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    <title>DEV Community: Lê Văn Đông</title>
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      <title>Save data less in database using theory of bit in C#</title>
      <dc:creator>Lê Văn Đông</dc:creator>
      <pubDate>Mon, 26 Aug 2024 15:39:10 +0000</pubDate>
      <link>https://dev.to/itlvd/save-data-less-in-database-using-theory-of-bit-in-c-2o6i</link>
      <guid>https://dev.to/itlvd/save-data-less-in-database-using-theory-of-bit-in-c-2o6i</guid>
      <description>&lt;p&gt;Using &lt;a href="https://www.levandong.com/en/bit-fields-trong-c-cpp" rel="noopener noreferrer"&gt;bit fields in C/C++&lt;/a&gt; might be familiar to you. In C/C++, bit fields allow you to create multiple variables within a single byte, within the limits of the bit representation. Today, I’m sharing a similar technique for C#. It's important to note that this method doesn't exactly mirror C/C++ bit fields. Instead of optimizing variable size at runtime, it focuses on optimizing data storage. This post will guide you through this technique and compare it with C/C++.&lt;/p&gt;

&lt;h2&gt;
  
  
  Theory
&lt;/h2&gt;

&lt;p&gt;The technique is simple: we’ll create a &lt;code&gt;struct&lt;/code&gt; to store data, with variables defined by you. In this example, I'll use the &lt;code&gt;uint&lt;/code&gt; type. The goal is to convert the &lt;code&gt;struct&lt;/code&gt; to a &lt;code&gt;long&lt;/code&gt; for storage and back to a &lt;code&gt;struct&lt;/code&gt; when needed.&lt;/p&gt;

&lt;h2&gt;
  
  
  Practice
&lt;/h2&gt;

&lt;p&gt;With the concept in mind, let's dive into the implementation. In C++, the &lt;code&gt;:&lt;/code&gt; symbol is used to mark bit usage. Since C# lacks this, we’ll use &lt;code&gt;Attribute&lt;/code&gt; to denote the required bit length.&lt;/p&gt;

&lt;p&gt;Here's how we define an Attribute to specify bit length:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight csharp"&gt;&lt;code&gt;&lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;BitFieldsAttribute&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;Attribute&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="kt"&gt;uint&lt;/span&gt; &lt;span class="n"&gt;length&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="nf"&gt;BitFieldsAttribute&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;uint&lt;/span&gt; &lt;span class="n"&gt;length&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; 
  &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;length&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="n"&gt;length&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="kt"&gt;uint&lt;/span&gt; &lt;span class="n"&gt;Length&lt;/span&gt;
  &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;get&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;length&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Now, let’s create a &lt;code&gt;struct&lt;/code&gt; for testing:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight csharp"&gt;&lt;code&gt;&lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="nc"&gt;Status&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nf"&gt;BitFields&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)]&lt;/span&gt;
  &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="kt"&gt;uint&lt;/span&gt; &lt;span class="n"&gt;IsOn&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nf"&gt;BitFields&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;3&lt;/span&gt;&lt;span class="p"&gt;)]&lt;/span&gt;
  &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="kt"&gt;uint&lt;/span&gt; &lt;span class="n"&gt;IsRunning&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nf"&gt;BitFields&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;4&lt;/span&gt;&lt;span class="p"&gt;)]&lt;/span&gt;
  &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="kt"&gt;uint&lt;/span&gt; &lt;span class="n"&gt;IsFinish&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;In this &lt;code&gt;struct&lt;/code&gt;, &lt;code&gt;IsOn&lt;/code&gt; uses 1 bit, &lt;code&gt;IsRunning&lt;/code&gt; uses 3 bits, and &lt;code&gt;IsFinish&lt;/code&gt; uses 4 bits of a &lt;code&gt;uint&lt;/code&gt;.&lt;/p&gt;

&lt;p&gt;We’ve marked the bit lengths; the next step is converting the &lt;code&gt;Status&lt;/code&gt; struct to a &lt;code&gt;long&lt;/code&gt; and vice versa.&lt;/p&gt;

&lt;p&gt;For this, we’ll create a &lt;code&gt;Convertion&lt;/code&gt; class to handle the conversion:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight csharp"&gt;&lt;code&gt;&lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="k"&gt;static&lt;/span&gt; &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Convertion&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="k"&gt;static&lt;/span&gt; &lt;span class="kt"&gt;long&lt;/span&gt; &lt;span class="n"&gt;ToLong&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;(&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt; &lt;span class="n"&gt;t&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;where&lt;/span&gt; &lt;span class="n"&gt;T&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt;
    &lt;span class="err"&gt;{&lt;/span&gt;
      &lt;span class="nc"&gt;long&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; 
      &lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;offset&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; 

