<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>DEV Community: nyabokegrace</title>
    <description>The latest articles on DEV Community by nyabokegrace (@gnyaboke).</description>
    <link>https://dev.to/gnyaboke</link>
    <image>
      <url>https://media2.dev.to/dynamic/image/width=90,height=90,fit=cover,gravity=auto,format=auto/https:%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F3964904%2F92b40f30-1323-4a33-9e47-8a82433e46bd.jpg</url>
      <title>DEV Community: nyabokegrace</title>
      <link>https://dev.to/gnyaboke</link>
    </image>
    <atom:link rel="self" type="application/rss+xml" href="https://dev.to/feed/gnyaboke"/>
    <language>en</language>
    <item>
      <title>First miniconference on raytracing and GPUs as concepts in computer graphics 😊</title>
      <dc:creator>nyabokegrace</dc:creator>
      <pubDate>Sun, 07 Jun 2026 10:48:56 +0000</pubDate>
      <link>https://dev.to/gnyaboke/first-miniconference-on-raytracing-and-gpus-as-concepts-in-computer-graphics-1gpd</link>
      <guid>https://dev.to/gnyaboke/first-miniconference-on-raytracing-and-gpus-as-concepts-in-computer-graphics-1gpd</guid>
      <description>&lt;p&gt;Yesterday, I attended a mini conference at zone01 Kisumu that focused on ray tracing, GPUs, and the technology behind modern computer graphics.&lt;/p&gt;

&lt;p&gt;Before the session, I had heard these terms many times but didn't fully understand how they worked together. The talks helped me connect the dots.&lt;/p&gt;

&lt;p&gt;Some of the key things I learned include:&lt;/p&gt;

&lt;p&gt;What ray tracing is: An advanced rendering technique that simulates how light behaves to create realistic shadows, reflections, and lighting.&lt;/p&gt;

&lt;p&gt;Why GPUs are important: Unlike CPUs, GPUs are designed to process thousands of calculations simultaneously, making them ideal for graphics rendering and other highly parallel tasks.&lt;/p&gt;

&lt;p&gt;How ray tracing uses GPU power: Since ray tracing requires a huge number of calculations, modern GPUs accelerate the process, making real-time rendering possible in games and other applications.&lt;/p&gt;

&lt;p&gt;Real-world applications: Beyond gaming, ray tracing is used in animation, architecture, engineering, product design, and visual effects.&lt;/p&gt;

&lt;p&gt;One of the biggest takeaways for me was seeing how computer science concepts like parallel processing have practical applications in creating realistic digital experiences.&lt;/p&gt;

&lt;p&gt;As someone still learning and growing as a developer, I enjoyed the session as it was a great learning opportunity for me that introduced me to concepts I didn't know about. &lt;/p&gt;

&lt;p&gt;A big thank you to the organizers and speakers at Zone01 for sharing their knowledge. Looking forward to attending more technical sessions like this.&lt;/p&gt;

</description>
      <category>beginners</category>
      <category>gamedev</category>
      <category>learning</category>
    </item>
  </channel>
</rss>
