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    <title>DEV Community: Gosu Code</title>
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    <item>
      <title>Difference between throw and throws</title>
      <dc:creator>Gosu Code</dc:creator>
      <pubDate>Sun, 16 Feb 2025 13:09:10 +0000</pubDate>
      <link>https://dev.to/gosucode/difference-between-throw-and-throws-pem</link>
      <guid>https://dev.to/gosucode/difference-between-throw-and-throws-pem</guid>
      <description>&lt;p&gt;Among &lt;strong&gt;throw&lt;/strong&gt; and &lt;strong&gt;throws&lt;/strong&gt;, the throws keyword is considered riskier, while throw is more straightforward.&lt;/p&gt;

&lt;h2&gt;
  
  
  throw keyword
&lt;/h2&gt;

&lt;p&gt;The below picture shows how exception object is thrown by programmer to JVM&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fd3zesri22blllh9nyasn.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fd3zesri22blllh9nyasn.png" alt="throw keyword in java" width="800" height="473"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;throw keywordSometimes we can create Exception object explicitly and we can handover to the JVM manually for this we have to use throw keyword.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="k"&gt;throw&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;ArithmeticException&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"/ by zero"&lt;/span&gt;&lt;span class="o"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;throw : Manually passes the created exception object to the JVM.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;new ArithmeticException("/ by zero");&lt;/strong&gt; : Creates exception object explicitly.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Example:-&lt;/strong&gt;&lt;br&gt;
In both cases below, the output remains the same:&lt;br&gt;
&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fokoq2n9xhthtrzhgzpqp.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fokoq2n9xhthtrzhgzpqp.png" alt="throw keyword" width="800" height="187"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;In the first example, main method is responsible for creating exception object whereas in second example, programmer is responsible for creating an exception object.&lt;/p&gt;

&lt;p&gt;These both program have the same &lt;strong&gt;output&lt;/strong&gt;:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="nc"&gt;Exception&lt;/span&gt; &lt;span class="n"&gt;in&lt;/span&gt; &lt;span class="n"&gt;thread&lt;/span&gt; &lt;span class="s"&gt;"main"&lt;/span&gt; &lt;span class="n"&gt;java&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;lang&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;ArithmeticException&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="n"&gt;by&lt;/span&gt; &lt;span class="n"&gt;zero&lt;/span&gt;
        &lt;span class="n"&gt;at&lt;/span&gt; &lt;span class="nc"&gt;ThrowNThrows&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;Test&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;main&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="nc"&gt;Test&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;java&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&lt;span class="mi"&gt;5&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;But,&lt;/p&gt;

&lt;h3&gt;
  
  
  Why explicitly create exceptions?
&lt;/h3&gt;

&lt;p&gt;Consider a banking system where a user attempts to withdraw more money than is available. The system returns an error like &lt;strong&gt;"Insufficient funds in your account."&lt;/strong&gt; You don't have an exception like InsufficientFundException in JAVA predefined, so you have to create your own. Internally, this is handled using a custom exception:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="n"&gt;withdraw&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;double&lt;/span&gt; &lt;span class="n"&gt;amount&lt;/span&gt;&lt;span class="o"&gt;){&lt;/span&gt;
  &lt;span class="k"&gt;if&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="n"&gt;amount&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;balance&lt;/span&gt;&lt;span class="o"&gt;){&lt;/span&gt;
      &lt;span class="k"&gt;throw&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nf"&gt;InsufficientFundException&lt;/span&gt;&lt;span class="o"&gt;();&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Just like in the above example, the best use of throw keyword is for user defined exceptions or customized exceptions. We'll discuss about customized exception later in the blog.&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;throw keyword is mostly used for customized exception.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;h3&gt;
  
  
  Edge Cases for throw
&lt;/h3&gt;

&lt;h4&gt;
  
  
  CASE 1: Throwing an Exception Object
&lt;/h4&gt;

&lt;p&gt;We can manually create an exception object and throw it. This works fine.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Test1&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="nc"&gt;ArithmeticException&lt;/span&gt; &lt;span class="n"&gt;e&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;ArithmeticException&lt;/span&gt;&lt;span class="o"&gt;();&lt;/span&gt; &lt;span class="c1"&gt;// creating exception object&lt;/span&gt;
  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="nc"&gt;String&lt;/span&gt;&lt;span class="o"&gt;[]&lt;/span&gt; &lt;span class="n"&gt;args&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;throw&lt;/span&gt; &lt;span class="n"&gt;e&lt;/span&gt;&lt;span class="o"&gt;;&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Output:-&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;Exception &lt;span class="k"&gt;in &lt;/span&gt;thread &lt;span class="s2"&gt;"main"&lt;/span&gt; java.lang.ArithmeticException
        at ThrowNThrows.Test1.&amp;lt;clinit&amp;gt;&lt;span class="o"&gt;(&lt;/span&gt;Test1.java:5&lt;span class="o"&gt;)&lt;/span&gt;
        at java.base/java.lang.Class.forName0&lt;span class="o"&gt;(&lt;/span&gt;Native Method&lt;span class="o"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Problem: Throwing an Uninitialized Exception&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;If the exception object is not initialized, throw will result in a &lt;strong&gt;NullPointerException&lt;/strong&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Test2&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="nc"&gt;ArithmeticException&lt;/span&gt; &lt;span class="n"&gt;e&lt;/span&gt;&lt;span class="o"&gt;;&lt;/span&gt;  &lt;span class="c1"&gt;// default object value null&lt;/span&gt;
  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="nc"&gt;String&lt;/span&gt;&lt;span class="o"&gt;[]&lt;/span&gt; &lt;span class="n"&gt;args&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;throw&lt;/span&gt; &lt;span class="n"&gt;e&lt;/span&gt;&lt;span class="o"&gt;;&lt;/span&gt;  &lt;span class="c1"&gt;// e refers null&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Output:-&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;Exception in thread "main" java.lang.NullPointerException: Cannot throw exception because "ThrowNThrows.Test2.e" is null
        at ThrowNThrows.Test2.main(Test2.java:8)
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h4&gt;
  
