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    <title>DEV Community: Kazuki Higashiguchi</title>
    <description>The latest articles on DEV Community by Kazuki Higashiguchi (@hgsgtk).</description>
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      <title>DEV Community: Kazuki Higashiguchi</title>
      <link>https://dev.to/hgsgtk</link>
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    <item>
      <title>Go 1.18: Cut added to strings/bytes</title>
      <dc:creator>Kazuki Higashiguchi</dc:creator>
      <pubDate>Wed, 16 Feb 2022 11:09:26 +0000</pubDate>
      <link>https://dev.to/hgsgtk/go-118-new-function-cut-added-to-stringsbytes-package-5c2f</link>
      <guid>https://dev.to/hgsgtk/go-118-new-function-cut-added-to-stringsbytes-package-5c2f</guid>
      <description>&lt;h2&gt;
  
  
  Key takeaways
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;a href="https://tip.golang.org/doc/go1.18" rel="noopener noreferrer"&gt;Go 1.18&lt;/a&gt; is expected to be released in February 2022.&lt;/li&gt;
&lt;li&gt;New function &lt;a href="https://github.com/golang/go/issues/46336" rel="noopener noreferrer"&gt;Cut&lt;/a&gt; added to strings and bytes package, which will make our Go code pretty simpler.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Go 1.18
&lt;/h2&gt;

&lt;p&gt;Go 1.18 includes several major new features, generics(&lt;a href="https://go.googlesource.com/proposal/+/refs/heads/master/design/43651-type-parameters.md" rel="noopener noreferrer"&gt;Type parameters&lt;/a&gt;), &lt;a href="https://go.dev/doc/fuzz/" rel="noopener noreferrer"&gt;Fuzzing&lt;/a&gt; and etc.&lt;/p&gt;

&lt;p&gt;The official release note is available on the following link.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://tip.golang.org/doc/go1.18" rel="noopener noreferrer"&gt;https://tip.golang.org/doc/go1.18&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Go 1.18 is expected to be released in February 2022, but you can download and use the beta version &lt;a href="https://go.dev/blog/go1.18beta2" rel="noopener noreferrer"&gt;Go 1.18 Beta 2&lt;/a&gt; as the following commands:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="nv"&gt;$ &lt;/span&gt;go &lt;span class="nb"&gt;install &lt;/span&gt;golang.org/dl/go1.18beta2@latest
&lt;span class="nv"&gt;$ &lt;/span&gt;go1.18beta2 download

&lt;span class="nv"&gt;$ &lt;/span&gt;go1.18beta2 version
go version go1.18beta2 darwin/arm64
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;⚠️ &lt;em&gt;Installing executables with &lt;code&gt;go get&lt;/code&gt; is deprecated in Go 1.17. You should use &lt;code&gt;go install&lt;/code&gt; instead as shown in the above command example. ref: &lt;a href="https://go.dev/doc/go-get-install-deprecation" rel="noopener noreferrer"&gt;Deprecation of 'go get' for installing executables&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  strings.Cut/ bytes.Cut
&lt;/h2&gt;

&lt;p&gt;As always, there are various minor changes and updates to the library. This article brings the Cut function added to strings and bytes package as a topic.&lt;/p&gt;

&lt;p&gt;The Cut function is described like this in Go 1.18 release notes.&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;The new Cut function slices a []byte around a separator. It can replace and simplify many common uses of Index, IndexByte, IndexRune, and SplitN.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;The signature of Cut is as follow:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;Cut&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;sep&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;before&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;after&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;found&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Let's take a look at an example. Here is an example of an implementation that parses username and password from a given header string during basic authentication.&lt;/p&gt;

&lt;p&gt;First, if using Go 1.17 and prior...&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;package&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;

&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="s"&gt;"encoding/base64"&lt;/span&gt;
    &lt;span class="s"&gt;"fmt"&lt;/span&gt;
    &lt;span class="s"&gt;"strings"&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="n"&gt;prefix&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="s"&gt;"Basic "&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;auth&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="s"&gt;"Basic R28xMTg6d2VsY29tZSBjdXQ="&lt;/span&gt;
    &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="n"&gt;prefix&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="s"&gt;"Basic "&lt;/span&gt;
    &lt;span class="n"&gt;base64Decoded&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;base64&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;StdEncoding&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;DecodeString&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;auth&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;prefix&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&lt;span class="p"&gt;])&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"error while base64 decoding: %v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="n"&gt;decodedString&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;base64Decoded&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"decoded: %s&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;decodedString&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="c"&gt;// Output: Go118:welcome cut&lt;/span&gt;

    &lt;span class="n"&gt;separatorIndex&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;strings&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;IndexByte&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;decodedString&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="sc"&gt;':'&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;separatorIndex&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"not a basic authentication format."&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;username&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;decodedString&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&lt;span class="n"&gt;separatorIndex&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;
    &lt;span class="n"&gt;password&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;decodedString&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;separatorIndex&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;
    &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"username: %q, password: %q&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;username&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;password&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="c"&gt;// username: "Go118", password: "welcome cut"&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;(&lt;a href="https://go.dev/play/p/fPsojSc7XXJ" rel="noopener noreferrer"&gt;Available on Go playground&lt;/a&gt;)&lt;/p&gt;

&lt;p&gt;In this example, find an index of the separator ":" using &lt;code&gt;strings.IndexByte&lt;/code&gt; and get username "Go118" and password "welcome cut".&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;separatorIndex&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;strings&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;IndexByte&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;decodedString&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="sc"&gt;':'&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;separatorIndex&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"not a basic authentication format."&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="n"&gt;username&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;decodedString&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&lt;span class="n"&gt;separatorIndex&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;
&lt;span class="n"&gt;password&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;decodedString&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;separatorIndex&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The Cut function makes this code simpler. Let's modify this code using &lt;code&gt;strings.Cut&lt;/code&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;username&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;password&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;strings&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Cut&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;decodedString&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;":"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"not a basic authentication format."&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;(&lt;a href="https://go.dev/play/p/BU4kE8hoV3T?v=gotip" rel="noopener noreferrer"&gt;Available on Go playground&lt;/a&gt;)&lt;/p&gt;

&lt;p&gt;Awesome, The code improved pretty simpler! In Go 1.18 and later, you may be lots of opportunities to use the Cut function in your daily Go coding.&lt;/p&gt;

&lt;h2&gt;
  
  
  The problem Cut function addresses
&lt;/h2&gt;

&lt;p&gt;Then, why does Go add the Cut function? Let's take a look at the proposal. &lt;/p&gt;

&lt;p&gt;&lt;a href="https://github.com/golang/go/issues/46336" rel="noopener noreferrer"&gt;https://github.com/golang/go/issues/46336&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The proposal mentioned the effectiveness of Cut by searching for use of string.Index, strings.IndexBytes, or strings.IndexRune that could use strings.Cut instead in the main Go repository.&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;That leaves 285 calls. Of those, 221 were better written as Cut, leaving 64 that were not.&lt;br&gt;
That is, 77% of Index calls are more clearly written using Cut. That's incredible!&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;77% of Index calls, it's incredible number! It found out Cut would replace and simplify the overwhelming majority of the usage of these functions:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;eq&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;strings&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;IndexByte&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;rec&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="sc"&gt;'='&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;eq&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="m"&gt;1&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="s"&gt;""&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;""&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ErrHeader&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="n"&gt;k&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;v&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;rec&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&lt;span class="n"&gt;eq&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="n"&gt;rec&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;eq&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;with&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;k&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;v&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;strings&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Cut&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;rec&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"="&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="s"&gt;""&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;""&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ErrHeader&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;In fact, lots of standard libraries was updated using Cut after implementing it.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fyi95v8nwdrm826sndri5.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fyi95v8nwdrm826sndri5.png" alt="A screenshot of https://go-review.googlesource.com/c/go/+/351711" width="800" height="385"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://go-review.googlesource.com/c/go/+/351711" rel="noopener noreferrer"&gt;https://go-review.googlesource.com/c/go/+/351711&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  Implementation of Cut
&lt;/h2&gt;

&lt;p&gt;The implementation of Cut looks very short and simple. The Cut function was added to strings and bytes libraries in &lt;a href="https://go-review.googlesource.com/c/go/+/351710/" rel="noopener noreferrer"&gt;351710: bytes, strings: add Cut&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;Cut&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;sep&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;before&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;after&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;found&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;Index&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;sep&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;=&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;sep&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="no"&gt;true&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;false&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The first edition of the current signature was proposed &lt;a href="https://github.com/golang/go/issues/40135#issuecomment-725599785" rel="noopener noreferrer"&gt;on November 12, 2020&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fouh7ymwx9xbqpbfhti4b.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fouh7ymwx9xbqpbfhti4b.png" alt="A nightlyone's comment on the issue " width="608" height="232"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;And then, renamed the third result from &lt;code&gt;ok&lt;/code&gt; to &lt;code&gt;found&lt;/code&gt; to avoid confusion with the comma-ok form for map access, channel receive, and so on.&lt;/p&gt;

&lt;p&gt;If you look around at other languages, you'll see that &lt;a href="https://docs.python.org/3/library/stdtypes.html#str.partition" rel="noopener noreferrer"&gt;str.partition&lt;/a&gt; of Python and &lt;a href="https://doc.rust-lang.org/stable/std/primitive.str.html#method.split_once" rel="noopener noreferrer"&gt;split_once&lt;/a&gt; of Rust have similar functionalities.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;str.partition: Split the string at the first occurrence of sep, and return a 3-tuple containing the part before the separator, the separator itself, and the part after the separator.
&lt;/li&gt;
&lt;/ul&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;&lt;span class="n"&gt;x&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;text&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;partition&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="s"&gt;delimeter&lt;/span&gt;&lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;ul&gt;
&lt;li&gt;split_once: Splits the string on the first occurrence of the specified delimiter and returns prefix before delimiter and suffix after delimiter.
&lt;/li&gt;
&lt;/ul&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight rust"&gt;&lt;code&gt;&lt;span class="k"&gt;pub&lt;/span&gt; &lt;span class="k"&gt;fn&lt;/span&gt; &lt;span class="n"&gt;split_once&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nv"&gt;'a&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;P&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="nv"&gt;'a&lt;/span&gt; &lt;span class="k"&gt;self&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;delimiter&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;P&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;-&amp;gt;&lt;/span&gt; &lt;span class="nb"&gt;Option&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="nv"&gt;'a&lt;/span&gt; &lt;span class="nb"&gt;str&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="nv"&gt;'a&lt;/span&gt; &lt;span class="nb"&gt;str&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;In particular, the Python case of str.partition helped the Go team to accept introducing Cut.&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;That is, the fact that str.partition is useful in Python is added evidence for Cut, but we need not adopt the Pythonic signature.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Quoted from &lt;a href="https://github.com/golang/go/issues/46336" rel="noopener noreferrer"&gt;issue#46336&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  History until accepted
&lt;/h2&gt;

&lt;p&gt;This feature was first discussed in &lt;a href="https://github.com/golang/go/issues/40135" rel="noopener noreferrer"&gt;issue 40135&lt;/a&gt; and then moved to &lt;a href="https://github.com/golang/go/issues/46336" rel="noopener noreferrer"&gt;issue 46336&lt;/a&gt;, which was accepted. The following timeline led to the acceptance of the proposal&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fgyk96hiowh5qx2orqcjy.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fgyk96hiowh5qx2orqcjy.png" alt="A diagram illustrating the history until accepted" width="739" height="344"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;July 9, 2020: Incoming (opened the issue #40135)&lt;/li&gt;
&lt;li&gt;May 24, 2021: Incoming (moved to the issue #46336)&lt;/li&gt;
&lt;li&gt;Jun 3, 2021: Incoming → Active&lt;/li&gt;
&lt;li&gt;Jun 17, 2021: Active → Likely Accept&lt;/li&gt;
&lt;li&gt;July 15, 2021: Likely Accept → Accepted&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;By the way, a group of Go team members holds proposal review meetings roughly weekly. You can read meeting minutes on the &lt;a href="https://github.com/golang/go/issues/33502" rel="noopener noreferrer"&gt;issue&lt;/a&gt;. "Incoming," "Active," and etc refer to the state of proposals.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Ffv259it36wjr2j73r589.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Ffv259it36wjr2j73r589.png" alt="A state graph of proposals" width="800" height="324"&gt;&lt;/a&gt; &lt;/p&gt;

&lt;p&gt;Strictly speaking, there are 11 states of proposals as defined in &lt;a href="https://github.com/golang/proposal#proposal-review" rel="noopener noreferrer"&gt;golang/proposal&lt;/a&gt; repository.&lt;/p&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;State&lt;/th&gt;
&lt;th&gt;Description&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Incoming&lt;/td&gt;
&lt;td&gt;New proposal.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Active&lt;/td&gt;
&lt;td&gt;Watch for emerging consensus in the discussions.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Likely Accept&lt;/td&gt;
&lt;td&gt;Discussion seems to have reached a consensus to accept the proposal.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Likely Decline&lt;/td&gt;
&lt;td&gt;Discussion seems to have reached a consensus to decline the proposal.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Accepted&lt;/td&gt;
&lt;td&gt;Accepted and it is moved out of the Proposal milestone into a work milestone.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Declined&lt;/td&gt;
&lt;td&gt;Declined, and it is closed.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Declined as Duplicate&lt;/td&gt;
&lt;td&gt;Declined because it duplicates a previously decided proposal.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Declined as Infeasible&lt;/td&gt;
&lt;td&gt;Directly contradicts the core design of the language or of a package, or impossible to implement efficiently.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Declined as Retracted&lt;/td&gt;
&lt;td&gt;Closed or retracted in a comment by the original author&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Hold&lt;/td&gt;
&lt;td&gt;Waiting for design revisions or additional information, which would take a couple weeks or more.&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;h2&gt;
  
  
  References
&lt;/h2&gt;

&lt;p&gt;This feature was first discussed in &lt;a href="https://github.com/golang/go/issues/40135" rel="noopener noreferrer"&gt;issue 40135&lt;/a&gt; and then moved to &lt;a href="https://github.com/golang/go/issues/46336" rel="noopener noreferrer"&gt;issue 46336&lt;/a&gt;, which was accepted. The following timeline led to the acceptance of the proposal&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Proposals

&lt;ul&gt;
&lt;li&gt;40135: proposal: strings: add Cut | &lt;a href="https://github.com/golang/go/issues/40135" rel="noopener noreferrer"&gt;https://github.com/golang/go/issues/40135&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;46336: bytes, strings: add Cut | &lt;a href="https://github.com/golang/go/issues/46336" rel="noopener noreferrer"&gt;https://github.com/golang/go/issues/46336&lt;/a&gt;
&lt;/li&gt;
&lt;/ul&gt;


&lt;/li&gt;

&lt;li&gt;Code changes

&lt;ul&gt;
&lt;li&gt;351710: bytes, strings: add Cut | &lt;a href="https://go-review.googlesource.com/c/go/+/351710" rel="noopener noreferrer"&gt;https://go-review.googlesource.com/c/go/+/351710&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;351711: all: use bytes.Cut, strings.Cut | &lt;a href="https://go-review.googlesource.com/c/go/+/351711" rel="noopener noreferrer"&gt;https://go-review.googlesource.com/c/go/+/351711&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;369981: doc/go1.18: mention bytes.Cut and strings.Cut | &lt;a href="https://go-review.googlesource.com/c/go/+/369981" rel="noopener noreferrer"&gt;https://go-review.googlesource.com/c/go/+/369981&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;382954: bytes, strings: mention Cut in docs for Split and SplitN | &lt;a href="https://go-review.googlesource.com/c/go/+/382954" rel="noopener noreferrer"&gt;https://go-review.googlesource.com/c/go/+/382954&lt;/a&gt;
&lt;/li&gt;
&lt;/ul&gt;


&lt;/li&gt;

&lt;/ul&gt;

</description>
      <category>go</category>
    </item>
    <item>
      <title>Go: Deep dive into net package learning from TCP server</title>
      <dc:creator>Kazuki Higashiguchi</dc:creator>
      <pubDate>Thu, 13 Jan 2022 01:12:48 +0000</pubDate>
      <link>https://dev.to/hgsgtk/how-go-handles-network-and-system-calls-when-tcp-server-1nbd</link>
      <guid>https://dev.to/hgsgtk/how-go-handles-network-and-system-calls-when-tcp-server-1nbd</guid>
      <description>&lt;p&gt;&lt;em&gt;FYI: A previous title was “How Go handles network and system calls when TCP server”.&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  Key takeaways
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;With the net package, you can create a TCP server with such simple and little code (&lt;a href="https://go.dev/play/p/Zm3rzBWh8Yl" rel="noopener noreferrer"&gt;The Go playground&lt;/a&gt;).&lt;/li&gt;
&lt;li&gt;If the host in the address parameter is empty or a literal unspecified IP address, listen on all available unicast and anycast IP addresses of the local system.&lt;/li&gt;
&lt;li&gt;There are two kinds of DNS resolver: Go's built-in DNS resolver and uses Cgo DNS resolver. By default, Go's built-in DNS resolver is used.&lt;/li&gt;
&lt;li&gt;If the port in the address parameter is empty or "0", a port number is automatically chosen by the system call &lt;a href="https://man7.org/linux/man-pages/man2/bind.2.html" rel="noopener noreferrer"&gt;bind&lt;/a&gt;.&lt;/li&gt;
&lt;li&gt;Go accepts an incoming connection by using the system call &lt;a href="https://man7.org/linux/man-pages/man2/accept.2.html" rel="noopener noreferrer"&gt;accept&lt;/a&gt;.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  TCP server in Go
&lt;/h2&gt;

&lt;p&gt;By using packages in &lt;a href="https://pkg.go.dev/std" rel="noopener noreferrer"&gt;standard libraries&lt;/a&gt;, you make it easier to write and manage your code and ensure that it's reliable. They are well designed and provide more functionality than is normally found in traditional standard libraries. In particular, &lt;a href="https://pkg.go.dev/net" rel="noopener noreferrer"&gt;net package&lt;/a&gt; is often used by web application engineers, which provides a portable interface for network I/O, including TCP/IO, UDP, domain name resolution, and Unix domain sockets.&lt;/p&gt;

&lt;p&gt;With the net package, you can create a TCP server with such simple and little code (&lt;a href="https://go.dev/play/p/ZtRvvkVrmRN" rel="noopener noreferrer"&gt;The Go playground&lt;/a&gt;).&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;package&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;

&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="s"&gt;"fmt"&lt;/span&gt;
    &lt;span class="s"&gt;"net"&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// Listen for incoming connections.&lt;/span&gt;
    &lt;span class="n"&gt;addr&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="s"&gt;"localhost:8888"&lt;/span&gt;
    &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Listen&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"tcp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;addr&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nb"&gt;panic&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="n"&gt;host&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SplitHostPort&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Addr&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;String&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nb"&gt;panic&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Listening on host: %s, port: %s&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;host&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;// Listen for an incoming connection&lt;/span&gt;
        &lt;span class="n"&gt;conn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Accept&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nb"&gt;panic&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="c"&gt;// Handle connections in a new goroutine&lt;/span&gt;
        &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;conn&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;buf&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;([]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;1024&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;conn&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Read&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;buf&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Error reading: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Message received: %s&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;buf&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;]))&lt;/span&gt;

            &lt;span class="n"&gt;conn&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Write&lt;/span&gt;&lt;span class="p"&gt;([]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Message received.&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
            &lt;span class="n"&gt;conn&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="p"&gt;}(&lt;/span&gt;&lt;span class="n"&gt;conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;When you run this Go script, it will start a TCP server that listens for incoming connections on port 8888.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="nv"&gt;$ &lt;/span&gt;go run main.go

Listening on host: 127.0.0.1, port: 8888
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;If you make a TCP connection to this server with &lt;a href="https://linux.die.net/man/1/nc#:~:text=The%20nc%20(or%20netcat)%20utility,with%20both%20IPv4%20and%20IPv6." rel="noopener noreferrer"&gt;nc&lt;/a&gt; command, you will see that the server has successfully received the message.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;$ echo -n "How's it going?" | nc localhost 8888
Message received.
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The implementation looks very simple and easy but knowing what is doing in the net package makes it easier to deal with advanced issues. This article tries to deep dive into the design and implementation of the net package.&lt;/p&gt;

&lt;p&gt;Note that the version of Go presented in this article is 1.17.5.&lt;/p&gt;

&lt;h2&gt;
  
  
  Listen for incoming connections
&lt;/h2&gt;

&lt;p&gt;At the begging of the main function, use &lt;a href="https://pkg.go.dev/net#Listen" rel="noopener noreferrer"&gt;net.Listen&lt;/a&gt; to listen for incoming connections.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// Listen for incoming connections.&lt;/span&gt;
    &lt;span class="n"&gt;addr&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="s"&gt;"localhost:8888"&lt;/span&gt;
    &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Listen&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"tcp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;addr&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nb"&gt;panic&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="n"&gt;host&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SplitHostPort&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Addr&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;String&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nb"&gt;panic&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Listening on host: %s, port: %s&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;host&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The signature of &lt;a href="https://pkg.go.dev/net#Listen" rel="noopener noreferrer"&gt;net.Listen&lt;/a&gt; is as follow.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;Listen&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;address&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Listener&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Network types: "tcp", "tcp4", "tcp6"
&lt;/h2&gt;

&lt;p&gt;The first argument "network" must be "tcp", "tcp4", "tcp6", "unix" or "unixpacket". &lt;/p&gt;

&lt;p&gt;"tcp4" means IPv4 only, and "tcp6" means IPv6 only. "tcp" means IPv4 or IPv6 as the comment on &lt;a href="https://pkg.go.dev/net#ListenConfig" rel="noopener noreferrer"&gt;net.ListenConfig&lt;/a&gt; mentions.&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;Network and address parameters passed to Control method are not necessarily the ones passed to Listen. For example, passing "tcp” to Listen will cause the Control function to be called with "tcp4" or "tcp6".&lt;/p&gt;
&lt;/blockquote&gt;

&lt;h2&gt;
  
  
  Go and Cgo resolver
&lt;/h2&gt;

&lt;p&gt;The second argument "address" means the local network address and there are several patterns for TCP networks.&lt;/p&gt;

&lt;p&gt;If the host in the address parameter is empty or a literal unspecified IP address, listen on all available unicast and anycast IP addresses of the local system.&lt;/p&gt;

&lt;p&gt;In the above example, I pass the literal unspecified IP address "localhost", and &lt;a href="https://pkg.go.dev/net#Listen" rel="noopener noreferrer"&gt;net.Listen&lt;/a&gt; casts as the IP "127.0.0.1". &lt;/p&gt;

&lt;p&gt;For another example, if you pass an empty address as the following code:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="c"&gt;// empty host&lt;/span&gt;
&lt;span class="n"&gt;addr&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="s"&gt;":8888"&lt;/span&gt;
&lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Listen&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"tcp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;addr&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nb"&gt;panic&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="n"&gt;host&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SplitHostPort&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Addr&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;String&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nb"&gt;panic&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Listening on host: %s, port: %s&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;host&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The host and port where the server listens will be "::" and "8888".&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="nv"&gt;$ &lt;/span&gt;go run main.go
Listening on host: ::, port: 8888
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;As described in the comment on &lt;a href="https://pkg.go.dev/net#Dial" rel="noopener noreferrer"&gt;net.Dial&lt;/a&gt;, if the host is empty or a literal unspecified IP address, for TCP and UDP ":80", "0.0.0.0:80" or "[::]:80.&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;For TCP, UDP and IP networks, if the host is empty or a literal unspecified IP address, as in ":80", "0.0.0.0:80" or "[::]:80" for TCP and UDP, "", "0.0.0.0" or "::" for IP, the local system is assumed.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Let's take a look at the inner implementation of this behavior. In the net package, several functions are invoked in the order shown in the following figure.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fmulkk8vrj9j8v1zv6my6.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fmulkk8vrj9j8v1zv6my6.png" alt="A diagram describing the structure inside of the net package" width="800" height="622"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://pkg.go.dev/net#Listen" rel="noopener noreferrer"&gt;net.Listen&lt;/a&gt; invokes &lt;a href="https://pkg.go.dev/net#ListenConfig.Listen" rel="noopener noreferrer"&gt;ListenConfig.Listen&lt;/a&gt; that announces on the local network address. &lt;/p&gt;

&lt;p&gt;Then it creates &lt;a href="https://pkg.go.dev/net#pkg-variables" rel="noopener noreferrer"&gt;DefaultResolver&lt;/a&gt; which type is &lt;a href="https://pkg.go.dev/net#Resolver" rel="noopener noreferrer"&gt;net.Resolver&lt;/a&gt; who actually resolves the network IP address, and then invokes &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/dial.go;l=202" rel="noopener noreferrer"&gt;Resolver.resolveAddrList&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Resolver&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;PreferGo&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;
    &lt;span class="n"&gt;StrictErrors&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;
    &lt;span class="n"&gt;Dial&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;address&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="c"&gt;// contains filtered or unexported fields&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;From there various functions are invoked, most notably &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/lookup_unix.go;l=107" rel="noopener noreferrer"&gt;Resolver.lookupPort&lt;/a&gt; decides whether it uses Go's built-in DNS resolver or uses Cgo DNS resolver.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Resolver&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;lookupPort&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;service&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;preferGo&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="n"&gt;systemConf&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;canUseCgo&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;cgoLookupPort&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;service&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="c"&gt;// Issue 18213: if cgo fails, first check to see whether we&lt;/span&gt;
                &lt;span class="c"&gt;// have the answer baked-in to the net package.&lt;/span&gt;
                &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;goLookupPort&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;service&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;
                &lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;goLookupPort&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;service&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Go's built-in DNS resolver sends DNS requests directly to the server listed in &lt;code&gt;/etc/resolv.conf&lt;/code&gt;, and Cgo-based resolver calls C library routines such as &lt;a href="https://man7.org/linux/man-pages/man3/getaddrinfo.3.html" rel="noopener noreferrer"&gt;getaddrinfo&lt;/a&gt; and &lt;a href="https://man7.org/linux/man-pages/man3/getnameinfo.3.html" rel="noopener noreferrer"&gt;getnameinfo&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;By default, Go's built-in DNS resolver is used because a blocked DNS request consumes only a goroutine, while a blocked C call consumes an operating system thread. See &lt;a href="https://pkg.go.dev/net#hdr-Name_Resolution" rel="noopener noreferrer"&gt;Name Resolution in the GoDoc of the net package&lt;/a&gt; for more detail.&lt;/p&gt;

