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    <title>DEV Community: Janis Kauss</title>
    <description>The latest articles on DEV Community by Janis Kauss (@janis_kauss_9764ddef831ce).</description>
    <link>https://dev.to/janis_kauss_9764ddef831ce</link>
    <image>
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      <title>DEV Community: Janis Kauss</title>
      <link>https://dev.to/janis_kauss_9764ddef831ce</link>
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    <language>en</language>
    <item>
      <title>Launch Story: Math Games Hero Is Live</title>
      <dc:creator>Janis Kauss</dc:creator>
      <pubDate>Thu, 13 Nov 2025 11:45:48 +0000</pubDate>
      <link>https://dev.to/janis_kauss_9764ddef831ce/launch-story-math-games-hero-is-live-3n7o</link>
      <guid>https://dev.to/janis_kauss_9764ddef831ce/launch-story-math-games-hero-is-live-3n7o</guid>
      <description>&lt;p&gt;Last year I tested a small idea story-first math practice that plays like CSI mysteries and Escape Rooms.&lt;/p&gt;

&lt;p&gt;Teachers loved it. Students were engaged. Reviews were surprisingly positive for something that started as a weekend project. That early response made something clear: the format worked — and deserved a proper home.&lt;/p&gt;

&lt;p&gt;So I made a full platform: &lt;a href="https://mathgameshero.com" rel="noopener noreferrer"&gt;mathgameshero.com&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;🎯 What It Is&lt;/p&gt;

&lt;p&gt;Grades: 1–8&lt;br&gt;
Topics: Addition → Fractions → Decimals → Geometry → Algebra basics&lt;br&gt;
Game modes:&lt;/p&gt;

&lt;p&gt;🕵️ CSI-style mystery missions&lt;/p&gt;

&lt;p&gt;🔐 Escape Room adventures&lt;/p&gt;

&lt;p&gt;No student accounts or passwords.&lt;br&gt;
Share a link → students type a name → the game starts.&lt;/p&gt;

&lt;p&gt;Teacher tools: simple assignment sharing + basic progress tracking.&lt;br&gt;
Parents can use it too — a dedicated parent view is coming soon.&lt;/p&gt;

&lt;p&gt;Pricing: Start free with 2 games on any topic.&lt;br&gt;
If you like it, unlock 37+ games (and growing) for $48/year.&lt;/p&gt;

&lt;p&gt;👉 Try it here: &lt;a href="https://mathgameshero.com" rel="noopener noreferrer"&gt;mathgameshero.com&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;💡 Why I Built It&lt;/p&gt;

&lt;p&gt;I first tested the games with my own kids (ages 6 and 8).&lt;br&gt;
Every game starts with a one-minute story intro, then puzzle steps kick in.&lt;/p&gt;

&lt;p&gt;This summer it accidentally became our daily ritual:&lt;/p&gt;

&lt;p&gt;“Can we do another math mystery?”&lt;br&gt;
When kids ask for a math activity during vacation… that’s a pretty strong signal.&lt;/p&gt;

&lt;p&gt;⚙️ How It Works&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Choose a topic (G1–G8)&lt;/li&gt;
&lt;li&gt;Pick your style: CSI or Escape Room&lt;/li&gt;
&lt;li&gt;Share the link with your class&lt;/li&gt;
&lt;li&gt;Track basic progress as they solve puzzles&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Browse the full library here → &lt;a href="https://mathgameshero.com" rel="noopener noreferrer"&gt;mathgameshero.com&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;📈 From Pilot to Platform&lt;/p&gt;

&lt;p&gt;The TPT pilot helped me refine pacing, clarity, and the “story first, math second” rhythm.&lt;br&gt;
Feedback like “engaging, easy to use, boosted learning” gave me the confidence to turn this into its own platform — everything unified, consistent, and fast.&lt;/p&gt;

&lt;p&gt;🔮 What’s Next&lt;/p&gt;

&lt;p&gt;This is just the beginning.&lt;br&gt;
Coming soon:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;more stories&lt;/li&gt;
&lt;li&gt;new puzzle mechanics&lt;/li&gt;
&lt;li&gt;seasonal specials&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The goal: make math something students look forward to.&lt;/p&gt;

&lt;p&gt;If you try it, I’d genuinely love your feedback — ideas, requests, or bug reports.&lt;br&gt;
I’m building this with teachers, parents, and developers who care about learning experiences.&lt;/p&gt;

