<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>DEV Community: GL</title>
    <description>The latest articles on DEV Community by GL (@glglgl).</description>
    <link>https://dev.to/glglgl</link>
    <image>
      <url>https://media2.dev.to/dynamic/image/width=90,height=90,fit=cover,gravity=auto,format=auto/https:%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F3585818%2Fbd1ab422-577a-45e3-99cb-f838f37f72ad.png</url>
      <title>DEV Community: GL</title>
      <link>https://dev.to/glglgl</link>
    </image>
    <atom:link rel="self" type="application/rss+xml" href="https://dev.to/feed/glglgl"/>
    <language>en</language>
    <item>
      <title>[Boost]</title>
      <dc:creator>GL</dc:creator>
      <pubDate>Wed, 01 Apr 2026 22:32:12 +0000</pubDate>
      <link>https://dev.to/glglgl/-4bak</link>
      <guid>https://dev.to/glglgl/-4bak</guid>
      <description>&lt;div class="ltag__link--embedded"&gt;
  &lt;div class="crayons-story "&gt;
  &lt;a href="https://dev.to/glglgl/how-i-built-a-blender-ai-plugin-that-generates-3d-models-from-text-3d-agent-2fkc" class="crayons-story__hidden-navigation-link"&gt;How I Built a Blender AI Plugin That Generates 3D Models from Text: 3D-Agent&lt;/a&gt;


  &lt;div class="crayons-story__body crayons-story__body-full_post"&gt;
    &lt;div class="crayons-story__top"&gt;
      &lt;div class="crayons-story__meta"&gt;
        &lt;div class="crayons-story__author-pic"&gt;

          &lt;a href="/glglgl" class="crayons-avatar  crayons-avatar--l  "&gt;
            &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F3585818%2Fbd1ab422-577a-45e3-99cb-f838f37f72ad.png" alt="glglgl profile" class="crayons-avatar__image"&gt;
          &lt;/a&gt;
        &lt;/div&gt;
        &lt;div&gt;
          &lt;div&gt;
            &lt;a href="/glglgl" class="crayons-story__secondary fw-medium m:hidden"&gt;
              GL
            &lt;/a&gt;
            &lt;div class="profile-preview-card relative mb-4 s:mb-0 fw-medium hidden m:inline-block"&gt;
              
                GL
                
              
              &lt;div id="story-author-preview-content-3061666" class="profile-preview-card__content crayons-dropdown branded-7 p-4 pt-0"&gt;
                &lt;div class="gap-4 grid"&gt;
                  &lt;div class="-mt-4"&gt;
                    &lt;a href="/glglgl" class="flex"&gt;
                      &lt;span class="crayons-avatar crayons-avatar--xl mr-2 shrink-0"&gt;
                        &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F3585818%2Fbd1ab422-577a-45e3-99cb-f838f37f72ad.png" class="crayons-avatar__image" alt=""&gt;
                      &lt;/span&gt;
                      &lt;span class="crayons-link crayons-subtitle-2 mt-5"&gt;GL&lt;/span&gt;
                    &lt;/a&gt;
                  &lt;/div&gt;
                  &lt;div class="print-hidden"&gt;
                    
                      Follow
                    
                  &lt;/div&gt;
                  &lt;div class="author-preview-metadata-container"&gt;&lt;/div&gt;
                &lt;/div&gt;
              &lt;/div&gt;
            &lt;/div&gt;

          &lt;/div&gt;
          &lt;a href="https://dev.to/glglgl/how-i-built-a-blender-ai-plugin-that-generates-3d-models-from-text-3d-agent-2fkc" class="crayons-story__tertiary fs-xs"&gt;&lt;time&gt;Nov 26 '25&lt;/time&gt;&lt;span class="time-ago-indicator-initial-placeholder"&gt;&lt;/span&gt;&lt;/a&gt;
        &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;

    &lt;div class="crayons-story__indention"&gt;
      &lt;h2 class="crayons-story__title crayons-story__title-full_post"&gt;
        &lt;a href="https://dev.to/glglgl/how-i-built-a-blender-ai-plugin-that-generates-3d-models-from-text-3d-agent-2fkc" id="article-link-3061666"&gt;
          How I Built a Blender AI Plugin That Generates 3D Models from Text: 3D-Agent
        &lt;/a&gt;
      &lt;/h2&gt;
        &lt;div class="crayons-story__tags"&gt;
            &lt;a class="crayons-tag  crayons-tag--monochrome " href="/t/blender"&gt;&lt;span class="crayons-tag__prefix"&gt;#&lt;/span&gt;blender&lt;/a&gt;
            &lt;a class="crayons-tag  crayons-tag--monochrome " href="/t/3dagent"&gt;&lt;span class="crayons-tag__prefix"&gt;#&lt;/span&gt;3dagent&lt;/a&gt;
            &lt;a class="crayons-tag  crayons-tag--monochrome " href="/t/ai"&gt;&lt;span class="crayons-tag__prefix"&gt;#&lt;/span&gt;ai&lt;/a&gt;
            &lt;a class="crayons-tag  crayons-tag--monochrome " href="/t/3dprinting"&gt;&lt;span class="crayons-tag__prefix"&gt;#&lt;/span&gt;3dprinting&lt;/a&gt;
        &lt;/div&gt;
      &lt;div class="crayons-story__bottom"&gt;
        &lt;div class="crayons-story__details"&gt;
          &lt;a href="https://dev.to/glglgl/how-i-built-a-blender-ai-plugin-that-generates-3d-models-from-text-3d-agent-2fkc" class="crayons-btn crayons-btn--s crayons-btn--ghost crayons-btn--icon-left"&gt;
            &lt;div class="multiple_reactions_aggregate"&gt;
              &lt;span class="multiple_reactions_icons_container"&gt;
                  &lt;span class="crayons_icon_container"&gt;
                    &lt;img src="https://assets.dev.to/assets/exploding-head-daceb38d627e6ae9b730f36a1e390fca556a4289d5a41abb2c35068ad3e2c4b5.svg" width="18" height="18"&gt;
                  &lt;/span&gt;
                  &lt;span class="crayons_icon_container"&gt;
                    &lt;img src="https://assets.dev.to/assets/fire-f60e7a582391810302117f987b22a8ef04a2fe0df7e3258a5f49332df1cec71e.svg" width="18" height="18"&gt;
                  &lt;/span&gt;
                  &lt;span class="crayons_icon_container"&gt;
                    &lt;img src="https://assets.dev.to/assets/sparkle-heart-5f9bee3767e18deb1bb725290cb151c25234768a0e9a2bd39370c382d02920cf.svg" width="18" height="18"&gt;
                  &lt;/span&gt;
              &lt;/span&gt;
              &lt;span class="aggregate_reactions_counter"&gt;35&lt;span class="hidden s:inline"&gt; reactions&lt;/span&gt;&lt;/span&gt;
            &lt;/div&gt;
          &lt;/a&gt;
            &lt;a href="https://dev.to/glglgl/how-i-built-a-blender-ai-plugin-that-generates-3d-models-from-text-3d-agent-2fkc#comments" class="crayons-btn crayons-btn--s crayons-btn--ghost crayons-btn--icon-left flex items-center"&gt;
              Comments