      &lt;span class="k"&gt;foreach&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;System&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Reflection&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;FieldInfo&lt;/span&gt; &lt;span class="n"&gt;f&lt;/span&gt; &lt;span class="k"&gt;in&lt;/span&gt; &lt;span class="n"&gt;t&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;GetType&lt;/span&gt;&lt;span class="p"&gt;().&lt;/span&gt;&lt;span class="nf"&gt;GetFields&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;
      &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="kt"&gt;object&lt;/span&gt;&lt;span class="p"&gt;[]&lt;/span&gt; &lt;span class="n"&gt;attrs&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="n"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;GetCustomAttributes&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;typeof&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;BitFieldsAttribute&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="k"&gt;false&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;attrs&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Length&lt;/span&gt; &lt;span class="p"&gt;==&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="kt"&gt;uint&lt;/span&gt; &lt;span class="n"&gt;fieldLength&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="n"&gt;BitFieldsAttribute&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="n"&gt;attrs&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;]).&lt;/span&gt;&lt;span class="n"&gt;Length&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; 
          &lt;span class="kt"&gt;long&lt;/span&gt; &lt;span class="n"&gt;mask&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
          &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="p"&gt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;fieldLength&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;++)&lt;/span&gt;
            &lt;span class="n"&gt;mask&lt;/span&gt; &lt;span class="p"&gt;|=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;uint&lt;/span&gt;&lt;span class="p"&gt;)(&lt;/span&gt;&lt;span class="m"&gt;1&lt;/span&gt; &lt;span class="p"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

          &lt;span class="n"&gt;r&lt;/span&gt; &lt;span class="p"&gt;|=&lt;/span&gt; &lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="n"&gt;UInt32&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="n"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;GetValue&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;t&lt;/span&gt;&lt;span class="p"&gt;)!&lt;/span&gt; &lt;span class="p"&gt;&amp;amp;&lt;/span&gt; &lt;span class="n"&gt;mask&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;offset&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

          &lt;span class="n"&gt;offset&lt;/span&gt; &lt;span class="p"&gt;+=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="n"&gt;fieldLength&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
      &lt;span class="p"&gt;}&lt;/span&gt;
      &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Now, let's reverse the process, converting from &lt;code&gt;long&lt;/code&gt; back to &lt;code&gt;struct&lt;/code&gt;:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight csharp"&gt;&lt;code&gt;&lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="k"&gt;static&lt;/span&gt; &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Convertion&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="k"&gt;static&lt;/span&gt; &lt;span class="n"&gt;T&lt;/span&gt; &lt;span class="n"&gt;FromLong&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;(&lt;/span&gt;&lt;span class="kt"&gt;long&lt;/span&gt; &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;where&lt;/span&gt; &lt;span class="n"&gt;T&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt;
    &lt;span class="err"&gt;{&lt;/span&gt;
      &lt;span class="nc"&gt;T&lt;/span&gt; &lt;span class="n"&gt;t&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nf"&gt;T&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt; 
      &lt;span class="n"&gt;Object&lt;/span&gt; &lt;span class="n"&gt;boxed&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="n"&gt;t&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; 
      &lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;offset&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; 

      &lt;span class="k"&gt;foreach&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;System&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Reflection&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;FieldInfo&lt;/span&gt; &lt;span class="n"&gt;f&lt;/span&gt; &lt;span class="k"&gt;in&lt;/span&gt; &lt;span class="n"&gt;t&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;GetType&lt;/span&gt;&lt;span class="p"&gt;().&lt;/span&gt;&lt;span class="nf"&gt;GetFields&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;
      &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="kt"&gt;object&lt;/span&gt;&lt;span class="p"&gt;[]&lt;/span&gt; &lt;span class="n"&gt;attrs&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="n"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;GetCustomAttributes&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;typeof&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;BitFieldsAttribute&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="k"&gt;false&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;attrs&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Length&lt;/span&gt; &lt;span class="p"&gt;==&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;

          &lt;span class="kt"&gt;uint&lt;/span&gt; &lt;span class="n"&gt;fieldLength&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="n"&gt;BitFieldsAttribute&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="n"&gt;attrs&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;]).&lt;/span&gt;&lt;span class="n"&gt;Length&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;