&lt;p&gt;— Janis, creator of Math Games Hero&lt;br&gt;
👉 Start free: &lt;a href="https://mathgameshero.com" rel="noopener noreferrer"&gt;mathgameshero.com&lt;/a&gt;&lt;/p&gt;

</description>
      <category>learning</category>
      <category>webdev</category>
      <category>edtech</category>
      <category>startup</category>
    </item>
    <item>
      <title>I Stepped in It — and Found a $1M Idea 💩</title>
      <dc:creator>Janis Kauss</dc:creator>
      <pubDate>Sun, 09 Nov 2025 11:55:22 +0000</pubDate>
      <link>https://dev.to/janis_kauss_9764ddef831ce/i-stepped-in-it-and-found-a-100m-idea-4dh8</link>
      <guid>https://dev.to/janis_kauss_9764ddef831ce/i-stepped-in-it-and-found-a-100m-idea-4dh8</guid>
      <description>&lt;p&gt;It all started when I accidentally stepped in it.&lt;br&gt;
Literally.&lt;/p&gt;

&lt;p&gt;At first, I was shocked. Confused. Paralyzed.&lt;br&gt;
I had victim guilt. I kept asking myself:&lt;/p&gt;

&lt;p&gt;“Why me? Why now? Why this shoe?”&lt;/p&gt;

&lt;p&gt;I tried to clean it up, but the more I tried, the worse it got.&lt;br&gt;
That’s when it hit me — this is what everyone’s been talking about.&lt;/p&gt;

&lt;p&gt;People say: &lt;strong&gt;“Don’t just search for startup ideas. Look for real problems.&lt;/strong&gt;”&lt;br&gt;
Well, here it was. A real, tangible, smelly problem.&lt;br&gt;
A $100M problem.&lt;/p&gt;

&lt;p&gt;So I built a solution.&lt;br&gt;
Introducing Oh Shit, No Shit — the world’s first premium service for… well, dealing with exactly this.&lt;/p&gt;

&lt;p&gt;The pricing? Simple.&lt;br&gt;
🥿 $1,000 per shoe.&lt;br&gt;
Because that’s exactly the amount of pain I’d need to go through to do it again.&lt;/p&gt;

&lt;p&gt;The business model is bulletproof:&lt;br&gt;
1,000 shitty shoes × $1,000 = $1M.&lt;br&gt;
Now that’s scalable stink.&lt;/p&gt;

&lt;p&gt;Experience the future of footwear recovery:&lt;br&gt;
&lt;a href="https://absurd.website/oh-shit-no-shit/" rel="noopener noreferrer"&gt;https://absurd.website/oh-shit-no-shit/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;More absurd startups:&lt;br&gt;
&lt;a href="https://absurd.website/" rel="noopener noreferrer"&gt;https://absurd.website/&lt;/a&gt;&lt;/p&gt;

</description>
      <category>shitpost</category>
      <category>startup</category>
      <category>problems</category>
      <category>absurdwebsite</category>
    </item>
    <item>
      <title>Candy Overdose — Trick or Treating on the Internet 👻🍬</title>
      <dc:creator>Janis Kauss</dc:creator>
      <pubDate>Mon, 27 Oct 2025 08:18:27 +0000</pubDate>
      <link>https://dev.to/janis_kauss_9764ddef831ce/candy-overdose-trick-or-treating-on-the-internet-2bga</link>
      <guid>https://dev.to/janis_kauss_9764ddef831ce/candy-overdose-trick-or-treating-on-the-internet-2bga</guid>
      <description>&lt;p&gt;&lt;em&gt;This is a submission for &lt;a href="https://dev.to/challenges/frontend-2025-10-15"&gt;Frontend Challenge - Halloween Edition, Perfect Landing&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  🍬 What I Built
&lt;/h2&gt;

&lt;p&gt;I built &lt;strong&gt;Candy Overdose&lt;/strong&gt;, a virtual Halloween experience where you can go &lt;strong&gt;trick-or-treating across the internet&lt;/strong&gt;.  &lt;/p&gt;

&lt;p&gt;Instead of walking from house to house, you visit other players’ profiles — each one dressed up in their real Halloween costume.&lt;br&gt;&lt;br&gt;
When you visit someone, they give you digital candy… and when others visit you, you give them candy back! 🎃  &lt;/p&gt;