              15&lt;span class="hidden s:inline"&gt; comments&lt;/span&gt;
            &lt;/a&gt;
        &lt;/div&gt;
        &lt;div class="crayons-story__save"&gt;
          &lt;small class="crayons-story__tertiary fs-xs mr-2"&gt;
            5 min read
          &lt;/small&gt;
            
              &lt;span class="bm-initial"&gt;
                

              &lt;/span&gt;
              &lt;span class="bm-success"&gt;
                

              &lt;/span&gt;
            
        &lt;/div&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/div&gt;
&lt;/div&gt;

&lt;/div&gt;


</description>
    </item>
    <item>
      <title>Hey friends from Gamers Forem, I it a pleasure to share my comparison between blender-mcp and https://3D-Agent.com - very useful to create and later importo assets to Roblox and Unity!

I truly hope you like this new Blender AI tool!</title>
      <dc:creator>GL</dc:creator>
      <pubDate>Tue, 02 Dec 2025 22:46:11 +0000</pubDate>
      <link>https://dev.to/glglgl/hey-friends-from-gamers-forem-i-it-a-pleasure-to-share-my-comparison-between-blender-mcp-and-e2n</link>
      <guid>https://dev.to/glglgl/hey-friends-from-gamers-forem-i-it-a-pleasure-to-share-my-comparison-between-blender-mcp-and-e2n</guid>
      <description>&lt;div class="ltag__link"&gt;
  &lt;a href="/glglgl" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F3585818%2Fbd1ab422-577a-45e3-99cb-f838f37f72ad.png" alt="glglgl"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/glglgl/from-blender-mcp-to-3d-agent-the-evolution-of-ai-powered-blender-modeling-1m7d" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;From Blender-MCP to 3D-Agent: The Evolution of AI-Powered Blender Modeling&lt;/h2&gt;
      &lt;h3&gt;GL ・ Dec 1&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#blender&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#mcp&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#ai&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#design&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;



&lt;div class="crayons-card c-embed text-styles text-styles--secondary"&gt;
    &lt;div class="c-embed__content"&gt;
        &lt;div class="c-embed__cover"&gt;
          &lt;a href="https://www.3d-agent.com/" class="c-link align-middle" rel="noopener noreferrer"&gt;
            &lt;img alt="" src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fwww.3d-agent.com%2Fopengraph-image%3Fe2c7fbd8a5580fbc" height="630" class="m-0" width="1200"&gt;
          &lt;/a&gt;
        &lt;/div&gt;
      &lt;div class="c-embed__body"&gt;
        &lt;h2 class="fs-xl lh-tight"&gt;
          &lt;a href="https://www.3d-agent.com/" rel="noopener noreferrer" class="c-link"&gt;
            3D-Agent | Blender AI Plugin for 3D Modeling
          &lt;/a&gt;
        &lt;/h2&gt;
          &lt;p class="truncate-at-3"&gt;
            Blender AI plugin that generates 3D models from text. Clean topology. Create game assets, architecture, and product renders in minutes. Free download.
          &lt;/p&gt;
        &lt;div class="color-secondary fs-s flex items-center"&gt;
            &lt;img alt="favicon" class="c-embed__favicon m-0 mr-2 radius-0" src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fwww.3d-agent.com%2Ficon.png%3F9ae970121740bcd8" width="32" height="32"&gt;
          3d-agent.com
        &lt;/div&gt;
      &lt;/div&gt;
    &lt;/div&gt;
&lt;/div&gt;


</description>
      <category>blender</category>
      <category>mcp</category>
      <category>ai</category>
      <category>design</category>
    </item>
    <item>
      <title>Hey friends from Design Community, I it a pleasure to share my comparison between blender-mcp and https://3D-Agent.com !