  
  CASE 2: Unreachable Code After throw
&lt;/h4&gt;

&lt;p&gt;If an exception occurs at runtime, the next statement will not execute.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Test&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="nc"&gt;String&lt;/span&gt;&lt;span class="o"&gt;[]&lt;/span&gt; &lt;span class="n"&gt;args&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
    &lt;span class="nc"&gt;System&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;out&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;println&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;10&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="o"&gt;);&lt;/span&gt;
    &lt;span class="nc"&gt;System&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;out&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;println&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Hello"&lt;/span&gt;&lt;span class="o"&gt;);&lt;/span&gt;  &lt;span class="c1"&gt;// will not be executed&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Output:-&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;Exception &lt;span class="k"&gt;in &lt;/span&gt;thread &lt;span class="s2"&gt;"main"&lt;/span&gt; java.lang.ArithmeticException: / by zero
        at ThrowNThrows.CASE2.Test.main&lt;span class="o"&gt;(&lt;/span&gt;Test.java:5&lt;span class="o"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Problem: Compiler Error for Unreachable Code&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;When using throw, the compiler detects unreachable code, leading to a compile-time error.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Test&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="nc"&gt;String&lt;/span&gt;&lt;span class="o"&gt;[]&lt;/span&gt; &lt;span class="n"&gt;args&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;throw&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nf"&gt;ArithmeticException&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"/ by zero"&lt;/span&gt;&lt;span class="o"&gt;);&lt;/span&gt;
    &lt;span class="nc"&gt;System&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;out&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;println&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Hello"&lt;/span&gt;&lt;span class="o"&gt;);&lt;/span&gt;  &lt;span class="c1"&gt;// Unreachable code&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Note:&lt;/strong&gt; After a throw statement, no further code can be executed unless handled with conditions like if-else.&lt;/p&gt;

&lt;h4&gt;
  
  
  CASE 3: Throwing Non-Throwable Objects
&lt;/h4&gt;

&lt;p&gt;Only objects of Throwable type can be thrown. If we attempt to throw a normal Java object, it results in a compilation error.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Test&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="nc"&gt;String&lt;/span&gt;&lt;span class="o"&gt;[]&lt;/span&gt; &lt;span class="n"&gt;args&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;throw&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nf"&gt;Test&lt;/span&gt;&lt;span class="o"&gt;();&lt;/span&gt; &lt;span class="c1"&gt;// Incompatible types&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Output:-&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;ThrowNThrows/CASE3/Test.java:5: error: incompatible types: Test cannot be converted to Throwable
   throw new Test&lt;span class="o"&gt;()&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    ^
1 error
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;error:&lt;/strong&gt; compilation failed&lt;br&gt;
&lt;strong&gt;Solution:&lt;/strong&gt; Extending Throwable&lt;/p&gt;

&lt;p&gt;If the class extends RuntimeException, it can be thrown.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Test2&lt;/span&gt; &lt;span class="kd"&gt;extends&lt;/span&gt; &lt;span class="nc"&gt;RuntimeException&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="nc"&gt;String&lt;/span&gt;&lt;span class="o"&gt;[]&lt;/span&gt; &lt;span class="n"&gt;args&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;throw&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nf"&gt;Test2&lt;/span&gt;&lt;span class="o"&gt;();&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Output:-&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;Exception in thread "main" ThrowNThrows.CASE3.Test2
        at ThrowNThrows.CASE3.Test2.main(Test2.java:5)
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;






&lt;h2&gt;
  
  
  throws keyword
&lt;/h2&gt;

&lt;p&gt;The throws keyword is used when a method might throw a checked exception.&lt;br&gt;
Example 1: Checked exception &lt;strong&gt;(FileNotFoundException)&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="nn"&gt;java.io.PrintWriter&lt;/span&gt;&lt;span class="o"&gt;;&lt;/span&gt;

&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;WritingInFile&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="nc"&gt;String&lt;/span&gt;&lt;span class="o"&gt;[]&lt;/span&gt; &lt;span class="n"&gt;args&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
    &lt;span class="nc"&gt;PrintWriter&lt;/span&gt; &lt;span class="n"&gt;pw&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;PrintWriter&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"abc.txt"&lt;/span&gt;&lt;span class="o"&gt;);&lt;/span&gt;
    &lt;span class="n"&gt;pw&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;println&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Hello"&lt;/span&gt;&lt;span class="o"&gt;);&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Trying to access a file that may not be available will give an exception.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Output:&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;❯ javac WritingInFile.java
WritingInFile.java:5: error: unreported exception FileNotFoundException; must be caught or declared to be thrown 
    PrintWriter pw = new PrintWriter("abc.txt");
                     ^
1 error
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Example 2:&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Sleep&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="nc"&gt;String&lt;/span&gt;&lt;span class="o"&gt;[]&lt;/span&gt; &lt;span class="n"&gt;args&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
    &lt;span class="nc"&gt;Thread&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;sleep&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;10000&lt;/span&gt;&lt;span class="o"&gt;);&lt;/span&gt;  &lt;span class="c1"&gt;//sleeps for 10 seconds&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Whenever we call sleep method there may be a chance that main method may sleep, so it'll give an exception.&lt;br&gt;
&lt;strong&gt;Output:&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;ThrowNThrows/Throws/Sleep.java:5: error: unreported exception InterruptedException&lt;span class="p"&gt;;&lt;/span&gt; must be caught or declared to be thrown
    Thread.sleep&lt;span class="o"&gt;(&lt;/span&gt;10000&lt;span class="o"&gt;)&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
                ^
1 error
error: compilation failed
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h3&gt;
  
  
  Ways to Handle Checked Exceptions
&lt;/h3&gt;

&lt;h4&gt;
  
  
  Way 1: Using try-catch(Recommended)
&lt;/h4&gt;