&lt;p&gt;Every player gets a &lt;strong&gt;Basic Candy Income (+3 daily candies)&lt;/strong&gt;, and you can earn even more by being active and creative.&lt;br&gt;&lt;br&gt;
Only real costumes allowed. The goal is to make online Halloween feel &lt;em&gt;authentic&lt;/em&gt;.  &lt;/p&gt;

&lt;p&gt;🌐 &lt;strong&gt;Live Demo:&lt;/strong&gt; &lt;a href="https://absurd.website/candy-overdose/" rel="noopener noreferrer"&gt;absurd.website/candy-overdose&lt;/a&gt;  &lt;/p&gt;




&lt;h2&gt;
  
  
  🕹️ Demo
&lt;/h2&gt;

&lt;p&gt;👉 &lt;a href="https://absurd.website/candy-overdose/" rel="noopener noreferrer"&gt;&lt;strong&gt;Visit Candy Overdose&lt;/strong&gt;&lt;/a&gt;  &lt;/p&gt;

&lt;p&gt;Each profile becomes a tiny haunted house in a shared digital neighborhood.  &lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F38p6bl4l6uuddrsa04su.webp" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F38p6bl4l6uuddrsa04su.webp" alt="Candy Overdose preview" width="800" height="541"&gt;&lt;/a&gt;  &lt;/p&gt;




&lt;h2&gt;
  
  
  Journey
&lt;/h2&gt;

&lt;p&gt;This started as part of the &lt;strong&gt;ABSURD.website&lt;/strong&gt; experimental web universe — a network of playful, surreal online experiences.  &lt;/p&gt;

&lt;p&gt;The idea came from a simple question:  &lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;“What if Halloween could exist entirely online — but still feel real?”  &lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;I wanted to build something that celebrates &lt;em&gt;people’s real creativity&lt;/em&gt;.&lt;br&gt;&lt;br&gt;
That’s why every photo is human-made, every like gives you candy, and every profile feels alive. Game will be active only till Nov 3. &lt;/p&gt;

&lt;p&gt;Technically, it’s built with a custom lightweight front-end system + php  that powers multiple absurd.website projects under one shared account system.&lt;br&gt;&lt;br&gt;
The landing page focuses on atmosphere — minimal, strange, and immersive.  &lt;/p&gt;




&lt;p&gt;&lt;strong&gt;Created by:&lt;/strong&gt; JanisK @ &lt;a href="https://absurd.website" rel="noopener noreferrer"&gt;absurd.website&lt;/a&gt;&lt;br&gt;&lt;br&gt;
&lt;strong&gt;Built for:&lt;/strong&gt; &lt;a href="https://dev.to/challenges/frontend-2025-10-15"&gt;Frontend Challenge - Halloween Edition, Perfect Landing&lt;/a&gt;&lt;br&gt;&lt;br&gt;
&lt;strong&gt;Theme:&lt;/strong&gt; Authentic Internet Halloween  &lt;/p&gt;

</description>
      <category>halloween</category>
      <category>frontend</category>
      <category>webdev</category>
      <category>challenge</category>
    </item>
    <item>
      <title>The Cheapest Map Tiles API? Why OGMAP Beats Mapbox, Google Maps &amp; Others (2025 Price Comparison)</title>
      <dc:creator>Janis Kauss</dc:creator>
      <pubDate>Sun, 19 Oct 2025 17:02:07 +0000</pubDate>
      <link>https://dev.to/janis_kauss_9764ddef831ce/the-cheapest-map-tiles-api-why-ogmap-beats-mapbox-google-maps-others-2025-price-comparison-nkk</link>
      <guid>https://dev.to/janis_kauss_9764ddef831ce/the-cheapest-map-tiles-api-why-ogmap-beats-mapbox-google-maps-others-2025-price-comparison-nkk</guid>
      <description>&lt;p&gt;Looking for the cheapest vector map tiles API? Below is a clear, developer-focused comparison of cost per 1,000,000 tiles and what makes &lt;a href="https://ogmap.com/" rel="noopener noreferrer"&gt;OGMAP.com&lt;/a&gt; simple, fast and predictable.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why OGMAP.com Exists
&lt;/h2&gt;

&lt;p&gt;Most mapping APIs look affordable at first—until your app gains traction and your invoice explodes. OGMAP is a tiles-only, prepaid vector maps API designed to stay fast, transparent and affordable at any scale.&lt;/p&gt;

