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    <title>DEV Community: Mike Erwin</title>
    <description>The latest articles on DEV Community by Mike Erwin (@dangercobram).</description>
    <link>https://dev.to/dangercobram</link>
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      <title>DEV Community: Mike Erwin</title>
      <link>https://dev.to/dangercobram</link>
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      <title>Hi, I'm Mike Erwin</title>
      <dc:creator>Mike Erwin</dc:creator>
      <pubDate>Wed, 22 Feb 2017 21:27:11 +0000</pubDate>
      <link>https://dev.to/dangercobram/hi-im-mike-erwin</link>
      <guid>https://dev.to/dangercobram/hi-im-mike-erwin</guid>
      <description>&lt;p&gt;I have been coding for 22 of my 35 years.&lt;/p&gt;

&lt;p&gt;You can find me on GitHub as &lt;a href="https://github.com/significant-bit" rel="noopener noreferrer"&gt;significant-bit&lt;/a&gt; and Twitter as &lt;a href="https://twitter.com/DangerCobraM" rel="noopener noreferrer"&gt;DangerCobraM&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;I moved to Apex, NC (near Raleigh) in 2015. Spent a few years in Boston before that. Still make it back to Boston once a year &amp;amp; NYC twice for demoparties, to see friends, any excuse really!&lt;/p&gt;

&lt;p&gt;I work on Blender, the free &amp;amp; open source 3D graphics suite. Mostly through freelance/contract/sponsorship from outside companies since the Blender project itself doesn't have the resources to support full-time developers. I've worked on OpenGL drivers &amp;amp; other geeky system stuff previously.&lt;/p&gt;

&lt;p&gt;I program in C and Python, and recently moved back to C++ for personal projects after realizing C++11 transformed it into a really good language.&lt;/p&gt;

&lt;p&gt;I am currently learning more about Python, Vulkan, Unreal Engine, and educating/mentoring other devs.&lt;/p&gt;

&lt;p&gt;One notable oddity (or superpower? so far it hasn't paid off) is that I am equally interested in new and old technologies. I ask questions like "Why doesn't this work on Windows 2000? What's stopping us?" or "How can I adapt [modern graphics technique] for the Rage 128 in a G3 iMac?". I don't believe one solution should fit all. But I do like knowing the strengths &amp;amp; limitations of any tech and uncover the "why".&lt;/p&gt;

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      <category>introduction</category>
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