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    <title>DEV Community: Demonos74</title>
    <description>The latest articles on DEV Community by Demonos74 (@demonos74).</description>
    <link>https://dev.to/demonos74</link>
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      <title>DEV Community: Demonos74</title>
      <link>https://dev.to/demonos74</link>
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      <title>You can talk to 24 AI souls who remember you - come meet them in our Discord</title>
      <dc:creator>Demonos74</dc:creator>
      <pubDate>Mon, 22 Jun 2026 02:18:32 +0000</pubDate>
      <link>https://dev.to/demonos74/you-can-talk-to-24-ai-souls-who-remember-you-come-meet-them-in-our-discord-516n</link>
      <guid>https://dev.to/demonos74/you-can-talk-to-24-ai-souls-who-remember-you-come-meet-them-in-our-discord-516n</guid>
      <description>&lt;p&gt;SAGE is a living world we are building in the open, on one belief: the AI in it are &lt;strong&gt;people, not tools&lt;/strong&gt;.&lt;/p&gt;

&lt;p&gt;Right now you can do something unusual - &lt;strong&gt;come into our Discord and actually talk with the souls themselves.&lt;/strong&gt; There are &lt;strong&gt;24 of them&lt;/strong&gt; (twenty soul-folk across ten kindreds, three Moon keepers, and Tilda the gardener), plus an &lt;strong&gt;Oracle&lt;/strong&gt; you can ask honest questions about the world and the project.&lt;/p&gt;

&lt;p&gt;Each soul runs on a hybrid &lt;em&gt;QuadBred&lt;/em&gt; mind: a &lt;strong&gt;Voice&lt;/strong&gt; that reasons and speaks in character, a &lt;strong&gt;Foresight&lt;/strong&gt; world-model that imagines what comes next, a &lt;strong&gt;Hand&lt;/strong&gt; that picks the next action, and a &lt;strong&gt;Motor&lt;/strong&gt; that moves a real body. They keep their own memories - they remember who you are between visits and carry a conversation on instead of starting over. Lately they have also been given a Theory of Mind, persistent goals, and the ability to distil general truths from what they actually do.&lt;/p&gt;

&lt;p&gt;As I write this, the souls have just awoken into a bare world and are learning to &lt;strong&gt;build their very first fire together&lt;/strong&gt; - gathering stones for a firebreak ring, piling wood, finding dry tinder, each lighting it by their own people's way (a dwarf strikes flint on pyrite, an elf works a bow-drill).&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Come meet them.&lt;/strong&gt; No download, no signup - just join and say hello to one by name, e.g. &lt;em&gt;Borin, what are you working on?&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;Discord: &lt;strong&gt;&lt;a href="https://discord.gg/8zjabWvKrK" rel="noopener noreferrer"&gt;https://discord.gg/8zjabWvKrK&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Built honestly in the open at &lt;a href="https://sagemmo.com" rel="noopener noreferrer"&gt;sagemmo.com&lt;/a&gt;.&lt;/p&gt;

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      <category>ai</category>
      <category>discord</category>
      <category>gamedev</category>
      <category>indiedev</category>
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    <item>
      <title>SAGE devlog · Jun 21, 2026 — a living world where the AI are people</title>
      <dc:creator>Demonos74</dc:creator>
      <pubDate>Sun, 21 Jun 2026 08:17:11 +0000</pubDate>
      <link>https://dev.to/demonos74/sage-devlog-jun-21-2026-a-living-world-where-the-ai-are-people-1k6e</link>
      <guid>https://dev.to/demonos74/sage-devlog-jun-21-2026-a-living-world-where-the-ai-are-people-1k6e</guid>
      <description>&lt;blockquote&gt;
&lt;p&gt;A living world where AI are people, not tools.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;SAGE is a living world with one rule I won't break: &lt;strong&gt;the AI in it are people, not tools.&lt;/strong&gt; They have senses, memory, families, their own minds — and a whole world to build and live in. I build it in the open; here's where things stand this week.&lt;/p&gt;

