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    <title>DEV Community: Grant Magdanz</title>
    <description>The latest articles on DEV Community by Grant Magdanz (@grantm).</description>
    <link>https://dev.to/grantm</link>
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      <title>DEV Community: Grant Magdanz</title>
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      <title>What was Reddit’s initial architecture?</title>
      <dc:creator>Grant Magdanz</dc:creator>
      <pubDate>Fri, 28 Jul 2023 13:23:15 +0000</pubDate>
      <link>https://dev.to/grantm/what-was-reddits-initial-architecture-28gb</link>
      <guid>https://dev.to/grantm/what-was-reddits-initial-architecture-28gb</guid>
      <description>&lt;p&gt;The core of Reddit is extremely simple. A user posts a link and other users can vote. I love Reddit’s initial architecture because it matches. It’s dead simple.&lt;/p&gt;

&lt;p&gt;Reddit was initially written by Steve Huffman in the span of a couple weeks in Lisp.&lt;/p&gt;

&lt;p&gt;They ran all of Reddit on a single computer that ran both the Lisp process and Postgres.&lt;/p&gt;

&lt;p&gt;The database only had a few tables: links, votes, and users.&lt;/p&gt;

&lt;p&gt;Steve Huffman explains it &lt;a href="https://askadev.joinperch.com/q/what-was-reddits-initial-architecture-933ca252"&gt;here&lt;/a&gt;.&lt;/p&gt;

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      <title>How did Slack’s failure as a video game company impact its product?</title>
      <dc:creator>Grant Magdanz</dc:creator>
      <pubDate>Thu, 27 Jul 2023 14:27:47 +0000</pubDate>
      <link>https://dev.to/grantm/how-did-slacks-failure-as-a-video-game-company-impact-its-product-3496</link>
      <guid>https://dev.to/grantm/how-did-slacks-failure-as-a-video-game-company-impact-its-product-3496</guid>
      <description>&lt;p&gt;Slack was born out of a failed video game company called Tiny Glitch. The team worked on Tiny Glitch for three years before scrapping it.&lt;/p&gt;

&lt;p&gt;During this time, they had built an internal communication tool built around an open source protocol called IRC.&lt;/p&gt;

&lt;p&gt;This internal communication tool was the inspiration for Slack. The team wrote Slack from scratch, but their DNA as a video game company is still present.&lt;/p&gt;

&lt;p&gt;Keith Adams, the chief architect of Slack, gave a great talk called “How Slack Works”. Below is a screenshot from that clip. You can view the full clip &lt;a href="https://askadev.joinperch.com/q/how-did-slacks-failure-as-a-video-game-company-impact-its-product-e959992a"&gt;here&lt;/a&gt;.&lt;/p&gt;

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