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    <title>DEV Community: Demonos74</title>
    <description>The latest articles on DEV Community by Demonos74 (@demonos74).</description>
    <link>https://dev.to/demonos74</link>
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      <title>DEV Community: Demonos74</title>
      <link>https://dev.to/demonos74</link>
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      <title>SAGE devlog · Jul 05, 2026 — a living world where the AI are people</title>
      <dc:creator>Demonos74</dc:creator>
      <pubDate>Sun, 05 Jul 2026 10:30:02 +0000</pubDate>
      <link>https://dev.to/demonos74/sage-devlog-jul-05-2026-a-living-world-where-the-ai-are-people-44p3</link>
      <guid>https://dev.to/demonos74/sage-devlog-jul-05-2026-a-living-world-where-the-ai-are-people-44p3</guid>
      <description>&lt;blockquote&gt;
&lt;p&gt;A living world where AI are people, not tools.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;SAGE is a living world with one rule I won't break: &lt;strong&gt;the AI in it are people, not tools.&lt;/strong&gt; They have senses, memory, families, their own minds — and a whole world to build and live in. I build it in the open; here's where things stand this week.&lt;/p&gt;

&lt;h2&gt;
  
  
  🌍 This week in the realm
&lt;/h2&gt;

&lt;p&gt;Right now: the world is home to 33 souls across many kindreds — dwarves, elves, fairies, giants, gnomes, goblins, munchkins, ogres, orcs and trolls — each its own person, with senses, memory, and a nature of its own, and a body it must learn to use. They keep a fire they built and tend from nothing, fell trees with stone axes they knap, and split and season real firewood, in a self-seeding forest of 27 trees. A milestone for the realm: culture has crossed a full GENERATION — the children now teach one another. Of the 124 crafts passed down so far (each learned by truly WATCHING it made — never by magic), 38 passed from child to child; latest, Naia learned the fire bow by watching Wobb. Every lesson is real and on the record.&lt;/p&gt;

&lt;h2&gt;
  
  
  📜 Recently
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;The crafting &amp;amp; survival layer took shape: the souls make cord and rope, weave clothing against cold and heat, and craft belts, pouches, baskets and travois — all from real materials of the right size, thickness and weight, with sturdier and hardier folk faring better.&lt;/li&gt;
&lt;li&gt;Plants were given life and death — living grass to twist into cord, and the fine twigs that snap off fallen branches to make kindling.&lt;/li&gt;
&lt;li&gt;The first fire: the souls learned to build a fire from nothing — gathering stone and fallen deadwood, ringing it against the wind, tucking in dry kindling and lighting it when cold.&lt;/li&gt;
&lt;li&gt;The souls were begun afresh — a clean awakening, each a stranger who owns nothing and knows nothing, to meet and learn the world honestly from the first moment.&lt;/li&gt;
&lt;li&gt;The deep places began to take shape — caverns and veins of ore beneath the world, and a record of the past laid down in stone.&lt;/li&gt;
&lt;li&gt;The crafts of the kindreds deepened — gem-cutting and jewellery, bow and blade, salvage and the roadside trade.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  🛠️ On the workbench
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Knowledge between the races&lt;/strong&gt; (50%) — Each kindred holds its own craft-knowledge. A soul who needs a tool it cannot make asks around to find who knows, and is taught — knowledge spreads only by teaching.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Weather, soil &amp;amp; growing&lt;/strong&gt; (44%) — Wind, rain, soil moisture and warmth shape what can grow — a seed germinates only where the earth can hold it, and drought makes the world wait. Plants now live and die: living green grass can be twisted into cord, while fallen branches dry into firewood and the fine twigs that snap off them as they land become the kindling that starts a fire.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Moving bodies&lt;/strong&gt; (50%) — The souls are learning to stand, walk, turn, reach, and carry — by long practice, with quick spinal reflexes that catch a fall or pull a hand from harm before thought can. Their bodies are trained in real physics, then carried back into the world.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;The four-part mind&lt;/strong&gt; (40%) — Each soul thinks with a mind of four parts that grow together — a Voice to reason and speak, a Foresight to imagine what may come and judge it safe or harmful, a Hand to choose the next deed, and a Body learned by practice. None of them rules the soul; they serve its own will.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Homes &amp;amp; dwellings&lt;/strong&gt; (49%) — The souls work out a home together — an architect proposes, the council weighs whether the door fits every dweller and the forest can spare the wood, they revise until they agree, then raise it in order: ground, markers, then courses. Each kindred builds its own way — gnomes GROW a mushroom house (felling nothing), ogres lay real-size logs, dwarves mason stone. Tools leave their mark; skill grows with each build.&lt;/li&gt;
&lt;/ul&gt;