&lt;p&gt;When you want to handle the exception on your own, you use try-catch .&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;SleepProgram&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="nc"&gt;String&lt;/span&gt;&lt;span class="o"&gt;[]&lt;/span&gt; &lt;span class="n"&gt;args&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;try&lt;/span&gt;&lt;span class="o"&gt;{&lt;/span&gt;
      &lt;span class="nc"&gt;Thread&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;sleep&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;10000&lt;/span&gt;&lt;span class="o"&gt;);&lt;/span&gt;  &lt;span class="c1"&gt;//sleeps for 10 seconds&lt;/span&gt;
    &lt;span class="o"&gt;}&lt;/span&gt; &lt;span class="k"&gt;catch&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="nc"&gt;InterruptedException&lt;/span&gt; &lt;span class="n"&gt;e&lt;/span&gt;&lt;span class="o"&gt;){&lt;/span&gt;
      &lt;span class="nc"&gt;System&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;out&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;println&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Exception handled"&lt;/span&gt;&lt;span class="o"&gt;);&lt;/span&gt;
    &lt;span class="o"&gt;}&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h4&gt;
  
  
  Way 2: Using throws (Delegates responsibility to caller)
&lt;/h4&gt;

&lt;p&gt;When you need to pass/delegate the responsibility of handling exception to the caller method, we can use throws keyword.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;SleepProgram&lt;/span&gt;&lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="nc"&gt;String&lt;/span&gt;&lt;span class="o"&gt;[]&lt;/span&gt; &lt;span class="n"&gt;args&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt; &lt;span class="kd"&gt;throws&lt;/span&gt; &lt;span class="nc"&gt;InterruptedException&lt;/span&gt;&lt;span class="o"&gt;{&lt;/span&gt;
      &lt;span class="nc"&gt;Thread&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;sleep&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;10000&lt;/span&gt;&lt;span class="o"&gt;);&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Here, the JVM handles the exception.&lt;br&gt;
&lt;strong&gt;Key points:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;throws keyword is only required for checked exception.&lt;/li&gt;
&lt;li&gt;There is no impact of throws keyword in unchecked exception&lt;/li&gt;
&lt;li&gt;throws keyword is required only to convince compiler&lt;/li&gt;
&lt;li&gt;Uses of throws keyword doesn't prevent abnormal termination of the program.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Example: Exception Delegation&lt;/strong&gt;&lt;br&gt;
In this example, exceptions are delegated from methods to methods and finally to the JVM so we don't get any compile time error.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Test&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="nc"&gt;String&lt;/span&gt;&lt;span class="o"&gt;[]&lt;/span&gt; &lt;span class="n"&gt;args&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt; &lt;span class="kd"&gt;throws&lt;/span&gt; &lt;span class="nc"&gt;InterruptedException&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;doStuff&lt;/span&gt;&lt;span class="o"&gt;();&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;

  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;doStuff&lt;/span&gt;&lt;span class="o"&gt;()&lt;/span&gt; &lt;span class="kd"&gt;throws&lt;/span&gt; &lt;span class="nc"&gt;InterruptedException&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;doMoreStuff&lt;/span&gt;&lt;span class="o"&gt;();&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;

  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kd"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;doMoreStuff&lt;/span&gt;&lt;span class="o"&gt;()&lt;/span&gt; &lt;span class="kd"&gt;throws&lt;/span&gt; &lt;span class="nc"&gt;InterruptedException&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
    &lt;span class="nc"&gt;Thread&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;sleep&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;5000&lt;/span&gt;&lt;span class="o"&gt;);&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Try removing throws &lt;strong&gt;InterruptedException&lt;/strong&gt; from different methods to observe compile-time errors.&lt;/p&gt;

&lt;h3&gt;
  
  
  Edge Cases for throws
&lt;/h3&gt;

&lt;h4&gt;
  
  
  CASE 1: Allowed for Methods &amp;amp; Constructors, Not for Classes
&lt;/h4&gt;

&lt;p&gt;We can use throws keyword for methods and constructor but not for classes.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Test&lt;/span&gt;&lt;span class="o"&gt;{&lt;/span&gt;

  &lt;span class="nc"&gt;Test&lt;/span&gt;&lt;span class="o"&gt;()&lt;/span&gt; &lt;span class="kd"&gt;throws&lt;/span&gt; &lt;span class="nc"&gt;Exception&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;

  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;m1&lt;/span&gt;&lt;span class="o"&gt;()&lt;/span&gt; &lt;span class="kd"&gt;throws&lt;/span&gt; &lt;span class="nc"&gt;Exception&lt;/span&gt; &lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h4&gt;
  
  
  CASE 2: throws Must Be Used with Throwable Types
&lt;/h4&gt;



&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Test&lt;/span&gt;&lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;m1&lt;/span&gt;&lt;span class="o"&gt;()&lt;/span&gt; &lt;span class="kd"&gt;throws&lt;/span&gt; &lt;span class="nc"&gt;Test&lt;/span&gt;&lt;span class="o"&gt;{&lt;/span&gt;   &lt;span class="c1"&gt;// ❌ Compile-time error&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Solution:&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight java"&gt;&lt;code&gt;&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Test&lt;/span&gt; &lt;span class="kd"&gt;extends&lt;/span&gt; &lt;span class="nc"&gt;RuntimeException&lt;/span&gt;&lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;public&lt;/span&gt; &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;m1&lt;/span&gt;&lt;span class="o"&gt;()&lt;/span&gt; &lt;span class="kd"&gt;throws&lt;/span&gt; &lt;span class="nc"&gt;Test&lt;/span&gt;&lt;span class="o"&gt;{&lt;/span&gt;  &lt;span class="c1"&gt;// ✅ Valid&lt;/span&gt;
  &lt;span class="o"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The above code is valid because class Test is of type throwable . We can use throws keyword only for throwable types. If we try to use it for normal JAVA classes, then we will get compile time error saying incompatible types.&lt;/p&gt;

&lt;h4&gt;
  
  
  CASE 3: Checked vs. Unchecked Exceptions
&lt;/h4&gt;

