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    <title>DEV Community: Eric Ndouakulu Kiaku Mbuta</title>
    <description>The latest articles on DEV Community by Eric Ndouakulu Kiaku Mbuta (@endouakulu).</description>
    <link>https://dev.to/endouakulu</link>
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      <title>DEV Community: Eric Ndouakulu Kiaku Mbuta</title>
      <link>https://dev.to/endouakulu</link>
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    <item>
      <title>Stop Calling It Technical Debt !</title>
      <dc:creator>Eric Ndouakulu Kiaku Mbuta</dc:creator>
      <pubDate>Sun, 06 Sep 2026 18:43:07 +0000</pubDate>
      <link>https://dev.to/endouakulu/stop-calling-it-technical-debt--321g</link>
      <guid>https://dev.to/endouakulu/stop-calling-it-technical-debt--321g</guid>
      <description>&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Fx61hz6g733sq8678oom7.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Fx61hz6g733sq8678oom7.png" alt=" " width="800" height="336"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;In every project, someone says it sooner or later: "we have too much technical debt." Everyone agrees. Nobody asks how much.&lt;/p&gt;

&lt;p&gt;One day I tried to do the math for real. I learned very little about my code, and a lot about the metaphor.&lt;/p&gt;

&lt;h2&gt;
  
  
  The bank statement
&lt;/h2&gt;

&lt;p&gt;If my technical debt were a loan, it would have the same structure:&lt;/p&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;At the bank&lt;/th&gt;
&lt;th&gt;In the code&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;The principal&lt;/td&gt;
&lt;td&gt;The shortcut taken to ship on time&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;The interest&lt;/td&gt;
&lt;td&gt;The extra cost of every new feature&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Repayment&lt;/td&gt;
&lt;td&gt;Refactoring&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Bankruptcy&lt;/td&gt;
&lt;td&gt;A full rewrite&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;p&gt;So I listed my lines: a 3,000-line service with no tests, a framework three major versions behind, billing logic copied in four places, and one module everyone avoids.&lt;/p&gt;

&lt;p&gt;Every feature costs me about 30% more time. And the principal, the amount I would need to pay to reach zero, is measured in months of work that nobody will ever give me.&lt;/p&gt;

&lt;p&gt;The verdict: I am insolvent. And yet I ship every week, and I have been shipping for years. This is where the analogy breaks.&lt;/p&gt;

&lt;h2&gt;
  
  
  Four reasons why it is not a debt
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;I don't know the amount.&lt;/strong&gt; A bank debt is a number written in a contract. Technical debt has no number, it has opinions. Ask three developers to rate the same module and you get three answers.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;I never signed anything.&lt;/strong&gt; You choose to take a loan. Most of my technical debt arrived on its own: a library abandoned by its author, a business rule that changed, a project I inherited. Ward Cunningham, who created the term in 1992, was talking about a loan you take on purpose, to learn faster. He then spent twenty years repeating that he never meant "badly written code."&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;The interest does not arrive every month.&lt;/strong&gt; You only pay for the code you touch. I have terrible files that have not cost me a single minute in three years, because nobody goes there. And I have an 80-line file, changed twice a week, that is ruining me.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;There is no zero balance.&lt;/strong&gt; The refactoring I do today will be out of date in two years. I never repay anything. I just trade one debt for another one with a better rate.&lt;/p&gt;

&lt;h2&gt;
  
  
  The word itself is a problem
&lt;/h2&gt;

&lt;p&gt;"Debt" suggests a mistake: someone spent badly. It makes teams feel guilty about decisions taken under pressure, and often taken by other people.&lt;/p&gt;

&lt;p&gt;And a debt can be delayed. That is exactly what managers hear. The code, however, does not renegotiate anything.&lt;/p&gt;

&lt;h2&gt;
  
  
  What I say instead
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Talk about friction, not a balance.&lt;/strong&gt; Not "this module is technical debt," but "any change to billing takes three weeks instead of three days."&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Talk about risk, not interest.&lt;/strong&gt; An unpatched dependency costs nothing until the day it costs everything.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Talk about what we can no longer do.&lt;/strong&gt; The argument that works is not "we need to refactor." It is "the feature you want in Q3 is not possible with the current architecture."&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;In practice, I compare how often files change with how complex they are. What moves often and hurts, I fix. What sleeps, I let it sleep, even if it is ugly.&lt;/p&gt;

&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;I will never repay my technical debt, because it is not a debt. It is the gap between a system written yesterday and a world that kept moving.&lt;/p&gt;

&lt;p&gt;Let's keep the word for what it first meant: a shortcut taken on purpose, with open eyes. For everything else, let's stop doing imaginary accounting and simply look at where it hurts and what it stops us from building.&lt;/p&gt;

&lt;p&gt;This is not bankruptcy. It is maintenance. And maintenance has no final payment.&lt;/p&gt;