&lt;h2&gt;
  
  
  Pricing Comparison — Cost per 1 Million Map Tiles (PBF)
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;&lt;a href="https://ogmap.com" rel="noopener noreferrer"&gt;OGMAP.com&lt;/a&gt;&lt;/strong&gt;&lt;br&gt;
$10&lt;br&gt;
Prepaid credits (no hidden fees)&lt;br&gt;
Simple, predictable, zero surprise bills&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Mapbox&lt;/strong&gt;&lt;br&gt;
~$120–250&lt;br&gt;
Pay-per-map-load / API call&lt;br&gt;
Complex tiers; unpredictable at scale&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Google Maps Platform&lt;/strong&gt;&lt;br&gt;
~$600&lt;br&gt;
Pay-as-you-go (per tile request)&lt;br&gt;
Expensive; many SKU traps (tiles, styles, etc.)&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;MapTiler Cloud&lt;/strong&gt;&lt;br&gt;
~$200&lt;br&gt;
Subscription tier or per-request&lt;br&gt;
Tied to monthly plans/thresholds&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;HERE Maps&lt;/strong&gt;&lt;br&gt;
~$300&lt;br&gt;
API usage pricing&lt;br&gt;
Higher tiers required for volume&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;AWS Location (Map Tiles)&lt;/strong&gt;&lt;br&gt;
~$160&lt;br&gt;
Per-1000 requests&lt;br&gt;
Requires AWS setup; not dev-friendly&lt;/p&gt;

&lt;p&gt;OGMAP is at least &lt;strong&gt;10× cheaper&lt;/strong&gt; than the big players while using the same OpenStreetMap data and serving globally via Cloudflare CDN.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why OGMAP Is More Affordable
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Pay only for what you use. No subscriptions or “monthly minimums.”&lt;/li&gt;
&lt;li&gt;Transparent prepaid model. $10 = 1,000,000 tiles. $5 = 500,000 tiles. No overage billing — ever.&lt;/li&gt;
&lt;li&gt;Safety limits built in. Spend caps prevent runaway costs from loops or spikes.&lt;/li&gt;
&lt;li&gt;Faster global delivery. Cloudflare R2 storage + Cloudflare CDN.&lt;/li&gt;
&lt;li&gt;Tiles-only by design. No bloated extras inflating your bill.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Real‑World Example
&lt;/h2&gt;

&lt;p&gt;Say your app serves ~2 million tiles per month:&lt;/p&gt;

&lt;p&gt;OGMAP.com - $20&lt;br&gt;
Google Maps - ~$1,200&lt;br&gt;
Mapbox - ~$300&lt;br&gt;
MapTiler - ~$200&lt;br&gt;
HERE / AWS - ~$150–300&lt;/p&gt;

&lt;h2&gt;
  
  
  Built for Developers, Not Billing Teams
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;250,000 free tiles on signup&lt;/li&gt;
&lt;li&gt;Prepaid via Stripe with optional auto‑buy&lt;/li&gt;
&lt;li&gt;Spend caps and safety limits&lt;/li&gt;
&lt;li&gt;MapLibre‑ready styles and live demos&lt;/li&gt;
&lt;li&gt;Global Cloudflare CDN delivery&lt;/li&gt;
&lt;li&gt;Straightforward REST tile endpoints (.pbf)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Summary — Simple, Predictable, and 10× Cheaper
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;$10 = 1,000,000 tiles&lt;/li&gt;
&lt;li&gt;No hidden fees or quotas&lt;/li&gt;
&lt;li&gt;Cloudflare CDN = global speed&lt;/li&gt;
&lt;li&gt;Perfect for MVPs, indie apps &amp;amp; startups&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Try it free&lt;/strong&gt; — get 250k tiles on sign‑up.&lt;br&gt;
&lt;a href="https://ogmap.com/" rel="noopener noreferrer"&gt;https://ogmap.com/&lt;/a&gt;&lt;/p&gt;