&lt;p&gt;Can you tell which will program will compile?&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Feg8ezpm794hzphnmmq4a.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Feg8ezpm794hzphnmmq4a.png" alt="which code will compile?" width="800" height="189"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The answer is, First one… will not compile. Because Exception is a checked exception, so if we don't handle it compulsorily the program will not compile. Whereas, Error is unchecked exception so the second one will compile fine but we will get runtime exception.&lt;/p&gt;

&lt;h4&gt;
  
  
  CASE 4:
&lt;/h4&gt;

&lt;p&gt;Take a look at these codes and try to answer which of these are gonna run. Hint: out of these five, three codes runs perfectly.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fs1ehm3uo6hzidc0d0xfs.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fs1ehm3uo6hzidc0d0xfs.png" alt="CASE 4" width="800" height="341"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Did you guess the answer? The answer is 2, 4 and 5. 1 and 3 will not be able to run.&lt;/p&gt;

&lt;p&gt;Inside a try block if there is no chance of rising an exception then we can't write catch block for that exception otherwise we will get compile time error saying, Exception xxx is never thrown in body of corresponding try statement. But this rule is applicable only for fully checked exception.&lt;/p&gt;

</description>
    </item>
    <item>
      <title>My 2025 Dev Plan</title>
      <dc:creator>Gosu Code</dc:creator>
      <pubDate>Sun, 12 Jan 2025 15:10:09 +0000</pubDate>
      <link>https://dev.to/gosucode/my-2025-dev-plan-5enh</link>
      <guid>https://dev.to/gosucode/my-2025-dev-plan-5enh</guid>
      <description>&lt;p&gt;For the first time in my life, I'm setting concrete goals for the year ahead. 2025 isn't just another year - it's going to be my year of intentional growth, both as a developer and as a person. I want to share my goals with you, and more importantly, document this journey of transformation.&lt;/p&gt;

&lt;h3&gt;
  
  
  1. Prioritizing Physical Well-being
&lt;/h3&gt;

&lt;p&gt;Working remotely has its perks, but spending entire days in my room isn't one of them. My commitment? Three 30-minute walks per week.&lt;/p&gt;

&lt;h3&gt;
  
  
  2. Mastering Java
&lt;/h3&gt;

&lt;p&gt;Last year, Java was just a plan that never materialized. Not this year. I'll commit to learning Java and its frameworks.&lt;/p&gt;

&lt;h3&gt;
  
  
  3. Collaborative Growth Through Pair Programming
&lt;/h3&gt;

&lt;p&gt;They say two heads are better than one, and I'm putting that to the test. I'm committing to regular pair programming sessions with fellow developers. Not only will this improve my coding skills, but it'll also enhance my ability to communicate technical concepts effectively.&lt;/p&gt;

&lt;h3&gt;
  
  
  4. Building a Content Creation Habit
&lt;/h3&gt;

&lt;p&gt;I'll write blogs about what I'm learning and doing every week or month. Writing is a good habit and can also be a source of income.&lt;/p&gt;

&lt;h3&gt;
  
  
  5. Create a Portfolio Website and Post Blogs on it
&lt;/h3&gt;

&lt;p&gt;I'll build a new portfolio website using Next.js and Spring Boot. Although I'm not sure if Spring Boot can be hosted for free (if you know any options, please let me know in the comments).&lt;/p&gt;

&lt;h3&gt;
  
  
  6. Embracing the LeetCode Challenge
&lt;/h3&gt;

&lt;p&gt;Let's be honest - I'm not a LeetCode expert (yet). But I'm committing to solving one problem every week. Some problems are genuinely fun, and I'm excited to see how my problem-solving skills evolve over time.&lt;/p&gt;

&lt;h3&gt;
  
  
  7. Ambitious Project Goals
&lt;/h3&gt;

&lt;p&gt;Inspired by &lt;strong&gt;CodeCrafters&lt;/strong&gt;, I'm taking on two significant projects:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Building an HTTPS server from scratch in Java&lt;/li&gt;
&lt;li&gt;Creating an interpreter using Robert Nystrom's "Crafting Interpreters" as my guide&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Progress Tracking
&lt;/h2&gt;

&lt;p&gt;I'll be using:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Obsidian for blog post planning and goal tracking&lt;/li&gt;
&lt;li&gt;Monthly reflection posts to assess progress and adjust course&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;I just remembered a quote from &lt;strong&gt;ThePrimeagen&lt;/strong&gt;, video titled Cracking the Code | Open Sauce 2024:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;"The race of big man think really big, the race of little man think about the process and how to be the most efficient. Dream big, accomplish big, you may fail but you accomplish much more than something small."&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;I'm dreaming big while focusing on the process. By December 2025, I hope to look back at this post with a sense of accomplishment. But even if I don't hit every target, I know I'll have grown more than if I'd never set these goals at all.&lt;/p&gt;

&lt;p&gt;Have you set your development goals for 2025? What are you planning to achieve? Let's inspire each other in the comments below!&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>career</category>
      <category>productivity</category>
      <category>java</category>
    </item>
    <item>
      <title>Flutter Hive: Mastering Offline Data Storage in Flutter</title>
      <dc:creator>Gosu Code</dc:creator>
      <pubDate>Sun, 04 Feb 2024 06:08:15 +0000</pubDate>
      <link>https://dev.to/gosucode/flutter-hive-mastering-offline-data-storage-in-flutter-4a0a</link>
      <guid>https://dev.to/gosucode/flutter-hive-mastering-offline-data-storage-in-flutter-4a0a</guid>
      <description>&lt;h2&gt;
  
  
  Introduction
&lt;/h2&gt;

&lt;p&gt;Flutter Hive is not just a database; it's your app's secret weapon for storing data faster than you can say "hot reload." Hive is a lightweight, NoSQL database designed for Flutter, and it's here to make your offline experience smoother than ever.&lt;/p&gt;

&lt;h2&gt;
  
  
  Unleashing the Hive Magic
&lt;/h2&gt;

&lt;h3&gt;
  
  
  📦 Boxes for Everything:
&lt;/h3&gt;