</description>
      <category>technicaldebt</category>
      <category>refactoring</category>
      <category>architecture</category>
      <category>career</category>
    </item>
    <item>
      <title>The "Service hell" and how you can avoid it</title>
      <dc:creator>Eric Ndouakulu Kiaku Mbuta</dc:creator>
      <pubDate>Sat, 10 Feb 2024 08:05:57 +0000</pubDate>
      <link>https://dev.to/endouakulu/the-service-hell-and-how-you-can-avoid-it-1ca1</link>
      <guid>https://dev.to/endouakulu/the-service-hell-and-how-you-can-avoid-it-1ca1</guid>
      <description>&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fa4t2an06jgnxfsv28tkp.jpg" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fa4t2an06jgnxfsv28tkp.jpg" alt=" " width="500" height="500"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;In this post, I aim to shed light on the concept of "service hell" and offer strategies for circumventing such predicaments, emphasizing the critical role of service categorization for enhanced code hygiene.&lt;/p&gt;

&lt;h1&gt;
  
  
  What is "Service Hell"?
&lt;/h1&gt;

&lt;p&gt;"Service Hell" describes a scenario in which an application is burdened by an overabundance of services, often characterized by vague responsibilities. This clutter leads to code that is challenging to comprehend, maintain, and expand. A lack of structured organization can result in repeated logic across services, undermining the principle of reusability.&lt;/p&gt;

&lt;h1&gt;
  
  
  Solutions to Navigate Away from "Service Hell"
&lt;/h1&gt;

&lt;h3&gt;
  
  
  1. Refine the Definition of "Service"
&lt;/h3&gt;

&lt;p&gt;In contemporary development practices, any component that isn't an entity, repository, or a point of exposure (such as REST Controllers, GraphQL entry points, Kafka consumers, etc.) is often labeled as a service. However, this broad definition of service can be more usefully segmented into distinct categories:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Application Service: Acts as the functional gateway of our application, orchestrating and coordinating all internal components to fulfill the requested action.&lt;/li&gt;
&lt;li&gt;Infrastructure Service: Expands our system's capabilities by interfacing with external components (e.g., HTTP clients to other microservices, email dispatching, etc.).&lt;/li&gt;
&lt;li&gt;Domain Service: Augments our business model with additional functionalities that necessitate computations beyond the capabilities of the business object itself (e.g., calculating an exchange rate for an order).&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Over time, the essence of what constitutes a Service, as discussed by Martin Fowler, seems to have been diluted.&lt;/p&gt;

&lt;h3&gt;
  
  
  2. Enhance Service Cohesion
&lt;/h3&gt;

&lt;p&gt;It's crucial to ensure that each service class is assigned a clear and consistent responsibility. Adhering to the Single Responsibility Principle is advisable here.&lt;/p&gt;

&lt;h3&gt;
  
  
  3. Assess Service Granularity
&lt;/h3&gt;

&lt;p&gt;The granularity of your services warrants careful consideration. Services that are either too granular or too bulky can pose issues. Striking a balance that aligns with your application's size and complexity is key.&lt;/p&gt;

&lt;h3&gt;
  
  
  4. Improve Organizational Structure for Clarity
&lt;/h3&gt;

&lt;p&gt;Services should be organized in a manner that mirrors the business domain of your application. This organization might involve categorizing services by functionality, domain, or other logical divisions, facilitating a more intuitive understanding.&lt;/p&gt;

&lt;h1&gt;
  
  
  Your Thoughts?
&lt;/h1&gt;

&lt;p&gt;This introduction serves as a starting point for further discussion on this topic. I welcome your insights and questions in the comments below.&lt;/p&gt;

</description>
      <category>oop</category>
      <category>design</category>
      <category>codehygiene</category>
      <category>java</category>
    </item>
    <item>
      <title>My introduction</title>
      <dc:creator>Eric Ndouakulu Kiaku Mbuta</dc:creator>
      <pubDate>Sun, 17 Dec 2017 21:26:37 +0000</pubDate>
      <link>https://dev.to/endouakulu/my-introduction-cki</link>
      <guid>https://dev.to/endouakulu/my-introduction-cki</guid>
      <description>&lt;p&gt;I started coding when I was 18 years old&lt;/p&gt;

&lt;p&gt;I live near Paris.&lt;/p&gt;

&lt;p&gt;I work for &lt;a href="https://www.mirakl.fr" rel="noopener noreferrer"&gt;Mirakl&lt;/a&gt; in France.&lt;/p&gt;

&lt;p&gt;I mostly program in these languages: Java, JavaScript, Kotlin, Go&lt;/p&gt;

&lt;p&gt;Sharing is my philosophy&lt;/p&gt;

&lt;p&gt;I am currently learning more about Reactive System, Rx, functionnal programming, concurrency over parallelism, Vert.X&lt;/p&gt;

&lt;p&gt;You can find me on GitHub as &lt;a href="https://github.com/endouakulu" rel="noopener noreferrer"&gt;endouakulu&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Nice to meet you.&lt;/p&gt;

</description>
      <category>introduction</category>
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