</description>
      <category>map</category>
      <category>webdev</category>
      <category>googlemaps</category>
      <category>mapapi</category>
    </item>
    <item>
      <title>Candy Overdose: Trick-Or-Treating On The Internet 🎃🍬</title>
      <dc:creator>Janis Kauss</dc:creator>
      <pubDate>Mon, 29 Sep 2025 19:45:03 +0000</pubDate>
      <link>https://dev.to/janis_kauss_9764ddef831ce/candy-overdose-trick-or-treating-on-the-internet-4g2k</link>
      <guid>https://dev.to/janis_kauss_9764ddef831ce/candy-overdose-trick-or-treating-on-the-internet-4g2k</guid>
      <description>&lt;p&gt;Halloween has always been about wandering through neighborhoods, knocking on doors, and collecting way too much candy.&lt;br&gt;
But this year, I wanted to steal Halloween.&lt;/p&gt;

&lt;p&gt;Not the costumes. Not the decorations.&lt;br&gt;
The whole holiday.&lt;/p&gt;

&lt;p&gt;So I made a web game called Candy Overdose. &lt;a href="https://absurd.website/candy-overdose/" rel="noopener noreferrer"&gt;https://absurd.website/candy-overdose/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fw5u5p6wr7pycshecblfw.webp" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fw5u5p6wr7pycshecblfw.webp" alt=" " width="800" height="558"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  How It Works
&lt;/h2&gt;

&lt;p&gt;Instead of knocking on doors, you knock on profiles.&lt;/p&gt;

&lt;p&gt;You upload your real costume photo.&lt;br&gt;
You visit other players, one by one.&lt;br&gt;
Each visit gives you candy (1–3 pieces).&lt;br&gt;
But every time someone visits you, they automatically steal some candy from your stash.&lt;br&gt;
There’s also a basic candy income — +3 candy daily, so your house never looks completely empty.&lt;/p&gt;

&lt;p&gt;The whole point is simple: trick-or-treating… but happening online.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fl9tdj6p6b8b7q2d4q47z.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fl9tdj6p6b8b7q2d4q47z.png" alt=" " width="800" height="541"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  Why I Built It
&lt;/h2&gt;

&lt;p&gt;In recent years, Halloween has been swallowed by the internet anyway.&lt;br&gt;
People post costumes on Instagram, scroll TikTok for spooky memes, and buy candy in bulk online.&lt;/p&gt;

&lt;h2&gt;
  
  
  I thought: why not take it to the next step?
&lt;/h2&gt;

&lt;p&gt;Make a space where Halloween actually lives online, not just as decoration, but as a mechanic.&lt;/p&gt;

&lt;p&gt;That’s where Candy Overdose came from. It’s part game, part social experiment, part absurd joke.&lt;/p&gt;

&lt;h2&gt;
  
  
  What Makes It Fun
&lt;/h2&gt;

&lt;p&gt;The fun comes from real costumes. No AI images, no stolen photos.&lt;br&gt;
You upload yourself — weird, silly, scary, whatever.&lt;/p&gt;

&lt;p&gt;And then you get to sneak around, see others’ costumes, collect their candy, and leave footprints in their profile.&lt;br&gt;
They’ll see you too, which makes it a little spooky.&lt;/p&gt;

&lt;h2&gt;
  
  
  Join The Experiment
&lt;/h2&gt;

&lt;p&gt;I don’t know if this will save humanity from candy overdose…&lt;br&gt;
But at least it makes trick-or-treating possible without leaving your house.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Try it here:&lt;/strong&gt;&lt;br&gt;
&lt;a href="https://absurd.website/candy-overdose/" rel="noopener noreferrer"&gt;https://absurd.website/candy-overdose/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Sincerly yours,&lt;br&gt;
Halloween Gringe HAHAHA&lt;/p&gt;

</description>
      <category>halloween</category>
      <category>webdev</category>
      <category>gamedev</category>
      <category>web</category>
    </item>
    <item>
      <title>Launching OGMAP — a vector map tiles API built for developers (and for myself)</title>
      <dc:creator>Janis Kauss</dc:creator>
      <pubDate>Mon, 22 Sep 2025 19:07:46 +0000</pubDate>
      <link>https://dev.to/janis_kauss_9764ddef831ce/launching-ogmap-a-vector-map-tiles-api-built-for-developers-and-for-myself-9fj</link>
      <guid>https://dev.to/janis_kauss_9764ddef831ce/launching-ogmap-a-vector-map-tiles-api-built-for-developers-and-for-myself-9fj</guid>
      <description>&lt;p&gt;I’ve finally launched &lt;a href="https://ogmap.com" rel="noopener noreferrer"&gt;OGMAP&lt;/a&gt; — a tiles-only vector map tiles API (PBF) with simple, predictable pricing. I built it first for my own projects, but I’m opening it up for anyone who needs fast, affordable maps without scary billing surprises.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why I built OGMAP
&lt;/h2&gt;