I truly hope you like this new Blender AI tool!</title>
      <dc:creator>GL</dc:creator>
      <pubDate>Tue, 02 Dec 2025 22:45:29 +0000</pubDate>
      <link>https://dev.to/glglgl/hey-friends-from-design-community-i-it-a-pleasure-to-share-my-comparison-between-blender-mcp-and-kao</link>
      <guid>https://dev.to/glglgl/hey-friends-from-design-community-i-it-a-pleasure-to-share-my-comparison-between-blender-mcp-and-kao</guid>
      <description>&lt;div class="ltag__link"&gt;
  &lt;a href="/glglgl" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F3585818%2Fbd1ab422-577a-45e3-99cb-f838f37f72ad.png" alt="glglgl"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/glglgl/from-blender-mcp-to-3d-agent-the-evolution-of-ai-powered-blender-modeling-1m7d" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;From Blender-MCP to 3D-Agent: The Evolution of AI-Powered Blender Modeling&lt;/h2&gt;
      &lt;h3&gt;GL ・ Dec 1&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#blender&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#mcp&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#ai&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#design&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;



&lt;div class="crayons-card c-embed text-styles text-styles--secondary"&gt;
    &lt;div class="c-embed__content"&gt;
        &lt;div class="c-embed__cover"&gt;
          &lt;a href="https://www.3d-agent.com/" class="c-link align-middle" rel="noopener noreferrer"&gt;
            &lt;img alt="" src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fwww.3d-agent.com%2Fopengraph-image%3Fe2c7fbd8a5580fbc" height="630" class="m-0" width="1200"&gt;
          &lt;/a&gt;
        &lt;/div&gt;
      &lt;div class="c-embed__body"&gt;
        &lt;h2 class="fs-xl lh-tight"&gt;
          &lt;a href="https://www.3d-agent.com/" rel="noopener noreferrer" class="c-link"&gt;
            3D-Agent | Blender AI Plugin for 3D Modeling
          &lt;/a&gt;
        &lt;/h2&gt;
          &lt;p class="truncate-at-3"&gt;
            Blender AI plugin that generates 3D models from text. Clean topology. Create game assets, architecture, and product renders in minutes. Free download.
          &lt;/p&gt;
        &lt;div class="color-secondary fs-s flex items-center"&gt;
            &lt;img alt="favicon" class="c-embed__favicon m-0 mr-2 radius-0" src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fwww.3d-agent.com%2Ficon.png%3F9ae970121740bcd8" width="32" height="32"&gt;
          3d-agent.com
        &lt;/div&gt;
      &lt;/div&gt;
    &lt;/div&gt;
&lt;/div&gt;


</description>
      <category>blender</category>
      <category>mcp</category>
      <category>ai</category>
      <category>design</category>
    </item>
    <item>
      <title>Hey friends from Design Community, I it a pleasure to share my comparison between blender-mcp and https://3D-Agent.com !

I truly hope you like this new Blender AI tool!</title>
      <dc:creator>GL</dc:creator>
      <pubDate>Tue, 02 Dec 2025 22:31:03 +0000</pubDate>
      <link>https://dev.to/glglgl/hey-friends-from-design-community-i-it-a-pleasure-to-share-my-comparison-between-blender-mcp-and-1o6i</link>
      <guid>https://dev.to/glglgl/hey-friends-from-design-community-i-it-a-pleasure-to-share-my-comparison-between-blender-mcp-and-1o6i</guid>
      <description>&lt;div class="ltag__link"&gt;
  &lt;a href="/glglgl" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F3585818%2Fbd1ab422-577a-45e3-99cb-f838f37f72ad.png" alt="glglgl"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/glglgl/from-blender-mcp-to-3d-agent-the-evolution-of-ai-powered-blender-modeling-1m7d" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;From Blender-MCP to 3D-Agent: The Evolution of AI-Powered Blender Modeling&lt;/h2&gt;
      &lt;h3&gt;GL ・ Dec 1&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#blender&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#mcp&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#ai&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#design&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;



&lt;div class="crayons-card c-embed text-styles text-styles--secondary"&gt;
    &lt;div class="c-embed__content"&gt;
        &lt;div class="c-embed__cover"&gt;
          &lt;a href="https://www.3d-agent.com/" class="c-link align-middle" rel="noopener noreferrer"&gt;
            &lt;img alt="" src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fwww.3d-agent.com%2Fopengraph-image%3Fe2c7fbd8a5580fbc" height="630" class="m-0" width="1200"&gt;
          &lt;/a&gt;
        &lt;/div&gt;
      &lt;div class="c-embed__body"&gt;
        &lt;h2 class="fs-xl lh-tight"&gt;
          &lt;a href="https://www.3d-agent.com/" rel="noopener noreferrer" class="c-link"&gt;
            3D-Agent | Blender AI Plugin for 3D Modeling
          &lt;/a&gt;
        &lt;/h2&gt;
          &lt;p class="truncate-at-3"&gt;
            Blender AI plugin that generates 3D models from text. Clean topology. Create game assets, architecture, and product renders in minutes. Free download.
          &lt;/p&gt;
        &lt;div class="color-secondary fs-s flex items-center"&gt;
            &lt;img alt="favicon" class="c-embed__favicon m-0 mr-2 radius-0" src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fwww.3d-agent.com%2Ficon.png%3F9ae970121740bcd8" width="32" height="32"&gt;
          3d-agent.com
        &lt;/div&gt;
      &lt;/div&gt;
    &lt;/div&gt;
&lt;/div&gt;