&lt;p&gt;Also, You can see a use case of the Cgo DNS resolver from &lt;a href="https://engineering.grab.com/dns-resolution-in-go-and-cgo" rel="noopener noreferrer"&gt;DNS Resolution in Go and Cgo&lt;/a&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  A way to dynamically choose a port
&lt;/h2&gt;

&lt;p&gt;In addition, if the port in the address parameter is empty or "0", a port number is automatically chosen.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="c"&gt;// a port number will be automatically chosen&lt;/span&gt;
&lt;span class="n"&gt;addr&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="s"&gt;"127.0.0.1:"&lt;/span&gt; 
&lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Listen&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"tcp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;addr&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nb"&gt;panic&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="n"&gt;host&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SplitHostPort&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Addr&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;String&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nb"&gt;panic&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Listening on host: %s, port: %s&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;host&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;For example, if you pass "127.0.0.1:" to the address parameter, a port number will be automatically chosen every time you run it.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="nv"&gt;$ &lt;/span&gt;go run main.go
Listening on host: 127.0.0.1, port: 51962

&lt;span class="nv"&gt;$ &lt;/span&gt;go run main.go
Listening on host: 127.0.0.1, port: 51978

&lt;span class="nv"&gt;$ &lt;/span&gt;go run main.go
Listening on host: 127.0.0.1, port: 51979
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;It's an interesting behavior, how is the port automatically selected? Let's take a look at the inner implementation of this behavior. Here is the overview of the net package's implementation.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F5tid0ud2obcjgv57rchi.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F5tid0ud2obcjgv57rchi.png" alt="A diagram describing the structure inside of the net package" width="800" height="530"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;As you can see, &lt;a href="https://pkg.go.dev/net#Listen" rel="noopener noreferrer"&gt;net.Listen&lt;/a&gt; invokes &lt;a href="https://pkg.go.dev/net#ListenConfig.Listen" rel="noopener noreferrer"&gt;net.ListenConfig.Listen&lt;/a&gt;. &lt;/p&gt;

&lt;p&gt;Then, &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/dial.go;l=202" rel="noopener noreferrer"&gt;net.Resolver.resolveAddrList&lt;/a&gt; resolves the address as "0" if the port in the address parameter is empty or "0". It is tested at &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/lookup_test.go;l=758" rel="noopener noreferrer"&gt;TestLookupPort&lt;/a&gt; in the net package.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;TestLookupPort&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;t&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;testing&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;test&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;network&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;
        &lt;span class="n"&gt;name&lt;/span&gt;    &lt;span class="kt"&gt;string&lt;/span&gt;
        &lt;span class="n"&gt;port&lt;/span&gt;    &lt;span class="kt"&gt;int&lt;/span&gt;
        &lt;span class="n"&gt;ok&lt;/span&gt;      &lt;span class="kt"&gt;bool&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;var&lt;/span&gt; &lt;span class="n"&gt;tests&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="n"&gt;test&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"tcp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"0"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;true&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"udp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"0"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;true&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"udp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"domain"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;53&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;true&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;

        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"--badnet--"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"zzz"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;false&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"tcp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"--badport--"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;false&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"tcp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"-1"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;false&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"tcp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"65536"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;false&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"udp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"-1"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;false&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"udp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"65536"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;false&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"tcp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"123456789"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;false&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;

        &lt;span class="c"&gt;// Issue 13610: LookupPort("tcp", "")&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"tcp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;""&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;true&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"tcp4"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;""&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;true&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"tcp6"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;""&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;true&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"udp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;""&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;true&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"udp4"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;""&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;true&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"udp6"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;""&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;true&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;tt&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="k"&gt;range&lt;/span&gt; &lt;span class="n"&gt;tests&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;LookupPort&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;tt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;tt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;name&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="n"&gt;tt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;port&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="n"&gt;tt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;t&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"LookupPort(%q, %q) = %d, %v; want %d, error=%t"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;tt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;tt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;tt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;port&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;tt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ok&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;perr&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;parseLookupPortError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;perr&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="n"&gt;t&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Error&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;perr&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Next, &lt;a href="https://pkg.go.dev/net#ListenConfig.Listen" rel="noopener noreferrer"&gt;net.ListenConfig.Listen&lt;/a&gt; creates a &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/dial.go;l=684" rel="noopener noreferrer"&gt;net.sysListener&lt;/a&gt; that contains a Listen's parameters and configuration. When the network protocol is "tcp", &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/dial.go;l=625;bpv=1;bpt=1" rel="noopener noreferrer"&gt;net.ListenConfig.Listen&lt;/a&gt; invokes &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/tcpsock_posix.go;l=168;bpv=1;bpt=1" rel="noopener noreferrer"&gt;net.sysListener.listenTCP&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;lc&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;ListenConfig&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;Listen&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;address&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Listener&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;addrs&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;DefaultResolver&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;resolveAddrList&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"listen"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;address&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;OpError&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="n"&gt;Op&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="s"&gt;"listen"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;Net&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;Source&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;Addr&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;Err&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;sl&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;sysListener&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;ListenConfig&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;lc&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;      &lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="n"&gt;address&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;      &lt;span class="n"&gt;address&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;var&lt;/span&gt; &lt;span class="n"&gt;l&lt;/span&gt; &lt;span class="n"&gt;Listener&lt;/span&gt;
    &lt;span class="n"&gt;la&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;addrs&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;first&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;isIPv4&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;switch&lt;/span&gt; &lt;span class="n"&gt;la&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;la&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;type&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;TCPAddr&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
        &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;sl&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;listenTCP&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;la&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;UnixAddr&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
        &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;sl&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;listenUnix&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;la&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/tcpsock_posix.go;l=168;bpv=1;bpt=1" rel="noopener noreferrer"&gt;net.sysListener.listenTCP&lt;/a&gt; invokes &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/ipsock_posix.go;drc=refs%2Ftags%2Fgo1.17.5;bpv=1;bpt=1;l=137" rel="noopener noreferrer"&gt;net.internetSocket&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;sl&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;sysListener&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;listenTCP&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;laddr&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;TCPAddr&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;TCPListener&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;internetSocket&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;sl&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;laddr&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SOCK_STREAM&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"listen"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;sl&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ListenConfig&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Control&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;TCPListener&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;lc&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;sl&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ListenConfig&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Then it invokes &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/sock_posix.go;l=19;drc=refs%2Ftags%2Fgo1.17.5;bpv=1;bpt=1" rel="noopener noreferrer"&gt;net.socket&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;family&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;sotype&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;proto&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ipv6only&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;laddr&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;raddr&lt;/span&gt; &lt;span class="n"&gt;sockaddr&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ctrlFn&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;RawConn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fd&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;netFD&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;newFD&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;family&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;sotype&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;poll&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;CloseFunc&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;It returns a network file descriptor that is ready for asynchronous I/O using the network poller. The type representing a network file descriptor is &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/fd_posix.go;drc=refs%2Ftags%2Fgo1.17.5;bpv=1;bpt=1;l=17" rel="noopener noreferrer"&gt;net.netFD&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;netFD&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;pfd&lt;/span&gt; &lt;span class="n"&gt;poll&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;FD&lt;/span&gt;

    &lt;span class="n"&gt;family&lt;/span&gt;      &lt;span class="kt"&gt;int&lt;/span&gt;
    &lt;span class="n"&gt;sotype&lt;/span&gt;      &lt;span class="kt"&gt;int&lt;/span&gt;
    &lt;span class="n"&gt;isConnected&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt; 
    &lt;span class="n"&gt;net&lt;/span&gt;         &lt;span class="kt"&gt;string&lt;/span&gt;
    &lt;span class="n"&gt;laddr&lt;/span&gt;       &lt;span class="n"&gt;Addr&lt;/span&gt;
    &lt;span class="n"&gt;raddr&lt;/span&gt;       &lt;span class="n"&gt;Addr&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/internal/poll/fd_unix.go;drc=refs%2Ftags%2Fgo1.17.5;bpv=1;bpt=1;l=18" rel="noopener noreferrer"&gt;pool.FD&lt;/a&gt; is the exported type representing a file descriptor which is used by the net and os packages. It is an internal package, so you can't use it directly.&lt;/p&gt;

&lt;p&gt;Let's go back to the rest of &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/sock_posix.go;l=19;drc=refs%2Ftags%2Fgo1.17.5;bpv=1;bpt=1" rel="noopener noreferrer"&gt;net.socket&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;family&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;sotype&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;proto&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ipv6only&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;laddr&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;raddr&lt;/span&gt; &lt;span class="n"&gt;sockaddr&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ctrlFn&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;RawConn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fd&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;netFD&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;laddr&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="n"&gt;raddr&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;switch&lt;/span&gt; &lt;span class="n"&gt;sotype&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SOCK_STREAM&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SOCK_SEQPACKET&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;listenStream&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;laddr&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;listenerBacklog&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt; &lt;span class="n"&gt;ctrlFn&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;
        &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SOCK_DGRAM&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;listenDatagram&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;laddr&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ctrlFn&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;dial&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;laddr&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;raddr&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ctrlFn&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;As a prerequisite, &lt;a href="https://en.wikipedia.org/wiki/Transmission_Control_Protocol" rel="noopener noreferrer"&gt;TCP (Transmission Control Protocol)&lt;/a&gt; is a stream oriented protocol which guarantees that all bytes received will be identical and in the same order as those sent.  In contract, &lt;a href="https://en.wikipedia.org/wiki/User_Datagram_Protocol" rel="noopener noreferrer"&gt;UDP (User Datagram Protocol)&lt;/a&gt; provides a connectionless datagram service that prioritizes time over reliability.&lt;/p&gt;

&lt;p&gt;That's why &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/ipsock_posix.go;drc=refs%2Ftags%2Fgo1.17.5;bpv=1;bpt=1;l=137" rel="noopener noreferrer"&gt;net.internetSocket&lt;/a&gt; chooses the socket type &lt;a href="https://pkg.go.dev/syscall#pkg-constants" rel="noopener noreferrer"&gt;syscall.SOCK_STREAM&lt;/a&gt; that provides sequenced, reliable, two-way, connection-byte streams as &lt;a href="https://man7.org/linux/man-pages/man2/socket.2.html" rel="noopener noreferrer"&gt;Linux programmer's manual&lt;/a&gt; describes.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;sl&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;sysListener&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;listenTCP&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;laddr&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;TCPAddr&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;TCPListener&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;internetSocket&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;sl&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;laddr&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SOCK_STREAM&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"listen"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;sl&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ListenConfig&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Control&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/sock_posix.go;l=19;drc=refs%2Ftags%2Fgo1.17.5;bpv=1;bpt=1" rel="noopener noreferrer"&gt;net.socket&lt;/a&gt; invokes &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/sock_posix.go;l=176;drc=refs%2Ftags%2Fgo1.17.5;bpv=1;bpt=1" rel="noopener noreferrer"&gt;net.netFD.listenStream&lt;/a&gt; when syscall.SOCK_STREAM is passed.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;switch&lt;/span&gt; &lt;span class="n"&gt;sotype&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SOCK_STREAM&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SOCK_SEQPACKET&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;listenStream&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;laddr&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;listenerBacklog&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt; &lt;span class="n"&gt;ctrlFn&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; 
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Finally, we reached the last place.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fd&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;netFD&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;listenStream&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;laddr&lt;/span&gt; &lt;span class="n"&gt;sockaddr&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;backlog&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ctrlFn&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;RawConn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Bind&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sysfd&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;lsa&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;os&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NewSyscallError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"bind"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;listenFunc&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sysfd&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;backlog&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;os&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NewSyscallError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"listen"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;init&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;lsa&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Getsockname&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sysfd&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;setAddr&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;addrFunc&lt;/span&gt;&lt;span class="p"&gt;()(&lt;/span&gt;&lt;span class="n"&gt;lsa&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/net/sock_posix.go;l=176;drc=refs%2Ftags%2Fgo1.17.5;bpv=1;bpt=1" rel="noopener noreferrer"&gt;net.netFD.listenStream&lt;/a&gt; executes three system calls: bind, listen, and getsockname.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://man7.org/linux/man-pages/man2/bind.2.html" rel="noopener noreferrer"&gt;bind&lt;/a&gt; assigns the socket address specified by given address to the socket referred to by the file descriptor.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Bind&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sysfd&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;lsa&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;a href="https://man7.org/linux/man-pages/man2/listen.2.html" rel="noopener noreferrer"&gt;listen&lt;/a&gt; marks the socket referred to by the file descriptor as a passive socket, that is, as a socket that will be used to accept incoming requests using &lt;a href="https://man7.org/linux/man-pages/man2/accept.2.html" rel="noopener noreferrer"&gt;accept&lt;/a&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;listenFunc&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sysfd&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;backlog&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;a href="https://man7.org/linux/man-pages/man2/getsockname.2.html" rel="noopener noreferrer"&gt;getsockname&lt;/a&gt; returns the current address to which the socket is bound. You can know the current address even when the port is randomly chosen.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;lsa&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Getsockname&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sysfd&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Let's go back to the first question: How is the port automatically selected? The answer is the specification of &lt;a href="https://man7.org/linux/man-pages/man2/bind.2.html" rel="noopener noreferrer"&gt;bind&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;Ports that can be used by the TCP protocol are 16 bits in the protocol header so they can hold values between 0 - 65535. &lt;/p&gt;

&lt;p&gt;The &lt;a href="https://man7.org/linux/man-pages/man2/bind.2.html" rel="noopener noreferrer"&gt;bind&lt;/a&gt; uses a zero in the port number to mean "pick random one" and bind its address.&lt;/p&gt;

&lt;p&gt;For example, the specification of the bind function in Linux is described in &lt;a href="https://man7.org/linux/man-pages/man7/ip.7.html" rel="noopener noreferrer"&gt;ip(7) — Linux manual page&lt;/a&gt;.&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;An ephemeral port is allocated to a socket in the following circumstances:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt; the port number in a socket address is specified as 0 when calling bind(2);&lt;/li&gt;
&lt;/ul&gt;
&lt;/blockquote&gt;

&lt;p&gt;&lt;a href="https://en.wikipedia.org/wiki/Ephemeral_port" rel="noopener noreferrer"&gt;Ephemeral port&lt;/a&gt; is a port of a transport layer protocol that is used for only a short period of time for the duration of a communication session. It is also called dynamic ports, because it is used on a per request basis. The IANA assigns the the range 49152-65535 for the selection of ephemeral ports as &lt;a href="https://datatracker.ietf.org/doc/html/rfc6056#section-2" rel="noopener noreferrer"&gt;RFC 6056&lt;/a&gt; describes.&lt;/p&gt;

&lt;p&gt;The port range varies depending on the server system, but the same is true not only for Linux, but also other systems. For example, in Windows, &lt;a href="https://docs.microsoft.com/en-us/windows/win32/api/winsock/nf-winsock-bind" rel="noopener noreferrer"&gt;bind function (winsock.h)&lt;/a&gt; assigns a unique port to the application from the dynamic client port range 49152 and 65535 (when on Windows Vista later).&lt;/p&gt;

&lt;h2&gt;
  
  
  Accept a connection
&lt;/h2&gt;

&lt;p&gt;So far, you have understood the back side of starting to listen for TCP connections. Now, let's go back to the first sample code again.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;addr&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="s"&gt;"localhost:8888"&lt;/span&gt;
    &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Listen&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"tcp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;addr&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;// Listen for an incoming connection&lt;/span&gt;
        &lt;span class="n"&gt;conn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Accept&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nb"&gt;panic&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="c"&gt;// Handle connections in a new goroutine&lt;/span&gt;
        &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The next part is the mechanism to accept a connection, &lt;a href="https://pkg.go.dev/net#TCPListener.Accept" rel="noopener noreferrer"&gt;net.TCPListener.Accept&lt;/a&gt;. &lt;/p&gt;

&lt;p&gt;&lt;a href="https://pkg.go.dev/net#TCPListener.Accept" rel="noopener noreferrer"&gt;net.TCPListener.Accept&lt;/a&gt; waits for the next call and returns a generic &lt;a href="https://pkg.go.dev/net#Conn" rel="noopener noreferrer"&gt;net.Conn&lt;/a&gt;. It implements the Accept method in the &lt;a href="https://pkg.go.dev/net#Listener" rel="noopener noreferrer"&gt;net.Listener&lt;/a&gt; interface that represents a generic network listener for stream-oriented protocols.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Listener&lt;/span&gt; &lt;span class="k"&gt;interface&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Accept&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;
    &lt;span class="n"&gt;Addr&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="n"&gt;Addr&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;It is implemented by various types: FileListener, UnixListener and TCPListener.&lt;/p&gt;

&lt;p&gt;In understanding this implementation, I have again prepared a map.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fgjt8ly04e2bghr5ngfgh.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fgjt8ly04e2bghr5ngfgh.png" alt="A diagram describing the structure inside of the net package" width="800" height="288"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://pkg.go.dev/net#TCPListener.Accept" rel="noopener noreferrer"&gt;net.TCPListener.Accept&lt;/a&gt; invokes &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.6:src/net/tcpsock_posix.go;drc=refs%2Ftags%2Fgo1.17.6;l=138" rel="noopener noreferrer"&gt;net.TCPListener.accept&lt;/a&gt; and then it invokes &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.6:src/net/fd_unix.go;drc=refs%2Ftags%2Fgo1.17.6;l=171" rel="noopener noreferrer"&gt;net.netFD.accept&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fd&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;netFD&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;accept&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;netfd&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;netFD&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;d&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;rsa&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;errcall&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Accept&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;errcall&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="s"&gt;""&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;wrapSyscallError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;errcall&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;netfd&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;newFD&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;d&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;family&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;sotype&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;fd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;poll&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;CloseFunc&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;d&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;netfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;init&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;netfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;lsa&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;syscall&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Getsockname&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;netfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sysfd&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;netfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;setAddr&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;netfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;addrFunc&lt;/span&gt;&lt;span class="p"&gt;()(&lt;/span&gt;&lt;span class="n"&gt;lsa&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="n"&gt;netfd&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;addrFunc&lt;/span&gt;&lt;span class="p"&gt;()(&lt;/span&gt;&lt;span class="n"&gt;rsa&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;netfd&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Here, it executes two system calls: accept and getsockname.&lt;/p&gt;

&lt;p&gt;The &lt;a href="https://man7.org/linux/man-pages/man2/accept.2.html" rel="noopener noreferrer"&gt;accept&lt;/a&gt; system call is used with connection-based socket types (SOCK_STREAM, SOCK_SEQPACKET). As you see, SOCK_STREAM is chosen when it's a TCP listener. It extracts the first connection request on the queue of pending connections for listening socket, creates a new connected socket, and returns a new file descriptor referring to that socket.&lt;/p&gt;

&lt;p&gt;The getsockname is called to know a new connected socket and file descriptor.&lt;/p&gt;

&lt;h2&gt;
  
  
  Read and write a connection
&lt;/h2&gt;

&lt;p&gt;&lt;a href="https://pkg.go.dev/net#TCPListener.Accept" rel="noopener noreferrer"&gt;net.TCPListener.Accept&lt;/a&gt; returns &lt;a href="https://pkg.go.dev/net#Conn" rel="noopener noreferrer"&gt;net.Conn&lt;/a&gt; that is a generic stream-oriented network connection.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Conn&lt;/span&gt; &lt;span class="k"&gt;interface&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Read&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;b&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;n&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;Write&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;b&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;n&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;
    &lt;span class="n"&gt;LocalAddr&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="n"&gt;Addr&lt;/span&gt;
    &lt;span class="n"&gt;RemoteAddr&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="n"&gt;Addr&lt;/span&gt;
    &lt;span class="n"&gt;SetDeadline&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;t&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Time&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;
    &lt;span class="n"&gt;SetReadDeadline&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;t&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Time&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;
    &lt;span class="n"&gt;SetWriteDeadline&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;t&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Time&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;By using the &lt;a href="https://pkg.go.dev/net#Conn" rel="noopener noreferrer"&gt;net.Conn&lt;/a&gt;, you can read and write a connection like this:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;addr&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="s"&gt;"localhost:8888"&lt;/span&gt;
    &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Listen&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"tcp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;addr&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;// Listen for an incoming connection&lt;/span&gt;
        &lt;span class="n"&gt;conn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Accept&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nb"&gt;panic&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="c"&gt;// Handle connections in a new goroutine&lt;/span&gt;
        &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;conn&lt;/span&gt; &lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;buf&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;([]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;1024&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;conn&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Read&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;buf&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Error reading: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Message received: %s&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;buf&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;]))&lt;/span&gt;

            &lt;span class="n"&gt;conn&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Write&lt;/span&gt;&lt;span class="p"&gt;([]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Message received.&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
            &lt;span class="n"&gt;conn&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="p"&gt;}(&lt;/span&gt;&lt;span class="n"&gt;conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;List the key takeaways again.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;With the net package, you can create a TCP server with such simple and little code (&lt;a href="https://go.dev/play/p/Zm3rzBWh8Yl" rel="noopener noreferrer"&gt;The Go playground&lt;/a&gt;).&lt;/li&gt;
&lt;li&gt;If the host in the address parameter is empty or a literal unspecified IP address, listen on all available unicast and anycast IP addresses of the local system.&lt;/li&gt;
&lt;li&gt;There are two kinds of DNS resolver: Go's built-in DNS resolver and uses Cgo DNS resolver. By default, Go's built-in DNS resolver is used.&lt;/li&gt;
&lt;li&gt;If the port in the address parameter is empty or "0", a port number is automatically chosen by the system call &lt;a href="https://man7.org/linux/man-pages/man2/bind.2.html" rel="noopener noreferrer"&gt;bind&lt;/a&gt;.&lt;/li&gt;
&lt;li&gt;Go accepts an incoming connection by using the system call &lt;a href="https://man7.org/linux/man-pages/man2/accept.2.html" rel="noopener noreferrer"&gt;accept&lt;/a&gt;.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;You should now have a more in-depth understanding of the fundamentals of implementing a TCP server.&lt;/p&gt;

</description>
      <category>go</category>
      <category>webdev</category>
    </item>
    <item>
      <title>Reverse HTTP proxy over WebSocket in Go (Part 5)</title>
      <dc:creator>Kazuki Higashiguchi</dc:creator>
      <pubDate>Thu, 30 Dec 2021 04:51:58 +0000</pubDate>
      <link>https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-5-2i0f</link>
      <guid>https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-5-2i0f</guid>
      <description>&lt;h2&gt;
  
  
  Series introduction
&lt;/h2&gt;

&lt;p&gt;In &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-4-3g7c"&gt;part 4&lt;/a&gt; I talked about how to relay TCP connection from "App" to the peer of WebSocket, especially implementation to take a WebSocket connection available from pools for relaying received requests.&lt;/p&gt;


&lt;div class="ltag__link"&gt;
  &lt;a href="/hgsgtk" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F720068%2F53061fa8-ba1c-4096-838d-4bc2ddac8a86.jpeg" alt="hgsgtk"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-4-3g7c" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;Reverse HTTP proxy over WebSocket in Go (Part 4)&lt;/h2&gt;
      &lt;h3&gt;Kazuki Higashiguchi ・ Dec 28 '21&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#go&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#webdev&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#websocket&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;


&lt;p&gt;In this post, I will be starting to talk about how to send the request to the peer through the WebSocket connection.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Start a WebSocket server (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-1-13n4"&gt;Part 1&lt;/a&gt;)&lt;/li&gt;
&lt;li&gt;Establish a WebSocket connection (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-2-o4a"&gt;Part 2&lt;/a&gt;)&lt;/li&gt;
&lt;li&gt;Relay TCP connection from "App" to the peer of WebSocket (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-3-2ggd"&gt;Part 3&lt;/a&gt; | &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-4-213i-temp-slug-1615861"&gt;Part 4&lt;/a&gt; | Part 5)&lt;/li&gt;
&lt;li&gt;Relay TCP connection in WebSocket data to "internal API"&lt;/li&gt;
&lt;li&gt;Keep a established connection&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Reverse HTTP proxy over WebSocket
&lt;/h2&gt;

&lt;p&gt;A reverse HTTP proxy over WebSocket is a type of proxies, which retrieves resources on behalf on a client from servers and uses the WebSocket protocol as a "tunnel" to pass TCP communication from server to client.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fiupaoeq283lyeqpkg049.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fiupaoeq283lyeqpkg049.png" alt="A network diagram for reverse proxy over WebSocket" width="681" height="341"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;I'll introduce Go sample project forked from &lt;a href="https://github.com/root-gg/wsp" rel="noopener noreferrer"&gt;root-gg/wsp&lt;/a&gt; (I forked it because maintenance has stopped and the Go language and libraries version needed to be updated).&lt;/p&gt;


&lt;div class="ltag-github-readme-tag"&gt;
  &lt;div class="readme-overview"&gt;
    &lt;h2&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fassets.dev.to%2Fassets%2Fgithub-logo-5a155e1f9a670af7944dd5e12375bc76ed542ea80224905ecaf878b9157cdefc.svg" alt="GitHub logo"&gt;
      &lt;a href="https://github.com/hgsgtk" rel="noopener noreferrer"&gt;
        hgsgtk
      &lt;/a&gt; / &lt;a href="https://github.com/hgsgtk/wsp" rel="noopener noreferrer"&gt;
        wsp
      &lt;/a&gt;
    &lt;/h2&gt;
    &lt;h3&gt;
      HTTP tunnel over Websocket
    &lt;/h3&gt;
  &lt;/div&gt;
&lt;/div&gt;


&lt;h2&gt;
  
  
  Send the request to the peer through the WebSocket connection
&lt;/h2&gt;

&lt;p&gt;Let's take a look at the continuation of the previous &lt;a href="https://github.com/hgsgtk/wsp/blob/8d7d7b4eb6aa700950c41756608177514b935507/server/server.go#L189" rel="noopener noreferrer"&gt;HTTP handler code&lt;/a&gt;, which waits the request from "app" to the endpoint &lt;code&gt;/requests/&lt;/code&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit): [1]: Receive requests to be proxied&lt;/span&gt;