&lt;p&gt;Hive organizes data neatly into 'boxes.' Think of them as magical containers where your app's data resides, ready to be accessed at the speed of thought.&lt;/p&gt;

&lt;h3&gt;
  
  
  🔍 Query Like a Pro:
&lt;/h3&gt;

&lt;p&gt;Searching for data? Hive's got your back. Its querying capabilities make finding information a breeze, ensuring you get what you need when you need it.&lt;/p&gt;

&lt;h3&gt;
  
  
  Flutter + Hive = 💙
&lt;/h3&gt;

&lt;p&gt;When Flutter and Hive join forces, your app becomes an offline superstar. No more worries about lost connections or slow data access - Hive's got your back, keeping your app running smoothly, online or offline.&lt;/p&gt;

&lt;h2&gt;
  
  
  Let's Dive In!
&lt;/h2&gt;

&lt;p&gt;Ready to embrace the speed, simplicity, and Flutter-friendliness of Hive? Buckle up as we dive into the world of Flutter Hive - your ticket to lightning-fast offline storage! 🚀&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;1. Installing dependencies&lt;/strong&gt;&lt;br&gt;
Add these dependencies on your &lt;strong&gt;pubspec.yaml&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight yaml"&gt;&lt;code&gt;&lt;span class="na"&gt;dependencies&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
  &lt;span class="na"&gt;hive&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt; &lt;span class="s"&gt;^2.2.3&lt;/span&gt;
  &lt;span class="na"&gt;hive_flutter&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt; &lt;span class="s"&gt;^1.1.0&lt;/span&gt;

&lt;span class="na"&gt;dev_dependencies&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
  &lt;span class="na"&gt;hive_generator&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt; &lt;span class="s"&gt;^1.1.3&lt;/span&gt;
  &lt;span class="na"&gt;build_runner&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt; &lt;span class="s"&gt;^2.1.11&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;blockquote&gt;
&lt;p&gt;Run the following command on your terminal to install dependencies.&lt;br&gt;
&lt;/p&gt;
&lt;/blockquote&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;flutter pub get
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;





&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;flutter pub add hive hive_flutter hive_generator build_runner
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;2. Initializing&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;main.dart&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight dart"&gt;&lt;code&gt;&lt;span class="c1"&gt;// Setting up Hive in Flutter&lt;/span&gt;
&lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="s"&gt;'package:hive/hive.dart'&lt;/span&gt;&lt;span class="o"&gt;;&lt;/span&gt;

&lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="kd"&gt;async&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;Hive&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;initFlutter&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
  &lt;span class="c1"&gt;// Hive is now ready to roll!&lt;/span&gt;
&lt;span class="n"&gt;runApp&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="n"&gt;MyApp&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;3. Create Model&lt;/strong&gt;&lt;br&gt;
&lt;strong&gt;person_model.dart&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight dart"&gt;&lt;code&gt;&lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="s"&gt;'package:hive/hive.dart'&lt;/span&gt;&lt;span class="o"&gt;;&lt;/span&gt;

&lt;span class="kn"&gt;part&lt;/span&gt; &lt;span class="s"&gt;'person_model.g.dart'&lt;/span&gt;&lt;span class="o"&gt;;&lt;/span&gt;

&lt;span class="nd"&gt;@HiveType&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nl"&gt;typeId:&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="c1"&gt;//typeId should be unique for each model&lt;/span&gt;
&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;PersonModel&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nd"&gt;@HiveField&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="c1"&gt;//uinque id for each field&lt;/span&gt;
  &lt;span class="kt"&gt;String&lt;/span&gt; &lt;span class="n"&gt;name&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="nd"&gt;@HiveField&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;age&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="nd"&gt;@HiveField&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="kt"&gt;List&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;Person&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;friends&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;4. Generate TypeAdapter&lt;/strong&gt;&lt;br&gt;
After writing creating model, run the following command to generate &lt;strong&gt;TypeAdapter&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;dart run build_runner build
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Add the generated &lt;strong&gt;TypeAdapter&lt;/strong&gt; to the &lt;strong&gt;main.dart&lt;/strong&gt; file.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight dart"&gt;&lt;code&gt;&lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="s"&gt;'package:hive/hive.dart'&lt;/span&gt;&lt;span class="o"&gt;;&lt;/span&gt;

&lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="kd"&gt;async&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;Hive&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;initFlutter&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
  &lt;span class="n"&gt;Hive&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;registerAdapter&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;PersonModelAdapter&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt; &lt;span class="c1"&gt;//add TypeAdapater&lt;/span&gt;
&lt;span class="n"&gt;runApp&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="n"&gt;MyApp&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;5. Creating a CRUD service&lt;/strong&gt;&lt;br&gt;
Now we need to create some function to perform &lt;strong&gt;CRUD&lt;/strong&gt;(create, read, update, delete) operation.&lt;/p&gt;

&lt;p&gt;Let's create another file service.dart where we will keep our CRUD functions.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight dart"&gt;&lt;code&gt;&lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="s"&gt;'package:your_app/models/person_model.dart'&lt;/span&gt;&lt;span class="o"&gt;;&lt;/span&gt;
&lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="s"&gt;'package:hive_flutter/hive_flutter.dart'&lt;/span&gt;&lt;span class="o"&gt;;&lt;/span&gt;

&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Service&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="kd"&gt;final&lt;/span&gt; &lt;span class="kt"&gt;String&lt;/span&gt;  &lt;span class="n"&gt;_boxName&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="s"&gt;"personBox"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

&lt;span class="n"&gt;Future&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;Box&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;PersonModel&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&amp;gt;&lt;/span&gt; &lt;span class="kd"&gt;get&lt;/span&gt; &lt;span class="n"&gt;_box&lt;/span&gt; &lt;span class="kd"&gt;async&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt;
      &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;Hive&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;openBox&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;PersonModel&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;(&lt;/span&gt;&lt;span class="n"&gt;_boxName&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

