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    <title>DEV Community: Harsh Aggarwal</title>
    <description>The latest articles on DEV Community by Harsh Aggarwal (@harsh_aggarwal_546fdb22fe).</description>
    <link>https://dev.to/harsh_aggarwal_546fdb22fe</link>
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      <title>DEV Community: Harsh Aggarwal</title>
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      <title>TouchGrass: An AI Whose Success Is Measured by How Quickly You Stop Using It 🌱</title>
      <dc:creator>Harsh Aggarwal</dc:creator>
      <pubDate>Sat, 10 Oct 2026 11:52:32 +0000</pubDate>
      <link>https://dev.to/harsh_aggarwal_546fdb22fe/touchgrass-an-ai-whose-success-is-measured-by-how-quickly-you-stop-using-it-257d</link>
      <guid>https://dev.to/harsh_aggarwal_546fdb22fe/touchgrass-an-ai-whose-success-is-measured-by-how-quickly-you-stop-using-it-257d</guid>
      <description>&lt;p&gt;&lt;em&gt;This is a submission for the &lt;a href="https://dev.to/challenges/hacktoberfest-week1-2026-10-05"&gt;Hacktoberfest Open-Source AI Challenge Week 1: Touch Grass&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  What I Built
&lt;/h2&gt;

&lt;p&gt;TouchGrass is an AI-powered application built for the Hacktoberfest ’26 Week 1 challenge, &lt;strong&gt;Touch Grass&lt;/strong&gt;.&lt;/p&gt;

&lt;p&gt;The idea is simple: instead of keeping users glued to a screen, TouchGrass encourages them to step outside and engage with the real world.&lt;/p&gt;

&lt;p&gt;Users can choose an activity, duration, setting, and difficulty to generate an outdoor mission. They can then enter &lt;strong&gt;Go Outside Mode&lt;/strong&gt;, put their phone away, and return later to record their experience.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Key features:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;AI-generated outdoor missions&lt;/li&gt;
&lt;li&gt;Customizable activity, duration, setting, and difficulty&lt;/li&gt;
&lt;li&gt;Go Outside Mode for screen-free time&lt;/li&gt;
&lt;li&gt;Optional photo evidence and personal reflections&lt;/li&gt;
&lt;li&gt;My Submissions section to review completed missions&lt;/li&gt;
&lt;li&gt;Built-in fallback missions when AI inference is unavailable&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Demo
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Live Demo:&lt;/strong&gt; &lt;a href="https://touchgrass-delta-six.vercel.app/" rel="noopener noreferrer"&gt;https://touchgrass-delta-six.vercel.app/&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Video Demo:&lt;/strong&gt; &lt;a href="https://youtu.be/9seersnxmN4" rel="noopener noreferrer"&gt;https://youtu.be/9seersnxmN4&lt;/a&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Code
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;GitHub Repository:&lt;/strong&gt; &lt;a href="https://github.com/HarshAggarwal1/touchgrass" rel="noopener noreferrer"&gt;https://github.com/HarshAggarwal1/touchgrass&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The repository contains the React frontend, Express backend, mission-generation logic, and instructions for running the application locally.&lt;/p&gt;

&lt;h2&gt;
  
  
  How I Built It
&lt;/h2&gt;

&lt;p&gt;TouchGrass uses React and Vite for the frontend, with Node.js and Express handling API requests.&lt;/p&gt;

&lt;p&gt;The mission-generation flow works as follows:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Users select their preferences.&lt;/li&gt;
&lt;li&gt;The frontend sends them to the backend.&lt;/li&gt;
&lt;li&gt;The backend attempts to generate a structured mission using the configured language model.&lt;/li&gt;
&lt;li&gt;The response is validated before being displayed.&lt;/li&gt;
&lt;li&gt;If AI inference fails, a built-in fallback provides a mission.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Mission records, reflections, and related data are stored in the browser.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Tech stack&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;React and Vite&lt;/li&gt;
&lt;li&gt;Node.js and Express&lt;/li&gt;
&lt;li&gt;Hugging Face Inference Providers for hosted inference&lt;/li&gt;
&lt;li&gt;Browser localStorage for persistence&lt;/li&gt;
&lt;li&gt;Vercel and Render for deployment&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The application is designed to remain useful even when the hosted AI provider is unavailable.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why Does Open Innovation Matter?
&lt;/h2&gt;

&lt;p&gt;Open innovation makes it possible to experiment with AI models, adapt them to specific use cases, and build applications without depending entirely on a single proprietary AI provider.&lt;/p&gt;

&lt;p&gt;For TouchGrass, using an open-weight model makes the mission-generation component more flexible and replaceable. It also lets the project explore a different way of using AI: helping people spend less time interacting with technology.&lt;/p&gt;

&lt;p&gt;The goal is not to maximize engagement or screen time. It is to give users a practical reason to put their phones away and experience the world around them.&lt;/p&gt;

&lt;h2&gt;
  
  
  Prize Categories
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Best Use of Gemma:&lt;/strong&gt; TouchGrass was initially built using Gemma through Ollama. The deployed model must be verified before claiming this category.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Render Deployment:&lt;/strong&gt; The frontend is hosted on Vercel, and the backend is deployed on Render.&lt;/p&gt;&lt;/li&gt;
&lt;/ul&gt;

</description>
      <category>devchallenge</category>
      <category>hf26challenge</category>
      <category>gemma</category>
      <category>opensource</category>
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