    &lt;span class="c"&gt;// [2]: Take a WebSocket connection available from pools for relaying received requests.&lt;/span&gt;
    &lt;span class="n"&gt;request&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;NewConnectionRequest&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;GetTimeout&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;
    &lt;span class="c"&gt;// "Dispatcher" is running in a separate thread from the server by `go s.dispatchConnections()`.&lt;/span&gt;
    &lt;span class="c"&gt;// It waits to receive requests to dispatch connection from available pools to clients requests.&lt;/span&gt;
    &lt;span class="c"&gt;// https://github.com/hgsgtk/wsp/blob/ea4902a8e11f820268e52a6245092728efeffd7f/server/server.go#L93&lt;/span&gt;
    &lt;span class="c"&gt;//&lt;/span&gt;
    &lt;span class="c"&gt;// Notify request from handler to dispatcher through Server.dispatcher channel.&lt;/span&gt;
    &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;dispatcher&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;request&lt;/span&gt;
    &lt;span class="c"&gt;// Dispatcher tries to find an available connection pool,&lt;/span&gt;
    &lt;span class="c"&gt;// and it returns the connection through Server.connection channel.&lt;/span&gt;
    &lt;span class="c"&gt;// https://github.com/hgsgtk/wsp/blob/ea4902a8e11f820268e52a6245092728efeffd7f/server/server.go#L189&lt;/span&gt;
    &lt;span class="c"&gt;//&lt;/span&gt;
    &lt;span class="c"&gt;// Here waiting for a result from dispatcher.&lt;/span&gt;
    &lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;// It means that dispatcher has set `nil` which is a system error case that is&lt;/span&gt;
        &lt;span class="c"&gt;// not expected in the normal flow.&lt;/span&gt;
        &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyErrorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"Unable to get a proxy connection"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// [3]: Send the request to the peer through the WebSocket connection.&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;proxyRequest&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;// An error occurred throw the connection away&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

        &lt;span class="c"&gt;// Try to return an error to the client&lt;/span&gt;
        &lt;span class="c"&gt;// This might fail if response headers have already been sent&lt;/span&gt;
        &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;In the implementation up to &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-4-3g7c"&gt;part 4&lt;/a&gt;, we were able to identify the WebSocket connection to be relayed. Next, send an HTTP request over the connection.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://github.com/hgsgtk/wsp/blob/191adde5c2b3ac535f8b94cdc345848b2f6f4258/server/connection.go#L109" rel="noopener noreferrer"&gt;connection.proxyRequest&lt;/a&gt; does it. Let's look at the implementation. There are six steps.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Serialize HTTP request&lt;/li&gt;
&lt;li&gt;Send the HTTP request to the peer&lt;/li&gt;
&lt;li&gt;Wait the HTTP response is ready&lt;/li&gt;
&lt;li&gt;Read the HTTP response from the peer&lt;/li&gt;
&lt;li&gt;Wait the HTTP response body is ready&lt;/li&gt;
&lt;li&gt;Read the HTTP response body from the peer&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Here is a diagram describing the steps of communication over the WebSocket connection.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fgzk8wn9u2b5l9grhfjl3.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fgzk8wn9u2b5l9grhfjl3.png" alt="A diagram describing the steps of communication over the WebSocket connection" width="800" height="463"&gt;&lt;/a&gt; &lt;/p&gt;
&lt;h2&gt;
  
  
  1. Serialize HTTP request / 2. send an HTTP request on the WebSocket connection
&lt;/h2&gt;

&lt;p&gt;At first, it serializes an HTTP request and send it to the WebSocket connection peer.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;proxyRequest&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"proxy request to %s"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;id&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c"&gt;// [1]: Serialize HTTP request&lt;/span&gt;
    &lt;span class="n"&gt;jsonReq&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;json&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Marshal&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SerializeHTTPRequest&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"unable to serialize request : %w"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// [2]: Send the HTTP request to the peer&lt;/span&gt;
    &lt;span class="c"&gt;// Send the serialized HTTP request to the the peer&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;WriteMessage&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;TextMessage&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;jsonReq&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"unable to write request : %w"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// Pipe the HTTP request body to the the peer&lt;/span&gt;
    &lt;span class="n"&gt;bodyWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NextWriter&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;BinaryMessage&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"unable to get request body writer : %w"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Copy&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;bodyWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Body&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"unable to pipe request body : %w"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;bodyWriter&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"unable to pipe request body (close) : %w"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;In WebSocket connection, the kind of message is defined in the  &lt;a href="https://datatracker.ietf.org/doc/html/rfc6455#section-11.8" rel="noopener noreferrer"&gt;RFC 6455&lt;/a&gt; called Opcode, and Text Frame and Binary Frame can be used for data exchange. &lt;/p&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Opcode&lt;/th&gt;
&lt;th&gt;Meaning&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;0&lt;/td&gt;
&lt;td&gt;Continuation Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Text Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;Binary Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;Connection Close Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;Ping Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;Pong Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;p&gt;In this case, it sends a JSON serialized HTTP meta data (URL, Method, Header, and Content-Length) in Text Frame, and sends a  request body in Binary Frame.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;HTTPRequest&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Method&lt;/span&gt;        &lt;span class="kt"&gt;string&lt;/span&gt;
    &lt;span class="n"&gt;URL&lt;/span&gt;           &lt;span class="kt"&gt;string&lt;/span&gt;
    &lt;span class="n"&gt;Header&lt;/span&gt;        &lt;span class="k"&gt;map&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;][]&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;
    &lt;span class="n"&gt;ContentLength&lt;/span&gt; &lt;span class="kt"&gt;int64&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;SerializeHTTPRequest&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;req&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;HTTPRequest&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;new&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;HTTPRequest&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;URL&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;req&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;URL&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;String&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Method&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;req&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Method&lt;/span&gt;
    &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;req&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;
    &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ContentLength&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;req&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ContentLength&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;&lt;a href="https://github.com/hgsgtk/wsp/blob/191adde5c2b3ac535f8b94cdc345848b2f6f4258/request.go#L19" rel="noopener noreferrer"&gt;SerializeHTTPRequest&lt;/a&gt; serializes HTTP request.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;req.Header&lt;/code&gt; is a value who type is &lt;a href="https://pkg.go.dev/net/http#Header" rel="noopener noreferrer"&gt;http.Header&lt;/a&gt;. A Header represents the key-value pairs in an HTTP header.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Header&lt;/span&gt; &lt;span class="k"&gt;map&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;][]&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;A Header represents the key-value pairs in an HTTP header.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight json"&gt;&lt;code&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="w"&gt;
    &lt;/span&gt;&lt;span class="nl"&gt;"Accept"&lt;/span&gt;&lt;span class="p"&gt;:[&lt;/span&gt;&lt;span class="s2"&gt;"*/*"&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt;&lt;span class="w"&gt;
    &lt;/span&gt;&lt;span class="nl"&gt;"User-Agent"&lt;/span&gt;&lt;span class="p"&gt;:[&lt;/span&gt;&lt;span class="s2"&gt;"curl/7.77.0"&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt;&lt;span class="w"&gt;
    &lt;/span&gt;&lt;span class="nl"&gt;"X-Proxy-Destination"&lt;/span&gt;&lt;span class="p"&gt;:[&lt;/span&gt;&lt;span class="s2"&gt;"http://localhost:8081/hello"&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;&lt;a href="https://pkg.go.dev/encoding/json#Marshal" rel="noopener noreferrer"&gt;json.Marshal&lt;/a&gt;  returns the JSON encoding of the value. Struct values encode as JSON objects.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;jsonReq&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;json&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Marshal&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SerializeHTTPRequest&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;Each exported struct field becomes a member of the object. If you want to customize the encoding struct field, you can use the struct field's tag &lt;code&gt;json&lt;/code&gt;.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;HTTPRequest&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Method&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt; &lt;span class="s"&gt;`json:"customized"`&lt;/span&gt; &lt;span class="c"&gt;// {"customized":"GET"}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;Send JSON data when serialize is complete.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;WriteMessage&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;TextMessage&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;jsonReq&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;&lt;a href="https://pkg.go.dev/github.com/gorilla/websocket@v1.4.2#Conn.WriteMessage" rel="noopener noreferrer"&gt;websocket.WriteMessage&lt;/a&gt; is the function to write any message in the connection, and &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket@v1.4.2#TextMessage" rel="noopener noreferrer"&gt;websocket.TextMessage&lt;/a&gt; is a constant representing a text data message.&lt;/p&gt;

&lt;p&gt;Then, pipe the HTTP request body to the WebSocket connection peer.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="c"&gt;// Pipe the HTTP request body to the the peer&lt;/span&gt;
&lt;span class="n"&gt;bodyWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NextWriter&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;BinaryMessage&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"unable to get request body writer : %w"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Copy&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;bodyWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Body&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"unable to pipe request body : %w"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;bodyWriter&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"unable to pipe request body (close) : %w"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;&lt;a href="https://pkg.go.dev/github.com/gorilla/websocket@v1.4.2#Conn.NextWriter" rel="noopener noreferrer"&gt;websocket.NextWriter&lt;/a&gt; returns a writer for the next message to send. An application can send and receive messages using the io.WriteCloser and io.Reader interfaces. In this case, The content of &lt;code&gt;r.Body&lt;/code&gt; is written to writer.&lt;/p&gt;
&lt;h2&gt;
  
  
  3. Wait the HTTP response is ready to read
&lt;/h2&gt;

&lt;p&gt;Let's move on the rest code, to receive an HTTP response and parse it. Here is one of difficult points to proxy an HTTP request over an WebSocket connection, because the &lt;code&gt;wsp_server&lt;/code&gt; does not know when the &lt;code&gt;wsp_client&lt;/code&gt; writes the HTTP response over the WebSocket connection. We need to implement waiting for response to come back.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F9fr5h4tfs2m4dtxfefwl.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F9fr5h4tfs2m4dtxfefwl.png" alt="A diagram describing the communication flow between wsp_server and wsp_client" width="800" height="292"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;I'll show you the whole picture first to address the issue.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fzibzczwpdckbgwkllr9y.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fzibzczwpdckbgwkllr9y.png" alt="The whole picture" width="800" height="485"&gt;&lt;/a&gt; &lt;/p&gt;

&lt;p&gt;In advance, the &lt;a href="https://github.com/hgsgtk/wsp/blob/3ffb7b3da3ad80d2ddaa322da8150264766e62a7/server/connection.go#L70" rel="noopener noreferrer"&gt;read&lt;/a&gt; function waits to receive the HTTP response as an another thread (goroutine) "reader”.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Connection&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="n"&gt;nextResponse&lt;/span&gt; &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Reader&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="c"&gt;// NewConnection returns a new Connection.&lt;/span&gt;
&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;NewConnection&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Pool&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ws&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit: Initialize a new Connection)&lt;/span&gt;

    &lt;span class="c"&gt;// Start to listen to incoming messages over the WebSocket connection&lt;/span&gt;
    &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;read&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;read&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;recover&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"WebSocket crash recovered : %s"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="p"&gt;}()&lt;/span&gt;

    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;status&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;Closed&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="c"&gt;// https://godoc.org/github.com/gorilla/websocket#hdr-Control_Messages&lt;/span&gt;
        &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;reader&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NextReader&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;status&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="n"&gt;Busy&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="c"&gt;// We received a wild unexpected message&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="c"&gt;// When it gets here, it is expected to be either a HttpResponse or a HttpResponseBody has been returned.&lt;/span&gt;
        &lt;span class="c"&gt;//&lt;/span&gt;
        &lt;span class="c"&gt;// Next, it waits to receive the value from the Connection.proxyRequest function that is invoked in the "server" thread.&lt;/span&gt;
        &lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;nextResponse&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="c"&gt;// We have been unlocked by Close()&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="c"&gt;// Send the reader back to Connection.proxyRequest&lt;/span&gt;
        &lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;reader&lt;/span&gt;

        &lt;span class="c"&gt;// Wait for proxyRequest to close the channel&lt;/span&gt;
        &lt;span class="c"&gt;// this notify that it is done with the reader&lt;/span&gt;
        &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;When the new WebSocket connection is connected, it starts a goroutine which listens to incoming messages over the WebSocket connection. It continues running until the connection itself is closed or any unexpected error occurs. In this loop, use &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket@v1.4.2#Conn.NextReader" rel="noopener noreferrer"&gt;websocket.NewReader&lt;/a&gt; to read incoming messages.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="c"&gt;// read loop&lt;/span&gt;
&lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;reader&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NextReader&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;break&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;NextReader returns the next data message received from the peer. In this case, it means the message from a &lt;code&gt;wsp_client&lt;/code&gt;.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;NextReader&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;messageType&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Reader&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;The returned messageType, which means opcode in RFC 6455, is either TextMessage or BinaryMessage. In addition to these opcodes, the WebSocket protocol defines three control messages: close (8: Connection Close Frame), ping (9: Ping Frame), and pong (10: Pong Frame). If you implement WebSocket messaging from scratch, you need to process these control messages, but &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket" rel="noopener noreferrer"&gt;gorilla/websocket&lt;/a&gt; is designed so that you don't have to be concern about it.&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://pkg.go.dev/github.com/gorilla/websocket@v1.4.2#hdr-Control_Messages" rel="noopener noreferrer"&gt;https://pkg.go.dev/github.com/gorilla/websocket@v1.4.2#hdr-Control_Messages&lt;/a&gt;&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;And, the a must break out of the read loop when &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket@v1.4.2#Conn.NextReader" rel="noopener noreferrer"&gt;websocket.NextReader&lt;/a&gt; returns a non-nil error value. &lt;a href="https://github.com/gorilla/websocket/blob/v1.4.2/conn.go#L999" rel="noopener noreferrer"&gt;gorilla/websocket&lt;/a&gt; implements that if you do not break out the read loop and repeat many times, you will get a panic like this:&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="c"&gt;// gorilla/websocket conn.go&lt;/span&gt;
&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;NextReader&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;messageType&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Reader&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="c"&gt;// Applications that do handle the error returned from this method spin in&lt;/span&gt;
    &lt;span class="c"&gt;// tight loop on connection failure. To help application developers detect&lt;/span&gt;
    &lt;span class="c"&gt;// this error, panic on repeated reads to the failed connection.&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;readErrCount&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;readErrCount&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;=&lt;/span&gt; &lt;span class="m"&gt;1000&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nb"&gt;panic&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"repeated read on failed websocket connection"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;noFrame&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;readErr&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;NextReader will block here until a message is received or the WebSocket connection is closed. The following code in &lt;a href="https://github.com/gorilla/websocket/blob/v1.4.2/conn.go#L979" rel="noopener noreferrer"&gt;gorolla/websocket&lt;/a&gt; keeps reading the next data frame until a TextMessage or BinaryMessage is received. Note that &lt;a href="https://datatracker.ietf.org/doc/html/rfc6455#section-5" rel="noopener noreferrer"&gt;data frame&lt;/a&gt; is a message format in the WebSocket protocol defined in RFC 6455.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="c"&gt;// gorilla/websocket conn.go&lt;/span&gt;
&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;NextReader&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;messageType&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Reader&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;readErr&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;frameType&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;advanceFrame&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;readErr&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;hideTempErr&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;frameType&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;TextMessage&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="n"&gt;frameType&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;BinaryMessage&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;messageReader&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;messageReader&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;reader&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;messageReader&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;readDecompress&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;reader&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;newDecompressionReader&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;reader&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;frameType&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;reader&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;See the following link more detail.&lt;/p&gt;


&lt;div class="ltag__link"&gt;
  &lt;a href="/hgsgtk" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F720068%2F53061fa8-ba1c-4096-838d-4bc2ddac8a86.jpeg" alt="hgsgtk"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/hgsgtk/how-websocket-protocol-designs-bidirectional-messaging-and-implements-in-go-260f" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;How WebSocket protocol designs bidirectional messaging and implements in Go&lt;/h2&gt;
      &lt;h3&gt;Kazuki Higashiguchi ・ Dec 13 '21&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#webdev&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#websocket&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#go&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;



&lt;p&gt;After a message is received from the peer, it waits to receive the value from the Connection.proxyRequest function that is invoked in the "server" thread.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fdj0tc7f5ljm9pf5xgkig.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fdj0tc7f5ljm9pf5xgkig.png" alt="" value="" width="800" height="349"&gt;&lt;/a&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;read&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;// (omit)&lt;/span&gt;

        &lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;nextResponse&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="c"&gt;// We have been unlocked by Close()&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="c"&gt;// Send the reader back to Connection.proxyRequest&lt;/span&gt;
        &lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;reader&lt;/span&gt;

        &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;When a "server" thread proxies, it sends the HTTP request over the WebSocket, and sends the channel of the io.Reader interface (chan io.Reader) that can read the HTTP response to the field &lt;code&gt;nextResponse&lt;/code&gt;, then waits until the value is written in the channel (chan io.Reader) by another thread "reader” (&lt;a href="https://github.com/hgsgtk/wsp/blob/29cc73bbd67de18f1df295809166a7a5ef52e9fa/server/connection.go#L143" rel="noopener noreferrer"&gt;code&lt;/a&gt;).&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fopxehstr9thsk65y3usy.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fopxehstr9thsk65y3usy.png" alt="" value="" width="800" height="352"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;After the thread "reader" detects that the HTTP response from the peer of the WebSocket connection has been written, it sends the value to the channel (chan io.Reader), and the "server" thread can proceed to process the rest procedures.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Connection&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="n"&gt;nextResponse&lt;/span&gt; &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Reader&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;proxyRequest&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit) [1]: Serialize HTTP request&lt;/span&gt;
    &lt;span class="c"&gt;// (omit) [2]: Send the HTTP request to the peer&lt;/span&gt;

    &lt;span class="c"&gt;// [3]: Wait the HTTP response is ready to read&lt;/span&gt;
    &lt;span class="n"&gt;responseChannel&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Reader&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
    &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;nextResponse&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;responseChannel&lt;/span&gt;
    &lt;span class="n"&gt;responseReader&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;responseChannel&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;responseReader&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="c"&gt;// The value of ok is false, the channel is closed and empty.&lt;/span&gt;
            &lt;span class="c"&gt;// See the Receiver operator in https://go.dev/ref/spec for more information.&lt;/span&gt;
            &lt;span class="nb"&gt;close&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;responseChannel&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"unable to get http response reader : %w"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;When we get to this point, we are ready to read the response written over the WebSocket connection.&lt;/p&gt;

&lt;h2&gt;
  
  
  4. Read the HTTP response from the peer
&lt;/h2&gt;

&lt;p&gt;Let's move on the next step: read the HTTP response from the peer, where gets the serialized HTTP response.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;HTTPResponse&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;StatusCode&lt;/span&gt;    &lt;span class="kt"&gt;int&lt;/span&gt;
    &lt;span class="n"&gt;Header&lt;/span&gt;        &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;
    &lt;span class="n"&gt;ContentLength&lt;/span&gt; &lt;span class="kt"&gt;int64&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;proxyRequest&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="c"&gt;// [4]: Read the HTTP response from the peer&lt;/span&gt;
    &lt;span class="c"&gt;// Get the serialized HTTP Response from the peer&lt;/span&gt;
    &lt;span class="n"&gt;jsonResponse&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ReadAll&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;responseReader&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nb"&gt;close&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;responseChannel&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"unable to read http response : %w"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// Notify the read() goroutine that we are done reading the response&lt;/span&gt;
    &lt;span class="nb"&gt;close&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;responseChannel&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c"&gt;// Deserialize the HTTP Response&lt;/span&gt;
    &lt;span class="n"&gt;httpResponse&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;new&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;HTTPResponse&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;json&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Unmarshal&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;jsonResponse&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;httpResponse&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"unable to unserialize http response : %w"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// Write response headers back to the client&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;header&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;values&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="k"&gt;range&lt;/span&gt; &lt;span class="n"&gt;httpResponse&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;value&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="k"&gt;range&lt;/span&gt; &lt;span class="n"&gt;values&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Add&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;header&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;value&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;WriteHeader&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;httpResponse&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;StatusCode&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The value &lt;code&gt;responseReader&lt;/code&gt; implements &lt;a href="https://pkg.go.dev/io#Reader" rel="noopener noreferrer"&gt;io.Reader&lt;/a&gt; interface, that's why we can read the data in &lt;code&gt;responseReader&lt;/code&gt; by &lt;a href="https://pkg.go.dev/io#ReadAll" rel="noopener noreferrer"&gt;io.ReadAll&lt;/a&gt;, which is added in Go 1.16. &lt;/p&gt;

&lt;p&gt;After that, it closes the channel &lt;code&gt;responseChannel&lt;/code&gt; so that the "reader" thread will be notified that the response is finished to read.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;read&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;// (omit)&lt;/span&gt;

        &lt;span class="c"&gt;// Send the reader back to Connection.proxyRequest&lt;/span&gt;
        &lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;reader&lt;/span&gt;

        &lt;span class="c"&gt;// Wait for proxyRequest to close the channel&lt;/span&gt;
        &lt;span class="c"&gt;// this notify that it is done with the reader&lt;/span&gt;
        &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The "reader" thread waits until the "server" thread closes the &lt;code&gt;responseChannel&lt;/code&gt; channel because of the requirements of &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket@v1.4.2#Conn.NextReader" rel="noopener noreferrer"&gt;websocket.NextReader&lt;/a&gt;. As explained in &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#hdr-Control_Messages" rel="noopener noreferrer"&gt;godoc&lt;/a&gt;, we need to consider several specifications:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;No more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently&lt;/li&gt;
&lt;li&gt;Connections support one concurrent reader and one concurrent writer&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;That's why we need to wait for websocket.NextReader to be consumed before requesting the next one.&lt;/p&gt;

&lt;p&gt;Then next, unmarshal JSON into the struct &lt;code&gt;HTTPResponse&lt;/code&gt; by &lt;a href="https://pkg.go.dev/encoding/json#Unmarshal" rel="noopener noreferrer"&gt;json.Unmarshal&lt;/a&gt;. json.Unmarshal matches incoming JSON object keys to the keys used by Marshal, either the struct field name or its tag (&lt;code&gt;json:"xxx"&lt;/code&gt;).&lt;/p&gt;

&lt;p&gt;Now we can get the HTTP response headers and status code.&lt;/p&gt;

&lt;h2&gt;
  
  
  5. Wait the HTTP response body is ready / 6. Read the HTTP response body from the peer
&lt;/h2&gt;

&lt;p&gt;Finally, follow the same steps again to read the HTTP response body again.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;proxyRequest&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="c"&gt;// [5]: Wait the HTTP response body is ready&lt;/span&gt;
    &lt;span class="c"&gt;// Get the HTTP Response body from the the peer&lt;/span&gt;
    &lt;span class="c"&gt;// To do so send a new channel to the read() goroutine&lt;/span&gt;
    &lt;span class="c"&gt;// to get the next message reader&lt;/span&gt;
    &lt;span class="n"&gt;responseBodyChannel&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Reader&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
    &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;nextResponse&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;responseBodyChannel&lt;/span&gt;
    &lt;span class="n"&gt;responseBodyReader&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;responseBodyChannel&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;responseBodyReader&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="c"&gt;// If more is false the channel is already closed&lt;/span&gt;
            &lt;span class="nb"&gt;close&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;responseChannel&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"unable to get http response body reader : %w"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// [6]: Read the HTTP response body from the peer&lt;/span&gt;
    &lt;span class="c"&gt;// Pipe the HTTP response body right from the remote Proxy to the client&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Copy&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;responseBodyReader&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nb"&gt;close&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;responseBodyChannel&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Errorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"unable to pipe response body : %w"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// Notify read() that we are done reading the response body&lt;/span&gt;
    &lt;span class="nb"&gt;close&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;responseBodyChannel&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Release&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="k"&gt;return&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;Following &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-3-2ggd"&gt;part 3&lt;/a&gt; and &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-4-3g7c"&gt;part 4&lt;/a&gt;, I explained how to relay TCP connection from "App" to the peer of WebSocket. &lt;/p&gt;

&lt;p&gt;In part 6, I'll explain how to relay TCP connection in WebSocket data to "internal API".&lt;/p&gt;

</description>
      <category>go</category>
      <category>webdev</category>
      <category>websocket</category>
    </item>
    <item>
      <title>Reverse HTTP proxy over WebSocket in Go (Part 4)</title>
      <dc:creator>Kazuki Higashiguchi</dc:creator>
      <pubDate>Tue, 28 Dec 2021 06:01:33 +0000</pubDate>
      <link>https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-4-3g7c</link>
      <guid>https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-4-3g7c</guid>
      <description>&lt;h2&gt;
  
  
  Series introduction
&lt;/h2&gt;

&lt;p&gt;In &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-3-2ggd"&gt;part 3&lt;/a&gt; I talked about how to relay TCP connection from "App" to the peer of WebSocket, especially implementation to receive requests to be proxied and to pool the WebSocket connection on the server for relaying in Go.&lt;/p&gt;


&lt;div class="ltag__link"&gt;
  &lt;a href="/hgsgtk" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F720068%2F53061fa8-ba1c-4096-838d-4bc2ddac8a86.jpeg" alt="hgsgtk"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-3-2ggd" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;Reverse HTTP proxy over WebSocket in Go (Part 3)&lt;/h2&gt;
      &lt;h3&gt;Kazuki Higashiguchi ・ Dec 16 '21&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#go&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#webdev&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#websocket&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;


&lt;p&gt;In this post, I will be starting to talk about how to relay TCP connection from "App" to the peer of WebSocket in Go.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Start a WebSocket server (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-1-13n4"&gt;Part 1&lt;/a&gt;)&lt;/li&gt;
&lt;li&gt;Establish a WebSocket connection (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-2-o4a"&gt;Part 2&lt;/a&gt;)&lt;/li&gt;
&lt;li&gt;Relay TCP connection from "App" to the peer of WebSocket (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-3-2ggd"&gt;Part 3&lt;/a&gt; | &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-4-213i-temp-slug-1615861"&gt;Part 4&lt;/a&gt; | Part 5)&lt;/li&gt;
&lt;li&gt;Relay TCP connection in WebSocket data to "internal API"&lt;/li&gt;
&lt;li&gt;Keep a established connection&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Reverse HTTP proxy over WebSocket
&lt;/h2&gt;

&lt;p&gt;A reverse HTTP proxy over WebSocket is a type of proxies, which retrieves resources on behalf on a client from servers and uses the WebSocket protocol as a "tunnel" to pass TCP communication from server to client.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fiupaoeq283lyeqpkg049.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fiupaoeq283lyeqpkg049.png" alt="A network diagram for reverse proxy over WebSocket" width="681" height="341"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;I'll introduce Go sample project forked from &lt;a href="https://github.com/root-gg/wsp" rel="noopener noreferrer"&gt;root-gg/wsp&lt;/a&gt; (I forked it because maintenance has stopped and the Go language and libraries version needed to be updated).&lt;/p&gt;