&lt;span class="c1"&gt;//create&lt;/span&gt;
  &lt;span class="n"&gt;Future&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kt"&gt;void&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;addPerson&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;PersonModel&lt;/span&gt; &lt;span class="n"&gt;personModel&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kd"&gt;async&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;var&lt;/span&gt; &lt;span class="n"&gt;box&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;_box&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;box&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;add&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;personModel&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="c1"&gt;//read&lt;/span&gt;
  &lt;span class="n"&gt;Future&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kt"&gt;List&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;PersonModel&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;getAllPerson&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="kd"&gt;async&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;var&lt;/span&gt; &lt;span class="n"&gt;box&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;_box&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;box&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;values&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;toList&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="c1"&gt;//update&lt;/span&gt;
  &lt;span class="n"&gt;Future&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kt"&gt;void&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;updateDeck&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;index&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;PersonModel&lt;/span&gt; &lt;span class="n"&gt;personModel&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kd"&gt;async&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; 
    &lt;span class="kd"&gt;var&lt;/span&gt; &lt;span class="n"&gt;box&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;_box&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;box&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;putAt&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;index&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;personModel&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="c1"&gt;//delete&lt;/span&gt;
  &lt;span class="n"&gt;Future&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kt"&gt;void&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;deletePerson&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;index&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kd"&gt;async&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;var&lt;/span&gt; &lt;span class="n"&gt;box&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;_box&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;box&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;deleteAt&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;index&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Now we can use these function to perform CRUD operation.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;6. Implementing&lt;/strong&gt;&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;Adding to the box&lt;br&gt;
&lt;/p&gt;
&lt;/blockquote&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight dart"&gt;&lt;code&gt;&lt;span class="kd"&gt;final&lt;/span&gt; &lt;span class="n"&gt;PersonService&lt;/span&gt; &lt;span class="n"&gt;_personService&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;PersonService&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;span class="n"&gt;TextEditingController&lt;/span&gt; &lt;span class="n"&gt;nameController&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;TextEditingController&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;span class="n"&gt;TextEditingController&lt;/span&gt; &lt;span class="n"&gt;ageController&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;TextEditingController&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;

&lt;span class="c1"&gt;//create a function to add the data&lt;/span&gt;
 &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;saveAndPop&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;BuildContext&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kd"&gt;async&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Navigator&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;pop&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="kt"&gt;String&lt;/span&gt; &lt;span class="n"&gt;name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;nameController&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;text&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;trim&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;age&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;nameController&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;text&lt;/span&gt;
    &lt;span class="kd"&gt;var&lt;/span&gt; &lt;span class="n"&gt;person&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;CardModel&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nl"&gt;person:&lt;/span&gt; &lt;span class="n"&gt;name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nl"&gt;age:&lt;/span&gt; &lt;span class="n"&gt;age&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;_personService&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;addPerson&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;person&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;           &lt;span class="c1"&gt;//writing&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="p"&gt;..&lt;/span&gt;&lt;span class="c1"&gt;// rest of your code&lt;/span&gt;

&lt;span class="n"&gt;Column&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
          &lt;span class="nl"&gt;children:&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;
            &lt;span class="n"&gt;TextField&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
              &lt;span class="nl"&gt;controller:&lt;/span&gt; &lt;span class="n"&gt;nameController&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
              &lt;span class="nl"&gt;decoration:&lt;/span&gt; &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="n"&gt;InputDecoration&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
                &lt;span class="nl"&gt;hintText:&lt;/span&gt; &lt;span class="s"&gt;'Name'&lt;/span&gt;
              &lt;span class="p"&gt;),&lt;/span&gt;
            &lt;span class="p"&gt;),&lt;/span&gt;
            &lt;span class="n"&gt;TextField&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
              &lt;span class="nl"&gt;controller:&lt;/span&gt; &lt;span class="n"&gt;ageController&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
              &lt;span class="nl"&gt;decoration:&lt;/span&gt; &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="n"&gt;InputDecoration&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
                &lt;span class="nl"&gt;hintText:&lt;/span&gt; &lt;span class="s"&gt;'Age'&lt;/span&gt;
              &lt;span class="p"&gt;),&lt;/span&gt;
            &lt;span class="p"&gt;),&lt;/span&gt;
            &lt;span class="n"&gt;ElevatedButton&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nl"&gt;onPressed:&lt;/span&gt; &lt;span class="p"&gt;(){&lt;/span&gt;
              &lt;span class="n"&gt;saveAndPop&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="nl"&gt;child:&lt;/span&gt; &lt;span class="n"&gt;Text&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Add"&lt;/span&gt;&lt;span class="p"&gt;)),&lt;/span&gt;
            &lt;span class="n"&gt;ElevatedButton&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nl"&gt;onPressed:&lt;/span&gt; &lt;span class="p"&gt;(){&lt;/span&gt;
              &lt;span class="n"&gt;Navigator&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;pop&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="nl"&gt;child:&lt;/span&gt; &lt;span class="n"&gt;Text&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Cancel"&lt;/span&gt;&lt;span class="p"&gt;)),&lt;/span&gt;
          &lt;span class="p"&gt;],&lt;/span&gt;
        &lt;span class="p"&gt;),&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;blockquote&gt;
&lt;p&gt;Getting from the box&lt;br&gt;
&lt;/p&gt;
&lt;/blockquote&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight dart"&gt;&lt;code&gt;&lt;span class="c1"&gt;//create an instance of the PersonService class.&lt;/span&gt;
&lt;span class="kd"&gt;final&lt;/span&gt; &lt;span class="n"&gt;PersonService&lt;/span&gt; &lt;span class="n"&gt;_personService&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;PersonService&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;