          &lt;span class="kt"&gt;long&lt;/span&gt; &lt;span class="n"&gt;mask&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
          &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="p"&gt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;fieldLength&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;++)&lt;/span&gt;
            &lt;span class="n"&gt;mask&lt;/span&gt; &lt;span class="p"&gt;|=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;uint&lt;/span&gt;&lt;span class="p"&gt;)(&lt;/span&gt;&lt;span class="m"&gt;1&lt;/span&gt; &lt;span class="p"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;


          &lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="k"&gt;value&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="n"&gt;Convert&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;ChangeType&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="n"&gt;l&lt;/span&gt; &lt;span class="p"&gt;&amp;gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;offset&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;&amp;amp;&lt;/span&gt; &lt;span class="n"&gt;mask&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;FieldType&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

          &lt;span class="kt"&gt;var&lt;/span&gt; &lt;span class="n"&gt;fieldAttribute&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;typeof&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nf"&gt;GetField&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;BindingFlags&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Instance&lt;/span&gt; &lt;span class="p"&gt;|&lt;/span&gt; &lt;span class="n"&gt;BindingFlags&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Public&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

          &lt;span class="n"&gt;fieldAttribute&lt;/span&gt;&lt;span class="p"&gt;!.&lt;/span&gt;&lt;span class="nf"&gt;SetValue&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;boxed&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="k"&gt;value&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

          &lt;span class="n"&gt;t&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="n"&gt;boxed&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;


          &lt;span class="n"&gt;offset&lt;/span&gt; &lt;span class="p"&gt;+=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="n"&gt;fieldLength&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
      &lt;span class="p"&gt;}&lt;/span&gt;

      &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;t&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Here’s how you can test it in the &lt;code&gt;main&lt;/code&gt; method:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight csharp"&gt;&lt;code&gt;    &lt;span class="n"&gt;Status&lt;/span&gt; &lt;span class="n"&gt;s&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;IsOn&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;IsRunning&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="m"&gt;5&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;IsFinish&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="m"&gt;7&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

    &lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;size&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="n"&gt;System&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Runtime&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;InteropServices&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Marshal&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;SizeOf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;typeof&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Status&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;
    &lt;span class="n"&gt;Console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;WriteLine&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Bytes:"&lt;/span&gt; &lt;span class="p"&gt;+&lt;/span&gt; &lt;span class="n"&gt;size&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

    &lt;span class="kt"&gt;long&lt;/span&gt; &lt;span class="n"&gt;l&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="n"&gt;BitFieldsAttribute&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Convertion&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;ToLong&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;s&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="n"&gt;Console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;WriteLine&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Convert to long:"&lt;/span&gt; &lt;span class="p"&gt;+&lt;/span&gt; &lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

    &lt;span class="n"&gt;Status&lt;/span&gt; &lt;span class="n"&gt;s2&lt;/span&gt; &lt;span class="p"&gt;=&lt;/span&gt; &lt;span class="n"&gt;BitFieldsAttribute&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Convertion&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;FromLong&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;Status&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;(&lt;/span&gt;&lt;span class="n"&gt;l&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="n"&gt;Console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;WriteLine&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Convert from long:"&lt;/span&gt; &lt;span class="p"&gt;+&lt;/span&gt; &lt;span class="kt"&gt;string&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;Format&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"IsOn:{0}, IsRunning:{1}, IsFinish:{2}"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;s2&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;IsOn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;s2&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;IsRunning&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;s2&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;IsFinish&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This will output:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;Bytes:12
Convert to long:123
Convert from long:IsOn:1, IsRunning:5, IsFinish:7
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The complete code is available &lt;a href="https://www.onlinegdb.com/yL-1H1woP" rel="noopener noreferrer"&gt;here&lt;/a&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  Discussion
&lt;/h2&gt;

&lt;p&gt;Notice something odd? In C/C++, bit fields take only 1 byte when printed, but here it’s 12 bytes! That’s because C++ bit fields truly occupy only the defined bits in the struct. In C#, however, the &lt;code&gt;Status&lt;/code&gt; struct has three &lt;code&gt;uint&lt;/code&gt; variables, so it uses 12 bytes at runtime. However, when stored, it compresses to a &lt;code&gt;long&lt;/code&gt;, saving memory compared to runtime.&lt;/p&gt;

&lt;p&gt;If you have alternative methods to optimize this further, feel free to share. Thanks!&lt;/p&gt;

&lt;h2&gt;
  
  
  References
&lt;/h2&gt;

&lt;p&gt;&lt;a href="https://stackoverflow.com/a/14591" rel="noopener noreferrer"&gt;Stackoverflow&lt;/a&gt;&lt;/p&gt;

</description>
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