&lt;div class="ltag-github-readme-tag"&gt;
  &lt;div class="readme-overview"&gt;
    &lt;h2&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fassets.dev.to%2Fassets%2Fgithub-logo-5a155e1f9a670af7944dd5e12375bc76ed542ea80224905ecaf878b9157cdefc.svg" alt="GitHub logo"&gt;
      &lt;a href="https://github.com/hgsgtk" rel="noopener noreferrer"&gt;
        hgsgtk
      &lt;/a&gt; / &lt;a href="https://github.com/hgsgtk/wsp" rel="noopener noreferrer"&gt;
        wsp
      &lt;/a&gt;
    &lt;/h2&gt;
    &lt;h3&gt;
      HTTP tunnel over Websocket
    &lt;/h3&gt;
  &lt;/div&gt;
&lt;/div&gt;


&lt;h2&gt;
  
  
  Relay TCP connection to the peer WebSocket
&lt;/h2&gt;

&lt;p&gt;A reverse HTTP proxy over WebSocket relay TCP connection to the peer WebSocket over the WebSocket connection. &lt;/p&gt;

&lt;p&gt;HTTP communication is relayed by the following route.&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;app -[1]-&amp;gt; wsp server -[2](WebSocket)-&amp;gt; wsp client -&amp;gt; internal API
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;
&lt;p&gt;And, these flow are divided into three parts to explain it.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Receive requests to be proxied (&lt;code&gt;[1]&lt;/code&gt; in the relay flow)&lt;/li&gt;
&lt;li&gt;Pool the WebSocket connection on the server for relaying&lt;/li&gt;
&lt;li&gt;Relay TCP connection to the peer WebSocket (&lt;code&gt;[2]&lt;/code&gt; in the relay flow)&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;I explained the 1st and 2nd flow in &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-3-2ggd"&gt;part 3&lt;/a&gt;, so let's move on the 3rd flow.&lt;/p&gt;

&lt;p&gt;Let's take a look at the continuation of the previous &lt;a href="https://github.com/hgsgtk/wsp/blob/8d7d7b4eb6aa700950c41756608177514b935507/server/server.go#L189" rel="noopener noreferrer"&gt;HTTP handler code&lt;/a&gt;, which waits the request from "app" to the endpoint &lt;code&gt;/requests/&lt;/code&gt;.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit): [1]: Receive requests to be proxied&lt;/span&gt;

    &lt;span class="c"&gt;// [2]: Take a WebSocket connection available from pools for relaying received requests.&lt;/span&gt;
    &lt;span class="n"&gt;request&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;NewConnectionRequest&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;GetTimeout&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;
    &lt;span class="c"&gt;// "Dispatcher" is running in a separate thread from the server by `go s.dispatchConnections()`.&lt;/span&gt;
    &lt;span class="c"&gt;// It waits to receive requests to dispatch connection from available pools to clients requests.&lt;/span&gt;
    &lt;span class="c"&gt;// https://github.com/hgsgtk/wsp/blob/ea4902a8e11f820268e52a6245092728efeffd7f/server/server.go#L93&lt;/span&gt;
    &lt;span class="c"&gt;//&lt;/span&gt;
    &lt;span class="c"&gt;// Notify request from handler to dispatcher through Server.dispatcher channel.&lt;/span&gt;
    &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;dispatcher&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;request&lt;/span&gt;
    &lt;span class="c"&gt;// Dispatcher tries to find an available connection pool,&lt;/span&gt;
    &lt;span class="c"&gt;// and it returns the connection through Server.connection channel.&lt;/span&gt;
    &lt;span class="c"&gt;// https://github.com/hgsgtk/wsp/blob/ea4902a8e11f820268e52a6245092728efeffd7f/server/server.go#L189&lt;/span&gt;
    &lt;span class="c"&gt;//&lt;/span&gt;
    &lt;span class="c"&gt;// Here waiting for a result from dispatcher.&lt;/span&gt;
    &lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;// It means that dispatcher has set `nil` which is a system error case that is&lt;/span&gt;
        &lt;span class="c"&gt;// not expected in the normal flow.&lt;/span&gt;
        &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyErrorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"Unable to get a proxy connection"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// [3]: Send the request to the peer through the WebSocket connection.&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;proxyRequest&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;// An error occurred throw the connection away&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

        &lt;span class="c"&gt;// Try to return an error to the client&lt;/span&gt;
        &lt;span class="c"&gt;// This might fail if response headers have already been sent&lt;/span&gt;
        &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;In brief, the following process is performed.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Take a WebSocket connection available from pools for relaying received requests&lt;/li&gt;
&lt;li&gt;Send the request to the peer through the WebSocket connection&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;I'll explain the one by one.&lt;/p&gt;
&lt;h2&gt;
  
  
  Take a WebSocket connection available from pools for relaying received requests
&lt;/h2&gt;

&lt;p&gt;As a pre-requisite, we will start with WebSocket connection already established with the WebSocket client (&lt;code&gt;wsp_client&lt;/code&gt;) and held by the server as a pool (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-3-2ggd"&gt;Chapter 2&lt;/a&gt;).&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;Register&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// - 1. Upgrade a received HTTP request to a WebSocket connection&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="c"&gt;// - 2. Wait a greeting message from the peer and parse it&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="c"&gt;// 3. Register the connection into server pools.&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="c"&gt;// Add the WebSocket connection to the pool&lt;/span&gt;
    &lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Register&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;There are several possible designs for retrieving the connection from the pools, and I'll explain the pattern of using multiple threads. Specifically, there are two threads running: "Server", which accepts http requests, and "Dispatcher", which dispatches connections from the pools to be used to relay. Here is &lt;a href="https://github.com/hgsgtk/wsp/blob/ea4902a8e11f820268e52a6245092728efeffd7f/server/server.go#L93" rel="noopener noreferrer"&gt;the Go code&lt;/a&gt; to start "Server" and "Dispatcher" that will be called from the main function.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;Start&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)...&lt;/span&gt;

    &lt;span class="c"&gt;// start the "Dispatcher"&lt;/span&gt;
    &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;dispatchConnections&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="c"&gt;// start the "Server"&lt;/span&gt;
    &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;server&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;Addr&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;    &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;GetAddr&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt;
        &lt;span class="n"&gt;Handler&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Fatal&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ListenAndServe&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt; &lt;span class="p"&gt;}()&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;The &lt;a href="https://go.dev/ref/spec#Go_statements" rel="noopener noreferrer"&gt;go&lt;/a&gt; statement starts the execution of a function call as an independent concurrent thread of control, or goroutine, within the same the address space.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fivlo56namrbjratgod7z.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fivlo56namrbjratgod7z.png" alt="A diagram describing two threads in wsp_server" width="800" height="330"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Let's move on the implementation of &lt;a href="https://github.com/hgsgtk/wsp/blob/ea4902a8e11f820268e52a6245092728efeffd7f/server/server.go#L189" rel="noopener noreferrer"&gt;dispatchConnections&lt;/a&gt; function that starts a "dispatcher" thread.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Server&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="c"&gt;// Through dispatcher channel it communicates between "server" thread and "dispatcher" thread.&lt;/span&gt;
    &lt;span class="c"&gt;// "server" thread sends the value to this channel when accepting requests in the endpoint /requests, &lt;/span&gt;
    &lt;span class="c"&gt;// and "dispatcher" thread reads this channel.&lt;/span&gt;
    &lt;span class="n"&gt;dispatcher&lt;/span&gt; &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;ConnectionRequest&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;dispatchConnections&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;//  The operator &amp;lt;- is "receive operator", which expression blocks until a value is available.&lt;/span&gt;
        &lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;dispatcher&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="c"&gt;// The value of `ok` is false if it is a zero value generated because the channel is closed an empty.&lt;/span&gt;
            &lt;span class="c"&gt;// In this case, that means server shutdowns.           break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="c"&gt;// (omit)...&lt;/span&gt;

            &lt;span class="c"&gt;// Verify that we can use this connection&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Take&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;
                &lt;span class="k"&gt;break&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="c"&gt;// (omit)...&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;The type of the field &lt;code&gt;dispatcher&lt;/code&gt; in the &lt;code&gt;Server&lt;/code&gt; structure is &lt;a href="https://go.dev/ref/spec#Channel_types" rel="noopener noreferrer"&gt;channel&lt;/a&gt;. Channel types provide a mechanism for concurrently executing functions to communicate by sending and receiving values of a specified element type.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fv117tv59ad82h6bxvadt.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fv117tv59ad82h6bxvadt.png" alt="A diagram describing how dispatcher channel is used" width="800" height="487"&gt;&lt;/a&gt;&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;dispatcher&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;break&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;The operator &lt;code&gt;x, ok := &amp;lt;-ch&lt;/code&gt; is &lt;a href="https://go.dev/ref/spec#Receive_operator" rel="noopener noreferrer"&gt;receiver operator&lt;/a&gt;. The value of the receive operation &lt;code&gt;&amp;lt;-s.dispatcher&lt;/code&gt; is the value received from the channel &lt;code&gt;s.dispatcher&lt;/code&gt;. Also, the expression &lt;code&gt;&amp;lt;-&lt;/code&gt; blocks until a value is available, so waits until a connection request is sent by "Server" thread.&lt;/p&gt;

&lt;p&gt;The value of &lt;code&gt;ok&lt;/code&gt; is false if it is a zero value generated because the channel is closed or empty. In this case, that means server shutdowns.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Faacxr03gw3qo752gx3bs.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Faacxr03gw3qo752gx3bs.png" alt="A diagram describing how dispatcher channel is used" width="800" height="471"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;On the other hand, the &lt;code&gt;/request/&lt;/code&gt; handler on the "Server" tread sends a value to this channel.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit): [1]: Receive requests to be proxied&lt;/span&gt;

    &lt;span class="c"&gt;// Here! Sends a value to dispatcher channel&lt;/span&gt;
    &lt;span class="n"&gt;request&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;NewConnectionRequest&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;GetTimeout&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;
    &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;dispatcher&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;request&lt;/span&gt;

    &lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyErrorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"Unable to get a proxy connection"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;The operator &lt;code&gt;ch &amp;lt;- x&lt;/code&gt; is &lt;a href="https://go.dev/ref/spec#Send_operator" rel="noopener noreferrer"&gt;send statements&lt;/a&gt;, which sends a value on a channel. Here it sends the request to the &lt;code&gt;dispatcher&lt;/code&gt; channel.&lt;/p&gt;

&lt;p&gt;By the way, the type of variable &lt;code&gt;request&lt;/code&gt; is &lt;a href="https://github.com/hgsgtk/wsp/blob/9d5deef64b859d74f58218c310069a965e658ec9/server/server.go#L51" rel="noopener noreferrer"&gt;ConnectionRequest&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;ConnectionRequest&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;After sending the value to the &lt;code&gt;s.dispatcher&lt;/code&gt; channel, it waits to be available to get the value in the &lt;code&gt;request.connection&lt;/code&gt; channel.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fbuoin8b4n1pvx8md300y.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fbuoin8b4n1pvx8md300y.png" alt="A diagram describing how connection channel is used" width="800" height="641"&gt;&lt;/a&gt;&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;dispatcher&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;request&lt;/span&gt;

    &lt;span class="c"&gt;// Here!&lt;/span&gt;
    &lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyErrorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"Unable to get a proxy connection"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;Next, let's look at the "Dispatcher" thread.&lt;/p&gt;

&lt;p&gt;To summarize, "Server" thread sends the value to this channel when accepting requests in the endpoint /requests, and "dispatcher" thread reads this channel.&lt;/p&gt;

&lt;p&gt;Let's move on the implementation of &lt;a href="https://github.com/hgsgtk/wsp/blob/9d5deef64b859d74f58218c310069a965e658ec9/server/server.go#L140" rel="noopener noreferrer"&gt;dispatchConnections&lt;/a&gt; function that starts a "dispatcher" thread.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Server&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="c"&gt;// Through dispatcher channel it communicates between "server" thread and "dispatcher" thread.&lt;/span&gt;
    &lt;span class="c"&gt;// "server" thread sends the value to this channel when accepting requests in the endpoint /requests, &lt;/span&gt;
    &lt;span class="c"&gt;// and "dispatcher" thread reads this channel.&lt;/span&gt;
    &lt;span class="n"&gt;dispatcher&lt;/span&gt; &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;ConnectionRequest&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;dispatchConnections&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;// Runs in an infinite loop and keeps receiving the value from the `server.dispatcher` channel&lt;/span&gt;
        &lt;span class="c"&gt;// The operator &amp;lt;- is "receive operator", which expression blocks until a value is available.&lt;/span&gt;
        &lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;dispatcher&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="c"&gt;// The value of `ok` is false if it is a zero value generated because the channel is closed an empty.&lt;/span&gt;
            &lt;span class="c"&gt;// In this case, that means server shutdowns.&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="c"&gt;// A timeout is set for each dispatch request.&lt;/span&gt;
        &lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Background&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;cancel&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;WithTimeout&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;GetTimeout&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;
        &lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;cancel&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="n"&gt;L&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
        &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="k"&gt;select&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Done&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="c"&gt;// The timeout elapses&lt;/span&gt;
                &lt;span class="k"&gt;break&lt;/span&gt; &lt;span class="n"&gt;L&lt;/span&gt;
            &lt;span class="k"&gt;default&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="c"&gt;// Go through&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;

            &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;lock&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;RLock&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="c"&gt;// No connection pool available&lt;/span&gt;
                &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;lock&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;RUnlock&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
                &lt;span class="k"&gt;break&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;

            &lt;span class="c"&gt;// [1]: Select a pool which has an idle connection&lt;/span&gt;
            &lt;span class="c"&gt;// Build a select statement dynamically to handle an arbitrary number of pools.&lt;/span&gt;
            &lt;span class="n"&gt;cases&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;([]&lt;/span&gt;&lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectCase&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ch&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="k"&gt;range&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="n"&gt;cases&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectCase&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
                    &lt;span class="n"&gt;Dir&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;  &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectRecv&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
                    &lt;span class="n"&gt;Chan&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ValueOf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ch&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;idle&lt;/span&gt;&lt;span class="p"&gt;)}&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="n"&gt;cases&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;cases&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectCase&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="n"&gt;Dir&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectDefault&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;lock&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;RUnlock&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

            &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;value&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Select&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;cases&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="k"&gt;continue&lt;/span&gt; &lt;span class="c"&gt;// a pool has been removed, try again&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;value&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Interface&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

            &lt;span class="c"&gt;// [2]: Verify that we can use this connection and take it.&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Take&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;
                &lt;span class="k"&gt;break&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="nb"&gt;close&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;First, dispatchConnections runs in an infinite loop and keeps receiving the value from the &lt;code&gt;server.dispatcher&lt;/code&gt; channel.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;dispatcher&lt;/span&gt;
    &lt;span class="c"&gt;// ...&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;The next step is to set the timeout, if no idle connection is obtained after a predetermined time, the channel will be closed.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="c"&gt;// A timeout is set for each dispatch request.&lt;/span&gt;
&lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Background&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;cancel&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;WithTimeout&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;GetTimeout&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;
&lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;cancel&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

&lt;span class="n"&gt;L&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;select&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Done&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="c"&gt;// The timeout elapses&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt; &lt;span class="n"&gt;L&lt;/span&gt;
        &lt;span class="k"&gt;default&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="c"&gt;// Go through&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="c"&gt;// ...&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="nb"&gt;close&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;When the channel is closed, a receive operation on a closed channel can always proceed immediately, yielding the element type's zero value after any previously sent values have been received (See &lt;a href="https://go.dev/ref/spec#Receive_operator" rel="noopener noreferrer"&gt;The Go Programming Language Specification#Receive operator&lt;/a&gt; more detail). In this case, the "Server" thread waits to receive the value, and will get nil from request.connection channel, so the "Server" will return the error response.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;dispatcher&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;request&lt;/span&gt;

    &lt;span class="c"&gt;// Here!&lt;/span&gt;
    &lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyErrorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"Unable to get a proxy connection"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;Also, if you want to know more about timeout using the context package, please refer to the following post.&lt;/p&gt;


&lt;div class="ltag__link"&gt;
  &lt;a href="/hgsgtk" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F720068%2F53061fa8-ba1c-4096-838d-4bc2ddac8a86.jpeg" alt="hgsgtk"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/hgsgtk/timeout-using-context-package-in-go-1b3c" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;Timeout using context package in Go&lt;/h2&gt;
      &lt;h3&gt;Kazuki Higashiguchi ・ Dec 28 '21&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#go&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;



&lt;p&gt;Then, select a pool which has an idle connection by building a select statement dynamically to handle an arbitrary number of pools.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;cases&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;([]&lt;/span&gt;&lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectCase&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ch&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="k"&gt;range&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;cases&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectCase&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;Dir&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;  &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectRecv&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="n"&gt;Chan&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ValueOf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ch&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;idle&lt;/span&gt;&lt;span class="p"&gt;)}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="n"&gt;cases&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;cases&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectCase&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Dir&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectDefault&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;lock&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;RUnlock&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

&lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;value&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Select&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;cases&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;continue&lt;/span&gt; &lt;span class="c"&gt;// a pool has been removed, try again&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;value&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Interface&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;&lt;a href="https://pkg.go.dev/reflect#Select" rel="noopener noreferrer"&gt;reflect.Select&lt;/a&gt; allows us to receive a variable number of channels. See the following post for more information.&lt;/p&gt;


&lt;div class="ltag__link"&gt;
  &lt;a href="/hgsgtk" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F720068%2F53061fa8-ba1c-4096-838d-4bc2ddac8a86.jpeg" alt="hgsgtk"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/hgsgtk/handling-with-arbitrary-channels-by-reflectselect-4d5g" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;Handling with arbitrary channels by reflect.Select&lt;/h2&gt;
      &lt;h3&gt;Kazuki Higashiguchi ・ Dec 28 '21&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#go&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;



&lt;p&gt;Lastly, Verify that we can use this connection and take it.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Take&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;
    &lt;span class="k"&gt;break&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;code&gt;connection.Take&lt;/code&gt; verify the status of connection whether it's available one or not, then if it's available one, mark it busy.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fg4hv4vrgexyuta605s7w.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fg4hv4vrgexyuta605s7w.png" alt="A diagram describing how connection channel is used" width="800" height="650"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;That's it to take a WebSocket connection available from pools for relaying received requests.&lt;/p&gt;

&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;Following &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-3-2ggd"&gt;part 3&lt;/a&gt;, I explained how to relay TCP connection from "App" to the peer of WebSocket. Especially, I focused on the way to take a WebSocket connection available from pools for relaying received requests.&lt;/p&gt;

&lt;p&gt;In part 5, I'll explain how to send the request to the peer through the WebSocket connection.&lt;/p&gt;

</description>
      <category>go</category>
      <category>webdev</category>
      <category>websocket</category>
    </item>
    <item>
      <title>Timeout using context package in Go</title>
      <dc:creator>Kazuki Higashiguchi</dc:creator>
      <pubDate>Tue, 28 Dec 2021 04:27:05 +0000</pubDate>
      <link>https://dev.to/hgsgtk/timeout-using-context-package-in-go-1b3c</link>
      <guid>https://dev.to/hgsgtk/timeout-using-context-package-in-go-1b3c</guid>
      <description>&lt;h2&gt;
  
  
  Key takeaways
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;a href="https://pkg.go.dev/context#WithTimeout" rel="noopener noreferrer"&gt;context.WithTimeout&lt;/a&gt; can be used in a timeout implementation.&lt;/li&gt;
&lt;li&gt;
&lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/context/context.go;l=434;drc=refs%2Ftags%2Fgo1.17.5" rel="noopener noreferrer"&gt;WithDeadline&lt;/a&gt; returns &lt;a href="https://pkg.go.dev/context#CancelFunc" rel="noopener noreferrer"&gt;CancelFunc&lt;/a&gt; that tells an operation to abandon its work.&lt;/li&gt;
&lt;li&gt;timerCtx implements &lt;code&gt;cancel()&lt;/code&gt; by stopping its timer then delegating to &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/context/context.go;l=397" rel="noopener noreferrer"&gt;cancelCtx.cancel&lt;/a&gt;, and cancelCtx closes the context.&lt;/li&gt;
&lt;li&gt;ctx.Done returns a channel that's closed when work done on behalf of this context should be canceled.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  context.WithTimeout
&lt;/h2&gt;

&lt;p&gt;The context package as the standard library was moved from the golang.org/x/net/context package in &lt;a href="https://tip.golang.org/doc/go1.7#context" rel="noopener noreferrer"&gt;Go 1.7&lt;/a&gt;. This allows the use of contexts for cancellation, timeouts, and passing request-scoped data in other library packages.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://pkg.go.dev/context#WithTimeout" rel="noopener noreferrer"&gt;context.WithTimeout&lt;/a&gt; can be used in a timeout implementation.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;WithTimeout&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;parent&lt;/span&gt; &lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;timeout&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Duration&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;CancelFunc&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;For example, you could implement it as follow (&lt;a href="https://go.dev/play/p/lEEfym9gs25" rel="noopener noreferrer"&gt;Go playground&lt;/a&gt;):&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;package&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;

&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="s"&gt;"context"&lt;/span&gt;
    &lt;span class="s"&gt;"fmt"&lt;/span&gt;
    &lt;span class="s"&gt;"log"&lt;/span&gt;
    &lt;span class="s"&gt;"time"&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;execute&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;proc1&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt;&lt;span class="p"&gt;{},&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;proc2&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt;&lt;span class="p"&gt;{},&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;// Would be done before timeout&lt;/span&gt;
        &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;1&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Second&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="n"&gt;proc1&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt;&lt;span class="p"&gt;{}{}&lt;/span&gt;
    &lt;span class="p"&gt;}()&lt;/span&gt;

    &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;// Would not be executed because timeout comes first&lt;/span&gt;
        &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;3&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Second&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="n"&gt;proc2&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt;&lt;span class="p"&gt;{}{}&lt;/span&gt;
    &lt;span class="p"&gt;}()&lt;/span&gt;

    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="m"&gt;3&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;select&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Done&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
            &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Err&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;proc1&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
            &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"process 1 done"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;proc2&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
            &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"process 2 done"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Background&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;cancel&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;WithTimeout&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;2&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Second&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;cancel&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;execute&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Fatalf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"error: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Success to process in time"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Canceling this context releases resources associated with it, so you should call cancel as soon as the operations running in this Context complete.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Background&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;cancel&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;WithTimeout&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;2&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Second&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;cancel&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Cancel notification after timeout is received from &lt;a href="https://pkg.go.dev/context#Context" rel="noopener noreferrer"&gt;ctx.Done()&lt;/a&gt;. Done returns a channel that's closed when work done on behalf of this context should be canceled. WithTimeout arranges for Done to be closed when the timeout elapses.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;select&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Done&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Err&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;When you execute this code, you will get the following result. A function call that can be completed in 1s will be finished, but a function call that can be done after 3s will not be executed because a timeout occurs in 2s.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="nv"&gt;$ &lt;/span&gt;go run main.go
process 1 &lt;span class="k"&gt;done
&lt;/span&gt;2021/12/28 12:32:59 error: context.deadlineExceededError&lt;span class="o"&gt;{}&lt;/span&gt;
&lt;span class="nb"&gt;exit &lt;/span&gt;status 1
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;In this way, you can implement timeout easily.&lt;/p&gt;

&lt;h2&gt;
  
  
  Deep dive into context.WithTimeout
&lt;/h2&gt;

&lt;p&gt;Here's a quick overview.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fvh5ni7ikyj7lsrtwzx2l.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fvh5ni7ikyj7lsrtwzx2l.png" alt="A diagram describing the inside of context package" width="800" height="587"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/context/context.go;l=506" rel="noopener noreferrer"&gt;WithTimeout&lt;/a&gt; is a wrapper function for &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/context/context.go;drc=refs%2Ftags%2Fgo1.17.5;l=434" rel="noopener noreferrer"&gt;WithDeadline&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;WithTimeout&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;parent&lt;/span&gt; &lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;timeout&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Duration&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;CancelFunc&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;WithDeadline&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;parent&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Now&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Add&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;timeout&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/context/context.go;l=434;drc=refs%2Ftags%2Fgo1.17.5" rel="noopener noreferrer"&gt;WithDeadline&lt;/a&gt; returns &lt;a href="https://pkg.go.dev/context#CancelFunc" rel="noopener noreferrer"&gt;CancelFunc&lt;/a&gt; that tells an operation to abandon its work. Internally, a function that calls &lt;code&gt;timerCtx.cancel()&lt;/code&gt;, a function that's not exported, will be returned.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;WithDeadline&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;parent&lt;/span&gt; &lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;d&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Time&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;CancelFunc&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;timerCtx&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;cancelCtx&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;newCancelCtx&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;parent&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
        &lt;span class="n"&gt;deadline&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;  &lt;span class="n"&gt;d&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;cancel&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="no"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;Canceled&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="c"&gt;// (omit)&lt;/span&gt;

&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;timerCtx&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;cancelCtx&lt;/span&gt;
    &lt;span class="n"&gt;timer&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Timer&lt;/span&gt; &lt;span class="c"&gt;// Under cancelCtx.mu.&lt;/span&gt;

    &lt;span class="n"&gt;deadline&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Time&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;A &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/context/context.go;drc=refs%2Ftags%2Fgo1.17.5;l=465" rel="noopener noreferrer"&gt;timerCtx&lt;/a&gt; carries a timer and a deadline, and embeds a &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/context/context.go;l=342;drc=refs%2Ftags%2Fgo1.17.5;bpv=1;bpt=1" rel="noopener noreferrer"&gt;cancelCtx&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;cancelCtx&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Context&lt;/span&gt;

