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    <title>DEV Community: Fernando Vunge</title>
    <description>The latest articles on DEV Community by Fernando Vunge (@fevunge).</description>
    <link>https://dev.to/fevunge</link>
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      <title>DEV Community: Fernando Vunge</title>
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      <title>My first RayCaster</title>
      <dc:creator>Fernando Vunge</dc:creator>
      <pubDate>Tue, 14 Jul 2026 14:43:26 +0000</pubDate>
      <link>https://dev.to/fevunge/my-first-raycaster-1lf9</link>
      <guid>https://dev.to/fevunge/my-first-raycaster-1lf9</guid>
      <description>&lt;h2&gt;
  
  
  Cube3d
&lt;/h2&gt;

&lt;p&gt;Today, July 14th, at 15:29 in a certain timezone, I started developing software inspired by the world-famous Wolfenstein 3D game, which is&lt;br&gt;
considered the first FPS ever created. It will enable me to explore ray-casting. My goal&lt;br&gt;
will be to make a dynamic view inside a maze, where i will have to find the way.&lt;/p&gt;

&lt;p&gt;This project will **be written in pure **C, and a strict requirement is that:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;all functions and code structures must be extremely elegant&lt;/li&gt;
&lt;li&gt;and free of quick-and-dirty hacks; &lt;/li&gt;
&lt;li&gt;there is no place for segmentation faults or memory errors. &lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Furthermore, as a civilized human being, the software must be compilable using &lt;code&gt;make&lt;/code&gt; via a Makefile&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Fq60qlyn0watalnm10eh0.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Fq60qlyn0watalnm10eh0.png" alt="example with a minimap, floor and ceiling textures, and an animated&lt;br&gt;
sprite of a famous hedgehog" width="489" height="277"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Fffjenh2exzngmw7f11nr.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Fffjenh2exzngmw7f11nr.png" alt="Another example of a game with a weapon of your choice and the player looking&lt;br&gt;
at the ceiling" width="486" height="298"&gt;&lt;/a&gt;&lt;/p&gt;

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      <category>raycast</category>
      <category>clang</category>
      <category>42</category>
      <category>thelasthumancoder</category>
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    <item>
      <title>The_last Frist Post, one of muchos</title>
      <dc:creator>Fernando Vunge</dc:creator>
      <pubDate>Mon, 29 Jun 2026 14:33:53 +0000</pubDate>
      <link>https://dev.to/fevunge/thelast-frist-post-one-of-muchos-2kcn</link>
      <guid>https://dev.to/fevunge/thelast-frist-post-one-of-muchos-2kcn</guid>
      <description></description>
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