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    <title>DEV Community: Fazeel Khalid</title>
    <description>The latest articles on DEV Community by Fazeel Khalid (@fazeel_khalid).</description>
    <link>https://dev.to/fazeel_khalid</link>
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      <title>DEV Community: Fazeel Khalid</title>
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      <title>Why 3D Packing Logic Is Harder Than Most Developers Think</title>
      <dc:creator>Fazeel Khalid</dc:creator>
      <pubDate>Thu, 07 May 2026 12:35:35 +0000</pubDate>
      <link>https://dev.to/fazeel_khalid/why-3d-packing-logic-is-harder-than-most-developers-think-1d98</link>
      <guid>https://dev.to/fazeel_khalid/why-3d-packing-logic-is-harder-than-most-developers-think-1d98</guid>
      <description>&lt;p&gt;Most developers underestimate how annoying 3D packing logic actually is until they try building it.&lt;/p&gt;

&lt;p&gt;At first it sounds simple:&lt;/p&gt;

&lt;p&gt;“Just fit products into boxes.”&lt;/p&gt;

&lt;p&gt;Then suddenly you’re dealing with:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;rotations&lt;/li&gt;
&lt;li&gt;weight limits&lt;/li&gt;
&lt;li&gt;stacking rules&lt;/li&gt;
&lt;li&gt;utilization %&lt;/li&gt;
&lt;li&gt;multiple box sizes&lt;/li&gt;
&lt;li&gt;container loading&lt;/li&gt;
&lt;li&gt;item coordinates&lt;/li&gt;
&lt;li&gt;upright-only products&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;I was recently testing different approaches for cartonization and load optimization and realized why most companies avoid building this in-house.&lt;/p&gt;

&lt;p&gt;Even basic scenarios get complicated fast.&lt;/p&gt;

&lt;p&gt;For example:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Which box creates the least wasted space?&lt;/li&gt;
&lt;li&gt;How do you split 200 products across pallets?&lt;/li&gt;
&lt;li&gt;What’s the most efficient truck/container arrangement?&lt;/li&gt;
&lt;li&gt;Which items should rotate and which shouldn’t?&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;I ended up playing with a few APIs and visualization tools to understand how others solve this problem.&lt;/p&gt;

&lt;p&gt;One I tested was &lt;a href="//p4p.pro4soft.com"&gt;P4P&lt;/a&gt;, mainly because it gives actual coordinate-based placement results and visual packing output instead of just “fits / doesn’t fit.”&lt;/p&gt;

&lt;p&gt;Seeing real placement logic visually makes debugging way easier.&lt;/p&gt;

&lt;p&gt;Curious how others here handle this stuff.&lt;/p&gt;

&lt;p&gt;Do you build packing logic internally, use heuristics, or rely on external optimization APIs?&lt;/p&gt;

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      <category>api</category>
      <category>logistics</category>
      <category>ai</category>
      <category>devops</category>
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