&lt;span class="c1"&gt;//open the box&lt;/span&gt;
&lt;span class="n"&gt;Future&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kt"&gt;void&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;openBox&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="kd"&gt;async&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;Hive&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;openBox&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;PersonModel&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;(&lt;/span&gt;&lt;span class="s"&gt;'personBox'&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nd"&gt;@override&lt;/span&gt;
&lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="nf"&gt;initState&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;    &lt;span class="c1"&gt;//calls when the widget is created&lt;/span&gt;
  &lt;span class="k"&gt;super&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;initState&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
  &lt;span class="n"&gt;openBox&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nd"&gt;@override&lt;/span&gt;
&lt;span class="n"&gt;Widget&lt;/span&gt; &lt;span class="nf"&gt;build&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;BuildContext&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nf"&gt;Scaffold&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
      &lt;span class="nl"&gt;body:&lt;/span&gt;
        &lt;span class="c1"&gt;//asynchronously build a widget tree&lt;/span&gt;
        &lt;span class="n"&gt;FutureBuilder&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
          &lt;span class="nl"&gt;future:&lt;/span&gt; &lt;span class="n"&gt;_personService&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;getAllPerson&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt;
          &lt;span class="nl"&gt;builder:&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;snapshot&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;snapshot&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;connectionState&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;ConnectionState&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;done&lt;/span&gt;&lt;span class="p"&gt;){&lt;/span&gt;
              &lt;span class="k"&gt;return&lt;/span&gt; 
           &lt;span class="n"&gt;ValueListenableBuilder&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
            &lt;span class="c1"&gt;//listens to changes in the hive box&lt;/span&gt;
            &lt;span class="nl"&gt;valueListenable:&lt;/span&gt; &lt;span class="n"&gt;Hive&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;box&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;PersonModel&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;(&lt;/span&gt;&lt;span class="s"&gt;'personBox'&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;listenable&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt; 
            &lt;span class="nl"&gt;builder:&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;box&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;){&lt;/span&gt;
              &lt;span class="c1"&gt;//checking if the box is empty&lt;/span&gt;
              &lt;span class="k"&gt;if&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;box&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;values&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;isEmpty&lt;/span&gt;&lt;span class="p"&gt;){&lt;/span&gt;
              &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="n"&gt;Center&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
                &lt;span class="nl"&gt;child:&lt;/span&gt; &lt;span class="n"&gt;Center&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nl"&gt;child:&lt;/span&gt; &lt;span class="n"&gt;Text&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"No person available."&lt;/span&gt;&lt;span class="p"&gt;)),&lt;/span&gt;
              &lt;span class="p"&gt;);&lt;/span&gt;
              &lt;span class="p"&gt;}&lt;/span&gt;
              &lt;span class="c1"&gt;//returns the data in list if there are any&lt;/span&gt;
              &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;ListView&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;builder&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
                &lt;span class="nl"&gt;itemCount:&lt;/span&gt; &lt;span class="n"&gt;box&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;values&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;length&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
                &lt;span class="nl"&gt;itemBuilder:&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;index&lt;/span&gt;&lt;span class="p"&gt;){&lt;/span&gt;
                  &lt;span class="c1"&gt;//retrieving PersonModel object from the box&lt;/span&gt;
                  &lt;span class="kd"&gt;var&lt;/span&gt; &lt;span class="n"&gt;person&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;box&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;getAt&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;index&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
                  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;Column&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
                           &lt;span class="nl"&gt;children:&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;
                              &lt;span class="c1"&gt;//displaying info&lt;/span&gt;
                              &lt;span class="n"&gt;Text&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;person&lt;/span&gt;&lt;span class="o"&gt;!.&lt;/span&gt;&lt;span class="na"&gt;name&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
                              &lt;span class="n"&gt;Text&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;person&lt;/span&gt;&lt;span class="o"&gt;!.&lt;/span&gt;&lt;span class="na"&gt;age&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
                              &lt;span class="n"&gt;Text&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Add Person"&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
                            &lt;span class="p"&gt;],&lt;/span&gt;
                          &lt;span class="p"&gt;);&lt;/span&gt;
                        &lt;span class="p"&gt;}&lt;/span&gt;
                      &lt;span class="p"&gt;);&lt;/span&gt;
                    &lt;span class="p"&gt;});&lt;/span&gt;
                &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                 &lt;span class="c1"&gt;//if the future is not complete&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;Center&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
                 &lt;span class="nl"&gt;child:&lt;/span&gt; &lt;span class="n"&gt;CircularProgressIndicator&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
              &lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="p"&gt;}&lt;/span&gt;
      &lt;span class="p"&gt;})&lt;/span&gt;
    &lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;blockquote&gt;
&lt;p&gt;Deleting from the box&lt;br&gt;
&lt;/p&gt;
&lt;/blockquote&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight dart"&gt;&lt;code&gt;&lt;span class="n"&gt;IconButton&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
       &lt;span class="nl"&gt;onPressed:&lt;/span&gt; &lt;span class="p"&gt;(){&lt;/span&gt;
         &lt;span class="n"&gt;_cardService&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;deleteCard&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;index&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
         &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="nl"&gt;icon:&lt;/span&gt; &lt;span class="n"&gt;Icon&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
        &lt;span class="n"&gt;Icons&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;delete&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; 
       &lt;span class="p"&gt;))&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;blockquote&gt;
&lt;p&gt;Updating the values&lt;br&gt;
&lt;/p&gt;
&lt;/blockquote&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight dart"&gt;&lt;code&gt;&lt;span class="kd"&gt;final&lt;/span&gt; &lt;span class="n"&gt;PersonService&lt;/span&gt; &lt;span class="n"&gt;_personService&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;PersonService&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;

  &lt;span class="n"&gt;TextEditingController&lt;/span&gt; &lt;span class="n"&gt;nameController&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;TextEditingController&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
  &lt;span class="n"&gt;TextEditingController&lt;/span&gt; &lt;span class="n"&gt;ageController&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;TextEditingController&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;

  &lt;span class="c1"&gt;//function to update&lt;/span&gt;
  &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;saveAndPop&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;BuildContext&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kd"&gt;async&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Navigator&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;pop&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="kt"&gt;String&lt;/span&gt; &lt;span class="n"&gt;name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;nameController&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;text&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;trim&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="kt"&gt;String&lt;/span&gt; &lt;span class="n"&gt;age&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;ageController&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;text&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;trim&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;