&lt;p&gt;For years I kept a notebook full of ideas that needed maps. Every time I tried to start, I ran into the same problem: map APIs were too expensive to use at scale before monetization. Some providers end up 3–10× pricier for the usage I needed. I also considered open/self-hosted options, but I didn’t want the stress of running and scaling my own tile server if a project suddenly got traffic.&lt;/p&gt;

&lt;p&gt;So I built what I wanted to use: a tiles-only service with straightforward pricing and zero surprises.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fe8ta7vad6tt2mqwqym16.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fe8ta7vad6tt2mqwqym16.png" alt=" " width="800" height="292"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  What OGMAP offers today
&lt;/h2&gt;

&lt;p&gt;Simple pricing. $10 = 1,000,000 tiles. $5 = 500,000 tiles (minimum top-up).&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Predictable billing.&lt;/strong&gt;&lt;br&gt;
Prepaid credits only, with auto-buy via Stripe and safety limits so you can cap spend and avoid runaway costs.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Try before you pay.&lt;/strong&gt; 250k free tiles on sign-up (one-time) — enough to test or even power a small hobby app.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Fast delivery.&lt;/strong&gt; Tiles are stored on Cloudflare R2 and served globally via Cloudflare CDN for reliability and speed.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Easy integration.&lt;/strong&gt; MapLibre-ready style JSONs and a live demo help you get up and running in minutes.&lt;/p&gt;

&lt;h2&gt;
  
  
  Built with safety and simplicity in mind
&lt;/h2&gt;

&lt;p&gt;Safety limits. Set spend caps to protect your credits from spikes or accidental loops.&lt;/p&gt;

&lt;p&gt;Auto-buy rules. Attach your card once (Stripe), choose when to top up and by how much, and keep things hands-off.&lt;/p&gt;

&lt;p&gt;Tiles-only by design. No geocoding, no places search, no analytics — just fast vector tiles with basic styles. Focus brings lower cost and less complexity.&lt;/p&gt;

&lt;p&gt;What’s next&lt;br&gt;
At launch, OGMAP focuses on the basics — fast, affordable vector tiles. As the service grows, I plan to add carefully chosen features that keep the same philosophy of simplicity and predictability:&lt;/p&gt;

&lt;p&gt;• More starter styles and customization options.&lt;br&gt;
• Optional geolocation services.&lt;br&gt;
• Routing/directions and additional data layers (e.g., roads, POIs).&lt;/p&gt;

&lt;h2&gt;
  
  
  Closing thoughts
&lt;/h2&gt;

&lt;p&gt;OGMAP started as a tool I needed for myself. If you’re building an MVP, a hobby app, or a startup and want to keep map costs under control, I hope it helps you ship faster.&lt;/p&gt;

&lt;p&gt;Project: &lt;a href="https://ogmap.com" rel="noopener noreferrer"&gt;https://ogmap.com&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;If you have questions or want help integrating, contact me— I’m happy to help and I genuinely want your project to succeed.&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>map</category>
      <category>showdev</category>
      <category>api</category>
    </item>
    <item>
      <title>CodeMap4AI: Give Your AI Assistant a Brain Map of Your Codebase</title>
      <dc:creator>Janis Kauss</dc:creator>
      <pubDate>Fri, 06 Jun 2025 17:15:16 +0000</pubDate>
      <link>https://dev.to/janis_kauss_9764ddef831ce/codemap4ai-give-your-ai-assistant-a-brain-map-of-your-codebase-1hn7</link>
      <guid>https://dev.to/janis_kauss_9764ddef831ce/codemap4ai-give-your-ai-assistant-a-brain-map-of-your-codebase-1hn7</guid>
      <description>&lt;p&gt;If you’ve ever asked ChatGPT to refactor, extend, or debug your code — and it gave you something that just doesn’t exist — you’re not alone. The problem? AI lacks context. It sees just a few files or snippets and starts guessing what the rest of your project looks like.&lt;/p&gt;

&lt;p&gt;CodeMap4AI fixes that.&lt;/p&gt;