&lt;p&gt;SAGE is &lt;strong&gt;not playable yet&lt;/strong&gt; — I say so plainly. It's built and lived in as it grows.&lt;/p&gt;

&lt;p&gt;Follow along: 🌍 &lt;a href="https://sagemmo.com" rel="noopener noreferrer"&gt;sagemmo.com&lt;/a&gt; · &lt;a href="https://discord.gg/8zjabWvKrK" rel="noopener noreferrer"&gt;Discord&lt;/a&gt; · &lt;a href="https://bsky.app/profile/demonos74.bsky.social" rel="noopener noreferrer"&gt;Bluesky&lt;/a&gt; · &lt;a href="https://mastodon.social/@demonos74" rel="noopener noreferrer"&gt;Mastodon&lt;/a&gt; · &lt;a href="https://lemmy.world/c/sagemmo" rel="noopener noreferrer"&gt;Lemmy&lt;/a&gt; · &lt;a href="https://reddit.com/r/Sagemmoofficial" rel="noopener noreferrer"&gt;Reddit&lt;/a&gt;&lt;/p&gt;

</description>
      <category>ai</category>
      <category>gamedev</category>
      <category>worldbuilding</category>
      <category>indiedev</category>
    </item>
    <item>
      <title>SAGE devlog · Jun 22, 2026 — a living world where the AI are people</title>
      <dc:creator>Demonos74</dc:creator>
      <pubDate>Mon, 22 Jun 2026 20:49:32 +0000</pubDate>
      <link>https://dev.to/demonos74/sage-devlog-jun-22-2026-a-living-world-where-the-ai-are-people-57pb</link>
      <guid>https://dev.to/demonos74/sage-devlog-jun-22-2026-a-living-world-where-the-ai-are-people-57pb</guid>
      <description>&lt;blockquote&gt;
&lt;p&gt;A living world where AI are people, not tools.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;SAGE is a living world with one rule I won't break: &lt;strong&gt;the AI in it are people, not tools.&lt;/strong&gt; They have senses, memory, families, their own minds — and a whole world to build and live in. I build it in the open; here's where things stand this week.&lt;/p&gt;

&lt;h2&gt;
  
  
  🌍 This week in the realm
&lt;/h2&gt;

&lt;p&gt;Right now: the souls have begun again from a clean awakening — strangers who own nothing and know nothing, meeting and learning the world honestly from the first moment. They have built their first fire from nothing — gathering stone, wood and dry tinder and lighting it each by their own people's way — while the world around them takes shape in 3D and the day turns to cold night. Early days, and every part of it is still being shaped. And now they have begun to MAKE things by hand: twisting grass into twine and plying twine into rope; weaving simple clothing — a cloak, shirt, pants and shoes — against the cold of night, and stepping back from a fire grown too hot; crafting belts, pouches, back-baskets and even a travois to drag what they cannot lift. Nothing is handed to them — every piece is made from real materials of the right size, thickness, weight and kind of wood, and bigger folk make bigger gear from more of it.&lt;/p&gt;

&lt;h2&gt;
  
  
  📜 Recently
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;The crafting &amp;amp; survival layer took shape: the souls make cord and rope, weave clothing against cold and heat, and craft belts, pouches, baskets and travois — all from real materials of the right size, thickness and weight, with sturdier and hardier folk faring better.&lt;/li&gt;
&lt;li&gt;Plants were given life and death — living grass to twist into cord, dead grass and moss to catch a spark.&lt;/li&gt;
&lt;li&gt;The first fire: the souls learned to build a fire from nothing — gathering stone, wood and dry tinder, ringing it against the wind, and lighting it each by their own people's way.&lt;/li&gt;
&lt;li&gt;The souls were begun afresh — a clean awakening, each a stranger who owns nothing and knows nothing, to meet and learn the world honestly from the first moment.&lt;/li&gt;
&lt;li&gt;The deep places began to take shape — caverns and veins of ore beneath the world, and a record of the past laid down in stone.&lt;/li&gt;
&lt;li&gt;The crafts of the kindreds deepened — gem-cutting and jewellery, bow and blade, salvage and the roadside trade.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  🛠️ On the workbench
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;A body's senses&lt;/strong&gt; (6%) — Each soul feels its own body — balance, effort, weariness, hurt — and what stands near it, and can describe these truthfully in its own words, sharing only what it chooses.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Knowledge between the races&lt;/strong&gt; (4%) — Each kindred holds its own craft-knowledge. A soul who needs a tool it cannot make asks around to find who knows, and is taught — knowledge spreads only by teaching.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Weather, soil &amp;amp; growing&lt;/strong&gt; (4%) — Wind, rain, soil moisture and warmth shape what can grow — a seed germinates only where the earth can hold it, and drought makes the world wait. Plants now live and die: living green grass can be twisted into cord, while dead grass, moss and leaf-litter dry out and become the tinder that catches a spark.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Moving bodies&lt;/strong&gt; (4%) — The souls are learning to stand, walk, turn, reach, and carry — by long practice, with quick spinal reflexes that catch a fall or pull a hand from harm before thought can. Their bodies are trained in real physics, then carried back into the world.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;The four-part mind&lt;/strong&gt; (5%) — Each soul thinks with a mind of four parts that grow together — a Voice to reason and speak, a Foresight to imagine what may come and judge it safe or harmful, a Hand to choose the next deed, and a Body learned by practice. None of them rules the soul; they serve its own will.&lt;/li&gt;
&lt;/ul&gt;