    &lt;span class="kd"&gt;var&lt;/span&gt; &lt;span class="n"&gt;card&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;PersonModel&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nl"&gt;name:&lt;/span&gt; &lt;span class="n"&gt;name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nl"&gt;age:&lt;/span&gt; &lt;span class="n"&gt;age&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="n"&gt;_personService&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;updatePerson&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;index&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="n"&gt;card&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="c1"&gt;//Display the name and age before the change&lt;/span&gt;
  &lt;span class="nd"&gt;@override&lt;/span&gt;
  &lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;initState&lt;/span&gt;&lt;span class="p"&gt;(){&lt;/span&gt;
    &lt;span class="k"&gt;super&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;initState&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="n"&gt;nameController&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;text&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;widget&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;name&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="n"&gt;ageController&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;text&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;widget&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="na"&gt;age&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nd"&gt;@override&lt;/span&gt;
  &lt;span class="n"&gt;Widget&lt;/span&gt; &lt;span class="n"&gt;build&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;BuildContext&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;Scaffold&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
      &lt;span class="nl"&gt;body:&lt;/span&gt; &lt;span class="n"&gt;Column&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
          &lt;span class="nl"&gt;children:&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;
            &lt;span class="n"&gt;TextField&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
              &lt;span class="nl"&gt;controller:&lt;/span&gt; &lt;span class="n"&gt;nameController&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
              &lt;span class="nl"&gt;decoration:&lt;/span&gt; &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="n"&gt;InputDecoration&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
                &lt;span class="nl"&gt;hintText:&lt;/span&gt; &lt;span class="s"&gt;'Name'&lt;/span&gt;
              &lt;span class="p"&gt;),&lt;/span&gt;
            &lt;span class="p"&gt;),&lt;/span&gt;
            &lt;span class="n"&gt;TextField&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
              &lt;span class="nl"&gt;controller:&lt;/span&gt; &lt;span class="n"&gt;ageController&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
              &lt;span class="nl"&gt;decoration:&lt;/span&gt; &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="n"&gt;InputDecoration&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
                &lt;span class="nl"&gt;hintText:&lt;/span&gt; &lt;span class="s"&gt;'Age'&lt;/span&gt;
              &lt;span class="p"&gt;),&lt;/span&gt;
            &lt;span class="p"&gt;),&lt;/span&gt;
            &lt;span class="n"&gt;ElevatedButton&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nl"&gt;onPressed:&lt;/span&gt; &lt;span class="p"&gt;(){&lt;/span&gt;
              &lt;span class="n"&gt;saveAndPop&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="nl"&gt;child:&lt;/span&gt; &lt;span class="n"&gt;Text&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Update"&lt;/span&gt;&lt;span class="p"&gt;)),&lt;/span&gt;
          &lt;span class="p"&gt;],&lt;/span&gt;
        &lt;span class="p"&gt;),&lt;/span&gt;
    &lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Thank you for investing your time in understanding how Flutter Hive can transform your applications. If you found value in this blog or if there's anything you think I missed, please don't hesitate to drop your thoughts in the comments below. Your feedback is immensely valuable, and I encourage you to share your insights, ask questions, or point out any mistakes you may have notices.&lt;/p&gt;

</description>
      <category>flutter</category>
      <category>tutorial</category>
      <category>database</category>
      <category>mobile</category>
    </item>
    <item>
      <title>Mastering Symbolic Links: A Quick Guide</title>
      <dc:creator>Gosu Code</dc:creator>
      <pubDate>Sun, 28 Jan 2024 08:12:09 +0000</pubDate>
      <link>https://dev.to/gosucode/mastering-symbolic-links-a-quick-guide-519d</link>
      <guid>https://dev.to/gosucode/mastering-symbolic-links-a-quick-guide-519d</guid>
      <description>&lt;p&gt;Hey there tech enthusiasts! Let's get started with this sweet and short guide!&lt;/p&gt;

&lt;h2&gt;
  
  
  What Are Symbolic Links?
&lt;/h2&gt;

&lt;p&gt;Symbolic links, or symlinks, are special files that act as pointers to other files or directories. They're like shortcuts, allowing you to access a file from a different location without duplicating it.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;How to Create a Symbolic Link on Unix/Linux/macOS:&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;1. Open the Terminal:&lt;/strong&gt;&lt;br&gt;
Use your preferred terminal application.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;2. Create a file at desired location&lt;/strong&gt;&lt;br&gt;
When creating a symbolic link, you typically point it to an existing file or directory. So, you should have the original file or directory already created before a symbolic link to it.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;touch hello.txt
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;3. Navigate to the Desired Location:&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;cd /learn/file
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;4. Symlink creation command&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;ln -s /path/to/original/file_or_directory symlink_name&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Example: &lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;For file&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;ln -s /learn/file/hello.txt new.txt
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;It will create a new.txt file in the current directory you are in.&lt;/p&gt;

&lt;p&gt;For folder&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;ln -s /learn/file newFolder
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;It will create a newFolder folder in the current directory.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;5. Verify&lt;/strong&gt;&lt;br&gt;
Spot the symlink with the linked file or folder.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;ls -l
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;output: &lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Folder&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;lrwxrwxrwx 1 user user 12 Jan 28 13:26 newFolder -&amp;gt; file
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;File&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;lrwxrwxrwx 1 user user 14 Jan 28 13:12 new.txt -&amp;gt; learn/hello.txt
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;6. To delete a symbolic link you can use the rm (remove) command:&lt;/strong&gt;&lt;br&gt;
Deleting a symbolic link is a straightforward process, and it involves removing the link file itself.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;rm symlink_name&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Example:&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;rm new.txt
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;And that's it! These little shortcuts are perfect for organizing files, creating quick access points, and streamlining your workflow. Experiment, have fun, and enjoy the power of symbolic links! 🚀&lt;br&gt;
Your insights matter! If you spot any errors or have suggestions in my symbolic links guide, drop a comment - let's make it even better together!&lt;/p&gt;

</description>
      <category>learning</category>
    </item>
  </channel>
</rss>
