community: Cachely Admin</title>
    <description>The latest articles on DEV Community by Cachely Admin (@cachely-admin).</description>
    <link>https://dev.to/cachely-admin</link>
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      <title>DEV Community: Cachely Admin</title>
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    <item>
      <title>Your Cache Hit Rate Is Lying to You</title>
      <dc:creator>Cachely Admin</dc:creator>
      <pubDate>Fri, 17 Jul 2026 14:46:48 +0000</pubDate>
      <link>https://dev.to/cachely-admin/your-cache-hit-rate-is-lying-to-you-186h</link>
      <guid>https://dev.to/cachely-admin/your-cache-hit-rate-is-lying-to-you-186h</guid>
      <description>&lt;p&gt;Your remote cache dashboard shows an 80% hit rate.&lt;/p&gt;

&lt;p&gt;That sounds good.&lt;/p&gt;

&lt;p&gt;It probably means fewer builds, faster CI, and less repeated work across the team.&lt;/p&gt;

&lt;p&gt;But does it?&lt;/p&gt;

&lt;p&gt;Technically, your cache hit rate is not lying. It is answering exactly one question:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;How many cache lookups found a reusable result?&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;The problem is what we assume that answer means.&lt;/p&gt;

&lt;p&gt;A high hit rate does not necessarily mean the cache is saving meaningful time. A low hit rate does not necessarily mean the cache is failing.&lt;/p&gt;

&lt;p&gt;What matters is not only how many tasks were cached.&lt;/p&gt;

&lt;p&gt;What matters is &lt;strong&gt;which tasks were cached, how expensive they were, and how much work the cache actually avoided&lt;/strong&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  The problem with counting every hit equally
&lt;/h2&gt;

&lt;p&gt;Cache hit rate is usually calculated as:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;cache hits / total cache lookups
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;If a pipeline performs 100 cacheable tasks and restores 80 of them, the hit rate is 80%.&lt;/p&gt;

&lt;p&gt;Simple.&lt;/p&gt;

&lt;p&gt;But this calculation treats every task as equally valuable.&lt;/p&gt;

&lt;p&gt;A formatting check that takes one second counts the same as an integration test suite that takes five minutes.&lt;/p&gt;

&lt;p&gt;Both produce one cache hit.&lt;/p&gt;

&lt;p&gt;They do not produce the same value.&lt;/p&gt;

&lt;h2&gt;
  
  
  80% can be worse than 20%
&lt;/h2&gt;

&lt;p&gt;Consider a hypothetical pipeline with 100 tasks:&lt;/p&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Task type&lt;/th&gt;
&lt;th&gt;Number of tasks&lt;/th&gt;
&lt;th&gt;Average duration&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Formatting and linting&lt;/td&gt;
&lt;td&gt;80&lt;/td&gt;
&lt;td&gt;1 second&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Builds and tests&lt;/td&gt;
&lt;td&gt;20&lt;/td&gt;
&lt;td&gt;5 minutes&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;p&gt;In the first run, all 80 small tasks hit the cache, but every build and test misses.&lt;/p&gt;

&lt;p&gt;The dashboard reports:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;80 hits / 100 lookups = 80% hit rate
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The cache avoided around 80 seconds of repeated work.&lt;/p&gt;

&lt;p&gt;Now reverse it.&lt;/p&gt;

&lt;p&gt;All the small tasks miss, but the 20 expensive builds and tests hit.&lt;/p&gt;

&lt;p&gt;The dashboard reports:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;20 hits / 100 lookups = 20% hit rate
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The cache avoided around 100 minutes of repeated work.&lt;/p&gt;

&lt;p&gt;The 20% hit rate delivered far more value than the 80% hit rate.&lt;/p&gt;

&lt;p&gt;This is why a hit percentage cannot tell the full story.&lt;/p&gt;

&lt;h2&gt;
  
  
  Measure avoided work
&lt;/h2&gt;

&lt;p&gt;The more useful question is not:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;How many tasks hit the cache?&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;It is:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;How much work did the cache prevent us from repeating?&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;That requires more context than a hit count.&lt;/p&gt;