</description>
      <category>blender</category>
      <category>mcp</category>
      <category>ai</category>
      <category>design</category>
    </item>
    <item>
      <title>So happy to have 3D-Agent.com on the Top 7!</title>
      <dc:creator>GL</dc:creator>
      <pubDate>Tue, 02 Dec 2025 21:14:09 +0000</pubDate>
      <link>https://dev.to/glglgl/so-happy-to-have-3d-agentcom-on-the-top-7-3e47</link>
      <guid>https://dev.to/glglgl/so-happy-to-have-3d-agentcom-on-the-top-7-3e47</guid>
      <description>&lt;div class="ltag__link"&gt;
  &lt;a href="/devteam" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__org__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Forganization%2Fprofile_image%2F1%2Fd908a186-5651-4a5a-9f76-15200bc6801f.jpg" alt="The DEV Team" width="800" height="800"&gt;
      &lt;div class="ltag__link__user__pic"&gt;
        &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F264%2Fb75f6edf-df7b-406e-a56b-43facafb352c.jpg" alt="" width="400" height="400"&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/devteam/top-7-featured-dev-posts-of-the-week-i3c" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;Top 7 Featured DEV Posts of the Week&lt;/h2&gt;
      &lt;h3&gt;Jess Lee for The DEV Team ・ Dec 2&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#top7&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#discuss&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;


</description>
      <category>top7</category>
      <category>discuss</category>
    </item>
    <item>
      <title>3D-Agent and Blender-MCP: Both Amazing Blender AI Tools</title>
      <dc:creator>GL</dc:creator>
      <pubDate>Mon, 01 Dec 2025 16:49:05 +0000</pubDate>
      <link>https://dev.to/glglgl/3d-agent-and-blender-mcp-both-amazing-blender-ai-tools-4o7n</link>
      <guid>https://dev.to/glglgl/3d-agent-and-blender-mcp-both-amazing-blender-ai-tools-4o7n</guid>
      <description>&lt;div class="ltag__link"&gt;
  &lt;a href="/glglgl" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F3585818%2Fbd1ab422-577a-45e3-99cb-f838f37f72ad.png" alt="glglgl"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/glglgl/from-blender-mcp-to-3d-agent-the-evolution-of-ai-powered-blender-modeling-1m7d" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;From Blender-MCP to 3D-Agent: The Evolution of AI-Powered Blender Modeling&lt;/h2&gt;
      &lt;h3&gt;GL ・ Dec 1&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#blender&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#mcp&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#ai&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#design&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;


</description>
      <category>blender</category>
      <category>mcp</category>
      <category>ai</category>
      <category>design</category>
    </item>
    <item>
      <title>From Blender-MCP to 3D-Agent: The Evolution of AI-Powered Blender Modeling</title>
      <dc:creator>GL</dc:creator>
      <pubDate>Mon, 01 Dec 2025 16:24:21 +0000</pubDate>
      <link>https://dev.to/glglgl/from-blender-mcp-to-3d-agent-the-evolution-of-ai-powered-blender-modeling-1m7d</link>
      <guid>https://dev.to/glglgl/from-blender-mcp-to-3d-agent-the-evolution-of-ai-powered-blender-modeling-1m7d</guid>
      <description>&lt;p&gt;&lt;em&gt;"If I have seen further, it is by standing on the shoulders of giants"&lt;/em&gt; &lt;br&gt;
Big thank you to all creators and contributors of Blender MCP, especially Siddharth.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;If you've been exploring AI-powered 3D modeling in Blender, you've probably stumbled across &lt;a href="https://www.3d-agent.com/blender-mcp" rel="noopener noreferrer"&gt;Blender-MCP&lt;/a&gt; the open-source project that first demonstrated how Claude and the Model Context Protocol could control Blender.&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;It was a genuinely exciting proof of concept. The idea of typing natural language and watching 3D models materialize in Blender felt like magic.&lt;/p&gt;

&lt;p&gt;But if you've actually tried to use Blender-MCP for real work, you probably ran into some friction.&lt;/p&gt;

&lt;p&gt;This post covers:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;What Blender-MCP got right (and where it fell short)&lt;/li&gt;
&lt;li&gt;How 3D-Agent builds on that foundation&lt;/li&gt;
&lt;li&gt;A practical comparison with real examples&lt;/li&gt;
&lt;li&gt;Migration guide if you're switching&lt;/li&gt;
&lt;li&gt;Let's dive in.&lt;/li&gt;
&lt;/ol&gt;
&lt;h2&gt;
  
  
  What is &lt;a href="https://3d-agent.com/blender-mcp" rel="noopener noreferrer"&gt;Blender-MCP&lt;/a&gt;?
&lt;/h2&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fikiuaazb40wriozzf2su.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fikiuaazb40wriozzf2su.png" alt=" "&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Blender-MCP&lt;/strong&gt; is an open-source project that connects Blender to AI assistants (primarily Claude) using Anthropic's Model Context Protocol. The MCP allows AI models to interact with external tools—in this case, Blender's Python API.&lt;/p&gt;

&lt;p&gt;The concept was brilliant: instead of manually modeling, you describe what you want and the AI generates the Blender commands to build it.&lt;/p&gt;

&lt;p&gt;Here's what a typical Blender-MCP workflow looked like:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;&lt;span class="c1"&gt;# User prompt: "Create a simple chair"
# Blender-MCP translates to operations like:
&lt;/span&gt;&lt;span class="n"&gt;bpy&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ops&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;mesh&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;primitive_cube_add&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;size&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="mf"&gt;0.5&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;location&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mf"&gt;0.5&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
&lt;span class="n"&gt;bpy&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ops&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;mesh&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;primitive_cylinder_add&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;radius&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="mf"&gt;0.05&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;depth&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="mf"&gt;0.5&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;location&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mf"&gt;0.2&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mf"&gt;0.2&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mf"&gt;0.25&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
&lt;span class="c1"&gt;# ... and so on
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;The promise:&lt;/strong&gt; Natural language → 3D model&lt;br&gt;
&lt;strong&gt;The reality:&lt;/strong&gt; Complex setup, inconsistent results, stalled development&lt;/p&gt;
&lt;h2&gt;
  
