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    <title>DEV Community: Jack</title>
    <description>The latest articles on DEV Community by Jack (@jackzhouqd).</description>
    <link>https://dev.to/jackzhouqd</link>
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      <title>DEV Community: Jack</title>
      <link>https://dev.to/jackzhouqd</link>
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      <title>I pulled Roblox's public API every day for a week to watch one game go vertical</title>
      <dc:creator>Jack</dc:creator>
      <pubDate>Fri, 04 Sep 2026 03:25:08 +0000</pubDate>
      <link>https://dev.to/jackzhouqd/i-pulled-robloxs-public-api-every-day-for-a-week-to-watch-one-game-go-vertical-1m7h</link>
      <guid>https://dev.to/jackzhouqd/i-pulled-robloxs-public-api-every-day-for-a-week-to-watch-one-game-go-vertical-1m7h</guid>
      <description>&lt;p&gt;Late August I kept seeing the name &lt;em&gt;Dungeon Lootr&lt;/em&gt; in places it hadn't been before. I wanted to know whether the game was actually growing or whether I was just noticing it more. Turns out Roblox exposes enough public data to answer that without an API key, so I started pulling it every day.&lt;/p&gt;

&lt;p&gt;The endpoint is boring in the best way:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;curl &lt;span class="s2"&gt;"https://games.roblox.com/v1/games?universeIds=9656201728"&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;You get back &lt;code&gt;visits&lt;/code&gt;, &lt;code&gt;playing&lt;/code&gt;, &lt;code&gt;favoritedCount&lt;/code&gt;, &lt;code&gt;updated&lt;/code&gt; and a few other fields. A second call to &lt;code&gt;/v1/games/votes?universeIds=...&lt;/code&gt; gives you up and down votes. No auth, no rate-limit drama at once-a-day volume.&lt;/p&gt;

&lt;p&gt;Here is what a week of that looks like for this one game:&lt;/p&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Date&lt;/th&gt;
&lt;th&gt;Total visits&lt;/th&gt;
&lt;th&gt;Playing right now&lt;/th&gt;
&lt;th&gt;Favorites&lt;/th&gt;
&lt;th&gt;Approval&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Sep 2&lt;/td&gt;
&lt;td&gt;4.83M&lt;/td&gt;
&lt;td&gt;—&lt;/td&gt;
&lt;td&gt;25.5k&lt;/td&gt;
&lt;td&gt;96%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Sep 3&lt;/td&gt;
&lt;td&gt;5.39M&lt;/td&gt;
&lt;td&gt;10.8k&lt;/td&gt;
&lt;td&gt;29.8k&lt;/td&gt;
&lt;td&gt;96.1%&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Sep 4&lt;/td&gt;
&lt;td&gt;6.85M&lt;/td&gt;
&lt;td&gt;11.4k&lt;/td&gt;
&lt;td&gt;38.6k&lt;/td&gt;
&lt;td&gt;96.1%&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;p&gt;That is about 1.4 million more visits than when I checked yesterday, and favorites jumped by almost nine thousand. The &lt;code&gt;updated&lt;/code&gt; timestamp moved twice in two days (Sep 2 23:06 UTC and Sep 4 00:56 UTC), so the developers are shipping while the curve is climbing rather than sitting on it.&lt;/p&gt;

&lt;p&gt;The part that surprised me: the game was created on January 31, 2026. It sat there for seven months doing nothing visible, then flipped in the last week of August. I do not have a clean explanation. No single creator video I can point to, no front-page placement I noticed. It just started compounding.&lt;/p&gt;

&lt;p&gt;I wrapped the two calls into a tiny CLI so I would stop retyping the universe ID: &lt;a href="https://github.com/jackzhouqd/roblox-game-stats" rel="noopener noreferrer"&gt;https://github.com/jackzhouqd/roblox-game-stats&lt;/a&gt; — plain Python, no dependencies. Point it at any universe ID and it prints the same table.&lt;/p&gt;

&lt;p&gt;A few caveats before anyone reads too much into this:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;code&gt;visits&lt;/code&gt; is cumulative and not deduplicated. It counts sessions, not people.&lt;/li&gt;
&lt;li&gt;
&lt;code&gt;playing&lt;/code&gt; is a snapshot at the moment you call it. Hit it at 3am and you will get a different number than at 8pm.&lt;/li&gt;
&lt;li&gt;One day of movement means nothing on its own. A week of movement in the same direction is when I start paying attention.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;What I am doing with it: I keep a guide site for the game at &lt;a href="https://dungeonlootrgame.com/" rel="noopener noreferrer"&gt;https://dungeonlootrgame.com/&lt;/a&gt; and update it as the game changes. There is a classes breakdown and a codes page that currently says "none verified yet", because every code list I have found elsewhere is either recycled from another game or invented. I would rather publish an empty page than a fake one.&lt;/p&gt;

&lt;p&gt;If the numbers keep going the way they have this week I will post an update. My guess is the curve breaks sometime in the next two weeks, since most Roblox spikes do. So far it has not.&lt;/p&gt;

</description>
      <category>roblox</category>
      <category>showdev</category>
      <category>webdev</category>
      <category>python</category>
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