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    <title>DEV Community: Christof Wurzer</title>
    <description>The latest articles on DEV Community by Christof Wurzer (@chrisdoublev).</description>
    <link>https://dev.to/chrisdoublev</link>
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      <title>DEV Community: Christof Wurzer</title>
      <link>https://dev.to/chrisdoublev</link>
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    <item>
      <title>AI Agents inside of a Game?</title>
      <dc:creator>Christof Wurzer</dc:creator>
      <pubDate>Mon, 11 Aug 2025 09:32:53 +0000</pubDate>
      <link>https://dev.to/chrisdoublev/ai-agents-inside-of-a-game-1n3p</link>
      <guid>https://dev.to/chrisdoublev/ai-agents-inside-of-a-game-1n3p</guid>
      <description>&lt;p&gt;AI agents are currently on everyone's lips.&lt;/p&gt;

&lt;p&gt;They can independently decide on the execution of a system's functions, start programs, transmit data, etc.&lt;/p&gt;

&lt;p&gt;This raised the question whether agentic behavior can also be used in interactive real-time programs.&lt;/p&gt;

&lt;p&gt;For an interactive 3D world in which a user can ask questions to an AI avatar, there are several possibilities for using agentic behavior.&lt;/p&gt;

&lt;p&gt;In the interactive demo “Babelsberg – the cradle of filmmaking,” the AI uses communication with the user to classify the content of the conversation. The program contains media files (videos, images, 3D models) on various topics,&lt;/p&gt;

&lt;p&gt;which are independently accessed by the AI when it concludes that, for example, the user's question matches a stored topic.&lt;/p&gt;

&lt;p&gt;The interactive learning experience about the film studio in Potsdam Babelsberg contains a wealth of background information&lt;br&gt;
on the history of the UFA and DEFA studios.&lt;/p&gt;

&lt;p&gt;Each user question is first compared with the stored data, and the relevant information is passed on to the AI as source material for a response.&lt;/p&gt;

&lt;p&gt;In a further step, the AI is asked to categorize the questions and compares the stored media with the current conversation content. If the AI finds a match, the media is integrated into our real-time 3D&lt;br&gt;
scene, i.e., videos are played, or 3D models are inserted, which can then be explored by the user.&lt;/p&gt;

&lt;p&gt;If the user asks the AI in our app about the “greatest film from UFA Studios,” the AI can decide whether or not to display the media&lt;br&gt;
on the topic of “Metropolis.”&lt;/p&gt;

&lt;p&gt;This creates an additional dynamic that makes the learning experience more exciting and enriches the content.&lt;/p&gt;

&lt;p&gt;In a real-time 3D game, however, there must be strong control through AI programming (prompting) so as not to destroy the experience and plunge the 3D world into chaos.&lt;/p&gt;

&lt;p&gt;In earlier learning programs, content was always used in the same way in a segment and executed schematically. It was hardly possible to modify the program based on a user's question. Here, all possible variations of questions and answers had to be specified in advance. &lt;/p&gt;

&lt;p&gt;In the end, the question remains: “Is agentic AI worthwhile in a real-time 3D environment?”&lt;/p&gt;

&lt;p&gt;I think so. The results of the Babelsberg demo are promising. The experience gained from this project will help to produce even better&lt;br&gt;
applications that create an individual experience for the user while conveying important information in a controlled manner.&lt;/p&gt;

&lt;p&gt;These technologies can be used profitably for training situations, educational environments, or entertainment.&lt;/p&gt;

&lt;p&gt;Demo Video : &lt;a href="https://www.youtube.com/watch?v=ZyKWrzt3nGM" rel="noopener noreferrer"&gt;https://www.youtube.com/watch?v=ZyKWrzt3nGM&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Christof Wurzer &lt;/p&gt;

&lt;p&gt;&lt;a href="mailto:wurzerdigital@gmx.de"&gt;wurzerdigital@gmx.de&lt;/a&gt;&lt;/p&gt;

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    <item>
      <title>3D models from images with local AI</title>
      <dc:creator>Christof Wurzer</dc:creator>
      <pubDate>Wed, 15 Jan 2025 17:25:46 +0000</pubDate>
      <link>https://dev.to/chrisdoublev/3d-models-from-images-with-local-ai-4kca</link>
      <guid>https://dev.to/chrisdoublev/3d-models-from-images-with-local-ai-4kca</guid>
      <description>&lt;p&gt;Creating #3D #models from images with local #AI works quiet fine already. My little app is controlling the process and makes it easier to use..&lt;br&gt;
&lt;a href="https://streamable.com/e/vgi3y3" rel="noopener noreferrer"&gt;https://streamable.com/e/vgi3y3&lt;/a&gt;&lt;/p&gt;

</description>
      <category>ai</category>
      <category>3d</category>
      <category>softwaredevelopment</category>
    </item>
    <item>
      <title>Local AI Avatars answer history questions in Unity app</title>
      <dc:creator>Christof Wurzer</dc:creator>
      <pubDate>Fri, 10 Jan 2025 07:39:55 +0000</pubDate>
      <link>https://dev.to/chrisdoublev/local-ai-avatars-answer-history-questions-in-unity-app-fk0</link>
      <guid>https://dev.to/chrisdoublev/local-ai-avatars-answer-history-questions-in-unity-app-fk0</guid>
      <description>&lt;p&gt;Developing realtime Apps with local AI integration to enable anyone to explore interactive reconstructions and 3D environments in education, training or entertainment. &lt;iframe width="710" height="399" src="https://www.youtube.com/embed/U8FC-jfhKx0"&gt;
&lt;/iframe&gt;
&lt;/p&gt;

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      <category>ai</category>
      <category>unity3d</category>
      <category>gamedev</category>
      <category>education</category>
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