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    <title>DEV Community: David Lifschitz</title>
    <description>The latest articles on DEV Community by David Lifschitz (@davlifschitz).</description>
    <link>https://dev.to/davlifschitz</link>
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      <title>DEV Community: David Lifschitz</title>
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      <title>After js13k: a next project with no 13KB cap</title>
      <dc:creator>David Lifschitz</dc:creator>
      <pubDate>Mon, 14 Sep 2026 14:15:45 +0000</pubDate>
      <link>https://dev.to/davlifschitz/after-js13k-a-next-project-with-no-13kb-cap-51m0</link>
      <guid>https://dev.to/davlifschitz/after-js13k-a-next-project-with-no-13kb-cap-51m0</guid>
      <description>&lt;p&gt;js13k just wrapped with a record year. If you shipped something under 13KB and still have browser-game energy, here’s a next project that drops the size constraint and keeps the open-source loop.&lt;/p&gt;

&lt;p&gt;TrainGames is an Apache-2.0 collection of commute-friendly browser board, card, word, and dice games. Many are meant to keep working offline after the first load.&lt;/p&gt;

&lt;p&gt;The builder loop is simple:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Pick a game spec&lt;/li&gt;
&lt;li&gt;Build your own implementation (vanilla, React, Phaser, AI-assisted — all fine)&lt;/li&gt;
&lt;li&gt;Deploy it&lt;/li&gt;
&lt;li&gt;Contribute it back&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Multiple implementations of the same game are welcome. That’s the point.&lt;/p&gt;

&lt;p&gt;Current snapshot:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;25 live games&lt;/li&gt;
&lt;li&gt;51 prompt concepts&lt;/li&gt;
&lt;li&gt;28 still awaiting a first deployment&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Two weekend-sized starters still have no first version:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Boggle-style: &lt;a href="https://github.com/davidlifschitz/online-board-games/issues/7" rel="noopener noreferrer"&gt;https://github.com/davidlifschitz/online-board-games/issues/7&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;Love-Letter-style: &lt;a href="https://github.com/davidlifschitz/online-board-games/issues/8" rel="noopener noreferrer"&gt;https://github.com/davidlifschitz/online-board-games/issues/8&lt;/a&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Play: &lt;a href="https://os-online-board-games.vercel.app/play.html" rel="noopener noreferrer"&gt;https://os-online-board-games.vercel.app/play.html&lt;/a&gt;&lt;br&gt;
Build: &lt;a href="https://os-online-board-games.vercel.app/build.html" rel="noopener noreferrer"&gt;https://os-online-board-games.vercel.app/build.html&lt;/a&gt;&lt;br&gt;
Repo: &lt;a href="https://github.com/davidlifschitz/online-board-games" rel="noopener noreferrer"&gt;https://github.com/davidlifschitz/online-board-games&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;If you just came off js13k, this is a good place to reuse that shipping muscle without the zip limit.&lt;/p&gt;

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      <category>showdev</category>
      <category>javascript</category>
      <category>gamedev</category>
      <category>opensource</category>
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