&lt;p&gt;It generates a structured, machine-readable map of your entire project — helping AI assistants (and humans) actually understand the code they’re working with.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fe0pqx6c9d28bfeu5q9rm.jpg" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fe0pqx6c9d28bfeu5q9rm.jpg" alt=" " width="800" height="472"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  🚀 What Is CodeMap4AI?
&lt;/h2&gt;

&lt;p&gt;CodeMap4AI is a lightweight command-line tool that scans your web project (PHP, JS, HTML, SQL, etc.) and outputs a clean code_map.json file. This file describes your app’s structure: files, functions, classes, routes, database interactions, and more.&lt;/p&gt;

&lt;p&gt;You can feed this JSON to ChatGPT or Claude as initial context — and suddenly, AI gets smarter. It knows what’s where, what things are named, and how your system fits together.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F96v3uvbj5xduv0fo7crt.jpg" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F96v3uvbj5xduv0fo7crt.jpg" alt=" " width="800" height="480"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  🔍 Why It Matters
&lt;/h2&gt;

&lt;p&gt;AI coding tools are powerful, but they hallucinate. They invent class names, make up parameters, and miss important logic — especially in large, unfamiliar, or legacy projects.&lt;/p&gt;

&lt;p&gt;CodeMap4AI solves this by giving your AI assistant a complete map of the terrain. It’s like a developer onboarding doc — but made for AI.&lt;/p&gt;

&lt;p&gt;And guess what? It’s also extremely helpful for real humans. Especially when:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;You’re joining a new project&lt;/li&gt;
&lt;li&gt;Revisiting old code&lt;/li&gt;
&lt;li&gt;Sharing structure with a teammate&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  ✨ Key Features
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;🧭 Code Map Generation&lt;/strong&gt;&lt;br&gt;
Generates a code_map.json representing your full project structure — files, classes, DB logic, routes, etc.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;🧠 AI Context Injection&lt;/strong&gt;&lt;br&gt;
Provides ChatGPT, Claude, or other assistants with the full structure — reducing hallucinations and improving accuracy.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;👀 Human-Friendly Overview&lt;/strong&gt;&lt;br&gt;
Useful for developers who want to quickly understand unfamiliar or legacy codebases.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;📦 CLI Tool&lt;/strong&gt;&lt;br&gt;
Simple command-line usage: codemap generate. Done in seconds.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;🛠️ IDE-Independent&lt;/strong&gt;&lt;br&gt;
Works outside of VS Code or JetBrains. Use it anywhere you interact with AI — including browser-based tools.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;🛡️ Privacy-First&lt;/strong&gt;&lt;br&gt;
Runs locally. No code ever sent to external servers. You control what the AI sees.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;🔄 Easy to Automate&lt;/strong&gt;&lt;br&gt;
Perfect for CI/CD, code reviews, or AI workflows. Regenerate the map on every deploy or code change.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;💬 Shareable JSON Format&lt;/strong&gt;&lt;br&gt;
The output is structured, copy-paste friendly, and ready to include in any AI prompt.&lt;/p&gt;

&lt;h2&gt;
  
  
  👥 Who’s It For?
&lt;/h2&gt;

&lt;p&gt;Developers using ChatGPT / Claude to write or review code&lt;br&gt;
Teams working on legacy or unfamiliar projects&lt;br&gt;
Freelancers needing quick insight into client codebases&lt;br&gt;
Devs who want smarter AI, not guesswork&lt;/p&gt;

&lt;h2&gt;
  
  
  💡 The Origin Story
&lt;/h2&gt;

&lt;p&gt;CodeMap4AI started out of frustration. The creator — working on a real-world PHP/JS project — noticed ChatGPT kept hallucinating classes and parameters. After some testing, he realized that giving the AI a high-level map of the project drastically improved its output.&lt;/p&gt;

&lt;p&gt;He turned that hack into a proper tool — and made it public so others could benefit.&lt;/p&gt;

&lt;h2&gt;
  
  
  🧪 Try It Yourself
&lt;/h2&gt;

&lt;p&gt;You can try CodeMap4AI free for 7 days. After that, it’s just $5/month — cancel anytime.&lt;/p&gt;

&lt;p&gt;Get started here 👉 &lt;a href="https://codemap4ai.com" rel="noopener noreferrer"&gt;https://codemap4ai.com&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  🔚 Final Thoughts
&lt;/h2&gt;

