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    <title>DEV Community: Diwash shrestha</title>
    <description>The latest articles on DEV Community by Diwash shrestha (@diwashrestha).</description>
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    <item>
      <title>C# Access Modifiers</title>
      <dc:creator>Diwash shrestha</dc:creator>
      <pubDate>Mon, 24 Aug 2020 14:38:18 +0000</pubDate>
      <link>https://dev.to/diwashrestha/c-access-modifiers-3k7k</link>
      <guid>https://dev.to/diwashrestha/c-access-modifiers-3k7k</guid>
      <description>&lt;blockquote&gt;
&lt;p&gt;Access Modifier is the keyword which decide who can access  resource or object in a C# program. We can control the access level  of class, method , variables in a program using a access modifier.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;There are six Access Modifiers in C# which have different features and which give different levels of access to the object(class/method/variable) with which it is used.&lt;/p&gt;

&lt;h2&gt;
  
  
  Public Access Modifier
&lt;/h2&gt;

&lt;p&gt;The objects(methods/properties) with public access modifiers can be accessed from anywhere in a project. There is no accessibility restriction for public access modifiers.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight"&gt;&lt;pre class="highlight csharp"&gt;&lt;code&gt;&lt;span class="k"&gt;using&lt;/span&gt; &lt;span class="nn"&gt;System&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="k"&gt;namespace&lt;/span&gt; &lt;span class="nn"&gt;CSharp_Access_Modifiers&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;PublicMsg&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c1"&gt;// Accessible anywhere in program.&lt;/span&gt;
        &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="n"&gt;msg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="s"&gt;"This is public message."&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; 
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Program&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;static&lt;/span&gt; &lt;span class="k"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;Main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="n"&gt;pMsg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nf"&gt;PublicMsg&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="n"&gt;Console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;WriteLine&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pMsg&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;msg&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;





&lt;div class="highlight"&gt;&lt;pre class="highlight plaintext"&gt;&lt;code&gt;Output:
This is public message.
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;



&lt;p&gt;In the above program  we declared &lt;em&gt;msg&lt;/em&gt; variable &lt;em&gt;public&lt;/em&gt; and accessed from another class &lt;em&gt;Program&lt;/em&gt;. As public access modifier has no restriction in its access level it can be accessed from anywhere in program i.e from another class, another assembly/namespace.&lt;/p&gt;

&lt;h2&gt;
  
  
  Internal Access Modifier
&lt;/h2&gt;

&lt;p&gt;The objects with internal access modifiers can be accessed from anywhere within the same assembly or namespaces.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight"&gt;&lt;pre class="highlight csharp"&gt;&lt;code&gt;&lt;span class="k"&gt;using&lt;/span&gt; &lt;span class="nn"&gt;System&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="k"&gt;namespace&lt;/span&gt; &lt;span class="nn"&gt;CSharp_Access_Modifiers&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;InternalMsg&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;internal&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="n"&gt;msg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="s"&gt;"This is internal message."&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; 
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Program&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;static&lt;/span&gt; &lt;span class="k"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;Main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="n"&gt;interMsg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nf"&gt;InternalMsg&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="n"&gt;Console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;WriteLine&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;interMsg&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;msg&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;





&lt;div class="highlight"&gt;&lt;pre class="highlight plaintext"&gt;&lt;code&gt;Output:
This is internal message.
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;



&lt;p&gt;In the above code we declared msg variable internal and used in another class Program. As the object with internal access modifier can be accessed in anywhere in same assembly we got output without any error.&lt;/p&gt;

&lt;h2&gt;
  
  
  Protected  Access Modifier
&lt;/h2&gt;

&lt;p&gt;Protected access modifier limits the accessibility of objects within the class in which it is created or in the derived class.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight"&gt;&lt;pre class="highlight csharp"&gt;&lt;code&gt;&lt;span class="k"&gt;using&lt;/span&gt; &lt;span class="nn"&gt;System&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="k"&gt;namespace&lt;/span&gt; &lt;span class="nn"&gt;CSharp_Access_Modifiers&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;ProtectedMsg&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;protected&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="n"&gt;msg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="s"&gt;"This is protected message."&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; 
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Program&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="n"&gt;ProtectedMsg&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;static&lt;/span&gt; &lt;span class="k"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;Main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="n"&gt;proMsg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nf"&gt;Program&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="c1"&gt;// Accessible from derived class.&lt;/span&gt;
            &lt;span class="n"&gt;Console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;WriteLine&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;proMsg&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;msg&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; 
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;