&lt;p&gt;A useful remote cache dashboard should help teams understand:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;the duration associated with reused tasks&lt;/li&gt;
&lt;li&gt;which task types produced the most savings&lt;/li&gt;
&lt;li&gt;where expensive cache misses occurred&lt;/li&gt;
&lt;li&gt;how reuse changes between projects and workloads&lt;/li&gt;
&lt;li&gt;whether cache performance is improving over time&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The goal is not to maximize cache activity.&lt;/p&gt;

&lt;p&gt;The goal is to avoid repeating expensive work when reuse is safe and worthwhile.&lt;/p&gt;

&lt;h2&gt;
  
  
  A cache hit is not automatically valuable
&lt;/h2&gt;

&lt;p&gt;Not every task benefits equally from remote caching.&lt;/p&gt;

&lt;p&gt;Suppose a task normally completes in less than a second.&lt;/p&gt;

&lt;p&gt;Restoring its cached result still involves some overhead:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;a remote lookup&lt;/li&gt;
&lt;li&gt;authentication&lt;/li&gt;
&lt;li&gt;artifact retrieval&lt;/li&gt;
&lt;li&gt;decompression&lt;/li&gt;
&lt;li&gt;filesystem writes&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;For very small tasks, the value of caching may be negligible.&lt;/p&gt;

&lt;p&gt;For expensive builds, test suites, or code-generation tasks, the difference can be significant.&lt;/p&gt;

&lt;p&gt;This gives us three useful categories.&lt;/p&gt;

&lt;h3&gt;
  
  
  High-value hits
&lt;/h3&gt;

&lt;p&gt;The reused result represents work that previously took a meaningful amount of time.&lt;/p&gt;

&lt;h3&gt;
  
  
  Low-value hits
&lt;/h3&gt;

&lt;p&gt;The cache worked, but the original task was already inexpensive.&lt;/p&gt;

&lt;h3&gt;
  
  
  Potentially negative-value hits
&lt;/h3&gt;

&lt;p&gt;The overhead of retrieving and restoring the result may be similar to, or greater than, running the task again.&lt;/p&gt;

&lt;p&gt;A hit-rate dashboard treats all three as successes.&lt;/p&gt;

&lt;p&gt;That is why the percentage needs context.&lt;/p&gt;

&lt;h2&gt;
  
  
  Time saved also needs a definition
&lt;/h2&gt;

&lt;p&gt;Even “time saved” can mean different things.&lt;/p&gt;

&lt;p&gt;Suppose a cached task previously took ten minutes.&lt;/p&gt;

&lt;p&gt;Reusing it may avoid ten minutes of task-related work, but it does not necessarily shorten the entire pipeline by ten minutes.&lt;/p&gt;

&lt;p&gt;The task may have been running in parallel.&lt;/p&gt;

&lt;p&gt;It may not have been on the pipeline’s critical path.&lt;/p&gt;

&lt;p&gt;There are several different measurements teams may care about:&lt;/p&gt;

&lt;h3&gt;
  
  
  Task-related time avoided
&lt;/h3&gt;

&lt;p&gt;How much observed work did not need to happen again?&lt;/p&gt;

&lt;h3&gt;
  
  
  Pipeline wall-clock reduction
&lt;/h3&gt;

&lt;p&gt;How much sooner did the developer or CI pipeline receive its final result?&lt;/p&gt;

&lt;h3&gt;
  
  
  Compute cost avoided
&lt;/h3&gt;

&lt;p&gt;How much runner or infrastructure usage was potentially avoided?&lt;/p&gt;

&lt;p&gt;These values are related, but they are not interchangeable.&lt;/p&gt;

&lt;p&gt;A dashboard should be clear about which one it reports.&lt;/p&gt;

&lt;h2&gt;
  
  
  How Cachely estimates time saved
&lt;/h2&gt;

&lt;p&gt;Calculating time saved requires a baseline.&lt;/p&gt;

