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    <title>DEV Community: Chirag Arora</title>
    <description>The latest articles on DEV Community by Chirag Arora (@chirag8023).</description>
    <link>https://dev.to/chirag8023</link>
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      <title>DEV Community: Chirag Arora</title>
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      <title>Mundane Blaster - Web Game Challange 👽</title>
      <dc:creator>Chirag Arora</dc:creator>
      <pubDate>Tue, 24 Sep 2024 11:29:53 +0000</pubDate>
      <link>https://dev.to/chirag8023/mundane-blaster-web-game-challange-58c4</link>
      <guid>https://dev.to/chirag8023/mundane-blaster-web-game-challange-58c4</guid>
      <description>&lt;p&gt;&lt;em&gt;This is a submission for the &lt;a href="https://dev.to/challenges/webgame"&gt;Web Game Challenge&lt;/a&gt;, Build a Game: Alien Edition&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  What I Built
&lt;/h2&gt;

&lt;p&gt;Mundane Blaster is a 2D browser game built using Phaser 3, created for the Dev.to Community Web Game Challenge. This project started as a way to learn more about Phaser and web game development, with the initial foundation based on a tutorial, but I try to make it unique.&lt;/p&gt;

&lt;h2&gt;
  
  
  Demo
&lt;/h2&gt;

&lt;p&gt;You can play Mundane Blaster online: &lt;a href="https://chirag8023.github.io/mundane-blaster/" rel="noopener noreferrer"&gt;Mundane Blaster Game&lt;/a&gt;.&lt;br&gt;
Repository of the project is can be &lt;a href="https://github.com/Chirag8023/mundane-blaster" rel="noopener noreferrer"&gt;found here&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/cdn-cgi/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fb5xx11zmybvtz46qc052.PNG" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/cdn-cgi/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fb5xx11zmybvtz46qc052.PNG" alt="Main Screen" width="" height=""&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/cdn-cgi/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fstpxoeq35e61fcykgyrg.PNG" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/cdn-cgi/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fstpxoeq35e61fcykgyrg.PNG" alt="Game Screen" width="" height=""&gt;&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  Journey
&lt;/h2&gt;

&lt;p&gt;This is first time i used &lt;a href="https://phaser.io/" rel="noopener noreferrer"&gt;Phaser&lt;/a&gt; for making a game but it's a very nice and easy HTML5 framework and i follow tutorial to use phaser and after few of them, i tried to add few things and make the gameplay how i would enjoy, so i learn about spritesheets and audios and then how many states we have to keep in mind while building a game, like preload(), create() and update() and how to manage these before adding anything or changing in the game. 👾&lt;/p&gt;

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      <category>gamechallenge</category>
      <category>gamedev</category>
      <category>webdev</category>
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