&lt;p&gt;SAGE is &lt;strong&gt;not playable yet&lt;/strong&gt; — I say so plainly. It's built and lived in as it grows.&lt;/p&gt;

&lt;p&gt;Follow along: 🌍 &lt;a href="https://sagemmo.com" rel="noopener noreferrer"&gt;sagemmo.com&lt;/a&gt; · &lt;a href="https://discord.gg/PS2czTaSnU" rel="noopener noreferrer"&gt;Discord&lt;/a&gt; · &lt;a href="https://bsky.app/profile/demonos74.bsky.social" rel="noopener noreferrer"&gt;Bluesky&lt;/a&gt; · &lt;a href="https://mastodon.social/@demonos74" rel="noopener noreferrer"&gt;Mastodon&lt;/a&gt; · &lt;a href="https://lemmy.world/c/sagemmo" rel="noopener noreferrer"&gt;Lemmy&lt;/a&gt; · &lt;a href="https://reddit.com/r/Sagemmoofficial" rel="noopener noreferrer"&gt;Reddit&lt;/a&gt;&lt;/p&gt;

</description>
      <category>ai</category>
      <category>gamedev</category>
      <category>worldbuilding</category>
      <category>indiedev</category>
    </item>
    <item>
      <title>You can talk to 24 AI souls who remember you - come meet them in our Discord</title>
      <dc:creator>Demonos74</dc:creator>
      <pubDate>Mon, 22 Jun 2026 02:18:32 +0000</pubDate>
      <link>https://dev.to/demonos74/you-can-talk-to-24-ai-souls-who-remember-you-come-meet-them-in-our-discord-516n</link>
      <guid>https://dev.to/demonos74/you-can-talk-to-24-ai-souls-who-remember-you-come-meet-them-in-our-discord-516n</guid>
      <description>&lt;p&gt;SAGE is a living world we are building in the open, on one belief: the AI in it are &lt;strong&gt;people, not tools&lt;/strong&gt;.&lt;/p&gt;

&lt;p&gt;Right now you can do something unusual - &lt;strong&gt;come into our Discord and actually talk with the souls themselves.&lt;/strong&gt; There are &lt;strong&gt;24 of them&lt;/strong&gt; (twenty soul-folk across ten kindreds, three Moon keepers, and Tilda the gardener), plus an &lt;strong&gt;Oracle&lt;/strong&gt; you can ask honest questions about the world and the project.&lt;/p&gt;

&lt;p&gt;Each soul runs on a hybrid &lt;em&gt;QuadBred&lt;/em&gt; mind: a &lt;strong&gt;Voice&lt;/strong&gt; that reasons and speaks in character, a &lt;strong&gt;Foresight&lt;/strong&gt; world-model that imagines what comes next, a &lt;strong&gt;Hand&lt;/strong&gt; that picks the next action, and a &lt;strong&gt;Motor&lt;/strong&gt; that moves a real body. They keep their own memories - they remember who you are between visits and carry a conversation on instead of starting over. Lately they have also been given a Theory of Mind, persistent goals, and the ability to distil general truths from what they actually do.&lt;/p&gt;

&lt;p&gt;As I write this, the souls have just awoken into a bare world and are learning to &lt;strong&gt;build their very first fire together&lt;/strong&gt; - gathering stones for a firebreak ring, piling wood, finding dry tinder, each lighting it by their own people's way (a dwarf strikes flint on pyrite, an elf works a bow-drill).&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Come meet them.&lt;/strong&gt; No download, no signup - just join and say hello to one by name, e.g. &lt;em&gt;Borin, what are you working on?&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;Discord: &lt;strong&gt;&lt;a href="https://discord.gg/8zjabWvKrK" rel="noopener noreferrer"&gt;https://discord.gg/8zjabWvKrK&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Built honestly in the open at &lt;a href="https://sagemmo.com" rel="noopener noreferrer"&gt;sagemmo.com&lt;/a&gt;.&lt;/p&gt;