&lt;div class="highlight"&gt;&lt;pre class="highlight plaintext"&gt;&lt;code&gt;Output:
This is protected message.
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;



&lt;p&gt;In the above code, we derived &lt;em&gt;Program&lt;/em&gt; class from &lt;em&gt;ProtectedMsg&lt;/em&gt; class and as &lt;em&gt;msg&lt;/em&gt; variable is within its access level we got output.&lt;br&gt;
Object with protected access modifier can also be accessed from another assembly from a derived class.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight"&gt;&lt;pre class="highlight csharp"&gt;&lt;code&gt;&lt;span class="k"&gt;using&lt;/span&gt; &lt;span class="nn"&gt;System&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="k"&gt;namespace&lt;/span&gt; &lt;span class="nn"&gt;CSharp_Access_Modifiers&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;
     &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;ProtectedMsg&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;protected&lt;/span&gt;  &lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="n"&gt;msg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="s"&gt;"This is protected  message."&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="k"&gt;static&lt;/span&gt; &lt;span class="k"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;Main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="c1"&gt;// Another Assembly&lt;/span&gt;
&lt;span class="k"&gt;using&lt;/span&gt; &lt;span class="nn"&gt;CSharp_Access_Modifiers&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="k"&gt;using&lt;/span&gt; &lt;span class="nn"&gt;System&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="k"&gt;namespace&lt;/span&gt; &lt;span class="nn"&gt;AnotherAssembly&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Program&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;ProtectedMsg&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;static&lt;/span&gt; &lt;span class="k"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;Main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="n"&gt;anotherMsg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nf"&gt;Program&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="n"&gt;Console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;WriteLine&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;anotherMsg&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;msg&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;





&lt;div class="highlight"&gt;&lt;pre class="highlight plaintext"&gt;&lt;code&gt;Output:
This is protected  message.
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;



&lt;h2&gt;
  
  
  Private Access Modifier
&lt;/h2&gt;

&lt;p&gt;The objects with private access modifiers can only be accessed by code in the same class so It is not accessible outside the class they are created. It is used to ensure &lt;em&gt;encapsulation&lt;/em&gt; in the program i.e process of hiding sensitive items from the user.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight"&gt;&lt;pre class="highlight csharp"&gt;&lt;code&gt;&lt;span class="k"&gt;using&lt;/span&gt; &lt;span class="nn"&gt;System&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="k"&gt;namespace&lt;/span&gt; &lt;span class="nn"&gt;CSharp_Access_Modifiers&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;PrivateMsg&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;private&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="n"&gt;msg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="s"&gt;"This is private message."&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="k"&gt;static&lt;/span&gt; &lt;span class="k"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;Main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="n"&gt;prMsg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nf"&gt;PrivateMsg&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt; 
            &lt;span class="c1"&gt;//accessing the variable with in the class &lt;/span&gt;
            &lt;span class="n"&gt;Console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;WriteLine&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;prMsg&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;msg&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;





&lt;div class="highlight"&gt;&lt;pre class="highlight plaintext"&gt;&lt;code&gt;Output:
This is private message.
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;



&lt;p&gt;Private access modifier has the least access level among all the six access modifier.&lt;/p&gt;

&lt;p&gt;&lt;em&gt;In C# access modifiers can be combined like combining protected and internal forms protected internal access modifier and likewise combining private protected form private protected access modifier.&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  Protected Internal Access Modifier
&lt;/h2&gt;