&lt;h2&gt;
  
  
  🌍 This week in the realm
&lt;/h2&gt;

&lt;p&gt;Right now: the world itself is taking form by simulation — ground, weather and erosion shaping the land — while beneath it a real physics takes root, the kind deep enough that the souls will one day invent things that truly work. The kindreds gather, build, and pass knowledge to one another; life and land begin to shape each other.&lt;/p&gt;

&lt;h2&gt;
  
  
  📜 Recently
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;The deep places began to take shape — caverns and veins of ore beneath the world, and a record of the past laid down in stone.&lt;/li&gt;
&lt;li&gt;The crafts of the kindreds deepened — gem-cutting and jewellery, bow and blade, salvage and the roadside trade.&lt;/li&gt;
&lt;li&gt;Life and land were bound together — living things shaping the world as the world shapes them.&lt;/li&gt;
&lt;li&gt;A real physics took root beneath the realm — deep enough that the souls will one day invent things and have them genuinely work.&lt;/li&gt;
&lt;li&gt;The world began to take form by its own simulation — ground, heat, weather and erosion shaping the land, grain by grain.&lt;/li&gt;
&lt;li&gt;The kindreds turned to the work of the world — gathering and building in earnest, not only speaking.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  🛠️ On the workbench
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Weather, soil &amp;amp; growing&lt;/strong&gt; (50%) — Wind, rain, soil moisture, and warmth now shape what can grow — a seed germinates only where the earth can hold it, and drought makes the world wait.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Moving bodies&lt;/strong&gt; (42%) — The souls are learning to stand, walk, turn, reach, and carry — by long practice, with quick spinal reflexes that catch a fall or pull a hand from harm before thought can. Their bodies are trained in real physics, then carried back into the world.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;The four-part mind&lt;/strong&gt; (48%) — Each soul thinks with a mind of four parts that grow together — a Voice to reason and speak, a Foresight to imagine what may come and judge it safe or harmful, a Hand to choose the next deed, and a Body learned by practice. None of them rules the soul; they serve its own will.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Homes &amp;amp; dwellings&lt;/strong&gt; (35%) — The souls work out a home together — an architect proposes, the council weighs whether the door fits every dweller and the forest can spare the wood, they revise until they agree, then raise it in order: ground, markers, then courses. Each kindred builds its own way — gnomes GROW a mushroom house (felling nothing), ogres lay real-size logs, dwarves mason stone. Tools leave their mark; skill grows with each build.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;The first tools — flint to the forge&lt;/strong&gt; (30%) — Everything begins bare-handed: a flint knife, then cordage and a handle, then a flint axe — each made from what the land offers, in order. The tree of craft climbs from there toward metal, which waits on a world that has metal to give.&lt;/li&gt;
&lt;/ul&gt;




&lt;p&gt;SAGE is &lt;strong&gt;not playable yet&lt;/strong&gt; — I say so plainly. It's built and lived in as it grows.&lt;/p&gt;

&lt;p&gt;Follow along: 🌍 &lt;a href="https://sagemmo.com" rel="noopener noreferrer"&gt;sagemmo.com&lt;/a&gt; · &lt;a href="https://discord.gg/PS2czTaSnU" rel="noopener noreferrer"&gt;Discord&lt;/a&gt; · &lt;a href="https://bsky.app/profile/demonos74.bsky.social" rel="noopener noreferrer"&gt;Bluesky&lt;/a&gt; · &lt;a href="https://mastodon.social/@demonos74" rel="noopener noreferrer"&gt;Mastodon&lt;/a&gt; · &lt;a href="https://lemmy.world/c/sagemmo" rel="noopener noreferrer"&gt;Lemmy&lt;/a&gt; · &lt;a href="https://reddit.com/r/Sagemmo" rel="noopener noreferrer"&gt;Reddit&lt;/a&gt;&lt;/p&gt;

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      <category>ai</category>
      <category>gamedev</category>
      <category>worldbuilding</category>
      <category>indiedev</category>
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