<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>DEV Community: Elmani335</title>
    <description>The latest articles on DEV Community by Elmani335 (@elmani335).</description>
    <link>https://dev.to/elmani335</link>
    <image>
      <url>https://media2.dev.to/dynamic/image/width=90,height=90,fit=cover,gravity=auto,format=auto/https:%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F4189599%2Fa6b3e5e1-f654-4834-a538-ecc7181daaaa.png</url>
      <title>DEV Community: Elmani335</title>
      <link>https://dev.to/elmani335</link>
    </image>
    <atom:link rel="self" type="application/rss+xml" href="https://dev.to/feed/elmani335"/>
    <language>en</language>
    <item>
      <title>I spent 3 years building an anti-spoof system for FiveM servers. Here's why.</title>
      <dc:creator>Elmani335</dc:creator>
      <pubDate>Fri, 16 Oct 2026 22:43:52 +0000</pubDate>
      <link>https://dev.to/elmani335/i-spent-3-years-building-an-anti-spoof-system-for-fivem-servers-heres-why-2fh2</link>
      <guid>https://dev.to/elmani335/i-spent-3-years-building-an-anti-spoof-system-for-fivem-servers-heres-why-2fh2</guid>
      <description>&lt;p&gt;Hey everyone! 👋&lt;/p&gt;

&lt;p&gt;I've been working on a project called &lt;strong&gt;SentryX Guard&lt;/strong&gt; for about 3 years now, and I recently decided to make it publicly available.&lt;/p&gt;

&lt;p&gt;I figured I'd share a bit about why I started building it, what it actually does, and some of the challenges I've encountered along the way.&lt;/p&gt;

&lt;h2&gt;
  
  
  The problem that got me started
&lt;/h2&gt;

&lt;p&gt;If you've ever managed a FiveM server, you've probably dealt with cheaters or players who just can't seem to follow the rules.&lt;/p&gt;

&lt;p&gt;You ban them, move on, and think that's the end of it.&lt;/p&gt;

&lt;p&gt;Except sometimes, it isn't.&lt;/p&gt;

&lt;p&gt;They come back with another account, different identifiers, a spoofer, and suddenly you're dealing with the exact same person again.&lt;/p&gt;

&lt;p&gt;Anti-cheats are great at detecting cheats, but what happens &lt;strong&gt;after someone gets banned?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;That's the question that originally got me interested in building something different.&lt;/p&gt;

&lt;h2&gt;
  
  
  So I started building SentryX Guard
&lt;/h2&gt;

&lt;p&gt;The idea was pretty simple: instead of focusing on detecting cheats, I wanted to focus on &lt;strong&gt;identifying players who try to evade bans by changing their identity&lt;/strong&gt;.&lt;/p&gt;

&lt;p&gt;Of course, the implementation turned out to be a lot more complicated than the idea itself lol.&lt;/p&gt;

&lt;p&gt;Over time, the project evolved into an anti-spoof system with an identity correlation engine, connection verification, and a web dashboard where server owners can monitor what's happening.&lt;/p&gt;

&lt;p&gt;The goal is to help server administrators identify suspicious returning players before they can rejoin.&lt;/p&gt;

&lt;h2&gt;
  
  
  The interesting part: identity correlation
&lt;/h2&gt;

&lt;p&gt;One of the biggest challenges is figuring out whether two different sets of identifiers actually belong to the same player.&lt;/p&gt;

&lt;p&gt;You can't simply rely on a single identifier.&lt;/p&gt;

&lt;p&gt;For example, two legitimate players might share the same public IP address. That doesn't automatically mean they're the same person.&lt;/p&gt;

&lt;p&gt;And on the other hand, someone attempting to evade a ban might change several identifiers between connections.&lt;/p&gt;

&lt;p&gt;So a lot of the work has been about understanding relationships between identifiers, tracking historical connections, and trying to make decisions without punishing legitimate players.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;False positives are just as important as detection accuracy.&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Blocking someone innocent because two connections look similar isn't exactly a great security solution.&lt;/p&gt;

&lt;h2&gt;
  
  
  Three years later...
&lt;/h2&gt;

&lt;p&gt;What started as an experiment has grown into a much larger project than I originally expected.&lt;/p&gt;

&lt;p&gt;There's now a backend engine handling connection verification, real-time monitoring, identity investigations, and a dashboard for managing server protection.&lt;/p&gt;

&lt;p&gt;I've also spent quite a bit of time on the less exciting parts: infrastructure, databases, reliability, and making sure the system remains responsive.&lt;/p&gt;

&lt;p&gt;And honestly, there's still plenty to improve.&lt;/p&gt;

&lt;p&gt;I'm not going to claim it's impossible to bypass. I don't believe any security system can realistically make that promise.&lt;/p&gt;

&lt;p&gt;It's an ongoing process of testing, finding weaknesses, fixing them, and learning.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why I'm sharing it now
&lt;/h2&gt;

&lt;p&gt;After working on it for so long, I realized that keeping everything private wasn't going to help me improve it much further.&lt;/p&gt;

&lt;p&gt;So I recently made &lt;strong&gt;SentryX Guard publicly available&lt;/strong&gt;, including a free option for FiveM servers with up to 200 players.&lt;/p&gt;

&lt;p&gt;At this point, I'm particularly interested in hearing from server owners who regularly deal with banned players returning, as well as other developers who have worked on similar problems.&lt;/p&gt;

&lt;p&gt;I'd love to get feedback on the detection accuracy, false positives, reliability, or even the overall architecture.&lt;/p&gt;

&lt;p&gt;If you're curious, here's the project:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://guard.sentryx.systems" rel="noopener noreferrer"&gt;https://guard.sentryx.systems&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;And if you've ever worked on identity correlation, fraud detection, or anything remotely similar, I'd genuinely love to hear about your experience.&lt;/p&gt;

&lt;p&gt;Still learning, still building :P&lt;/p&gt;

&lt;p&gt;Thanks for reading!&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Fkc9df7gptacwwi3o9yeq.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Fkc9df7gptacwwi3o9yeq.png" alt="Dashboard Screenshot" width="800" height="394"&gt;&lt;/a&gt;&lt;/p&gt;

</description>
      <category>showdev</category>
      <category>security</category>
      <category>webdev</category>
      <category>devlog</category>
    </item>
  </channel>
</rss>