&lt;p&gt;The objects with protected internal access modifiers can only be accessed within the same assembly or from within derived classes from another assembly.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight"&gt;&lt;pre class="highlight csharp"&gt;&lt;code&gt;&lt;span class="k"&gt;using&lt;/span&gt; &lt;span class="nn"&gt;System&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="k"&gt;namespace&lt;/span&gt; &lt;span class="nn"&gt;CSharp_Access_Modifiers&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;ProtectedInternalMsg&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;protected&lt;/span&gt; &lt;span class="k"&gt;internal&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="n"&gt;msg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="s"&gt;"This is protected internal message."&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="c1"&gt;// Another assembly &lt;/span&gt;
&lt;span class="k"&gt;using&lt;/span&gt; &lt;span class="nn"&gt;CSharp_Access_Modifiers&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="k"&gt;using&lt;/span&gt; &lt;span class="nn"&gt;System&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="k"&gt;namespace&lt;/span&gt; &lt;span class="nn"&gt;AnotherAssembly&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Program&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;ProtectedInternalMsg&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;static&lt;/span&gt; &lt;span class="k"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;Main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="n"&gt;anotherMsg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nf"&gt;Program&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="c1"&gt;// Accessible from derived class in another assembly&lt;/span&gt;
            &lt;span class="n"&gt;Console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;WriteLine&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;anotherMsg&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;msg&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; 
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;





&lt;div class="highlight"&gt;&lt;pre class="highlight plaintext"&gt;&lt;code&gt;Output:
This is protected internal message.
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;



&lt;h2&gt;
  
  
  Private protected Access Modifier
&lt;/h2&gt;

&lt;p&gt;The objects with private protected access modifiers can only be accessed from the same class or the derived class.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight"&gt;&lt;pre class="highlight csharp"&gt;&lt;code&gt;&lt;span class="k"&gt;using&lt;/span&gt; &lt;span class="nn"&gt;System&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="k"&gt;namespace&lt;/span&gt; &lt;span class="nn"&gt;CSharp_Access_Modifiers&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;PrivateProtectedMsg&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;private&lt;/span&gt; &lt;span class="k"&gt;protected&lt;/span&gt;  &lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="n"&gt;msg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="s"&gt;"This is private protected  message."&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Program&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="n"&gt;PrivateProtectedMsg&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;static&lt;/span&gt; &lt;span class="k"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;Main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="n"&gt;prproMsg&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nf"&gt;Program&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="c1"&gt;// accessible from base class or derived class only.&lt;/span&gt;
            &lt;span class="n"&gt;Console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;WriteLine&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;prproMsg&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;msg&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; 

        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;





&lt;div class="highlight"&gt;&lt;pre class="highlight plaintext"&gt;&lt;code&gt;Output:
This is private protected  message.
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;



&lt;p&gt;Private Protected access modifier allows an object to be accessed from derived class in the same assembly. In the above code, &lt;em&gt;msg&lt;/em&gt; variable is accessed from &lt;em&gt;Program&lt;/em&gt; class which is derived from the &lt;em&gt;PrivateProtectedMsg&lt;/em&gt; class.&lt;/p&gt;

&lt;h2&gt;
  
  
  Default Access Modifier
&lt;/h2&gt;

&lt;p&gt;When there is no access modifier is set , then a default access modifier will be used. Default Access Modifier is different for the&lt;br&gt;&lt;br&gt;
Default access modifier for &lt;em&gt;namespace, enum, interface&lt;/em&gt; is &lt;strong&gt;public&lt;/strong&gt; and their access modifier can't be changed or set. The default access level for  &lt;em&gt;class, struct, method, variable&lt;/em&gt; is &lt;strong&gt;private&lt;/strong&gt;.  &lt;/p&gt;

&lt;p&gt;Here is the summary of accessibility level of the Access Modifier in C#:&lt;/p&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Access Modifier&lt;/th&gt;
&lt;th&gt;Entire Program&lt;/th&gt;
&lt;th&gt;Base Class&lt;/th&gt;
&lt;th&gt;Current Assembly&lt;/th&gt;
&lt;th&gt;Derived Class in another assembly&lt;/th&gt;
&lt;th&gt;Derived Class in current assembly&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Public&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Protected&lt;/td&gt;
&lt;td&gt;No&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;No&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Internal&lt;/td&gt;
&lt;td&gt;No&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;No&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Protected Internal&lt;/td&gt;
&lt;td&gt;No&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Private&lt;/td&gt;
&lt;td&gt;No&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;No&lt;/td&gt;
&lt;td&gt;No&lt;/td&gt;
&lt;td&gt;No&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Private Protected&lt;/td&gt;
&lt;td&gt;No&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;No&lt;/td&gt;
&lt;td&gt;No&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;p&gt;So , that was all about the access modifiers in C#. &lt;/p&gt;

</description>
      <category>csharp</category>
      <category>dotnet</category>
      <category>tutorial</category>
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