&lt;p&gt;When a task misses the cache, Cachely measures the elapsed time from the initial cache miss until the resulting artifact is stored.&lt;/p&gt;

&lt;p&gt;That observed duration may include:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;task execution&lt;/li&gt;
&lt;li&gt;artifact preparation&lt;/li&gt;
&lt;li&gt;uploading the result to the remote cache&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;When the same result is reused later, Cachely uses that previous observed duration to estimate how much work did not need to be repeated.&lt;/p&gt;

&lt;p&gt;This is best understood as &lt;strong&gt;estimated time avoided&lt;/strong&gt;, not guaranteed pipeline wall-clock reduction.&lt;/p&gt;

&lt;p&gt;It does not attempt to model the pipeline’s critical path, and the observed duration may include more than pure task execution.&lt;/p&gt;

&lt;p&gt;It still provides useful context.&lt;/p&gt;

&lt;p&gt;Reusing the result of a task that previously took several minutes is generally more valuable than reusing one that completed in a few seconds.&lt;/p&gt;

&lt;h2&gt;
  
  
  Break the numbers down by task type
&lt;/h2&gt;

&lt;p&gt;An organization-wide average can hide the most important details.&lt;/p&gt;

&lt;p&gt;Imagine a workspace reporting a 70% overall hit rate:&lt;/p&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Task type&lt;/th&gt;
&lt;th&gt;Hit rate&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Formatting&lt;/td&gt;
&lt;td&gt;98%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Linting&lt;/td&gt;
&lt;td&gt;92%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Unit tests&lt;/td&gt;
&lt;td&gt;65%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Builds&lt;/td&gt;
&lt;td&gt;38%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Integration tests&lt;/td&gt;
&lt;td&gt;12%&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;p&gt;The headline looks healthy.&lt;/p&gt;

&lt;p&gt;The breakdown tells a different story.&lt;/p&gt;

&lt;p&gt;The cheapest tasks are reused consistently, while some of the most expensive tasks still run almost every time.&lt;/p&gt;

&lt;p&gt;That leads to better questions:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Are builds being invalidated too broadly?&lt;/li&gt;
&lt;li&gt;Are tests depending on unstable inputs?&lt;/li&gt;
&lt;li&gt;Are environment variables unnecessarily changing cache keys?&lt;/li&gt;
&lt;li&gt;Are generated files deterministic?&lt;/li&gt;
&lt;li&gt;Are dependencies or lockfiles changing unexpectedly?&lt;/li&gt;
&lt;li&gt;Are developers and CI using compatible toolchain versions?&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Cache analytics become useful when they help improve the build system, not merely describe it.&lt;/p&gt;

&lt;h2&gt;
  
  
  Prioritize misses by cost, not frequency
&lt;/h2&gt;

&lt;p&gt;A cache miss is not automatically a problem.&lt;/p&gt;

&lt;p&gt;The source code may have changed.&lt;/p&gt;

&lt;p&gt;A dependency may have been updated.&lt;/p&gt;

&lt;p&gt;The toolchain version may be different.&lt;/p&gt;

&lt;p&gt;Those are legitimate reasons to execute the task again.&lt;/p&gt;

&lt;p&gt;Even avoidable misses are not equally important.&lt;/p&gt;

&lt;p&gt;A one-second task that misses 1,000 times creates around 17 minutes of repeated work.&lt;/p&gt;

&lt;p&gt;A ten-minute task that misses 20 times creates more than three hours of repeated work.&lt;/p&gt;

&lt;p&gt;Sorting misses by frequency puts the one-second task first.&lt;/p&gt;

&lt;p&gt;Sorting them by estimated impact points to the task that matters.&lt;/p&gt;

&lt;p&gt;A useful investigation should start with:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;Which cache misses caused the most repeated work?&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Not:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;Which cache key missed most often?&lt;/p&gt;
&lt;/blockquote&gt;

&lt;h2&gt;
  
  
  There is no universal “good” hit rate
&lt;/h2&gt;