    &lt;span class="n"&gt;mu&lt;/span&gt;       &lt;span class="n"&gt;sync&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Mutex&lt;/span&gt;            &lt;span class="c"&gt;// protects following fields&lt;/span&gt;
    &lt;span class="n"&gt;done&lt;/span&gt;     &lt;span class="n"&gt;atomic&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Value&lt;/span&gt;          &lt;span class="c"&gt;// of chan struct{}, created lazily, closed by first cancel call&lt;/span&gt;
    &lt;span class="n"&gt;children&lt;/span&gt; &lt;span class="k"&gt;map&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;canceler&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;&lt;span class="k"&gt;struct&lt;/span&gt;&lt;span class="p"&gt;{}&lt;/span&gt; &lt;span class="c"&gt;// set to nil by the first cancel call&lt;/span&gt;
    &lt;span class="n"&gt;err&lt;/span&gt;      &lt;span class="kt"&gt;error&lt;/span&gt;                 &lt;span class="c"&gt;// set to non-nil by the first cancel call&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;timerCtx implements &lt;code&gt;cancel()&lt;/code&gt; by stopping its timer then delegating to &lt;a href="https://cs.opensource.google/go/go/+/refs/tags/go1.17.5:src/context/context.go;l=397" rel="noopener noreferrer"&gt;cancelCtx.cancel&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;cancelCtx&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;cancel&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;removeFromParent&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nb"&gt;panic&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"context: internal error: missing cancel error"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;mu&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Lock&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;mu&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Unlock&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="c"&gt;// already canceled&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;
    &lt;span class="n"&gt;d&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;done&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Load&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt;&lt;span class="p"&gt;{})&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;d&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;done&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Store&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;closedchan&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nb"&gt;close&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;d&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;child&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="k"&gt;range&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;children&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c"&gt;// NOTE: acquiring the child's lock while holding parent's lock.&lt;/span&gt;
        &lt;span class="n"&gt;child&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;cancel&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="no"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;children&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;mu&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Unlock&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;removeFromParent&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;removeChild&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;In the function the context is closed.&lt;/p&gt;

&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;I explained how to implement timeout with context package, and dived into internal implementation in it.  I hope this helps you understand the Go implementation.&lt;/p&gt;

</description>
      <category>go</category>
    </item>
    <item>
      <title>Handling with arbitrary channels by reflect.Select</title>
      <dc:creator>Kazuki Higashiguchi</dc:creator>
      <pubDate>Tue, 28 Dec 2021 00:16:14 +0000</pubDate>
      <link>https://dev.to/hgsgtk/handling-with-arbitrary-channels-by-reflectselect-4d5g</link>
      <guid>https://dev.to/hgsgtk/handling-with-arbitrary-channels-by-reflectselect-4d5g</guid>
      <description>&lt;h2&gt;
  
  
  Key takeaways
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;A select statement chooses which of a set of operations will proceed, which lets you wait on multiple channel operations.&lt;/li&gt;
&lt;li&gt;
&lt;a href="https://pkg.go.dev/reflect#Select" rel="noopener noreferrer"&gt;reflect.Select&lt;/a&gt; allows us to handle an arbitrary number of channels&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Select statements
&lt;/h2&gt;

&lt;p&gt;A &lt;a href="https://go.dev/ref/spec#Select_statements" rel="noopener noreferrer"&gt;select&lt;/a&gt; statement chooses which of a set of possible send or receive operations will proceed. Go's select lets you wait on multiple channel operations. For example, &lt;a href="https://go.dev/play/p/Ez14LILMqI0" rel="noopener noreferrer"&gt;the following code&lt;/a&gt; can perform multiple channel handling.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;package&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;

&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="s"&gt;"fmt"&lt;/span&gt;
    &lt;span class="s"&gt;"time"&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;ch1&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;ch2&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;done&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt;&lt;span class="p"&gt;{})&lt;/span&gt;

    &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;1&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Second&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="n"&gt;ch1&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;
    &lt;span class="p"&gt;}()&lt;/span&gt;

    &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;2&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Second&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="n"&gt;ch2&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="m"&gt;2&lt;/span&gt;
    &lt;span class="p"&gt;}()&lt;/span&gt;

    &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;3&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Second&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="n"&gt;quit&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt;&lt;span class="p"&gt;{}{}&lt;/span&gt;
    &lt;span class="p"&gt;}()&lt;/span&gt;

&lt;span class="n"&gt;Loop&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;select&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;done&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
            &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"quit"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt; &lt;span class="n"&gt;Loop&lt;/span&gt;
        &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;num&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;ch1&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
            &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"received: %d&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;num&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;num&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;ch2&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
            &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"received: %d&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;num&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The implementation pattern of combining &lt;a href="https://go.dev/ref/spec#For_statements" rel="noopener noreferrer"&gt;for&lt;/a&gt; statement and select statement is described in the book "&lt;a href="https://learning.oreilly.com/library/view/concurrency-in-go/9781491941294/ch04.html" rel="noopener noreferrer"&gt;Concurrency in Go&lt;/a&gt;" by Katherine Cox-Buday as "The for-select Loop".&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="c"&gt;// Either loop infinitely or range over something&lt;/span&gt;
    &lt;span class="k"&gt;select&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// Do some work with channels&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Aside: labeled break
&lt;/h2&gt;

&lt;p&gt;This is not the main topic, but &lt;code&gt;Loop:&lt;/code&gt; means a &lt;a href="https://go.dev/ref/spec#Labeled_statements" rel="noopener noreferrer"&gt;labeled statements&lt;/a&gt;. A labeled statement may be the target of a &lt;code&gt;goto&lt;/code&gt;, &lt;code&gt;break&lt;/code&gt; or &lt;code&gt;continue&lt;/code&gt; statement. In this case, it is trying to do a loop break in the &lt;code&gt;select&lt;/code&gt; scope, but for example, the following code will no work as it expected.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;select&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;default&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
        &lt;span class="k"&gt;break&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The "Go" way for that kind of situations is to use labels a break on the label.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;L&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;select&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="k"&gt;default&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
                &lt;span class="k"&gt;break&lt;/span&gt; &lt;span class="n"&gt;L&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Communicate with arbitrary channels
&lt;/h2&gt;

&lt;p&gt;In the above example, the &lt;code&gt;main&lt;/code&gt; function listens for transmissions to three channels: &lt;code&gt;ch1&lt;/code&gt;, &lt;code&gt;ch2&lt;/code&gt;, and &lt;code&gt;done&lt;/code&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;select&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;done&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
    &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"quit"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;break&lt;/span&gt; &lt;span class="n"&gt;Loop&lt;/span&gt;
&lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;num&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;ch1&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
    &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"received: %d&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;num&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;num&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="n"&gt;ch2&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
    &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"received: %d&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;num&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;However, this does not allow us to receive a variable number of channels. For example, a server holds multiple connections and selects one of them that matches the conditions.&lt;/p&gt;

&lt;h2&gt;
  
  
  reflect.Select
&lt;/h2&gt;

&lt;p&gt;One option to achieve this is, as the tile says, to use &lt;a href="https://pkg.go.dev/reflect" rel="noopener noreferrer"&gt;reflect&lt;/a&gt; package, especially &lt;a href="https://pkg.go.dev/reflect#Select" rel="noopener noreferrer"&gt;Select&lt;/a&gt; function. It was added in Go 1.1.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;Select&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;cases&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="n"&gt;SelectCase&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;chosen&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;recv&lt;/span&gt; &lt;span class="n"&gt;Value&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;recvOK&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;code&gt;Select&lt;/code&gt; executes a select operation described by the list of cases whose type is &lt;a href="https://pkg.go.dev/reflect#SelectCase" rel="noopener noreferrer"&gt;reflect.SelectCase&lt;/a&gt;. Like the Go select statement, it blocks until at least one of the cases can proceed, makes a uniform pseudo-random choice, and then executes that case. &lt;/p&gt;

&lt;p&gt;The first return value &lt;code&gt;chosen&lt;/code&gt; is the index of the chosen case, and if that case is a receive operation, the second and third value are returned. The second one is the value received and the third one is a boolean indicating whether the value corresponds to a send on the channel. When the channel is closed, a zero value received.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://pkg.go.dev/reflect#SelectCase" rel="noopener noreferrer"&gt;reflect.SelectCase&lt;/a&gt; describes a single case in a select operation.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;SelectCase&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Dir&lt;/span&gt;  &lt;span class="n"&gt;SelectDir&lt;/span&gt; &lt;span class="c"&gt;// direction of case&lt;/span&gt;
    &lt;span class="n"&gt;Chan&lt;/span&gt; &lt;span class="n"&gt;Value&lt;/span&gt;     &lt;span class="c"&gt;// channel to use (for send or receive)&lt;/span&gt;
    &lt;span class="n"&gt;Send&lt;/span&gt; &lt;span class="n"&gt;Value&lt;/span&gt;     &lt;span class="c"&gt;// value to send (for send)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The kind of case depends on the field &lt;code&gt;Dir&lt;/code&gt; whose type is &lt;a href="https://pkg.go.dev/reflect#SelectDir" rel="noopener noreferrer"&gt;reflect.SelectDir&lt;/a&gt;. It indicates the communication direction.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;SelectDir&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;

&lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="n"&gt;SelectSend&lt;/span&gt;    &lt;span class="n"&gt;SelectDir&lt;/span&gt; &lt;span class="c"&gt;// case Chan &amp;lt;- Send&lt;/span&gt;
    &lt;span class="n"&gt;SelectRecv&lt;/span&gt;              &lt;span class="c"&gt;// case &amp;lt;-Chan:&lt;/span&gt;
    &lt;span class="n"&gt;SelectDefault&lt;/span&gt;           &lt;span class="c"&gt;// default&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;If &lt;code&gt;Dir&lt;/code&gt; is &lt;code&gt;SelectSend&lt;/code&gt;, the case represents a send operation. If &lt;code&gt;Dir&lt;/code&gt; is &lt;code&gt;SelectRecv&lt;/code&gt;, the case represents a receive operation. If &lt;code&gt;Dir&lt;/code&gt; is &lt;code&gt;SelectDefault&lt;/code&gt;, the case represents a default case. For example, &lt;a href="https://go.dev/play/p/ifitAbQX9BC" rel="noopener noreferrer"&gt;the following code&lt;/a&gt; will allow you to implement picking up one channel at random from a dynamically generated list of channels.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;package&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;

&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="s"&gt;"fmt"&lt;/span&gt;
    &lt;span class="s"&gt;"reflect"&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// Generate the list of channel&lt;/span&gt;
    &lt;span class="n"&gt;chs&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;([]&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;-&lt;/span&gt;&lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="m"&gt;4&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;ch&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="n"&gt;ch&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="p"&gt;}()&lt;/span&gt;
        &lt;span class="n"&gt;chs&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;append&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;chs&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ch&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// Convert the list of cases(SelectCase)&lt;/span&gt;
    &lt;span class="n"&gt;cases&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;([]&lt;/span&gt;&lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectCase&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;chs&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ch&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="k"&gt;range&lt;/span&gt; &lt;span class="n"&gt;chs&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;cases&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectCase&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;Dir&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;  &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectRecv&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="n"&gt;Chan&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ValueOf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ch&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
            &lt;span class="c"&gt;// If Dir is SelectRecv, Send must be a zero Value&lt;/span&gt;
            &lt;span class="c"&gt;// Send: ...&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// Wait until the channel receives the value (reflect.Select)&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="m"&gt;4&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;chosen&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;recv&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Select&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;cases&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"chosen: %d, recv: %v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;chosen&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;recv&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Wait and select an idle connection from connection pools
&lt;/h2&gt;

&lt;p&gt;Let's try to implement reflect.Select to select one of the idle connections from the pooled connections. The design overview is like this:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fn8a5ma0cp55usmjyfybx.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fn8a5ma0cp55usmjyfybx.png" alt="The design overview" width="800" height="566"&gt;&lt;/a&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;package&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;

&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="s"&gt;"errors"&lt;/span&gt;
    &lt;span class="s"&gt;"fmt"&lt;/span&gt;
    &lt;span class="s"&gt;"log"&lt;/span&gt;
    &lt;span class="s"&gt;"reflect"&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Conn&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;ID&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;
    &lt;span class="c"&gt;// It may contains some kind of connections like database, websocket and etc.&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Pool&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;idle&lt;/span&gt; &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Dispatcher&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// Dispatcher knows the list of connections.&lt;/span&gt;
    &lt;span class="n"&gt;pools&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Pool&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Dispatcher&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;Select&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// Convert the list of cases&lt;/span&gt;
    &lt;span class="n"&gt;cases&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;([]&lt;/span&gt;&lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectCase&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="k"&gt;range&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;cases&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectCase&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;Dir&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;  &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SelectRecv&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="n"&gt;Chan&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ValueOf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;idle&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Print&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"dispatcher waiting any idle connection..."&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;recv&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;reflect&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Select&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;cases&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;errors&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;New&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"failed to select a case from connection pool"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;conn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;recv&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Interface&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;ok&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;errors&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;New&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"the type of received connection is invalid"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;conn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// Prepare empty pools&lt;/span&gt;
    &lt;span class="n"&gt;pools&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;([]&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Pool&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="m"&gt;4&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;p&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;new&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Pool&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;idle&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="n"&gt;pools&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;append&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="n"&gt;d&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;Dispatcher&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;pools&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// Notify a connection becomes idle&lt;/span&gt;
    &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="k"&gt;range&lt;/span&gt; &lt;span class="n"&gt;pools&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="n"&gt;ID&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sprintf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"%d"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;)}&lt;/span&gt;
            &lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;idle&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;-&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}()&lt;/span&gt;

    &lt;span class="c"&gt;// Wait and select an idle connection from pools&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="m"&gt;4&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;selected&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;d&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Select&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"err: %#v"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"selected Connection ID: %s&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;selected&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ID&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;In &lt;a href="https://go.dev/play/p/MkDhTWJ_-Ca" rel="noopener noreferrer"&gt;this example above&lt;/a&gt;, the following flow is implemented.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Prepare four pools. Each pool has a channel named &lt;code&gt;idle&lt;/code&gt;
&lt;/li&gt;
&lt;li&gt;The main thread waits for the &lt;code&gt;idle&lt;/code&gt; channel by &lt;code&gt;reflect.Select&lt;/code&gt;
&lt;/li&gt;
&lt;li&gt;The channel is notified of an idle connection from another thread
&lt;/li&gt;
&lt;/ul&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="nv"&gt;$ &lt;/span&gt;go run main.go
2021/12/28 09:24:09 dispatcher waiting any idle connection...
selected Connection ID: 0
2021/12/28 09:24:09 dispatcher waiting any idle connection...
selected Connection ID: 1
2021/12/28 09:24:09 dispatcher waiting any idle connection...
selected Connection ID: 2
2021/12/28 09:24:09 dispatcher waiting any idle connection...
selected Connection ID: 3
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;&lt;a href="https://pkg.go.dev/reflect#Select" rel="noopener noreferrer"&gt;reflect.Select&lt;/a&gt; allows us to handle an arbitrary number of channels. This article explained the basic knowledge needed to use this coding pattern and introduced some example code.&lt;/p&gt;

</description>
      <category>go</category>
    </item>
    <item>
      <title>Reverse HTTP proxy over WebSocket in Go (Part 3)</title>
      <dc:creator>Kazuki Higashiguchi</dc:creator>
      <pubDate>Thu, 16 Dec 2021 08:09:13 +0000</pubDate>
      <link>https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-3-2ggd</link>
      <guid>https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-3-2ggd</guid>
      <description>&lt;h2&gt;
  
  
  Series introduction
&lt;/h2&gt;

&lt;p&gt;In my &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-2-o4a"&gt;previous post&lt;/a&gt; I talked about how to establish a WebSocket connection in Go.&lt;/p&gt;


&lt;div class="ltag__link"&gt;
  &lt;a href="/hgsgtk" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F720068%2F53061fa8-ba1c-4096-838d-4bc2ddac8a86.jpeg" alt="hgsgtk"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-2-o4a" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;Reverse HTTP proxy over WebSocket in Go (Part 2)&lt;/h2&gt;
      &lt;h3&gt;Kazuki Higashiguchi ・ Dec 15 '21&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#go&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#webdev&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#websocket&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;


&lt;p&gt;In this post, I will be starting to talk about how to relay TCP connection from "App" to the peer of WebSocket in Go.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Start a WebSocket server (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-1-13n4"&gt;Part 1&lt;/a&gt;)&lt;/li&gt;
&lt;li&gt;Establish a WebSocket connection (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-2-o4a"&gt;Part 2&lt;/a&gt;)&lt;/li&gt;
&lt;li&gt;Relay TCP connection from "App" to the peer of WebSocket (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-3-2ggd"&gt;Part 3&lt;/a&gt; | Part 4)&lt;/li&gt;
&lt;li&gt;Relay TCP connection in WebSocket data to "internal API"&lt;/li&gt;
&lt;li&gt;Keep a established connection&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Reverse HTTP proxy over WebSocket
&lt;/h2&gt;

&lt;p&gt;A reverse HTTP proxy over WebSocket is a type of proxies, which retrieves resources on behalf on a client from servers and uses the WebSocket protocol as a "tunnel" to pass TCP communication from server to client.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fiupaoeq283lyeqpkg049.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fiupaoeq283lyeqpkg049.png" alt="A network diagram for reverse proxy over WebSocket" width="681" height="341"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;I'll use &lt;a href="https://github.com/root-gg/wsp" rel="noopener noreferrer"&gt;root-gg/wsp&lt;/a&gt; as a sample code to explain it. I'll use the forked code to explain because maintenance has stopped and the Go language and libraries version needed to be updated.&lt;/p&gt;


&lt;div class="ltag-github-readme-tag"&gt;
  &lt;div class="readme-overview"&gt;
    &lt;h2&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fassets.dev.to%2Fassets%2Fgithub-logo-5a155e1f9a670af7944dd5e12375bc76ed542ea80224905ecaf878b9157cdefc.svg" alt="GitHub logo"&gt;
      &lt;a href="https://github.com/hgsgtk" rel="noopener noreferrer"&gt;
        hgsgtk
      &lt;/a&gt; / &lt;a href="https://github.com/hgsgtk/wsp" rel="noopener noreferrer"&gt;
        wsp
      &lt;/a&gt;
    &lt;/h2&gt;
    &lt;h3&gt;
      HTTP tunnel over Websocket
    &lt;/h3&gt;
  &lt;/div&gt;
&lt;/div&gt;


&lt;h2&gt;
  
  
  Relay TCP connection to the peer of WebSocket
&lt;/h2&gt;

&lt;p&gt;In the &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-1-13n4"&gt;part 1&lt;/a&gt;, I presented a demonstration.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fnxdm25yw7vsxg3tzpdhz.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fnxdm25yw7vsxg3tzpdhz.png" alt="A terminal image when sending a HTTP request from app" width="800" height="519"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;HTTP communication is relayed by the following route.&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;app -[1]-&amp;gt; wsp server -[2](WebSocket)-&amp;gt; wsp client -&amp;gt; internal API
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;As a pre requirement, a WebSocket connection has already been established between wsp server and wsp client before relaying. &lt;/p&gt;

&lt;p&gt;The way to establish WebSocket connection is explained in &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-2-o4a"&gt;part 2&lt;/a&gt;, but next we need to pool the connection on the server side and use it when relaying.&lt;/p&gt;

&lt;p&gt;These flow are divided into three parts to explain it.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Receive requests to be proxied (&lt;code&gt;[1]&lt;/code&gt; in the relay flow)&lt;/li&gt;
&lt;li&gt;Pool the WebSocket connection on the server for relaying&lt;/li&gt;
&lt;li&gt;Relay TCP connection to the peer WebSocket (&lt;code&gt;[2]&lt;/code&gt; in the relay flow)&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;This post describes the 1st and 2nd flow. In part 4, I'll explain the 3rd flow.&lt;/p&gt;

&lt;h2&gt;
  
  
  1. Receive requests to be proxied
&lt;/h2&gt;

&lt;p&gt;To receive requests to be proxied to "internal API" finally, there are mainly two kinds of API interfaces.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Expose an endpoint (i.e. &lt;code&gt;/requests&lt;/code&gt;) that accept HTTP requests&lt;/li&gt;
&lt;li&gt;Work as a HTTP proxy used by "app" (i.e. &lt;code&gt;curl -x {wsp server's address} http://localhost:8081&lt;/code&gt;)&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;In the demo example, wsp server (WebSocket server) chose 1st option and exposes the endpoint whose path is &lt;code&gt;/requests&lt;/code&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="nv"&gt;$ &lt;/span&gt;curl &lt;span class="nt"&gt;-H&lt;/span&gt; &lt;span class="s1"&gt;'X-PROXY-DESTINATION: http://localhost:8081/hello'&lt;/span&gt; http://127.0.0.1:8080/request
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Let's read the HTTP handler code in Go (&lt;a href="https://github.com/hgsgtk/wsp/blob/8d7d7b4eb6aa700950c41756608177514b935507/server/server.go#L189" rel="noopener noreferrer"&gt;code&lt;/a&gt;), which waits the request to &lt;code&gt;/requests/&lt;/code&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// Parse destination URL&lt;/span&gt;
    &lt;span class="n"&gt;dstURL&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Get&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"X-PROXY-DESTINATION"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;dstURL&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="s"&gt;""&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyErrorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"Missing X-PROXY-DESTINATION header"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;URL&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;url&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Parse&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;dstURL&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyErrorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"Unable to parse X-PROXY-DESTINATION header"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;URL&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;URL&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;wsp defined the custom HTTP header &lt;code&gt;X-PROXY-DESTINATION&lt;/code&gt; to specify the final destination URL. For example, when you want to access &lt;a href="http://localhost:8081/hello" rel="noopener noreferrer"&gt;http://localhost:8081/hello&lt;/a&gt;, add a HTTP header &lt;code&gt;X-PROXY-DESTINATION: http://localhost:8081/hello&lt;/code&gt; in your request.&lt;/p&gt;

&lt;h2&gt;
  
  
  2. Pool the WebSocket connection on the server for relaying
&lt;/h2&gt;

&lt;p&gt;We need to make sure that the http handler can recognize and use the connected WebSocket connections.&lt;/p&gt;

&lt;p&gt;In this code, an HTTP server that exposes an endpoint &lt;code&gt;/request&lt;/code&gt; is set up at a given address. The handler mapped to &lt;code&gt;/request&lt;/code&gt; is as follow (&lt;a href="https://github.com/hgsgtk/wsp/blob/59a39b293b70d916023c35e8af880dc8fe98bcc2/server/server.go#L242" rel="noopener noreferrer"&gt;code&lt;/a&gt;):&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;Register&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// - 1. Upgrade a received HTTP request to a WebSocket connection&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="c"&gt;// - 2. Wait a greeting message from the peer and parse it&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="c"&gt;// 3. Register the connection into server pools.&lt;/span&gt;
    &lt;span class="c"&gt;// s.lock is for exclusive control of pools operation.&lt;/span&gt;
    &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;lock&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Lock&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;lock&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Unlock&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="k"&gt;var&lt;/span&gt; &lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Pool&lt;/span&gt;
    &lt;span class="c"&gt;// There is no need to create a new pool,&lt;/span&gt;
    &lt;span class="c"&gt;// if it is already registered in current pools.&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="k"&gt;range&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;id&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;id&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;NewPool&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;id&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;append&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="c"&gt;// update pool size&lt;/span&gt;
    &lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;size&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;size&lt;/span&gt;

    &lt;span class="c"&gt;// Add the WebSocket connection to the pool&lt;/span&gt;
    &lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Register&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;First, the server needs to have a WebSocket connection pooled so that it can be used for relay. One design idea to achieve this is to prepare three entities &lt;code&gt;Server&lt;/code&gt;, &lt;code&gt;Pool&lt;/code&gt;, and &lt;code&gt;Connection&lt;/code&gt; as shown below.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fb2ow33vm886u9cg7svxz.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fb2ow33vm886u9cg7svxz.png" alt="A Miro image describing the relationship map" width="611" height="420"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;In this code, the &lt;a href="https://github.com/hgsgtk/wsp/blob/59a39b293b70d916023c35e8af880dc8fe98bcc2/server/server.go#L21" rel="noopener noreferrer"&gt;Server struct&lt;/a&gt; have a field &lt;code&gt;pools&lt;/code&gt; which is a pointer of the slice of Pool struct.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Server&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="n"&gt;pools&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Pool&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The &lt;a href="https://github.com/hgsgtk/wsp/blob/36c3c8bd07d3e61af25f4f76e7ccd2216ab29ea8/server/pool.go#L12" rel="noopener noreferrer"&gt;Pool struct&lt;/a&gt; represents the connection from ws client. The definition is as follow:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Pool&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;server&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;
    &lt;span class="n"&gt;id&lt;/span&gt;     &lt;span class="n"&gt;PoolID&lt;/span&gt;

    &lt;span class="n"&gt;size&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;

    &lt;span class="n"&gt;connections&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt;
    &lt;span class="n"&gt;idle&lt;/span&gt;        &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt;

    &lt;span class="n"&gt;done&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;
    &lt;span class="n"&gt;lock&lt;/span&gt; &lt;span class="n"&gt;sync&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;RWMutex&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The &lt;a href="https://github.com/hgsgtk/wsp/blob/50cee519e566bcb0fda34c4f8eec2246bf596d88/server/connection.go#L30" rel="noopener noreferrer"&gt;Connection struct&lt;/a&gt; manages a single WebSocket connection because wsp supports multiple connections from a single wsp client at the same time.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Connection&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;pool&lt;/span&gt;         &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Pool&lt;/span&gt;
    &lt;span class="n"&gt;ws&lt;/span&gt;           &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;
    &lt;span class="n"&gt;status&lt;/span&gt;       &lt;span class="n"&gt;ConnectionStatus&lt;/span&gt;
    &lt;span class="n"&gt;idleSince&lt;/span&gt;    &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Time&lt;/span&gt;
    &lt;span class="n"&gt;lock&lt;/span&gt;         &lt;span class="n"&gt;sync&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Mutex&lt;/span&gt;
    &lt;span class="n"&gt;nextResponse&lt;/span&gt; &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Reader&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Then, going back to the handler code, we can see that the server checks whether requesting connection is already registered, and create a new pool if it's not registered in current pools.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;Register&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="k"&gt;var&lt;/span&gt; &lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Pool&lt;/span&gt;
    &lt;span class="c"&gt;// There is no need to create a new pool,&lt;/span&gt;
    &lt;span class="c"&gt;// if it is already registered in current pools.&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="k"&gt;range&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;id&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;id&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;NewPool&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;id&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;append&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pools&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Each ws client issues an unique ID, which is a common design when you want to pool and recognize external devices. By issuing an ID, the server is able to recognize meta information such as ws client source IP and so on.&lt;/p&gt;