  
  The Blender-MCP Experience: What Actually Happened
&lt;/h2&gt;

&lt;p&gt;I was an early enthusiast. The demo videos were incredible. I immediately tried to integrate it into my workflow.&lt;br&gt;
Here's what I encountered:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fxz743so1jgt87j1sjftd.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fxz743so1jgt87j1sjftd.png" alt=" "&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;🔧 Setup Complexity&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Getting Blender-MCP running required:&lt;/li&gt;
&lt;li&gt;Installing UV package manager&lt;/li&gt;
&lt;li&gt;Configuring MCP server connections&lt;/li&gt;
&lt;li&gt;Setting up Claude Desktop or API credentials&lt;/li&gt;
&lt;li&gt;Debugging Python path issues&lt;/li&gt;
&lt;li&gt;Troubleshooting WebSocket connections&lt;/li&gt;
&lt;li&gt;Time to first successful generation: 3+ hours (if you got it working at all)&lt;/li&gt;
&lt;li&gt;No support&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;📉 Development Status&lt;br&gt;
The GitHub repo showed decreasing activity. Issues piled up without responses. Feature requests sat untouched.&lt;br&gt;
For a tool you want to depend on professionally, that's a red flag.&lt;/p&gt;

&lt;p&gt;🎯 Output Quality&lt;br&gt;
When it worked, the results were... good, I will not lie. But the topology was often rough—not production-ready. Fine for experimentation, challenging for actual projects.&lt;/p&gt;
&lt;h2&gt;
  
  
  Why I Built 3D-Agent
&lt;/h2&gt;

&lt;p&gt;I loved the vision behind Blender-MCP. AI-assisted 3D modeling is genuinely the future.&lt;/p&gt;

&lt;p&gt;But I needed something that:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Actually worked reliably for real projects&lt;/li&gt;
&lt;li&gt;Installed in minutes, not hours&lt;/li&gt;
&lt;li&gt;Generated clean topology I could use in production&lt;/li&gt;
&lt;li&gt;Had active development and support&lt;/li&gt;
&lt;li&gt;Did not explode my Claude/OpenAI APIS and credits&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;&lt;em&gt;So I built 3D-Agent to carry that vision forward.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F5tal5ip0f9jcbvhsn1c5.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F5tal5ip0f9jcbvhsn1c5.png" alt=" "&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Check the clean wireframes!&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fowv1nn1y48l4t2oc3qry.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fowv1nn1y48l4t2oc3qry.png" alt=" "&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;→ Try it: &lt;a href="https://3d-agent.com/blender-mcp" rel="noopener noreferrer"&gt;3D-Agent&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;
  
  
  Blender-MCP vs 3D-Agent: Honest Comparison
&lt;/h2&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Ffrzliwgxaebqm8keloz3.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Ffrzliwgxaebqm8keloz3.png" alt=" "&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;The Key Difference&lt;/strong&gt;&lt;br&gt;
Blender-MCP was a proof of concept that showed what's possible.&lt;br&gt;
3D-Agent is a production tool built for professionals who need reliable results.&lt;/p&gt;

&lt;p&gt;Both have their place. Blender-MCP was a pioneer! If you want to hack on the internals and don't mind troubleshooting, Blender-MCP teaches you a lot about MCP integration. If you need to ship assets, 3D-Agent gets you there faster.&lt;/p&gt;
&lt;h2&gt;
  
  
  Real Comparison: Generating a Spiral Staircase
&lt;/h2&gt;

&lt;p&gt;Let's test both approaches with the same prompt: "Create a spiral staircase with metal railings"&lt;br&gt;
&lt;strong&gt;Blender-MCP Attempt&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fczujy6ycrn43orka9ien.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fczujy6ycrn43orka9ien.png" alt=" "&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;After debugging connection issues, the MCP eventually generated a basic spiral structure. The geometry needed significant manual cleanup—merged vertices, topology issues but essentially it was NOT a staircase, things are missing and steps are floating... We can recognize it is going in the right direction but it is not it YET.&lt;/p&gt;

&lt;p&gt;Time: 45 minutes (including troubleshooting)&lt;br&gt;
Production-ready: No, needed 2+ hours of cleanup&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;3D-Agent Result&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;  &lt;iframe src="https://www.youtube.com/embed/JuqYMqPHA1Y"&gt;
  &lt;/iframe&gt;
&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fem6vf361th412en7mekz.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fem6vf361th412en7mekz.png" alt=" "&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Time: 8 minutes&lt;br&gt;
Production-ready: Yes, exported directly to FBX for Unity&lt;br&gt;
The difference isn't just speed—it's the quality of topology that determines whether you can actually use the output and things connected!&lt;/p&gt;
&lt;h2&gt;
  
  
  Under the Hood: How 3D-Agent Improves on MCP Architecture
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;For the technically curious, here's what changed:&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Simplified Connection Layer&lt;/em&gt;&lt;br&gt;
Blender-MCP required you to run a separate MCP server and configure Claude Desktop to connect to it. Lots of moving parts.&lt;br&gt;
3D-Agent bundles everything into a single Blender addon. The MCP communication happens internally—you never touch config files.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;# Blender-MCP: External server + config files
# mcp_server.py running separately
# claude_desktop_config.json pointing to localhost:port

