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    <title>DEV Community: Ikarus delta</title>
    <description>The latest articles on DEV Community by Ikarus delta (@ikarusdelta).</description>
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      <title>DEV Community: Ikarus delta</title>
      <link>https://dev.to/ikarusdelta</link>
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      <title>How a Web-Based 3D Product Configurator Works: Models, Rules and Pricing</title>
      <dc:creator>Ikarus delta</dc:creator>
      <pubDate>Sat, 24 Oct 2026 17:27:31 +0000</pubDate>
      <link>https://dev.to/ikarusdelta/how-a-web-based-3d-product-configurator-works-models-rules-and-pricing-5b32</link>
      <guid>https://dev.to/ikarusdelta/how-a-web-based-3d-product-configurator-works-models-rules-and-pricing-5b32</guid>
      <description>&lt;p&gt;If you've ever wondered what's behind a 3D product configurator, the kind that lets you change a sofa's fabric and see the price update, here's the architecture in plain terms.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;1. The 3D asset&lt;/strong&gt; : Everything starts with a model, usually converted from CAD into glTF/GLB for the web (and USDZ for iOS AR). The key decision is how you split it: every part a buyer can swap (legs, arms, bench, handle) becomes its own mesh or node, and every finish becomes a PBR material. Keep polygon counts and texture sizes tight. Mobile is where most buyers are.&lt;br&gt;
&lt;strong&gt;2. The option model&lt;/strong&gt; : Options are data, not code. A simple structure:&lt;br&gt;
product → option groups (size, fabric, legs) → option values → which nodes/materials each value shows or hides.&lt;br&gt;
Store it as JSON so merchandisers can change it without a deploy.&lt;br&gt;
&lt;strong&gt;3. Rules&lt;/strong&gt;: Rules stop impossible combinations: "heater X only with sizes ≥ 6 ft", "corner module requires two arm modules". Express them as constraints evaluated on every change, and disable (don't hide) invalid values so buyers understand why.&lt;br&gt;
&lt;strong&gt;4. Pricing&lt;/strong&gt;: Each value carries a price delta or a formula (per seat, per square foot). Recalculate on every change and show the breakdown. For B2B, the same engine produces a quote PDF or pushes line items to a CRM (visual CPQ).&lt;br&gt;
&lt;strong&gt;5. Rendering and UX&lt;/strong&gt; : Three.js, Babylon.js or model-viewer render the scene. Guided camera moves to the part being configured make complex products easier to understand. Lazy-load the 3D below the fold and show a poster image first to protect Core Web Vitals.&lt;br&gt;
&lt;strong&gt;6. AR&lt;/strong&gt;: Export the current configuration to GLB/USDZ and hand it to Scene Viewer (Android) or Quick Look (iOS). No app required.&lt;br&gt;
&lt;strong&gt;7. Integration&lt;/strong&gt; : On "add to cart", pass a configuration ID and the line items to the store (Shopify, WooCommerce, custom), and store the full configuration for production.&lt;br&gt;
That's the whole stack: asset, option data, rules, pricing, renderer, AR and integration. If you'd rather read a non-technical overview, here's a guide to what a 3D product configurator is and how buyers use it.&lt;/p&gt;

&lt;p&gt;(Written by the team at Ikarus Delta. We build and run configurators for manufacturers.)&lt;/p&gt;

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      <category>webdev</category>
      <category>threejs</category>
      <category>ecommerce</category>
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