&lt;p&gt;At the end of the handler function, the server registers a new connection to the created pool.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;Register&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Register&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;a href="https://github.com/hgsgtk/wsp/blob/50cee519e566bcb0fda34c4f8eec2246bf596d88/server/pool.go#L38" rel="noopener noreferrer"&gt;Pool.Register&lt;/a&gt; is as follow:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Pool&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;Register&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ws&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Registering new connection from %s"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;id&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;connection&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;NewConnection&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;connections&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;append&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;connections&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This handler process registered an idle connection that can be used for relay. &lt;a href="https://github.com/hgsgtk/wsp/blob/f14b5f4d2f9172a2b15e8156f8376070eaa56747/server/connection.go" rel="noopener noreferrer"&gt;NewConnection()&lt;/a&gt; function mark a new connection as a usable connection for relay in the pool and start a thread (technically, start a new &lt;a href="https://go.dev/tour/concurrency/1" rel="noopener noreferrer"&gt;goroutine&lt;/a&gt; running) that keeps reading messages over the connected WebSocket connection from the wsp client.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;NewConnection&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Pool&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ws&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// Initialize a new Connection&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;new&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Connection&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pool&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;pool&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ws&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;ws&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;nextResponse&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Reader&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;status&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;Idle&lt;/span&gt;

    &lt;span class="c"&gt;// Mark that this connection is ready to use for relay&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Release&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="c"&gt;// Start to listen to incoming messages over the WebSocket connection&lt;/span&gt;
    &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;read&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;At initialization, a new Connection is created by state &lt;code&gt;Idle&lt;/code&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  Enum in Go
&lt;/h2&gt;

&lt;p&gt;The status &lt;code&gt;Idle&lt;/code&gt; means it is opened but not working now. Here is a state diagram describing the behavior of &lt;code&gt;Connection&lt;/code&gt;.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Firoqa3b17nb6psu2meg6.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Firoqa3b17nb6psu2meg6.png" alt="A state diagram of Connection" width="539" height="329"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;In this repository, I made the defined type &lt;a href="https://github.com/hgsgtk/wsp/blob/ea4902a8e11f820268e52a6245092728efeffd7f/server/connection.go#L19" rel="noopener noreferrer"&gt;ConnectionStatus&lt;/a&gt; and constants &lt;code&gt;Idle&lt;/code&gt;, &lt;code&gt;Busy&lt;/code&gt;, and &lt;code&gt;Closed&lt;/code&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="c"&gt;// ConnectionStatus is an enumeration type which represents the status of WebSocket connection.&lt;/span&gt;
&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;ConnectionStatus&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;

&lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="c"&gt;// Idle state means it is opened but not working now.&lt;/span&gt;
    &lt;span class="c"&gt;// The default value for Connection is Idle, so it is ok to use zero-value(int: 0) for Idle status.&lt;/span&gt;
    &lt;span class="n"&gt;Idle&lt;/span&gt; &lt;span class="n"&gt;ConnectionStatus&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="no"&gt;iota&lt;/span&gt;
    &lt;span class="n"&gt;Busy&lt;/span&gt;
    &lt;span class="n"&gt;Closed&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;By the way, if you want not to define ConnectionStatus with &lt;a href="https://go.dev/ref/spec#The_zero_value" rel="noopener noreferrer"&gt;Zero-Value&lt;/a&gt;, you can skip the zero-value as follows:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="c"&gt;// Pattern1: Assign zero-value to blank&lt;/span&gt;
&lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="n"&gt;_&lt;/span&gt; &lt;span class="n"&gt;State&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="no"&gt;iota&lt;/span&gt; 
    &lt;span class="n"&gt;A&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="no"&gt;iota&lt;/span&gt;
    &lt;span class="n"&gt;B&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="c"&gt;// Pattern2: Start from 1&lt;/span&gt;
&lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="n"&gt;C&lt;/span&gt; &lt;span class="n"&gt;State&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="no"&gt;iota&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;
    &lt;span class="n"&gt;D&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;This post explained how to relay TCP connection from "App" to the peer of WebSocket, especially implementation to receive requests to be proxied and to pool the WebSocket connection on the server for relaying.&lt;/p&gt;

&lt;p&gt;I will explain the rest points in part 3 and beyond.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Relay TCP connection from "App" to the peer of WebSocket (rest)&lt;/li&gt;
&lt;li&gt;Relay TCP connection in WebSocket data to "internal API"&lt;/li&gt;
&lt;li&gt;Keep a established connection&lt;/li&gt;
&lt;/ul&gt;

</description>
      <category>go</category>
      <category>webdev</category>
      <category>websocket</category>
    </item>
    <item>
      <title>Reverse HTTP proxy over WebSocket in Go (Part 2)</title>
      <dc:creator>Kazuki Higashiguchi</dc:creator>
      <pubDate>Wed, 15 Dec 2021 07:31:26 +0000</pubDate>
      <link>https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-2-o4a</link>
      <guid>https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-2-o4a</guid>
      <description>&lt;h2&gt;
  
  
  Series introduction
&lt;/h2&gt;

&lt;p&gt;In my &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-1-13n4"&gt;previous post&lt;/a&gt; I talked about how to start WebSocket server in Go.&lt;/p&gt;


&lt;div class="ltag__link"&gt;
  &lt;a href="/hgsgtk" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F720068%2F53061fa8-ba1c-4096-838d-4bc2ddac8a86.jpeg" alt="hgsgtk"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-1-13n4" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;Reverse HTTP proxy over WebSocket in Go (Part 1)&lt;/h2&gt;
      &lt;h3&gt;Kazuki Higashiguchi ・ Dec 14 '21&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#go&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#webdev&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#websocket&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;


&lt;p&gt;In this post, I will be starting to talk about how to establish a WebSocket connection in Go.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Start a WebSocket server (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-1-13n4"&gt;Part 1&lt;/a&gt;)&lt;/li&gt;
&lt;li&gt;Establish a WebSocket connection (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-2-o4a"&gt;Part 2&lt;/a&gt;)&lt;/li&gt;
&lt;li&gt;Keep a established connection (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-3-2ggd"&gt;Part 3&lt;/a&gt; | Part 4)&lt;/li&gt;
&lt;li&gt;Relay TCP connection from "App" to the peer of WebSocket&lt;/li&gt;
&lt;li&gt;Relay TCP connection in WebSocket data to "internal API"&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Reverse HTTP proxy over WebSocket
&lt;/h2&gt;

&lt;p&gt;A reverse HTTP proxy over WebSocket is a type of proxies, which retrieves resources on behalf on a client from servers and uses the WebSocket protocol as a "tunnel" to pass TCP communication from server to client.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fiupaoeq283lyeqpkg049.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fiupaoeq283lyeqpkg049.png" alt="A network diagram for reverse proxy over WebSocket" width="681" height="341"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;I'll use &lt;a href="https://github.com/root-gg/wsp" rel="noopener noreferrer"&gt;root-gg/wsp&lt;/a&gt; as a sample code to explain it. I'll use the forked code to explain because maintenance has stopped and the Go language and libraries version needed to be updated.&lt;/p&gt;


&lt;div class="ltag-github-readme-tag"&gt;
  &lt;div class="readme-overview"&gt;
    &lt;h2&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fassets.dev.to%2Fassets%2Fgithub-logo-5a155e1f9a670af7944dd5e12375bc76ed542ea80224905ecaf878b9157cdefc.svg" alt="GitHub logo"&gt;
      &lt;a href="https://github.com/hgsgtk" rel="noopener noreferrer"&gt;
        hgsgtk
      &lt;/a&gt; / &lt;a href="https://github.com/hgsgtk/wsp" rel="noopener noreferrer"&gt;
        wsp
      &lt;/a&gt;
    &lt;/h2&gt;
    &lt;h3&gt;
      HTTP tunnel over Websocket
    &lt;/h3&gt;
  &lt;/div&gt;
&lt;/div&gt;


&lt;h2&gt;
  
  
  Establish a WebSocket connection
&lt;/h2&gt;

&lt;p&gt;In my &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-1-13n4"&gt;previous post&lt;/a&gt;, I explained the implementation for starting a WebSocket server.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F6h0wc2gvgyer36krwjrz.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F6h0wc2gvgyer36krwjrz.png" alt="A diagram describing to establish WebSocket connection from client" width="681" height="341"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;To establish a WebSocket connection, the WebSocket client needs to request a handshake to the server.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz7qiia95sgoly2rya998.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz7qiia95sgoly2rya998.png" alt="A diagram describing a connection using WebSocket" width="220" height="202"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;When you run this client program, it will start to negotiate the handshake, then finished to establish the connection.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="nv"&gt;$ &lt;/span&gt;go run cmd/wsp_client/main.go &lt;span class="nt"&gt;-config&lt;/span&gt; examples/wsp_client.cfg

2021/12/15 15:10:54 Connecting to ws://127.0.0.1:8080/register
2021/12/15 15:10:54 Connected to ws://127.0.0.1:8080/register
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;Let's read the Go code. First is the main function (&lt;a href="https://github.com/hgsgtk/wsp/blob/a086362f2d8c0dfaecc8e684762f4706724a85d6/cmd/wsp_client/main.go" rel="noopener noreferrer"&gt;cmd/client/main.go&lt;/a&gt;), which is the entry point.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;package&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;

&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="n"&gt;proxy&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;client&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NewClient&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;config&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;proxy&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Start&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c"&gt;// (omit: shutdown)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;h2&gt;
  
  
  Initialize a WebSocket client
&lt;/h2&gt;

&lt;p&gt;The first line is:&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;proxy&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;client&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NewClient&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;config&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;&lt;a href="https://github.com/hgsgtk/wsp/blob/65f78095d0814db2d00e76316e860d96873f8baa/client/client.go#L20" rel="noopener noreferrer"&gt;client.NewClient&lt;/a&gt; function returns a pointer of &lt;a href="https://github.com/hgsgtk/wsp/blob/65f78095d0814db2d00e76316e860d96873f8baa/client/client.go#L11" rel="noopener noreferrer"&gt;client.Client&lt;/a&gt; struct which connects to servers using the WebSocket protocol.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Client&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Config&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;

    &lt;span class="n"&gt;client&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Client&lt;/span&gt;
    &lt;span class="n"&gt;dialer&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Dialer&lt;/span&gt;
    &lt;span class="n"&gt;pools&lt;/span&gt;  &lt;span class="k"&gt;map&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Pool&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;An important fields is &lt;code&gt;dialer&lt;/code&gt; whose type is &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Dialer" rel="noopener noreferrer"&gt;websocket.Dialer&lt;/a&gt; to contains options for connection to WebSocket server. The &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Dialer" rel="noopener noreferrer"&gt;websocket.Dialer&lt;/a&gt; struct is like that:&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Dialer&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;NetDial&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;addr&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;NetDialContext&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;addr&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;Proxy&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;url&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;URL&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;TLSClientConfig&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;tls&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;
    &lt;span class="n"&gt;HandshakeTimeout&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Duration&lt;/span&gt;
    &lt;span class="n"&gt;ReadBufferSize&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;WriteBufferSize&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;
    &lt;span class="n"&gt;WriteBufferPool&lt;/span&gt; &lt;span class="n"&gt;BufferPool&lt;/span&gt;
    &lt;span class="n"&gt;Subprotocols&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;
    &lt;span class="n"&gt;EnableCompression&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;
    &lt;span class="n"&gt;Jar&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;CookieJar&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;There are some points to understand the WebSocket protocol, see the following post more detail.&lt;/p&gt;


&lt;div class="ltag__link"&gt;
  &lt;a href="/hgsgtk" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F720068%2F53061fa8-ba1c-4096-838d-4bc2ddac8a86.jpeg" alt="hgsgtk"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/hgsgtk/websocket-client-3gni" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;Deep dive into WebSocket opening handshake protocol with Go&lt;/h2&gt;
      &lt;h3&gt;Kazuki Higashiguchi ・ Dec 11 '21&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#webdev&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#websocket&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#go&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;



&lt;h2&gt;
  
  
  Send a handshake request to a WebSocket server
&lt;/h2&gt;

&lt;p&gt;The next line is:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;proxy&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Start&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;Several functions are called from this code but the important one is &lt;a href="https://github.com/hgsgtk/wsp/blob/6a3b551753570c737a3a7f836c4a43bbf22a809a/client/connection.go#L46" rel="noopener noreferrer"&gt;the following code&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;client&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;dialer&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;DialContext&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;target&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"X-SECRET-KEY"&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;secretKey&lt;/span&gt;&lt;span class="p"&gt;}},&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;&lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Dialer.DialContext" rel="noopener noreferrer"&gt;Dialer.DialContext&lt;/a&gt; creates a new client connection to open handshake, then it returns a pointer of &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Conn" rel="noopener noreferrer"&gt;websocket.Conn&lt;/a&gt; struct which represents a WebSocket connection.&lt;/p&gt;

&lt;p&gt;If successful, WebSocket handshake is complete. You can start exchanging messages over the established WebSocket connection.&lt;/p&gt;
&lt;h2&gt;
  
  
  Greeting messages
&lt;/h2&gt;

&lt;p&gt;Immediately after handshake, we sometimes do greeting to send client meta data (i.e. device ID) or authentication information via WebsSocket messasge.&lt;/p&gt;

&lt;p&gt;For this scene, you can receive and send messages by calling the Conn's &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Conn.ReadMessage" rel="noopener noreferrer"&gt;ReadMessage&lt;/a&gt; and &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Conn.WriteMessage" rel="noopener noreferrer"&gt;WriteMessage&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;Data is transmitted using a sequence of frames. This wire format for the data transfer part is described by the &lt;a href="https://datatracker.ietf.org/doc/html/rfc5234" rel="noopener noreferrer"&gt;ABNF&lt;/a&gt; (Augmented BNF for Syntax Specification) in the WebSocket protocol. A overview of the framing is given in the following figure.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fya8sxy582lm88yp9rssk.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fya8sxy582lm88yp9rssk.png" alt="A figure of base framing protocol" width="800" height="408"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;In this example, the client sends a message to the server.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;greeting&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sprintf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="s"&gt;"%s_%d"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;client&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ID&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;pool&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;client&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;PoolIdleSize&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;WriteMessage&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;TextMessage&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;greeting&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"greeting error :"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;connection&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;&lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Conn.WriteMessage" rel="noopener noreferrer"&gt;Conn.WriteMessage&lt;/a&gt;&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;WriteMessage&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;messageType&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;data&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;And then, &lt;code&gt;websocket.TextMessage&lt;/code&gt; is one of opcodes which is defined in &lt;a href="https://datatracker.ietf.org/doc/html/rfc6455#section-11.8" rel="noopener noreferrer"&gt;RFC 6455 - 11.8. WebSocket Opcode Registry&lt;/a&gt;.&lt;/p&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Opcode&lt;/th&gt;
&lt;th&gt;Meaning&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;0&lt;/td&gt;
&lt;td&gt;Continuation Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Text Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;Binary Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;Connection Close Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;Ping Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;Pong Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;p&gt;&lt;code&gt;websocket.TextMessage&lt;/code&gt; means the opcode &lt;code&gt;1&lt;/code&gt; (Text Frame), which is for exchanging text data over a WebSocket connection. &lt;/p&gt;

&lt;p&gt;The server will receive the message sent by the above code (&lt;a href="https://github.com/hgsgtk/wsp/blob/fbf84af6f523ec74139193a54805f5c59903d371/server/server.go#L271" rel="noopener noreferrer"&gt;code&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="c"&gt;// Handshaking&lt;/span&gt;
&lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;upgrader&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrade&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyErrorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"HTTP upgrade error : %v"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="c"&gt;// Receive the message from the client&lt;/span&gt;
&lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;greeting&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ReadMessage&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyErrorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"Unable to read greeting message : %s"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;&lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Conn.ReadMessage" rel="noopener noreferrer"&gt;ReadMessage&lt;/a&gt; is a method to read messages from the peer which interprets data in base framing protocol.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;ReadMessage&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;messageType&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;When you want to exchange simple text messages over WebSocket connection, you can do it with just two methods I just introduced in this post.&lt;/p&gt;
&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;This post explained how to establish a WebSocket connection.&lt;/p&gt;

&lt;p&gt;I will explain the rest points in part 3 and beyond.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Keep a established connection&lt;/li&gt;
&lt;/ul&gt;


&lt;div class="ltag__link"&gt;
  &lt;a href="/hgsgtk" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F720068%2F53061fa8-ba1c-4096-838d-4bc2ddac8a86.jpeg" alt="hgsgtk"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-3-2ggd" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;Reverse HTTP proxy over WebSocket in Go (Part 3)&lt;/h2&gt;
      &lt;h3&gt;Kazuki Higashiguchi ・ Dec 16 '21&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#go&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#webdev&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#websocket&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;



&lt;ul&gt;
&lt;li&gt;Relay TCP connection from "App" to the peer of WebSocket&lt;/li&gt;
&lt;li&gt;Relay TCP connection in WebSocket data to "internal API"&lt;/li&gt;
&lt;/ul&gt;

</description>
      <category>go</category>
      <category>webdev</category>
      <category>websocket</category>
    </item>
    <item>
      <title>Reverse HTTP proxy over WebSocket in Go (Part 1)</title>
      <dc:creator>Kazuki Higashiguchi</dc:creator>
      <pubDate>Tue, 14 Dec 2021 10:07:16 +0000</pubDate>
      <link>https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-1-13n4</link>
      <guid>https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-1-13n4</guid>
      <description>&lt;h2&gt;
  
  
  Key takeaways
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;A reverse HTTP proxy over WebSocket is a type of proxy server which uses the WebSocket protocol as a "tunnel" to pass TCP communication from server to client.&lt;/li&gt;
&lt;li&gt;In Go project, &lt;a href="https://github.com/gorilla/websocket" rel="noopener noreferrer"&gt;gorilla/websocket&lt;/a&gt; is widely used to implement WebSocket.&lt;/li&gt;
&lt;li&gt;WebSocket is designed to work over HTTP. To achieve compatibility with HTTP, the WebSocket handshake uses the HTTP &lt;a href="https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Upgrade" rel="noopener noreferrer"&gt;Upgrade&lt;/a&gt; header in order to change from the HTTP protocol to the WebSocket protocol.&lt;/li&gt;
&lt;li&gt;Authentication of WebSocket is a difficult design problem, and there are many options.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Reverse HTTP proxy over WebSocket
&lt;/h2&gt;

&lt;p&gt;There are two types of proxies, forward proxy and reverse proxy. &lt;/p&gt;

&lt;p&gt;A forward proxy (or gateway, or tunnel, or just "proxy") provides proxy services to a client or a group of clients. It allow users to hide their IP address while accessing a Web service or an API server. In contract, a &lt;a href="https://en.wikipedia.org/wiki/Reverse_proxy" rel="noopener noreferrer"&gt;reverse proxy&lt;/a&gt; is the opposite of what a forward proxy does. It is a type of proxy server that retrieves resources on behalf of a client from servers.&lt;/p&gt;

&lt;p&gt;Further, this post focuses on a reverse HTTP proxy &lt;strong&gt;over WebSocket&lt;/strong&gt;, in brief, it uses the WebSocket protocol as a "tunnel" to pass TCP communication from server to client.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fiupaoeq283lyeqpkg049.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fiupaoeq283lyeqpkg049.png" alt="A network diagram for reverse proxy over WebSocket" width="681" height="341"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  A case study in Go
&lt;/h2&gt;

&lt;p&gt;There are not that many examples of implementation reverse proxy over WebSocket. In JavaScript, &lt;a href="https://github.com/mhzed/wstunnel" rel="noopener noreferrer"&gt;mhzed/wstunnel&lt;/a&gt; is well known, in Haskell, &lt;a href="https://github.com/erebe/wstunnel" rel="noopener noreferrer"&gt;erebe/wstunnel&lt;/a&gt; is. &lt;/p&gt;

&lt;p&gt;In Go, &lt;a href="https://github.com/inconshreveable/ngrok" rel="noopener noreferrer"&gt;inconshreveable/ngrok&lt;/a&gt; and &lt;a href="https://github.com/coyove/goflyway" rel="noopener noreferrer"&gt;coyove/goflyway&lt;/a&gt; is well known, especially &lt;a href="https://ngrok.com/" rel="noopener noreferrer"&gt;ngrok&lt;/a&gt; is popular among developers as a SaaS service.&lt;/p&gt;

&lt;p&gt;In this post, we will focus on understanding the basic concepts and read prototypical and simpler one &lt;a href="https://github.com/root-gg/wsp" rel="noopener noreferrer"&gt;root-gg/wsp&lt;/a&gt;. wsp is developed by &lt;a href="https://github.com/root-gg" rel="noopener noreferrer"&gt;root-gg&lt;/a&gt;, which is a reverse HTTP proxy over WebSocket, whose aim is to securely make call to internal APIs from outside. It is difficult to use in production, but it is a good learning material to explain the design of reverse proxy over WebSocket.&lt;/p&gt;

&lt;p&gt;However, maintenance has stopped since the days of Go 1.6, so I'll proceed with this post based on code &lt;a href="https://github.com/hgsgtk/wsp" rel="noopener noreferrer"&gt;hgsgtk/wsp&lt;/a&gt; that I forked and modified for the Go situation in 2021 (Thank you &lt;a href="https://github.com/root-gg" rel="noopener noreferrer"&gt;root-gg&lt;/a&gt;).&lt;/p&gt;


&lt;div class="ltag-github-readme-tag"&gt;
  &lt;div class="readme-overview"&gt;
    &lt;h2&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fassets.dev.to%2Fassets%2Fgithub-logo-5a155e1f9a670af7944dd5e12375bc76ed542ea80224905ecaf878b9157cdefc.svg" alt="GitHub logo"&gt;
      &lt;a href="https://github.com/hgsgtk" rel="noopener noreferrer"&gt;
        hgsgtk
      &lt;/a&gt; / &lt;a href="https://github.com/hgsgtk/wsp" rel="noopener noreferrer"&gt;
        wsp
      &lt;/a&gt;
    &lt;/h2&gt;
    &lt;h3&gt;
      HTTP tunnel over Websocket
    &lt;/h3&gt;
  &lt;/div&gt;
&lt;/div&gt;


&lt;h2&gt;
  
  
  Demonstration of wsp
&lt;/h2&gt;

&lt;p&gt;It's easier to get a general idea of how it works if you see it in action, so here's a brief demo. In the demonstration, the following four system component are introduced.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Internal API(&lt;em&gt;&lt;a href="http://localhost:8081" rel="noopener noreferrer"&gt;http://localhost:8081&lt;/a&gt;&lt;/em&gt;): the server you want to request via the reverse proxy&lt;/li&gt;
&lt;li&gt;wsp client: running in a network with the internal API&lt;/li&gt;
&lt;li&gt;wsp server(&lt;em&gt;&lt;a href="http://localhost:8080" rel="noopener noreferrer"&gt;http://localhost:8080&lt;/a&gt;&lt;/em&gt;): running outside the network&lt;/li&gt;
&lt;li&gt;App: starting point for communication to the internal API&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fbh86d3jt53euo8dcwpj8.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fbh86d3jt53euo8dcwpj8.png" alt="A diagram of system components quoted from README in root-gg/wsp" width="800" height="423"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Try to send a request to the internal API via WebSocket communication to the endpoint &lt;code&gt;/hello&lt;/code&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="nv"&gt;$ &lt;/span&gt;curl &lt;span class="nt"&gt;-H&lt;/span&gt; &lt;span class="s1"&gt;'X-PROXY-DESTINATION: http://localhost:8081/hello'&lt;/span&gt; http://127.0.0.1:8080/request
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;HTTP communication was relayed by the following route.&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;app -&amp;gt; wsp server -(WebSocket)-&amp;gt; wsp client -&amp;gt; internal API
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;
&lt;p&gt;Here is a terminal image when sending a HTTP request from app.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fnxdm25yw7vsxg3tzpdhz.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fnxdm25yw7vsxg3tzpdhz.png" alt="A terminal image when sending a HTTP request from app" width="800" height="519"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Ft1nqmlepsmps0u1j41mz.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Ft1nqmlepsmps0u1j41mz.png" alt="A terminal image when wsp client got a message from wsp server" width="800" height="440"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The internal network restricts incoming requests from outside or does not have any global IPs, so that it is not possible for external server to connect to a client started in an internal network. For example, if the client is launched on your local PC, it is not possible to send a request to the client from an external server.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fg46nm13lirz81yxbpnyp.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fg46nm13lirz81yxbpnyp.png" alt="A diagram describing the internal network restricts requests from outside" width="681" height="341"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Therefore, the starting point is wsp client in the internal network. In this design, it starts with a request for a WebSocket connection from wsp client to wsp server.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F6h0wc2gvgyer36krwjrz.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F6h0wc2gvgyer36krwjrz.png" alt="A diagram describing to establish WebSocket connection from client" width="681" height="341"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The following points to implement this design will be explained in this post.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Start a WebSocket server&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;I will explain the rest points in part 2 and beyond.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Establish a WebSocket connection&lt;/li&gt;
&lt;li&gt;Keep a established connection&lt;/li&gt;
&lt;li&gt;Relay TCP connection from "App" to the peer of WebSocket&lt;/li&gt;
&lt;li&gt;Relay TCP connection in WebSocket data to "internal API"&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;
  
  
  Start a WebSocket server
&lt;/h2&gt;

&lt;p&gt;The first step is to start up a WebSocket server which waits for requests from WebSocket clients. &lt;/p&gt;

&lt;p&gt;As a side note, WebSocket is a mechanism for low-cost, &lt;a href="https://en.wikipedia.org/wiki/Duplex_(telecommunications)#FULL-DUPLEX" rel="noopener noreferrer"&gt;full-duplex&lt;/a&gt; communication on Web, which protocol was standardized as &lt;a href="https://datatracker.ietf.org/doc/html/rfc6455" rel="noopener noreferrer"&gt;RFC 6455&lt;/a&gt;. The following diagram, quoted by &lt;a href="https://en.wikipedia.org/wiki/WebSocket" rel="noopener noreferrer"&gt;Wikipedia&lt;/a&gt;, describe a communication using WebSocket between client and server.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz7qiia95sgoly2rya998.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz7qiia95sgoly2rya998.png" alt="A diagram describing a connection using WebSocket" width="220" height="202"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;In the case of wsp, it starts like this.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="nv"&gt;$ &lt;/span&gt;./wsp_server &lt;span class="nt"&gt;-config&lt;/span&gt; examples/wsp_server.cfg
&lt;span class="o"&gt;{&lt;/span&gt;
  &lt;span class="s2"&gt;"Host"&lt;/span&gt;: &lt;span class="s2"&gt;"127.0.0.1"&lt;/span&gt;,
  &lt;span class="s2"&gt;"Port"&lt;/span&gt;: 8080,
  &lt;span class="s2"&gt;"Timeout"&lt;/span&gt;: 1000,
  &lt;span class="s2"&gt;"IdleTimeout"&lt;/span&gt;: 60000,
  &lt;span class="s2"&gt;"Whitelist"&lt;/span&gt;: &lt;span class="o"&gt;[]&lt;/span&gt;,
  &lt;span class="s2"&gt;"Blacklist"&lt;/span&gt;: &lt;span class="o"&gt;[]&lt;/span&gt;,
  &lt;span class="s2"&gt;"SecretKey"&lt;/span&gt;: &lt;span class="s2"&gt;""&lt;/span&gt;
&lt;span class="o"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;Let's read the Go code. First is the main function (&lt;a href="https://github.com/hgsgtk/wsp/blob/3594d04fdadaddfa2e206339ebad63a127b050af/cmd/wsp_server/main.go" rel="noopener noreferrer"&gt;cmd/wsp_server/main.go&lt;/a&gt;), which is the entry point.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;package&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;

