<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>DEV Community: Malik</title>
    <description>The latest articles on DEV Community by Malik (@codetoinvent).</description>
    <link>https://dev.to/codetoinvent</link>
    <image>
      <url>https://media2.dev.to/dynamic/image/width=90,height=90,fit=cover,gravity=auto,format=auto/https:%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F3977155%2F43c7840b-ce43-4ece-b5ce-1c5272f67620.jpg</url>
      <title>DEV Community: Malik</title>
      <link>https://dev.to/codetoinvent</link>
    </image>
    <atom:link rel="self" type="application/rss+xml" href="https://dev.to/feed/codetoinvent"/>
    <language>en</language>
    <item>
      <title>Four Years, 100K Downloads, and One Complete Rewrite: Lessons from Building a Mobile IDE</title>
      <dc:creator>Malik</dc:creator>
      <pubDate>Wed, 10 Jun 2026 07:25:16 +0000</pubDate>
      <link>https://dev.to/codetoinvent/i-spent-4-years-building-a-mobile-ide-heres-what-surprised-me-most-acp</link>
      <guid>https://dev.to/codetoinvent/i-spent-4-years-building-a-mobile-ide-heres-what-surprised-me-most-acp</guid>
      <description>&lt;p&gt;In 2021, I started building a mobile coding IDE because every coding app I tried on my phone felt like a toy.&lt;/p&gt;

&lt;p&gt;Most were either syntax-highlighted text editors or learning apps. Useful for education, but not something you could comfortably build projects with.&lt;/p&gt;

&lt;p&gt;I thought it would take a few months.&lt;/p&gt;

&lt;p&gt;It ended up taking four years, nearly 100,000 Android downloads, and a complete rebuild in Flutter before I finally launched on iPhone.&lt;/p&gt;

&lt;p&gt;Today, the Android version of Code IDE is approaching 100,000 downloads, and I recently rebuilt the entire application in Flutter and launched on iPhone from the same codebase.&lt;/p&gt;

&lt;p&gt;Looking back, a few things surprised me.&lt;/p&gt;

&lt;h2&gt;
  
  
  The Editor Was Harder Than the Compiler
&lt;/h2&gt;

&lt;p&gt;Before I started, I assumed code execution would be the difficult part.&lt;/p&gt;

&lt;p&gt;It wasn't.&lt;/p&gt;

&lt;p&gt;The real challenge was making the editor feel right.&lt;/p&gt;

&lt;p&gt;Things like:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Auto-indent&lt;/li&gt;
&lt;li&gt;Bracket matching&lt;/li&gt;
&lt;li&gt;Cursor positioning&lt;/li&gt;
&lt;li&gt;Multi-line editing&lt;/li&gt;
&lt;li&gt;Scrolling performance&lt;/li&gt;
&lt;li&gt;Large file handling&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Users will forgive a missing feature.&lt;/p&gt;

&lt;p&gt;They won't forgive an editor that feels frustrating to use every day.&lt;/p&gt;

&lt;p&gt;A lot of the development time went into small details that most users never consciously notice.&lt;/p&gt;

&lt;h2&gt;
  
  
  People Don't Use Software the Way You Expect
&lt;/h2&gt;

&lt;p&gt;I had strong opinions about which features would become popular.&lt;/p&gt;

&lt;p&gt;Many of those predictions were wrong.&lt;/p&gt;

&lt;p&gt;Some features I expected to be niche became heavily used.&lt;/p&gt;

&lt;p&gt;Some features I spent weeks building barely moved engagement metrics.&lt;/p&gt;

&lt;p&gt;One lesson I've learned is that user requests are valuable, but usage data is even more valuable.&lt;/p&gt;

&lt;p&gt;People often describe what they want differently from how they actually behave.&lt;/p&gt;

&lt;h2&gt;
  
  
  The AI Feature Users Love Most Isn't What I Expected
&lt;/h2&gt;

&lt;p&gt;Recently I added an AI coding agent capable of:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Planning projects&lt;/li&gt;
&lt;li&gt;Generating file structures&lt;/li&gt;
&lt;li&gt;Writing code&lt;/li&gt;
&lt;li&gt;Debugging issues&lt;/li&gt;
&lt;li&gt;Modifying existing projects&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Initially, I assumed users would be most interested in generating code from prompts.&lt;/p&gt;

&lt;p&gt;Instead, many users found AI-assisted debugging far more valuable.&lt;/p&gt;

&lt;p&gt;Having an assistant inspect files, explain errors, identify bugs, and suggest fixes turned out to be more useful than simply generating code from scratch.&lt;/p&gt;

&lt;p&gt;That reinforced another lesson:&lt;/p&gt;

&lt;p&gt;The most impressive feature isn't always the most valuable one.&lt;/p&gt;

&lt;h2&gt;
  
  
  Mobile Coding Is More Controversial Than I Expected
&lt;/h2&gt;