# 3D-Agent: Everything internal
# Just install the .zip addon and authenticate
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;em&gt;Optimized Prompt Engineering&lt;/em&gt;&lt;br&gt;
The AI's understanding of Blender operations has been refined through thousands of generation tests. It knows:&lt;br&gt;
When to use modifiers vs. manual operations&lt;br&gt;
How to maintain quad topology&lt;br&gt;
Best practices for UV-friendly geometry&lt;br&gt;
Export optimization for different engines&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Post-Processing Pipeline&lt;/em&gt;&lt;br&gt;
Raw AI-generated geometry gets cleaned up automatically:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Merged duplicate vertices&lt;/li&gt;
&lt;li&gt;Removed non-manifold edges&lt;/li&gt;
&lt;li&gt;Optimized face orientation&lt;/li&gt;
&lt;li&gt;Validated mesh integrity
&lt;u&gt;This is the difference between "cool demo" and "usable asset."&lt;/u&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Migration Guide: Blender-MCP → 3D-Agent
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;Create an download &lt;a href="https://3d-agent.com/blender-mcp" rel="noopener noreferrer"&gt;3D-Agent&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;In Blender: Edit → Preferences → Add-ons → Install&lt;/li&gt;
&lt;li&gt;Select the downloaded .zip file&lt;/li&gt;
&lt;li&gt;Enable the addon and login
Total time: ~5 minutes&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;&lt;strong&gt;Compare Your Workflow&lt;/strong&gt;&lt;br&gt;
Try regenerating something you previously made with Blender-MCP. Notice:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Faster generation time&lt;/li&gt;
&lt;li&gt;Cleaner topology&lt;/li&gt;
&lt;li&gt;Direct export options&lt;/li&gt;
&lt;li&gt;No connection debugging&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  When to Use What
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;Choose Blender-MCP if:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;You want to learn MCP internals&lt;/li&gt;
&lt;li&gt;You're contributing to open-source development&lt;/li&gt;
&lt;li&gt;You enjoy debugging and customization&lt;/li&gt;
&lt;li&gt;Budget is zero and time is unlimited&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Choose 3D-Agent if:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;You need production-ready assets&lt;/li&gt;
&lt;li&gt;Setup time matters&lt;/li&gt;
&lt;li&gt;You want active support and updates&lt;/li&gt;
&lt;li&gt;Quality output is non-negotiable&lt;/li&gt;
&lt;li&gt;You're building a professional workflow&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  The Future of AI 3D Modeling in Blender
&lt;/h2&gt;

&lt;p&gt;Both Blender-MCP and 3D-Agent point toward an inevitable future: AI-assisted 3D content creation becoming standard workflow.&lt;br&gt;
The question isn't whether this will happen, but which tools will be reliable enough to depend on.&lt;/p&gt;

&lt;p&gt;I'm betting on tools that prioritize:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Production quality over demo impressiveness&lt;/li&gt;
&lt;li&gt;Reliability over feature count&lt;/li&gt;
&lt;li&gt;Developer experience over technical complexity&lt;/li&gt;
&lt;li&gt;That's what I'm building with 3D-Agent.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Try It Yourself&lt;/strong&gt;&lt;br&gt;
If you've been curious about AI-powered Blender modeling—whether you've tried Blender-MCP or not—give 3D-Agent a shot.&lt;br&gt;
→ &lt;a href="//3d-agent.com/download"&gt;Get it now&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Free trial available&lt;br&gt;
5-minute setup&lt;br&gt;
Works with Blender 5.0!&lt;br&gt;
Active Discord community&lt;/p&gt;

&lt;h2&gt;
  
  
  Acknowledging the Pioneer: Blender-MCP &amp;amp; Siddharth Ahuja
&lt;/h2&gt;

&lt;p&gt;Before finishing, I want to give proper credit where it's due.&lt;br&gt;
Blender-MCP, created by &lt;strong&gt;Siddharth Ahuja&lt;/strong&gt;, was genuinely groundbreaking work. When most people were still figuring out what MCP even was, Siddharth had already built a working bridge between Claude and Blender. That's not trivial—it required deep understanding of both Blender's Python API and Anthropic's Model Context Protocol architecture.&lt;/p&gt;

&lt;p&gt;His open-source contribution showed the entire community what was possible. It sparked conversations, inspired experiments, and proved that AI-assisted 3D modeling wasn't science fiction—it was achievable today.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Here's what Blender-MCP got right:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;First-mover vision in connecting LLMs to 3D software&lt;/li&gt;
&lt;li&gt;Clean architectural thinking around MCP integration&lt;/li&gt;
&lt;li&gt;Open-source ethos that let others learn and build&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;3D-Agent doesn't exist in opposition to Blender-MCP—it exists because of the path Siddharth cleared. We're standing on the shoulders of his pioneering work, trying to take the concept from "impressive proof of concept" to "daily production tool."&lt;/p&gt;

&lt;p&gt;Different goals, different trade-offs. Blender-MCP prioritizes openness and hackability. 3D-Agent prioritizes reliability and ease of use. Both have value. Both push the space forward.&lt;/p&gt;

&lt;p&gt;If you want to understand the fundamentals of MCP-to-Blender integration, studying Siddharth's work is genuinely educational. If you need to ship production assets tomorrow, that's where 3D-Agent comes in.&lt;/p&gt;

&lt;p&gt;To Siddharth: Thank you for being early, being open, and showing us what's possible. The AI + 3D space is better because you built in public.&lt;/p&gt;

&lt;h2&gt;
  
  
  Questions?
&lt;/h2&gt;

&lt;p&gt;Drop a comment below if you have questions about:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Migrating from Blender-MCP&lt;/li&gt;
&lt;li&gt;Specific use cases&lt;/li&gt;
&lt;li&gt;Technical implementation details&lt;/li&gt;
&lt;li&gt;Feature requests
I read every comment and respond quickly.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;_Related searches: blender mcp, blender-mcp, claude mcp, mcp server blender, ai blender plugin, blender ai tools, text to 3d blender, ai 3d model generator, blender automation, model context protocol blender&lt;br&gt;
_&lt;/p&gt;