&lt;p&gt;Across the workspace data published in &lt;a href="https://cachely.dev/benchmarks" rel="noopener noreferrer"&gt;Cachely’s benchmarks&lt;/a&gt;, cache reuse varies significantly depending on workload and usage.&lt;/p&gt;

&lt;p&gt;Smaller or lower-volume workspaces may see reuse closer to 25%.&lt;/p&gt;

&lt;p&gt;Busy workspaces with more repeated activity can reach around 75% reuse.&lt;/p&gt;

&lt;p&gt;That does not make 75% a universal target.&lt;/p&gt;

&lt;p&gt;It also does not make 25% a failure.&lt;/p&gt;

&lt;p&gt;A smaller workspace may have:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;fewer concurrent branches&lt;/li&gt;
&lt;li&gt;fewer developers&lt;/li&gt;
&lt;li&gt;less repeated execution&lt;/li&gt;
&lt;li&gt;a colder cache&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;A busy monorepo may reuse results across many developers, pull requests, and CI jobs.&lt;/p&gt;

&lt;p&gt;The value depends on the workload behind the percentage.&lt;/p&gt;

&lt;p&gt;A 25% hit rate on expensive tests may be worth more than a 75% hit rate on tiny checks.&lt;/p&gt;

&lt;p&gt;The number needs context.&lt;/p&gt;

&lt;h2&gt;
  
  
  A better remote cache scorecard
&lt;/h2&gt;

&lt;p&gt;Instead of relying on one headline metric, evaluate the cache across a small set of signals.&lt;/p&gt;

&lt;h3&gt;
  
  
  Reuse
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;overall cache hit rate&lt;/li&gt;
&lt;li&gt;hit rate by task type&lt;/li&gt;
&lt;li&gt;activity by framework, repository, or project&lt;/li&gt;
&lt;/ul&gt;

&lt;h3&gt;
  
  
  Time
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;observed uncached task durations&lt;/li&gt;
&lt;li&gt;estimated time avoided&lt;/li&gt;
&lt;li&gt;savings by task type&lt;/li&gt;
&lt;/ul&gt;

&lt;h3&gt;
  
  
  Cost
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;compute time potentially avoided&lt;/li&gt;
&lt;li&gt;estimated runner cost savings&lt;/li&gt;
&lt;/ul&gt;

&lt;h3&gt;
  
  
  Miss impact
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;most expensive missed tasks&lt;/li&gt;
&lt;li&gt;repeated high-cost misses&lt;/li&gt;
&lt;li&gt;projects with consistently low reuse&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Hit rate still belongs in the scorecard.&lt;/p&gt;

&lt;p&gt;It just should not be the entire scorecard.&lt;/p&gt;

&lt;h2&gt;
  
  
  Do not optimize the dashboard
&lt;/h2&gt;

&lt;p&gt;Metrics influence behavior.&lt;/p&gt;

&lt;p&gt;When hit rate becomes the primary goal, teams naturally try to increase it.&lt;/p&gt;

&lt;p&gt;They cache more tasks.&lt;/p&gt;

&lt;p&gt;They store more artifacts.&lt;/p&gt;

&lt;p&gt;They investigate frequent misses even when those misses cost almost nothing.&lt;/p&gt;

&lt;p&gt;The dashboard improves, but the developer experience may not.&lt;/p&gt;

&lt;p&gt;The real goal is simpler:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;Avoid repeating meaningful work when reuse is safe and valuable.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;That may produce a 90% hit rate.&lt;/p&gt;

&lt;p&gt;It may produce a 40% hit rate.&lt;/p&gt;

&lt;p&gt;The outcome matters more than the percentage.&lt;/p&gt;

&lt;h2&gt;
  
  
  Was the cache worth it?
&lt;/h2&gt;

&lt;p&gt;Every remote cache system should eventually help answer one question:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;Was the cache worth it?&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;To answer honestly, we need to know:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;what was reused&lt;/li&gt;
&lt;li&gt;how much observed work was associated with it&lt;/li&gt;
&lt;li&gt;which task types benefited&lt;/li&gt;
&lt;li&gt;where expensive misses still happen&lt;/li&gt;
&lt;li&gt;how much time and compute may have been avoided&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Cache hit rate is part of that answer.&lt;/p&gt;