&lt;p&gt;Whenever I talk about coding on phones, reactions usually fall into two groups.&lt;/p&gt;

&lt;p&gt;The first group says:&lt;/p&gt;

&lt;p&gt;"Why would anyone do that when laptops exist?"&lt;/p&gt;

&lt;p&gt;The second group says:&lt;/p&gt;

&lt;p&gt;"I learned programming on a phone because that's what I had."&lt;/p&gt;

&lt;p&gt;Both perspectives are valid.&lt;/p&gt;

&lt;p&gt;I don't see a phone as a replacement for a desktop development environment.&lt;/p&gt;

&lt;p&gt;But for learning, experimentation, coding during commutes, quick bug fixes, and small projects, I've found it surprisingly useful.&lt;/p&gt;

&lt;p&gt;Some of the most interesting conversations I've had are with students and self-taught developers who started learning on mobile before eventually moving to a laptop.&lt;/p&gt;

&lt;h2&gt;
  
  
  Rebuilding Everything in Flutter Was Scary
&lt;/h2&gt;

&lt;p&gt;The Android version started as a native application.&lt;/p&gt;

&lt;p&gt;As the project grew, maintaining multiple platforms became increasingly difficult.&lt;/p&gt;

&lt;p&gt;Eventually I decided to rebuild the application in Flutter.&lt;/p&gt;

&lt;p&gt;The migration was larger than I expected.&lt;/p&gt;

&lt;p&gt;The UI wasn't the difficult part.&lt;/p&gt;

&lt;p&gt;The biggest challenges were platform-specific integrations:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;File management&lt;/li&gt;
&lt;li&gt;Document pickers&lt;/li&gt;
&lt;li&gt;Storage permissions&lt;/li&gt;
&lt;li&gt;Platform APIs&lt;/li&gt;
&lt;li&gt;Mobile-specific workflows&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The payoff was being able to launch on iPhone while sharing most of the codebase.&lt;/p&gt;

&lt;p&gt;Seeing the same project running on both Android and iOS made the effort worthwhile.&lt;/p&gt;

&lt;h2&gt;
  
  
  Distribution Is Harder Than Development
&lt;/h2&gt;

&lt;p&gt;The biggest lesson from the last four years has nothing to do with code.&lt;/p&gt;

&lt;p&gt;Building the product is only part of the challenge.&lt;/p&gt;

&lt;p&gt;Getting people to discover it is a completely different skill.&lt;/p&gt;

&lt;p&gt;Most growth didn't come from launch days.&lt;/p&gt;

&lt;p&gt;It came from:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Improving onboarding&lt;/li&gt;
&lt;li&gt;Listening to users&lt;/li&gt;
&lt;li&gt;Fixing bugs&lt;/li&gt;
&lt;li&gt;App Store Optimization&lt;/li&gt;
&lt;li&gt;Consistently shipping updates&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;There was no magic growth hack.&lt;/p&gt;

&lt;p&gt;Just a lot of iteration.&lt;/p&gt;

&lt;h2&gt;
  
  
  Final Thoughts
&lt;/h2&gt;

&lt;p&gt;If I were starting again today, I would spend less time guessing what users want and more time talking to them.&lt;/p&gt;

&lt;p&gt;I'd also spend more time thinking about distribution much earlier.&lt;/p&gt;

&lt;p&gt;Building software is hard.&lt;/p&gt;

&lt;p&gt;Getting people to discover it can be even harder.&lt;/p&gt;

&lt;p&gt;But four years later, seeing people learn programming and build projects with something that started as a side project has made the journey worth it.&lt;/p&gt;

&lt;p&gt;I'd love to hear from other developers who have worked on long-term side projects.&lt;/p&gt;

&lt;p&gt;What surprised you most after years of building the same product?&lt;/p&gt;




&lt;h2&gt;
  
  
  Try It Yourself
&lt;/h2&gt;

&lt;p&gt;🎥 Demo Video&lt;/p&gt;

&lt;p&gt;&lt;a href="https://www.youtube.com/watch?v=BErHLTy4pvs" rel="noopener noreferrer"&gt;https://www.youtube.com/watch?v=BErHLTy4pvs&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;📱 iPhone&lt;/p&gt;

&lt;p&gt;&lt;a href="https://apps.apple.com/app/id6775024014" rel="noopener noreferrer"&gt;https://apps.apple.com/app/id6775024014&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;📱 Android&lt;/p&gt;

&lt;p&gt;&lt;a href="https://play.google.com/store/apps/details?id=codetoinvent.compiler_editor" rel="noopener noreferrer"&gt;https://play.google.com/store/apps/details?id=codetoinvent.compiler_editor&lt;/a&gt;&lt;/p&gt;

</description>
      <category>flutter</category>
      <category>webdev</category>
      <category>programming</category>
      <category>ai</category>
    </item>
  </channel>
</rss>