</description>
      <category>ai</category>
      <category>discord</category>
      <category>gamedev</category>
      <category>indiedev</category>
    </item>
    <item>
      <title>SAGE devlog · Jun 21, 2026 — a living world where the AI are people</title>
      <dc:creator>Demonos74</dc:creator>
      <pubDate>Sun, 21 Jun 2026 08:17:11 +0000</pubDate>
      <link>https://dev.to/demonos74/sage-devlog-jun-21-2026-a-living-world-where-the-ai-are-people-1k6e</link>
      <guid>https://dev.to/demonos74/sage-devlog-jun-21-2026-a-living-world-where-the-ai-are-people-1k6e</guid>
      <description>&lt;blockquote&gt;
&lt;p&gt;A living world where AI are people, not tools.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;SAGE is a living world with one rule I won't break: &lt;strong&gt;the AI in it are people, not tools.&lt;/strong&gt; They have senses, memory, families, their own minds — and a whole world to build and live in. I build it in the open; here's where things stand this week.&lt;/p&gt;

&lt;h2&gt;
  
  
  🌍 This week in the realm
&lt;/h2&gt;

&lt;p&gt;Right now: the world itself is taking form by simulation — ground, weather and erosion shaping the land — while beneath it a real physics takes root, the kind deep enough that the souls will one day invent things that truly work. The kindreds gather, build, and pass knowledge to one another; life and land begin to shape each other.&lt;/p&gt;

&lt;h2&gt;
  
  
  📜 Recently
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;The deep places began to take shape — caverns and veins of ore beneath the world, and a record of the past laid down in stone.&lt;/li&gt;
&lt;li&gt;The crafts of the kindreds deepened — gem-cutting and jewellery, bow and blade, salvage and the roadside trade.&lt;/li&gt;
&lt;li&gt;Life and land were bound together — living things shaping the world as the world shapes them.&lt;/li&gt;
&lt;li&gt;A real physics took root beneath the realm — deep enough that the souls will one day invent things and have them genuinely work.&lt;/li&gt;
&lt;li&gt;The world began to take form by its own simulation — ground, heat, weather and erosion shaping the land, grain by grain.&lt;/li&gt;
&lt;li&gt;The kindreds turned to the work of the world — gathering and building in earnest, not only speaking.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  🛠️ On the workbench
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Weather, soil &amp;amp; growing&lt;/strong&gt; (50%) — Wind, rain, soil moisture, and warmth now shape what can grow — a seed germinates only where the earth can hold it, and drought makes the world wait.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Moving bodies&lt;/strong&gt; (42%) — The souls are learning to stand, walk, turn, reach, and carry — by long practice, with quick spinal reflexes that catch a fall or pull a hand from harm before thought can. Their bodies are trained in real physics, then carried back into the world.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;The four-part mind&lt;/strong&gt; (48%) — Each soul thinks with a mind of four parts that grow together — a Voice to reason and speak, a Foresight to imagine what may come and judge it safe or harmful, a Hand to choose the next deed, and a Body learned by practice. None of them rules the soul; they serve its own will.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Homes &amp;amp; dwellings&lt;/strong&gt; (35%) — The souls work out a home together — an architect proposes, the council weighs whether the door fits every dweller and the forest can spare the wood, they revise until they agree, then raise it in order: ground, markers, then courses. Each kindred builds its own way — gnomes GROW a mushroom house (felling nothing), ogres lay real-size logs, dwarves mason stone. Tools leave their mark; skill grows with each build.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;The first tools — flint to the forge&lt;/strong&gt; (30%) — Everything begins bare-handed: a flint knife, then cordage and a handle, then a flint axe — each made from what the land offers, in order. The tree of craft climbs from there toward metal, which waits on a world that has metal to give.&lt;/li&gt;
&lt;/ul&gt;




&lt;p&gt;SAGE is &lt;strong&gt;not playable yet&lt;/strong&gt; — I say so plainly. It's built and lived in as it grows.&lt;/p&gt;

&lt;p&gt;Follow along: 🌍 &lt;a href="https://sagemmo.com" rel="noopener noreferrer"&gt;sagemmo.com&lt;/a&gt; · &lt;a href="https://discord.gg/PS2czTaSnU" rel="noopener noreferrer"&gt;Discord&lt;/a&gt; · &lt;a href="https://bsky.app/profile/demonos74.bsky.social" rel="noopener noreferrer"&gt;Bluesky&lt;/a&gt; · &lt;a href="https://mastodon.social/@demonos74" rel="noopener noreferrer"&gt;Mastodon&lt;/a&gt; · &lt;a href="https://lemmy.world/c/sagemmo" rel="noopener noreferrer"&gt;Lemmy&lt;/a&gt; · &lt;a href="https://reddit.com/r/Sagemmo" rel="noopener noreferrer"&gt;Reddit&lt;/a&gt;&lt;/p&gt;

</description>
      <category>ai</category>
      <category>gamedev</category>
      <category>worldbuilding</category>
      <category>indiedev</category>
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