</description>
      <category>blender</category>
      <category>mcp</category>
      <category>ai</category>
      <category>design</category>
    </item>
    <item>
      <title>How I Built Cursor for Blender!</title>
      <dc:creator>GL</dc:creator>
      <pubDate>Thu, 27 Nov 2025 13:49:59 +0000</pubDate>
      <link>https://dev.to/glglgl/how-i-built-cursor-for-blender-ka5</link>
      <guid>https://dev.to/glglgl/how-i-built-cursor-for-blender-ka5</guid>
      <description>&lt;div class="ltag__link"&gt;
  &lt;a href="/glglgl" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F3585818%2Fbd1ab422-577a-45e3-99cb-f838f37f72ad.png" alt="glglgl"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/glglgl/how-i-built-a-blender-ai-plugin-that-generates-3d-models-from-text-3d-agent-2fkc" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;How I Built a Blender AI Plugin That Generates 3D Models from Text: 3D-Agent&lt;/h2&gt;
      &lt;h3&gt;GL ・ Nov 26&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#blender&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#3dagent&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#ai&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#3dprinting&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;


</description>
      <category>blender</category>
      <category>3dagent</category>
      <category>ai</category>
      <category>3dprinting</category>
    </item>
    <item>
      <title>How I Built a Blender AI Tool: 3D-Agent</title>
      <dc:creator>GL</dc:creator>
      <pubDate>Thu, 27 Nov 2025 13:34:51 +0000</pubDate>
      <link>https://dev.to/glglgl/how-i-built-a-blender-ai-tool-3d-agent-3acg</link>
      <guid>https://dev.to/glglgl/how-i-built-a-blender-ai-tool-3d-agent-3acg</guid>
      <description>&lt;div class="ltag__link"&gt;
  &lt;a href="/glglgl" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F3585818%2Fbd1ab422-577a-45e3-99cb-f838f37f72ad.png" alt="glglgl"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/glglgl/how-i-built-a-blender-ai-plugin-that-generates-3d-models-from-text-3d-agent-2fkc" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;How I Built a Blender AI Plugin That Generates 3D Models from Text: 3D-Agent&lt;/h2&gt;
      &lt;h3&gt;GL ・ Nov 26&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#blender&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#3dagent&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#ai&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#3dprinting&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;


</description>
      <category>blender</category>
      <category>3dagent</category>
      <category>ai</category>
      <category>3dprinting</category>
    </item>
    <item>
      <title>How I Built a Blender AI Plugin That Generates 3D Models from Text: 3D-Agent</title>
      <dc:creator>GL</dc:creator>
      <pubDate>Wed, 26 Nov 2025 17:18:02 +0000</pubDate>
      <link>https://dev.to/glglgl/how-i-built-a-blender-ai-plugin-that-generates-3d-models-from-text-3d-agent-2fkc</link>
      <guid>https://dev.to/glglgl/how-i-built-a-blender-ai-plugin-that-generates-3d-models-from-text-3d-agent-2fkc</guid>
      <description>&lt;p&gt;TLDR: I built Cursor for Blender which generates clean wireframes and is capable of cleaning up the topology of other AIs generated assets.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Want to have an AI assistant inside your Blender session? Check &lt;a href="https://3d-agent.com" rel="noopener noreferrer"&gt;Blender AI&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Let me start with a confession.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;I'm a terrible 3D artist. Like, genuinely bad. Every time I opened Blender, I'd spend three hours trying to model something simple and end up with a geometry crime that looked like it was designed by someone who has never seen a real object before.&lt;/p&gt;

&lt;p&gt;But here's the thing. I needed 3D assets for my projects. Game prototypes, architectural mockups, product visualizations. And hiring a 3D artist for every little thing, specially to send proposals and to make drafts, was not in the budget.&lt;/p&gt;

&lt;p&gt;So I did what any developer with too much free time and not enough common sense would do.&lt;/p&gt;

&lt;p&gt;I built an AI that does it for me.&lt;/p&gt;

&lt;p&gt;Actually I googled first for Blender AI plugin and Blender AI tools and only found Blender-MCP which did not meet my expectations.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;The "Aha" Moment&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;It started when I was playing around with Claude and the Model Context Protocol (MCP). If you haven't heard of MCP, it's basically a way to let AI models interact with external tools and services. Pretty cool stuff.&lt;/p&gt;

&lt;p&gt;I thought: &lt;em&gt;what if I could connect Claude to Blender?&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;What if I could just type "spiral staircase" and have it actually appear in my scene? Like an AI 3D model generator?&lt;/p&gt;

&lt;p&gt;Turns out, you can. And it works way better than I expected.&lt;/p&gt;

&lt;p&gt;  &lt;iframe src="https://www.youtube.com/embed/JuqYMqPHA1Y"&gt;
  &lt;/iframe&gt;
&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Meet 3D-Agent&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://www.3d-agent.com" rel="noopener noreferrer"&gt;3D-Agent&lt;/a&gt; is the result of that experiment. It's a Blender addon (written in Python, obviously) that lets you generate 3D models from text descriptions.&lt;/p&gt;

&lt;p&gt;You type what you want. The AI figures out how to build it. Blender renders it. Done.&lt;/p&gt;

&lt;p&gt;No more dragging vertices around for hours. No more watching YouTube tutorials at 2am trying to understand subdivision surfaces. Just describe your vision and let the machine do the heavy lifting.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;How It Actually Works Under the Hoo&lt;/strong&gt;d&lt;/p&gt;

&lt;p&gt;Since this is dev.to and you probably want the technical details:&lt;/p&gt;