&lt;p&gt;It is not the answer.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://cachely.dev" rel="noopener noreferrer"&gt;Cachely&lt;/a&gt; is a managed remote build cache for Nx, Lerna, Turborepo, Gradle, and Bazel.&lt;/p&gt;

&lt;p&gt;It works through native tool integrations, stores cache artifacts in Cloudflare R2, and reports cache hit rate, observed task durations, estimated time and cost savings, and task-level breakdowns.&lt;/p&gt;

&lt;p&gt;There is no cache server to deploy or maintain, and a free plan is available.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://cachely.dev/pricing" rel="noopener noreferrer"&gt;Try Cachely for free →&lt;/a&gt;&lt;/p&gt;

</description>
      <category>devops</category>
      <category>cicd</category>
      <category>buildcache</category>
      <category>productivity</category>
    </item>
    <item>
      <title>Stop Paying the "Rebuild Tax": Introducing Cachely for Nx</title>
      <dc:creator>Cachely Admin</dc:creator>
      <pubDate>Fri, 26 Jun 2026 13:58:45 +0000</pubDate>
      <link>https://dev.to/cachely-admin/stop-paying-the-rebuild-tax-introducing-cachely-for-nx-4o0e</link>
      <guid>https://dev.to/cachely-admin/stop-paying-the-rebuild-tax-introducing-cachely-for-nx-4o0e</guid>
      <description>&lt;h1&gt;
  
  
  Stop Paying the "Rebuild Tax": Introducing Cachely for Nx
&lt;/h1&gt;

&lt;p&gt;If your team uses Nx, you already know the pain: CI runs that keep rebuilding work you already did yesterday.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Cachely&lt;/strong&gt; is a Cloudflare-native remote cache for Nx that helps you ship faster by reusing build artifacts across developers and CI - without running your own cache server.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why we built Cachely
&lt;/h2&gt;

&lt;p&gt;Most teams want remote caching, but not the ops overhead that comes with it. You should not need to babysit another service just to make CI less painful.&lt;/p&gt;

&lt;p&gt;Cachely was built to keep the setup simple and the performance fast:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Fast edge-backed cache&lt;/strong&gt; powered by Cloudflare Workers + R2&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Simple token-based auth&lt;/strong&gt; for local and CI usage&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Workspace-based isolation&lt;/strong&gt; so teams can scale safely&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Clean dashboard&lt;/strong&gt; to manage tokens, workspaces, and usage&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  What this means for your team
&lt;/h2&gt;

&lt;p&gt;With remote caching in place, repeated work stops wasting CI minutes:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Fewer duplicate builds&lt;/li&gt;
&lt;li&gt;Shorter pipelines&lt;/li&gt;
&lt;li&gt;Faster feedback loops for PRs&lt;/li&gt;
&lt;li&gt;Lower infrastructure overhead&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;When a cache hit happens, your pipeline skips expensive rebuild steps and moves on.&lt;/p&gt;

&lt;h2&gt;
  
  
  Built for practical adoption
&lt;/h2&gt;

&lt;p&gt;We focused on an approach teams can adopt quickly:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Connect Nx to Cachely with a token.&lt;/li&gt;
&lt;li&gt;Start sharing artifacts across your team and CI.&lt;/li&gt;
&lt;li&gt;See immediate wins in day-to-day development speed.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;No extra cache server to host. No complex infra setup to maintain.&lt;/p&gt;

&lt;h2&gt;
  
  
  Try Cachely
&lt;/h2&gt;

&lt;p&gt;If you want to cut CI time and stop rebuilding the same work over and over, check out the marketing site:&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;&lt;a href="https://cachely.dev" rel="noopener noreferrer"&gt;https://cachely.dev&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;You can explore how it works and get started in minutes.&lt;/p&gt;

</description>
      <category>devops</category>
      <category>webdev</category>
      <category>nx</category>
      <category>cloudflare</category>
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