&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="n"&gt;server&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NewServer&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;config&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Start&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="c"&gt;// (omit: shutdown)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;&lt;a href="https://github.com/hgsgtk/wsp/blob/ec9cc7a1921d2f9a753f0019ac21ab3e3d7abd0e/server/server.go#L52" rel="noopener noreferrer"&gt;server.NewServer&lt;/a&gt; function returns a pointer of &lt;a href="https://github.com/hgsgtk/wsp/blob/ec9cc7a1921d2f9a753f0019ac21ab3e3d7abd0e/server/server.go#L21" rel="noopener noreferrer"&gt;Server&lt;/a&gt; struct which represents a reverse HTTP proxy over WebSocket.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Server&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Config&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;

    &lt;span class="n"&gt;upgrader&lt;/span&gt; &lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrader&lt;/span&gt;

    &lt;span class="n"&gt;pools&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Pool&lt;/span&gt;
    &lt;span class="n"&gt;lock&lt;/span&gt;  &lt;span class="n"&gt;sync&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;RWMutex&lt;/span&gt;
    &lt;span class="n"&gt;done&lt;/span&gt;  &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt;&lt;span class="p"&gt;{}&lt;/span&gt;

    &lt;span class="n"&gt;dispatcher&lt;/span&gt; &lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;ConnectionRequest&lt;/span&gt;

    &lt;span class="n"&gt;server&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;An important field is &lt;code&gt;upgrader&lt;/code&gt; whose type is &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Upgrader" rel="noopener noreferrer"&gt;websocket.Upgrader&lt;/a&gt; to specify parameters for upgrading an HTTP connection to a WebSocket connection. In Go project, &lt;a href="https://github.com/gorilla/websocket" rel="noopener noreferrer"&gt;gorilla/websocket&lt;/a&gt; is widely used to implement WebSocket, and many samples using this library are available on the internet.&lt;/p&gt;

&lt;p&gt;WebSocket is designed to work over HTTP. To achieve compatibility with HTTP, the WebSocket handshake uses the HTTP &lt;a href="https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Upgrade" rel="noopener noreferrer"&gt;Upgrade&lt;/a&gt; header in order to change from the HTTP protocol to the WebSocket protocol.&lt;/p&gt;

&lt;p&gt;Fields of &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Upgrader" rel="noopener noreferrer"&gt;Upgrader&lt;/a&gt; struct is as follow:&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Upgrader&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;HandshakeTimeout&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Duration&lt;/span&gt;
    &lt;span class="n"&gt;ReadBufferSize&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;WriteBufferSize&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;
    &lt;span class="n"&gt;Subprotocols&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;
    &lt;span class="n"&gt;Error&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;status&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;reason&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;CheckOrigin&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;
    &lt;span class="n"&gt;EnableCompression&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;If you want to know more about the WebSocket parameters or gorilla/websocket internal implementation, refer to this post &lt;a href="https://dev.to/hgsgtk/learn-websocket-handshake-protocol-with-gorillawebsocket-server-10k9"&gt;Learn WebSocket handshake protocol with gorilla/websocket server&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;In &lt;code&gt;NewServer&lt;/code&gt; function, it creates a value whose type is &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Upgrader" rel="noopener noreferrer"&gt;websocket.Upgrader&lt;/a&gt; with default parameters.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;NewServer&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;config&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;server&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;upgrader&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrader&lt;/span&gt;&lt;span class="p"&gt;{}&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;Next, call &lt;code&gt;server.Start&lt;/code&gt; function to start a WebSocket server.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;server&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;Start&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NewServeMux&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;HandleFunc&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"/request"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;

    &lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;server&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;Addr&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;    &lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;GetAddr&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt;
        &lt;span class="n"&gt;Handler&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Fatal&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ListenAndServe&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt; &lt;span class="p"&gt;}()&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;In this code, an HTTP server that exposes an endpoint &lt;code&gt;/request&lt;/code&gt; is set up at a given address. The handler mapped to &lt;code&gt;/request&lt;/code&gt; is as follow (&lt;a href="https://github.com/hgsgtk/wsp/blob/ec9cc7a1921d2f9a753f0019ac21ab3e3d7abd0e/server/server.go#L254" rel="noopener noreferrer"&gt;code&lt;/a&gt;):&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;server&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;register&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;secretKey&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Get&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"X-SECRET-KEY"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;secretKey&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SecretKey&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyErrorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"Invalid X-SECRET-KEY"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;upgrader&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrade&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyErrorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"HTTP upgrade error : %v"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;There are several knowledges to implement WebSocket server, so I'll explain it line by line.&lt;/p&gt;
&lt;h2&gt;
  
  
  Authentication of WebSocket
&lt;/h2&gt;

&lt;p&gt;The first line is:&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;secretKey&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Get&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"X-SECRET-KEY"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;secretKey&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;SecretKey&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyErrorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"Invalid X-SECRET-KEY"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;The WebSocket protocol does not handle authorization or authentication. However, it is a problem that anyone can access the WebSocket server without authentication just because the protocol is not prepared. &lt;/p&gt;

&lt;p&gt;Business requirements often require authenticating the connecting WebSocket client and associating it with a registered customer record.&lt;/p&gt;

&lt;p&gt;There are several patterns to implement authentication, and &lt;a href="https://devcenter.heroku.com/articles/websocket-security" rel="noopener noreferrer"&gt;Heroku Dev Center - WebSocket Security&lt;/a&gt; describes one pattern - "ticket" -based authentication system.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;The client-side contacts the server-side to obtain an authorization "ticket".&lt;/li&gt;
&lt;li&gt;The server stores the ticket and returns it to the client&lt;/li&gt;
&lt;li&gt;The client opens the WebSocket connection, and sends along this "ticket" as part of an initial handshake.&lt;/li&gt;
&lt;li&gt;The server can compare this ticket, check an user's condition (i.e. source IPs)&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;See Authorization and IPs chapter in Armin Ronacher's post &lt;a href="https://lucumr.pocoo.org/2012/9/24/websockets-101/" rel="noopener noreferrer"&gt;Websockets 101&lt;/a&gt; for detail.&lt;/p&gt;

&lt;p&gt;There are several options for where and how to tell the "ticket" from the client to the server. A commonly used method for simple authentication is to set the relevant ticket in the HTTP header. For example, &lt;a href="https://docs.aws.amazon.com/apigateway/latest/developerguide/api-gateway-api-key-source.html" rel="noopener noreferrer"&gt;Amazon API Gateway&lt;/a&gt; provides the option to require API clients to pass the API key as the &lt;code&gt;X-API-Key&lt;/code&gt; header.&lt;/p&gt;

&lt;p&gt;The sample code implements a similar concept. It validates the value in the header &lt;code&gt;X-SECRET-KEY&lt;/code&gt; at initial handshake.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;secretKey&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Get&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"X-SECRET-KEY"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;Also, depending on your business requirements, there are several options for how to issue the "ticket". A idea is to issue "ticket" (or access key, or access token) in advance on their administration UI. Or if the process of asking where the WebSocket server to connect contains before handshake, it is also good idea to issue a one-time "ticket" by "access token" which is issued in advance. &lt;/p&gt;

&lt;p&gt;In "ticket" -based authentication system, the server authenticates only at initial handshake, but there is also an idea to authenticate every message. See Klee Thomas's post &lt;a href="https://dev.to/kleeut/authenticating-websockets-21lo"&gt;Authenticating Websockets&lt;/a&gt; more detail.&lt;/p&gt;
&lt;h2&gt;
  
  
  Handshake (HTTP Upgrade)
&lt;/h2&gt;

&lt;p&gt;After authentication, upgrade an HTTP connection to an WebSocket connection.&lt;br&gt;
&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;ws&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;server&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;upgrader&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrade&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;wsp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ProxyErrorf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"HTTP upgrade error : %v"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;&lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Upgrader.Upgrade" rel="noopener noreferrer"&gt;websocket.Upgrader.Upgrade&lt;/a&gt; function does it. To put it simply, it checks if the handshake request from the client is valid and returns a successful handshake response if it is.&lt;/p&gt;

&lt;p&gt;i.e. a valid handshake request&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;GET /register HTTP/1.1
Upgrade: websocket
Connection: Upgrade
Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ==
Origin: http://example.com
Sec-WebSocket-Version: 13
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;
&lt;p&gt;i.e. a successful handshake response&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;HTTP/1.1 101 Switching Protocols
Upgrade: websocket
Connection: Upgrade
Sec-WebSocket-Accept: s3pPLMBiTxaQ9kYGzzhZRbK+xOo=
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;
&lt;p&gt;If you want to know the internal implementation of &lt;code&gt;Upgrader.Upgrade&lt;/code&gt; function, see &lt;a href="https://dev.to/hgsgtk/learn-websocket-handshake-protocol-with-gorillawebsocket-server-10k9"&gt;Learn WebSocket handshake protocol with gorilla/websocket server&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;This post explained how to start a WebSocket server and WebSocket specification and security considerations to establish a WebSocket connection.&lt;/p&gt;

&lt;p&gt;I will explain the rest points in part 2 and beyond.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Establish a WebSocket connection (&lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-2-o4a"&gt;Part 2&lt;/a&gt;)&lt;/li&gt;
&lt;/ul&gt;


&lt;div class="ltag__link"&gt;
  &lt;a href="/hgsgtk" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F720068%2F53061fa8-ba1c-4096-838d-4bc2ddac8a86.jpeg" alt="hgsgtk"&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://dev.to/hgsgtk/reverse-http-proxy-over-websocket-in-go-part-2-o4a" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;Reverse HTTP proxy over WebSocket in Go (Part 2)&lt;/h2&gt;
      &lt;h3&gt;Kazuki Higashiguchi ・ Dec 15 '21&lt;/h3&gt;
      &lt;div class="ltag__link__taglist"&gt;
        &lt;span class="ltag__link__tag"&gt;#go&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#webdev&lt;/span&gt;
        &lt;span class="ltag__link__tag"&gt;#websocket&lt;/span&gt;
      &lt;/div&gt;
    &lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;



&lt;ul&gt;
&lt;li&gt;Keep a established connection&lt;/li&gt;
&lt;li&gt;Relay TCP connection from "App" to the peer of WebSocket&lt;/li&gt;
&lt;li&gt;Relay TCP connection in WebSocket data to "internal API"&lt;/li&gt;
&lt;/ul&gt;

</description>
      <category>go</category>
      <category>webdev</category>
      <category>websocket</category>
    </item>
    <item>
      <title>How WebSocket protocol designs bidirectional messaging and implements in Go</title>
      <dc:creator>Kazuki Higashiguchi</dc:creator>
      <pubDate>Mon, 13 Dec 2021 04:59:20 +0000</pubDate>
      <link>https://dev.to/hgsgtk/how-websocket-protocol-designs-bidirectional-messaging-and-implements-in-go-260f</link>
      <guid>https://dev.to/hgsgtk/how-websocket-protocol-designs-bidirectional-messaging-and-implements-in-go-260f</guid>
      <description>&lt;h2&gt;
  
  
  WebSocket
&lt;/h2&gt;

&lt;p&gt;WebSocket is a mechanism for low-cost, &lt;a href="https://en.wikipedia.org/wiki/Duplex_(telecommunications)#FULL-DUPLEX" rel="noopener noreferrer"&gt;full-duplex&lt;/a&gt; communication on Web, which protocol was standardized as &lt;a href="https://datatracker.ietf.org/doc/html/rfc6455" rel="noopener noreferrer"&gt;RFC 6455&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;The following diagram, quoted by &lt;a href="https://en.wikipedia.org/wiki/WebSocket" rel="noopener noreferrer"&gt;Wikipedia&lt;/a&gt;, describe a communication using WebSocket between client and server.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz7qiia95sgoly2rya998.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz7qiia95sgoly2rya998.png" alt="A diagram describing a connection using WebSocket" width="220" height="202"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;"Handshake" is explained in the following two articles.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="https://dev.to/hgsgtk/websocket-client-3gni"&gt;Deep dive into WebSocket opening handshake protocol with Go&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://dev.to/hgsgtk/learn-websocket-handshake-protocol-with-gorillawebsocket-server-10k9"&gt;Learn WebSocket handshake protocol with gorilla/websocket server&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://dev.to/hgsgtk/how-decided-a-value-set-in-sec-websocket-keyaccept-header-l79"&gt;How decided a value set in Sec-WebSocket-Key/Accept header&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;This post will focus on "Bidirectional messages"&lt;/p&gt;

&lt;h2&gt;
  
  
  WebSocket server
&lt;/h2&gt;

&lt;p&gt;Let's learn the WebSocket bidirectional messaging protocol with a specific Go implementation, which is available on a &lt;a href="https://github.com/hgsgtk/go-snippets/blob/e756b7f76d58a23e17d150b77bec9bb798fb2db2/goproxy/wsproxy/server/main.go" rel="noopener noreferrer"&gt;GitHub repository&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;package&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;

&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="s"&gt;"fmt"&lt;/span&gt;
    &lt;span class="s"&gt;"log"&lt;/span&gt;
    &lt;span class="s"&gt;"net/http"&lt;/span&gt;

    &lt;span class="s"&gt;"github.com/gorilla/websocket"&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="k"&gt;var&lt;/span&gt; &lt;span class="n"&gt;upgrader&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrader&lt;/span&gt;&lt;span class="p"&gt;{}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;p&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="m"&gt;12345&lt;/span&gt;
    &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Starting websocket echo server on port %d"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;HandleFunc&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"/"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;echo&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ListenAndServe&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sprintf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;":%d"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Panicf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Error while starting to listen: %#v"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;echo&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// Start handshaking&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;upgrader&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrade&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Upgrading error: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="c"&gt;// End&lt;/span&gt;

    &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Success to handshake with client"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c"&gt;// Start bidirectional messages&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;mt&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;message&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ReadMessage&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Reading error: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"recv: message %q"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;message&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;WriteMessage&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;mt&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;message&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Writing error: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="c"&gt;// End bidirectional messages&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Open handshake
&lt;/h2&gt;

&lt;p&gt;The first half of the code is the server implementation for "Handshake".&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="c"&gt;// 1. Initializes parameters for upgrading an HTTP connection to a WebSocket connection.&lt;/span&gt;
&lt;span class="k"&gt;var&lt;/span&gt; &lt;span class="n"&gt;upgrader&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrader&lt;/span&gt;&lt;span class="p"&gt;{}&lt;/span&gt;

&lt;span class="c"&gt;// 2. Starts WebSocket server which waits client HTTP requests on port 12345&lt;/span&gt;
&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;p&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="m"&gt;12345&lt;/span&gt;
    &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Starting websocket echo server on port %d"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;HandleFunc&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"/"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;echo&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ListenAndServe&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sprintf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;":%d"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Panicf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Error while starting to listen: %#v"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;echo&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// 3. Start handshaking&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;upgrader&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrade&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Upgrading error: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="c"&gt;// End&lt;/span&gt;

    &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Success to handshake with client"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c"&gt;// ...(Bidirectional messages part)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;As noted in the comments in the code, to start up a WebSocket server, do the following:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Initializes parameters for upgrading an HTTP connection to a WebSocket connection.&lt;/li&gt;
&lt;li&gt;Starts WebSocket server which waits client HTTP requests on port 12345&lt;/li&gt;
&lt;li&gt;Start handshaking&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;When you run this program, it will start an HTTP server on port 12345.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;$ go run server/main.go
2021/12/13 11:54:22 Starting websocket echo server on port 12345
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;You can check if the handshake is actually working by making a curl request (but it's not perfect).&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;$ curl -X GET http://localhost:12345 \
-H "Connection: upgrade" \
-H "Upgrade: websocket" \
-H "Sec-Websocket-version: 13" \
-H "Sec-Websocket-Key: 08kp54j1E3z4IfuM1m75tQ==" \
-H "Host: localhost:12345" \
-H "Origin: http://localhost:12345"
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;When you send it, you will see that the request was accepted in stdout.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;$ go run main.go
(omit)...
2021/12/13 12:07:19 Success to handshake with client
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;See &lt;a href="https://dev.to/hgsgtk/learn-websocket-handshake-protocol-with-gorillawebsocket-server-10k9"&gt;Learn WebSocket handshake protocol with gorilla/websocket server&lt;/a&gt; for more information.&lt;/p&gt;

&lt;h2&gt;
  
  
  WebSocket connection
&lt;/h2&gt;

&lt;p&gt;The key to understanding the message exchanging is the return value of this line.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;upgrader&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrade&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The variable &lt;code&gt;c&lt;/code&gt; is a pointer of &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Conn" rel="noopener noreferrer"&gt;websocket.Conn&lt;/a&gt; struct. The Conn type represents a WebSocket connection.&lt;/p&gt;

&lt;p&gt;When the handshake is completed, you can start exchanging messages over the established WebSocket connection.&lt;/p&gt;

&lt;p&gt;You can receive and send messages by calling the Conn's &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Conn.ReadMessage" rel="noopener noreferrer"&gt;ReadMessage&lt;/a&gt; and &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Conn.WriteMessage" rel="noopener noreferrer"&gt;WriteMessage&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="c"&gt;// Start bidirectional messages&lt;/span&gt;
&lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;mt&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;message&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ReadMessage&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Reading error: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;break&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"recv: message %q"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;message&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c"&gt;// (omit...writing message part)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="c"&gt;// End bidirectional messages&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Use &lt;code&gt;for&lt;/code&gt; loop so that the server keeps waiting for messages from the client. &lt;/p&gt;

&lt;h2&gt;
  
  
  Data Framing
&lt;/h2&gt;

&lt;p&gt;In the WebSocket protocol, data is transmitted using a sequence of frames. This wire format for the data transfer part is described by the &lt;a href="https://datatracker.ietf.org/doc/html/rfc5234" rel="noopener noreferrer"&gt;ABNF&lt;/a&gt; (Augmented BNF for Syntax Specification). A overview of the framing is given in the following figure.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fya8sxy582lm88yp9rssk.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fya8sxy582lm88yp9rssk.png" alt="A figure of base framing protocol" width="800" height="408"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Server and client exchange data in accordance with this method.&lt;/p&gt;

&lt;h2&gt;
  
  
  Read messages from the peer
&lt;/h2&gt;

&lt;p&gt;&lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Conn.ReadMessage" rel="noopener noreferrer"&gt;ReadMessage&lt;/a&gt; is a method to read messages from the peer which interprets data in base framing protocol.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;mt&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;message&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ReadMessage&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The implementation of &lt;a href="https://github.com/gorilla/websocket/blob/v1.4.2/conn.go#L1062" rel="noopener noreferrer"&gt;ReadMessage&lt;/a&gt; is as follow:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;ReadMessage&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;messageType&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;var&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Reader&lt;/span&gt;
    &lt;span class="n"&gt;messageType&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NextReader&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;messageType&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;ioutil&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ReadAll&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;messageType&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Conn.NextReader" rel="noopener noreferrer"&gt;Conn.NextReader&lt;/a&gt; function reads bytes received from the peer.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;messageType&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NextReader&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Opcode
&lt;/h2&gt;

&lt;p&gt;First return value is &lt;code&gt;messageType&lt;/code&gt; which represents WebSocket opcode numbers defined in &lt;a href="https://datatracker.ietf.org/doc/html/rfc6455#section-11.8" rel="noopener noreferrer"&gt;RFC 6455 - 11.8.  WebSocket Opcode Registry&lt;/a&gt;.&lt;/p&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Opcode&lt;/th&gt;
&lt;th&gt;Meaning&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;0&lt;/td&gt;
&lt;td&gt;Continuation Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;td&gt;Text Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;2&lt;/td&gt;
&lt;td&gt;Binary Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;Connection Close Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;Ping Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;10&lt;/td&gt;
&lt;td&gt;Pong Frame&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;p&gt;There are two types of opcode: message for exchanging data and controlling WebSocket connection.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;For exchanging data

&lt;ul&gt;
&lt;li&gt;Text Frame&lt;/li&gt;
&lt;li&gt;Binary Frame&lt;/li&gt;
&lt;/ul&gt;


&lt;/li&gt;

&lt;li&gt;For controlling WebSocket connection

&lt;ul&gt;
&lt;li&gt;Connection Close Frame&lt;/li&gt;
&lt;li&gt;Ping Frame&lt;/li&gt;
&lt;li&gt;Pong Frame&lt;/li&gt;
&lt;li&gt;Contination Frame&lt;/li&gt;
&lt;/ul&gt;


&lt;/li&gt;

&lt;/ul&gt;

&lt;p&gt;The messages for exchanging data distinguishes between text and binary data messages. And, the WebSocket protocol defines four types of control messages: close, ping, pong, and continuation.&lt;/p&gt;

&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;This article explains WebSocket bidirectional message using gorilla/websocket server implementation.&lt;/p&gt;

&lt;p&gt;Related articles are here.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="https://dev.to/hgsgtk/learn-websocket-handshake-protocol-with-gorillawebsocket-server-10k9"&gt;Learn WebSocket handshake protocol with gorilla/websocket server&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://dev.to/hgsgtk/websocket-client-3gni"&gt;Deep dive into WebSocket opening handshake protocol with Go&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

</description>
      <category>webdev</category>
      <category>websocket</category>
      <category>go</category>
    </item>
    <item>
      <title>Deep dive into WebSocket opening handshake protocol with Go</title>
      <dc:creator>Kazuki Higashiguchi</dc:creator>
      <pubDate>Sat, 11 Dec 2021 03:13:05 +0000</pubDate>
      <link>https://dev.to/hgsgtk/websocket-client-3gni</link>
      <guid>https://dev.to/hgsgtk/websocket-client-3gni</guid>
      <description>&lt;p&gt;In this article, I will explain what exactly WebSocket protocol does when handshaking. What a WebSocket server should do is explained in &lt;a href="https://dev.to/hgsgtk/learn-websocket-handshake-protocol-with-gorillawebsocket-server-10k9"&gt;Learn WebSocket handshake protocol with gorilla/websocket server&lt;/a&gt;. &lt;/p&gt;

&lt;p&gt;This article focuses &lt;strong&gt;what a WebSocket client does&lt;/strong&gt;, and explains it with Go codes. &lt;/p&gt;

&lt;h2&gt;
  
  
  WebSocket
&lt;/h2&gt;

&lt;p&gt;WebSocket is a mechanism for low-cost, &lt;a href="https://en.wikipedia.org/wiki/Duplex_(telecommunications)#FULL-DUPLEX" rel="noopener noreferrer"&gt;full-duplex&lt;/a&gt; communication on Web, which protocol was standardized as &lt;a href="https://datatracker.ietf.org/doc/html/rfc6455" rel="noopener noreferrer"&gt;RFC 6455&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;The following diagram, quoted by &lt;a href="https://en.wikipedia.org/wiki/WebSocket" rel="noopener noreferrer"&gt;Wikipedia&lt;/a&gt;, describe a communication using WebSocket between client and server.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz7qiia95sgoly2rya998.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz7qiia95sgoly2rya998.png" alt="A diagram describing a connection using WebSocket" width="220" height="202"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Now, we will focus on the first step "Handshake (HTTP Upgrade)",&lt;/p&gt;

&lt;h2&gt;
  
  
  WebSocket client
&lt;/h2&gt;

&lt;p&gt;Next, let's learn the WebSocket protocol with client implementation. The sample code is available on a &lt;a href="https://github.com/hgsgtk/go-snippets/blob/46f2daa2686b381f413a7ae2d4f9764a7d7b685f/goproxy/wsproxy/client/main.go" rel="noopener noreferrer"&gt;GitHub repository&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;package&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;

&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="s"&gt;"log"&lt;/span&gt;

    &lt;span class="s"&gt;"github.com/gorilla/websocket"&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Background&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)... signal handling&lt;/span&gt;
    &lt;span class="n"&gt;endpointUrl&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="s"&gt;"ws://localhost:12345"&lt;/span&gt;

    &lt;span class="n"&gt;dialer&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Dialer&lt;/span&gt;&lt;span class="p"&gt;{}&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;dialer&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;DialContext&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;endpointUrl&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Panicf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Dial failed: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="c"&gt;// Codes for bidirectional messages (listening to read messages for server)&lt;/span&gt;
    &lt;span class="n"&gt;done&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;chan&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt;&lt;span class="p"&gt;{})&lt;/span&gt;
    &lt;span class="k"&gt;go&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="nb"&gt;close&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;done&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

        &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;message&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ReadMessage&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"read message: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"recv: %s&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;message&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}()&lt;/span&gt;

    &lt;span class="c"&gt;// (omit)... periodic message sending and shutdown handling&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  URI schemes "ws" and "wss"
&lt;/h2&gt;

&lt;p&gt;Specify the endpoint of the request to the WebSocket server like this.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;endpointUrl&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="s"&gt;"ws://localhost:12345"&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The WebSocket protocol described in &lt;a href="https://datatracker.ietf.org/doc/html/rfc6455#section-11.1" rel="noopener noreferrer"&gt;RFC 6455&lt;/a&gt; registered two URI schemes.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;ws: WebSocket Protocol

&lt;ul&gt;
&lt;li&gt;A &lt;code&gt;ws&lt;/code&gt; URI identifies a WebSocket server and resource name&lt;/li&gt;
&lt;/ul&gt;


&lt;/li&gt;

&lt;li&gt;wss: WebSocket Protocol over TLS

&lt;ul&gt;
&lt;li&gt;A &lt;code&gt;wss&lt;/code&gt; URI identifies a WebSocket server and resource name and indicates that traffic over that connection is to be protected via TLS.&lt;/li&gt;
&lt;/ul&gt;


&lt;/li&gt;

&lt;/ul&gt;