&lt;p&gt;&lt;em&gt;The Blender Side&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;The addon hooks into Blender's Python API. When you submit a prompt, it sends the request to the AI, which returns a series of Blender operations. These get executed sequentially to build your model.&lt;/p&gt;

&lt;p&gt;Think of it like a very sophisticated macro system, but instead of recording your clicks, an AI is generating the commands based on your natural language input.&lt;/p&gt;

&lt;p&gt;&lt;em&gt;The AI Side&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;The plugin works with Claude through MCP integration. The model has been given context about Blender's capabilities, common 3D modeling patterns, and best practices for clean topology.&lt;/p&gt;

&lt;p&gt;When you say "make a medieval tower," it doesn't just create a cylinder and call it a day. It actually understands architectural concepts and applies them.&lt;/p&gt;

&lt;p&gt;&lt;em&gt;The Output&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;Models export to all the standard formats: OBJ, FBX, GLB, USDZ. The topology is clean enough to use in production. I've shipped game prototypes with assets generated entirely through prompts.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Why Not Just Use [any_tool_here]?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Fair question. There are other text to 3D tools out there. I've tried most of them.&lt;/p&gt;

&lt;p&gt;The difference is that 3D-Agent works directly inside Blender. No uploading to a web service. No downloading weird file formats and importing them. No waiting in queues.&lt;/p&gt;

&lt;p&gt;You stay in your workflow. The AI comes to you, not the other way around.&lt;/p&gt;

&lt;p&gt;Also, setup is dead simple. Some of the open source alternatives require UV package managers, config files, and a PhD in yak shaving just to get running. I wanted something that installs in five minutes and just works.&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Others generate on their own way files full of triangles and millions of vertices -&amp;gt; super bad wireframe and topology.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fei1fq6xh3hq4ilvzigw2.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fei1fq6xh3hq4ilvzigw2.png" alt=" " width="800" height="464"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Frfhll6zweqkxknb574nz.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Frfhll6zweqkxknb574nz.png" alt=" " width="800" height="489"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;What It's Good At (And What It's Not)&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Let me be honest because I hate when people oversell their tools.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Works great for:&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Concept art and rapid prototyping. If you need to visualize an idea quickly, this is perfect. I've used it to mock up entire game levels in an afternoon. This use case is awesome for AI 3D models generators.&lt;/p&gt;

&lt;p&gt;Low to medium poly assets. Characters, buildings, props, environments. Anything where "stylized" or "game ready" is the goal.&lt;/p&gt;

&lt;p&gt;Learning 3D modeling concepts. Watching the AI build things actually taught me a lot about how experienced modelers approach problems.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Not ideal for:&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Photorealistic organic models. If you need a hyperrealistic human face, you still need a skilled artist.&lt;/p&gt;

&lt;p&gt;Extremely precise CAD style work. This is creative modeling, not engineering.&lt;/p&gt;

&lt;p&gt;Replacing an entire art pipeline. It's a tool, not a magic wand. Think of it as having a really fast junior 3D artist on your team.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;The Origin Story&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;You might have heard of the blender-mcp project that was floating around GitHub. It was an open source attempt at connecting Blender to AI assistants. &lt;/p&gt;

&lt;p&gt;Cool concept. But development slowed down and getting it running required more troubleshooting than actual modeling. &lt;/p&gt;

&lt;p&gt;I loved the idea though and thought "This should be like an Blender AI plugin"... So I built &lt;a href="https://www.3d-agent.com/blender-mcp" rel="noopener noreferrer"&gt;3D-Agent&lt;/a&gt; to carry that vision forward. Easier setup, active development, and actual support when things break.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Let's Build Something Together&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Here's a more complex example. I'm generating an entire architectural scene from a single prompt:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fldvzjz47jtgcxwwdtwim.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fldvzjz47jtgcxwwdtwim.png" alt=" " width="800" height="504"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fb2fokd9w4yzvtwp6rnhd.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fb2fokd9w4yzvtwp6rnhd.png" alt=" " width="800" height="497"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The whole thing took about 10 minutes. Try doing that manually as a beginner or with other Blender AI tools. I'll wait.&lt;/p&gt;

&lt;p&gt;Want to Try It?&lt;/p&gt;

&lt;p&gt;If you're a developer who needs 3D assets but would rather write code than push vertices around:&lt;/p&gt;

&lt;p&gt;👉 &lt;strong&gt;&lt;a href="https://www.3d-agent.com/download" rel="noopener noreferrer"&gt;Download 3D-Agent&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;It's free to try. Works with Blender 4.2 and up. Takes five minutes to install.&lt;/p&gt;

&lt;p&gt;And if you run into issues or have feature requests, come hang out in the &lt;a href="https://discord.gg/NxKFCvHQpg" rel="noopener noreferrer"&gt;Discord&lt;/a&gt;. I'm pretty active there and always looking for feedback.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;What's Next?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;I'm constantly adding new features based on what users actually need. Right now I'm working on:&lt;/p&gt;

&lt;p&gt;Better batch generation for creating multiple assets at once&lt;br&gt;
Improved topology optimization for game engines&lt;br&gt;
More export options&lt;/p&gt;

&lt;p&gt;If there's something you'd love to see, drop a comment. I actually read them.&lt;/p&gt;




&lt;p&gt;&lt;strong&gt;So here's my question for you:&lt;/strong&gt; Have you tried using AI for any part of your creative workflow? What worked? What flopped spectacularly? &lt;/p&gt;

&lt;p&gt;I'm genuinely curious because this space is evolving so fast. Let's chat in the comments. 👇&lt;/p&gt;

</description>
      <category>blender</category>
      <category>3dagent</category>
      <category>ai</category>
      <category>3dprinting</category>
    </item>
  </channel>
</rss>