&lt;p&gt;Some security considerations about WebSocket are described in &lt;a href="https://datatracker.ietf.org/doc/html/rfc6455#section-10.6" rel="noopener noreferrer"&gt;RFC 6455 10.6. Connection Confidentiality and Integrity&lt;/a&gt;.&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;Connection confidentiality and integrity is provided by running the WebSocket Protocol over TLS (wss URIs). WebSocket implementations MUST support TLS and SHOULD employ it when communicating with their peers.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;In the production use case, we need to use &lt;code&gt;wss&lt;/code&gt; to ensure connection confidentiality and integrity, but this  sample code is only intended to run locally, so I use &lt;code&gt;ws&lt;/code&gt; scheme.&lt;/p&gt;

&lt;h2&gt;
  
  
  Subprotocols
&lt;/h2&gt;

&lt;p&gt;The next line is an initialization of &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Dialer" rel="noopener noreferrer"&gt;Dialer&lt;/a&gt; struct. A &lt;code&gt;Dialer&lt;/code&gt; contains options for connection to WebSocket server.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;dialer&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Dialer&lt;/span&gt;&lt;span class="p"&gt;{}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Here is the definition of &lt;a href="https://github.com/gorilla/websocket/blob/v1.4.2/client.go#L51" rel="noopener noreferrer"&gt;Dialer struct&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Dialer&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;NetDial&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;addr&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;NetDialContext&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Context&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;network&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;addr&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;net&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Conn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;Proxy&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;url&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;URL&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;TLSClientConfig&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;tls&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Config&lt;/span&gt;
    &lt;span class="n"&gt;HandshakeTimeout&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Duration&lt;/span&gt;
    &lt;span class="n"&gt;ReadBufferSize&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;WriteBufferSize&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;
    &lt;span class="n"&gt;WriteBufferPool&lt;/span&gt; &lt;span class="n"&gt;BufferPool&lt;/span&gt;
    &lt;span class="n"&gt;Subprotocols&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;
    &lt;span class="n"&gt;EnableCompression&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;
    &lt;span class="n"&gt;Jar&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;CookieJar&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;An important field to understand the WebSocket protocol is &lt;code&gt;Subprotocols&lt;/code&gt;.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://developer.mozilla.org/en-US/docs/Web/API/WebSockets_API/Writing_WebSocket_servers#subprotocols" rel="noopener noreferrer"&gt;Subprotocols&lt;/a&gt; is like a custom XML schema or doctype declaration. For example, if you're using a subprotocol &lt;code&gt;json&lt;/code&gt;, all data is passed as JSON.&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;    Sec-WebSocket-Protocol: soap, wamp
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;By specifying subprotocols with a client, you can tell the server which protocol you want to use. For instance:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;dialer&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Dialer&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Subprotocols&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"json"&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;dialer&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;DialContext&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;endpointUrl&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Panicf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Dial failed: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"negotiated protocol: %q&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Subprotocol&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;
&lt;span class="c"&gt;// Output: ""&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Conn.Subprotocol" rel="noopener noreferrer"&gt;Conn.Subprotocol&lt;/a&gt; function return the negotiated protocol for the connection. In the above example, the WebSocket server does not support &lt;code&gt;json&lt;/code&gt; subprotocol, so the negotiated result is "no subprotocol used".&lt;/p&gt;

&lt;p&gt;A WebSocket serve specifies its supported protocols, and when the server does not support any subprotocols, the client's demands will not be met.&lt;/p&gt;

&lt;h2&gt;
  
  
  Opening handshake
&lt;/h2&gt;

&lt;p&gt;&lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Dialer.DialContext" rel="noopener noreferrer"&gt;Dialer.DialContext&lt;/a&gt; creates a new client connection to open handshake.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;dialer&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Dialer&lt;/span&gt;&lt;span class="p"&gt;{}&lt;/span&gt;
&lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;dialer&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;DialContext&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;endpointUrl&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Panicf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Dial failed: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;You can understand the specification of WebSocket handshake by reading codes inside &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Dialer.DialContext" rel="noopener noreferrer"&gt;Dialer.DialContext&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;At first, we need to decide the URI scheme. In &lt;a href="https://github.com/gorilla/websocket/blob/v1.4.2/client.go#L164" rel="noopener noreferrer"&gt;gorilla/websocket&lt;/a&gt;, the URI scheme is determined as follows:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;switch&lt;/span&gt; &lt;span class="n"&gt;u&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Scheme&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="s"&gt;"ws"&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
    &lt;span class="n"&gt;u&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Scheme&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="s"&gt;"http"&lt;/span&gt;
&lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="s"&gt;"wss"&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
    &lt;span class="n"&gt;u&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Scheme&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="s"&gt;"https"&lt;/span&gt;
&lt;span class="k"&gt;default&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;errMalformedURL&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;ul&gt;
&lt;li&gt;ws -&amp;gt; http&lt;/li&gt;
&lt;li&gt;wss -&amp;gt; https&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;In the case of &lt;code&gt;wss&lt;/code&gt;, specify https as the URI scheme for  opening handshake because communication should be over TLS.&lt;/p&gt;

&lt;p&gt;Second, we send HTTP GET request by codes in &lt;a href="https://github.com/gorilla/websocket/blob/v1.4.2/client.go#L178" rel="noopener noreferrer"&gt;gorilla/websocket&lt;/a&gt;.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;req&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;Method&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;     &lt;span class="s"&gt;"GET"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="n"&gt;URL&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;        &lt;span class="n"&gt;u&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="n"&gt;Proto&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;      &lt;span class="s"&gt;"HTTP/1.1"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="n"&gt;ProtoMajor&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="n"&gt;ProtoMinor&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;     &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
    &lt;span class="n"&gt;Host&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;       &lt;span class="n"&gt;u&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Host&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="c"&gt;// (omit)...&lt;/span&gt;
&lt;span class="n"&gt;req&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="s"&gt;"Upgrade"&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"websocket"&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="n"&gt;req&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="s"&gt;"Connection"&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"Upgrade"&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="n"&gt;req&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="s"&gt;"Sec-WebSocket-Key"&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="n"&gt;challengeKey&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="n"&gt;req&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="s"&gt;"Sec-WebSocket-Version"&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;"13"&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;d&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Subprotocols&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;req&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="s"&gt;"Sec-WebSocket-Protocol"&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="n"&gt;strings&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Join&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;d&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Subprotocols&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;", "&lt;/span&gt;&lt;span class="p"&gt;)}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The specification of handshake is as follow:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;The method of the request MUST be GET as described on &lt;a href="https://datatracker.ietf.org/doc/html/rfc6455#page-16" rel="noopener noreferrer"&gt;RFC 6455 - page 16&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;The request uses HTTP/1.1.&lt;/li&gt;
&lt;li&gt;The request MUST contain a &lt;a href="https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Upgrade" rel="noopener noreferrer"&gt;Upgrade&lt;/a&gt; header field whose value MUST include the &lt;code&gt;websocket&lt;/code&gt; keyword.&lt;/li&gt;
&lt;li&gt;The request MUST contain a &lt;a href="https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Connection" rel="noopener noreferrer"&gt;Connection&lt;/a&gt; header field whose value MUST include the &lt;code&gt;upgrade&lt;/code&gt; token. &lt;/li&gt;
&lt;li&gt;
&lt;code&gt;Sec-Websocket-Version&lt;/code&gt; is the WebSocket protocol version which is supported by server. Available versions are listed in &lt;a href="https://www.iana.org/assignments/websocket/websocket.xml#version-number" rel="noopener noreferrer"&gt;IANA WebSocket Version Number Registry&lt;/a&gt;. RFC 6415 is registered as Version 13, so basically, only 13 should be supported.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Finally, verify that the handshake would be completed correctly by validating the response (&lt;a href="https://github.com/gorilla/websocket/blob/v1.4.2/client.go#L350" rel="noopener noreferrer"&gt;here&lt;/a&gt;).&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;resp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;StatusCode&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="m"&gt;101&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt;
&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;strings&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;EqualFold&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;resp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Get&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Upgrade"&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="s"&gt;"websocket"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt;
&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;strings&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;EqualFold&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;resp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Get&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Connection"&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="s"&gt;"upgrade"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt;
&lt;span class="n"&gt;resp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Get&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Sec-Websocket-Accept"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="n"&gt;computeAcceptKey&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;challengeKey&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;buf&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="nb"&gt;make&lt;/span&gt;&lt;span class="p"&gt;([]&lt;/span&gt;&lt;span class="kt"&gt;byte&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;1024&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;n&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;_&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;io&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ReadFull&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;resp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Body&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;buf&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;resp&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Body&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;ioutil&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NopCloser&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;bytes&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;NewReader&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;buf&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&lt;span class="n"&gt;n&lt;/span&gt;&lt;span class="p"&gt;]))&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;resp&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ErrBadHandshake&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The handshake response of WebSocket server MUST be as follows:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Return HTTP status code 101 (Switching Protocols)

&lt;ul&gt;
&lt;li&gt;The HTTP &lt;a href="https://developer.mozilla.org/en-US/docs/Web/HTTP/Status/101" rel="noopener noreferrer"&gt;101 Switching Protocols&lt;/a&gt; response code indicates the protocol the server is switching to as requested by a client.&lt;/li&gt;
&lt;/ul&gt;


&lt;/li&gt;

&lt;li&gt;The value in the header &lt;code&gt;Sec-Websocket-Accept&lt;/code&gt; should be computed by the value in &lt;code&gt;Sec-Websocket-Key&lt;/code&gt;. See more detail on &lt;a href="https://dev.to/hgsgtk/how-decided-a-value-set-in-sec-websocket-keyaccept-header-l79"&gt;How decided a value set in Sec-WebSocket-Key/Accept header&lt;/a&gt;.&lt;/li&gt;

&lt;/ul&gt;

&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;This article explains WebSocket handshake protocol using gorilla/websocket client implementation.&lt;/p&gt;

&lt;p&gt;Additional articles will be published on the  WebSocket protocol from the server perspective and data frame processing when exchanging messages and etc.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="https://dev.to/hgsgtk/learn-websocket-handshake-protocol-with-gorillawebsocket-server-10k9"&gt;Learn WebSocket handshake protocol with gorilla/websocket server&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

</description>
      <category>webdev</category>
      <category>websocket</category>
      <category>go</category>
    </item>
    <item>
      <title>Learn WebSocket handshake protocol with gorilla/websocket server</title>
      <dc:creator>Kazuki Higashiguchi</dc:creator>
      <pubDate>Thu, 09 Dec 2021 10:40:09 +0000</pubDate>
      <link>https://dev.to/hgsgtk/learn-websocket-handshake-protocol-with-gorillawebsocket-server-10k9</link>
      <guid>https://dev.to/hgsgtk/learn-websocket-handshake-protocol-with-gorillawebsocket-server-10k9</guid>
      <description>&lt;p&gt;Let's learn the WebSocket protocol with a simple implementation of echo WebSocket server and client in Go.&lt;/p&gt;

&lt;h2&gt;
  
  
  WebSocket
&lt;/h2&gt;

&lt;p&gt;WebSocket is a mechanism for low-cost, &lt;a href="https://en.wikipedia.org/wiki/Duplex_(telecommunications)#FULL-DUPLEX" rel="noopener noreferrer"&gt;full-duplex&lt;/a&gt; communication on Web, which protocol was standardized as &lt;a href="https://datatracker.ietf.org/doc/html/rfc6455" rel="noopener noreferrer"&gt;RFC 6455&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;The following diagram, quoted by &lt;a href="https://en.wikipedia.org/wiki/WebSocket" rel="noopener noreferrer"&gt;Wikipedia&lt;/a&gt;, describe a communication using WebSocket between client and server.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz7qiia95sgoly2rya998.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz7qiia95sgoly2rya998.png" alt="A diagram describing a connection using WebSocket" width="220" height="202"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Let's see how to implement the above design, especially &lt;strong&gt;handshaking&lt;/strong&gt;, using the code which works.&lt;/p&gt;

&lt;h2&gt;
  
  
  WebSocket in Go
&lt;/h2&gt;

&lt;p&gt;WebSocket server and client can be implemented in various programming languages, but in this article, I use Go language because it is simple and easy to read.&lt;/p&gt;

&lt;p&gt;In Go project, &lt;a href="https://github.com/gorilla/websocket" rel="noopener noreferrer"&gt;gorilla/websocket&lt;/a&gt; is widely used to implement WebSocket, and many samples using this library are available on the internet.&lt;/p&gt;

&lt;p&gt;I'll explain what gorilla/websocket does in its internal implementation while reading &lt;a href="https://datatracker.ietf.org/doc/html/rfc6455" rel="noopener noreferrer"&gt;RFC 6455&lt;/a&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  WebSocket server
&lt;/h2&gt;

&lt;p&gt;First, let's learn the WebSocket protocol with server implementation. The sample code is available on &lt;a href="https://github.com/hgsgtk/go-snippets/blob/e756b7f76d58a23e17d150b77bec9bb798fb2db2/goproxy/wsproxy/server/main.go" rel="noopener noreferrer"&gt;GitHub repository&lt;/a&gt;. I'll explain it line by line.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;package&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;

&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="s"&gt;"fmt"&lt;/span&gt;
    &lt;span class="s"&gt;"log"&lt;/span&gt;
    &lt;span class="s"&gt;"net/http"&lt;/span&gt;

    &lt;span class="s"&gt;"github.com/gorilla/websocket"&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="k"&gt;var&lt;/span&gt; &lt;span class="n"&gt;upgrader&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrader&lt;/span&gt;&lt;span class="p"&gt;{}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;p&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="m"&gt;12345&lt;/span&gt;
    &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Starting websocket echo server on port %d"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;HandleFunc&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"/"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;echo&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ListenAndServe&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sprintf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;":%d"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Panicf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Error while starting to listen: %#v"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;echo&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c"&gt;// Start handshaking&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;upgrader&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrade&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Upgrading error: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="c"&gt;// End&lt;/span&gt;

    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;mt&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;message&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ReadMessage&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Reading error: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"recv: message %q"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;message&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;WriteMessage&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;mt&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;message&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Writing error: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="k"&gt;break&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This article focuses on the handshake on the WebSocket protocol from WebSocket server perspective.&lt;/p&gt;

&lt;h2&gt;
  
  
  "Upgrade" an HTTP to a WebSocket
&lt;/h2&gt;

&lt;p&gt;Here is a first line, excluding the import statement.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;var&lt;/span&gt; &lt;span class="n"&gt;upgrader&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;websocket&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrader&lt;/span&gt;&lt;span class="p"&gt;{}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;code&gt;Upgrader&lt;/code&gt; struct specifies parameters for upgrading an HTTP connection to a WebSocket connection. The naming itself, "Upgrader", is also meaningful.&lt;/p&gt;

&lt;p&gt;WebSocket is designed to work over HTTP. To achieve compatibility with HTTP, the WebSocket handshake uses the HTTP &lt;a href="https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Upgrade" rel="noopener noreferrer"&gt;Upgrade&lt;/a&gt; header in order to change from the HTTP protocol to the WebSocket protocol.&lt;/p&gt;

&lt;p&gt;The Upgrade header can be used to upgrade an already established client/server connection to a different protocol. To use &lt;code&gt;Upgrade&lt;/code&gt; header, &lt;code&gt;Connection: update&lt;/code&gt; must be set.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://datatracker.ietf.org/doc/html/rfc6455#section-1.2" rel="noopener noreferrer"&gt;RFC 6455 - 1.2 Protocol Overview&lt;/a&gt; illustrates an example of WebSocket handshake.&lt;/p&gt;

&lt;p&gt;From client:&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;    GET /chat HTTP/1.1
    Host: server.example.com
    Upgrade: websocket
    Connection: Upgrade
    Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ==
    Origin: http://example.com
    Sec-WebSocket-Protocol: chat, superchat
    Sec-WebSocket-Version: 13
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;Then server will respond as follow:&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;    HTTP/1.1 101 Switching Protocols
    Upgrade: websocket
    Connection: Upgrade
    Sec-WebSocket-Accept: s3pPLMBiTxaQ9kYGzzhZRbK+xOo=
    Sec-WebSocket-Protocol: chat
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;Fields of &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Upgrader" rel="noopener noreferrer"&gt;Upgrader&lt;/a&gt; struct is as follow:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;type&lt;/span&gt; &lt;span class="n"&gt;Upgrader&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;HandshakeTimeout&lt;/span&gt; &lt;span class="n"&gt;time&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Duration&lt;/span&gt;
    &lt;span class="n"&gt;ReadBufferSize&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;WriteBufferSize&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;
    &lt;span class="n"&gt;Subprotocols&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="kt"&gt;string&lt;/span&gt;
    &lt;span class="n"&gt;Error&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;status&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;reason&lt;/span&gt; &lt;span class="kt"&gt;error&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;CheckOrigin&lt;/span&gt; &lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;
    &lt;span class="n"&gt;EnableCompression&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Important fields to understand WebSocket protocol are &lt;code&gt;HandshakeTimeout&lt;/code&gt; and &lt;code&gt;Subprotocols&lt;/code&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  Handshake
&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;HandshakeTimeout&lt;/code&gt; specifies the duration for the handshake to complete. &lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz7qiia95sgoly2rya998.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz7qiia95sgoly2rya998.png" alt="A diagram describing a connection using WebSocket" width="220" height="202"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The first step to exchange message bidirectionally is &lt;strong&gt;handshake&lt;/strong&gt; where opens a new connection between client and server.&lt;/p&gt;

&lt;h2&gt;
  
  
  Subprotocols
&lt;/h2&gt;

&lt;p&gt;&lt;a href="https://developer.mozilla.org/en-US/docs/Web/API/WebSockets_API/Writing_WebSocket_servers#subprotocols" rel="noopener noreferrer"&gt;Subprotocols&lt;/a&gt; is like a custom XML schema or doctype declaration.&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;    Sec-WebSocket-Protocol: soap, wamp
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;For example, if you're using a subprotocol &lt;code&gt;json&lt;/code&gt;, all data is passed as JSON (of course, you needs extra code on the server to parse JSON data). &lt;/p&gt;

&lt;p&gt;As a WebSocket server, it specifies the server's supported protocols. Therefore, when the server specifies supported protocol is only &lt;code&gt;soap&lt;/code&gt;, server will reject client's handshake with other subprotocols such as json.&lt;/p&gt;

&lt;h2&gt;
  
  
  Wait handshake from client
&lt;/h2&gt;

&lt;p&gt;Here is a http handler which waits HTTP requests to URI path &lt;code&gt;/&lt;/code&gt; on port 12345.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;HandleFunc&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"/"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;echo&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ListenAndServe&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fmt&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Sprintf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;":%d"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;12345&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Panicf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Error while starting to listen: %#v"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt; &lt;span class="n"&gt;echo&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ResponseWriter&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Request&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;upgrader&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrade&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="n"&gt;log&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Upgrading error: %#v&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;defer&lt;/span&gt; &lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Close&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="c"&gt;// ...(omit)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;code&gt;echo&lt;/code&gt; function first performs WebSocket handshake procedure in response to a request from client. The detailed implementation is in &lt;a href="https://pkg.go.dev/github.com/gorilla/websocket#Upgrader.Upgrade" rel="noopener noreferrer"&gt;Upgrader.Upgrade&lt;/a&gt; function.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;err&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;upgrader&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Upgrade&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="no"&gt;nil&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;code&gt;Upgrade&lt;/code&gt; upgrades the HTTP server connection to the WebSocket protocol.&lt;/p&gt;

&lt;h2&gt;
  
  
  Handshake request validation
&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;Upgrade&lt;/code&gt; function begins with &lt;a href="https://github.com/gorilla/websocket/blob/v1.4.2/server.go#L123" rel="noopener noreferrer"&gt;gorilla/websocket codes&lt;/a&gt; which validate client HTTP request.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;tokenListContainsValue&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"Connection"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"upgrade"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;u&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;returnError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;StatusBadRequest&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;badHandshake&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="s"&gt;"'upgrade' token not found in 'Connection' header"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;tokenListContainsValue&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"Upgrade"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"websocket"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;u&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;returnError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;StatusBadRequest&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;badHandshake&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="s"&gt;"'websocket' token not found in 'Upgrade' header"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Method&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="s"&gt;"GET"&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;u&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;returnError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;StatusMethodNotAllowed&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;badHandshake&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="s"&gt;"request method is not GET"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;tokenListContainsValue&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"Sec-Websocket-Version"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"13"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;u&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;returnError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;StatusBadRequest&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"websocket: unsupported version: 13 not found in 'Sec-Websocket-Version' header"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The specification of handshake is as follow:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;The request MUST contain a &lt;a href="https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Connection" rel="noopener noreferrer"&gt;Connection&lt;/a&gt; header field whose value MUST include the &lt;code&gt;upgrade&lt;/code&gt; token. 

&lt;ul&gt;
&lt;li&gt;A &lt;code&gt;Connection&lt;/code&gt; header is often set to &lt;code&gt;keep-alive&lt;/code&gt; or &lt;code&gt;close&lt;/code&gt; in normal HTTP communication.&lt;/li&gt;
&lt;/ul&gt;


&lt;/li&gt;

&lt;li&gt;The request MUST contain a &lt;a href="https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Upgrade" rel="noopener noreferrer"&gt;Upgrade&lt;/a&gt; header field whose value MUST include the &lt;code&gt;websocket&lt;/code&gt; keyword.

&lt;ul&gt;
&lt;li&gt;A &lt;code&gt;Upgrade&lt;/code&gt; header is used to upgrade an already established client/server connection to a different protocol.&lt;/li&gt;
&lt;/ul&gt;


&lt;/li&gt;

&lt;li&gt;The method of the request MUST be GET as described on &lt;a href="https://datatracker.ietf.org/doc/html/rfc6455#page-16" rel="noopener noreferrer"&gt;RFC 6455 - page 16&lt;/a&gt;
&lt;/li&gt;

&lt;li&gt;
&lt;code&gt;Sec-Websocket-Version&lt;/code&gt; is the WebSocket protocol version which is supported by server. Available versions are listed in &lt;a href="https://www.iana.org/assignments/websocket/websocket.xml#version-number" rel="noopener noreferrer"&gt;IANA WebSocket Version Number Registry&lt;/a&gt;. RFC 6415 is registered as Version 13, so basically, only 13 should be supported.&lt;/li&gt;

&lt;/ul&gt;

&lt;h2&gt;
  
  
  Sec-Websocket-Key
&lt;/h2&gt;

&lt;p&gt;There is also &lt;a href="https://github.com/gorilla/websocket/blob/b65e62901fc1c0d968042419e74789f6af455eb9/server.go#L154" rel="noopener noreferrer"&gt;gorilla/websocket codes&lt;/a&gt; on the way in &lt;code&gt;Upgrade&lt;/code&gt; function.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;challengeKey&lt;/span&gt; &lt;span class="o"&gt;:=&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Header&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Get&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Sec-Websocket-Key"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;challengeKey&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="s"&gt;""&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;u&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;returnError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;http&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;StatusBadRequest&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"websocket: not a websocket handshake: 'Sec-WebSocket-Key' header is missing or blank"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;code&gt;Sec-Websocket-Key&lt;/code&gt; is used mainly for two purposes according to RFC 6455 and the discussion on &lt;a href="https://stackoverflow.com/questions/18265128/what-is-sec-websocket-key-for" rel="noopener noreferrer"&gt;stack overflow&lt;/a&gt;.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Ensure that server understands WebSocket protocol&lt;/li&gt;
&lt;li&gt;Prevent clients accidentally requesting WebSocket upgrade not expecting it&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;See &lt;a href="https://dev.to/hgsgtk/how-decided-a-value-set-in-sec-websocket-keyaccept-header-l79"&gt;How decided a value set in Sec-WebSocket-Key/Accept header&lt;/a&gt; for more information.&lt;/p&gt;

&lt;h2&gt;
  
  
  Return HTTP status code 101 (Switching Protocols)
&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;Upgrade&lt;/code&gt; function ends with &lt;a href="https://github.com/gorilla/websocket/blob/v1.4.2/server.go#L217" rel="noopener noreferrer"&gt;gorilla/websocket codes&lt;/a&gt; which write HTTP headers.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight go"&gt;&lt;code&gt;&lt;span class="n"&gt;p&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;append&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"HTTP/1.1 101 Switching Protocols&lt;/span&gt;&lt;span class="se"&gt;\r\n&lt;/span&gt;&lt;span class="s"&gt;Upgrade: websocket&lt;/span&gt;&lt;span class="se"&gt;\r\n&lt;/span&gt;&lt;span class="s"&gt;Connection: Upgrade&lt;/span&gt;&lt;span class="se"&gt;\r\n&lt;/span&gt;&lt;span class="s"&gt;Sec-WebSocket-Accept: "&lt;/span&gt;&lt;span class="o"&gt;...&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="n"&gt;p&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;append&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;computeAcceptKey&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;challengeKey&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="o"&gt;...&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="n"&gt;p&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;append&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="se"&gt;\r\n&lt;/span&gt;&lt;span class="s"&gt;"&lt;/span&gt;&lt;span class="o"&gt;...&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The HTTP &lt;a href="https://developer.mozilla.org/en-US/docs/Web/HTTP/Status/101" rel="noopener noreferrer"&gt;101 Switching Protocols&lt;/a&gt; response code indicates the protocol the server is switching to as requested by a client. This code includes in this response an &lt;code&gt;Upgrade&lt;/code&gt; response header field whose value is &lt;code&gt;websocket&lt;/code&gt;.&lt;/p&gt;

&lt;p&gt;When the client receives this response, it understands that the communication protocol has been upgraded to WebSocket, and the first step,  handshake, is completed.&lt;/p&gt;

&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;This article explains WebSocket handshake protocol using gorilla/websocket server implementation.&lt;/p&gt;

&lt;p&gt;Additional articles will be published on the  WebSocket protocol from the client perspective and data frame processing when exchanging messages and etc.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;a href="https://dev.to/hgsgtk/websocket-client-3gni"&gt;Deep dive into WebSocket opening handshake protocol with Go&lt;/a&gt;

&lt;ul&gt;
&lt;li&gt;It explains the WebSocket handshaking from the client perspective.&lt;/li&gt;
&lt;/ul&gt;


&lt;/li&gt;

&lt;li&gt;&lt;a href="https://dev.to/hgsgtk/how-websocket-protocol-designs-bidirectional-messaging-and-implements-in-go-260f"&gt;How WebSocket protocol designs bidirectional messaging and implements in Go&lt;/a&gt;&lt;/li&gt;

&lt;/ul&gt;

</description>
      <category>go</category>
      <category>websocket</category>
    </item>
  </channel>
</rss>