&lt;p&gt;If you use AI to code, context is everything. CodeMap4AI is a simple but powerful way to bridge the gap between AI and real-world codebases.&lt;/p&gt;

&lt;p&gt;No more guessing. No more hallucinations. Just smarter AI — and smarter devs.&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>ai</category>
      <category>vibecoding</category>
      <category>coding</category>
    </item>
    <item>
      <title>I build one absurd web project every month. Here’s the collection.</title>
      <dc:creator>Janis Kauss</dc:creator>
      <pubDate>Tue, 03 Jun 2025 15:38:50 +0000</pubDate>
      <link>https://dev.to/janis_kauss_9764ddef831ce/i-build-one-absurd-web-project-every-month-heres-the-collection-576h</link>
      <guid>https://dev.to/janis_kauss_9764ddef831ce/i-build-one-absurd-web-project-every-month-heres-the-collection-576h</guid>
      <description>&lt;p&gt;I love making weird web projects that nobody asked for - but people still end up loving.&lt;br&gt;
Every month I launch something completely absurd at &lt;a href="https://absurd.website" rel="noopener noreferrer"&gt;https://absurd.website&lt;/a&gt;&lt;br&gt;
Some projects are real, some are MVPs, and some are pure fake-it-'til-you-make-it. You never know - that's how the internet works these days. :)&lt;/p&gt;

&lt;h2&gt;
  
  
  Here's what I've built so far - and why it's fun:
&lt;/h2&gt;

&lt;p&gt;🧧 &lt;strong&gt;Add Luck to Your e-Store&lt;/strong&gt;&lt;br&gt;
Place a waving cat on your website to "boost" sales through sheer superstition. It's marketing magic!&lt;/p&gt;

&lt;p&gt;🧠 &lt;strong&gt;Microtasks for Meatbags&lt;/strong&gt;&lt;br&gt;
In the future, AI will write prompts for humans. Rent your soul to AI and become a biological API.&lt;/p&gt;

&lt;p&gt;🎮 &lt;strong&gt;OPERATION D-DAY: ONE SECOND OF WAR&lt;/strong&gt;&lt;br&gt;
A 3D shooter where survival lasts mere seconds. Blink, and you're dead.&lt;/p&gt;

&lt;p&gt;🗣️ &lt;strong&gt;LingoPrio&lt;/strong&gt;&lt;br&gt;
Learn five languages simultaneously by unlocking 350+ words in just 5 minutes. Fluency not guaranteed.&lt;/p&gt;

&lt;p&gt;🖼️ &lt;strong&gt;Artist's Death Effect Database&lt;/strong&gt;&lt;br&gt;
When artists die, their work becomes valuable. Morbid? Yes. So who's next?&lt;/p&gt;

&lt;p&gt;📚 &lt;strong&gt;Sexy Math&lt;/strong&gt;&lt;br&gt;
Learn math with motivation. Each correct answer undresses a model. Education meets seduction.&lt;/p&gt;

&lt;p&gt;📱 &lt;strong&gt;ChillyParent&lt;/strong&gt;&lt;br&gt;
Control your child with your smartphone. Modern parenting made easy.&lt;/p&gt;

&lt;p&gt;🐾 &lt;strong&gt;Easy Pet Drop Box&lt;/strong&gt;&lt;br&gt;
Too busy to rehome your pet? Just drop it in our box. The future of irresponsible responsibility.&lt;/p&gt;

&lt;p&gt;🔍 &lt;strong&gt;Spot The Differences&lt;/strong&gt;&lt;br&gt;
A game that challenges your perception - or does it?&lt;/p&gt;

&lt;p&gt;🌟 &lt;strong&gt;Influencer Overnight&lt;/strong&gt;&lt;br&gt;
Join our social experiment to become an influencer with 100,000 followers - no effort required.&lt;/p&gt;

&lt;p&gt;🎨 &lt;strong&gt;Stealing From Dreams&lt;/strong&gt;&lt;br&gt;
Choose any artwork from our images, and we'll create it for you. Let's steal art from dreams!&lt;/p&gt;

&lt;p&gt;👽 &lt;strong&gt;A Guide For Aliens To Live On Earth&lt;/strong&gt;&lt;br&gt;
An essential guidebook for extraterrestrial visitors navigating our planet.&lt;/p&gt;

&lt;p&gt;🧩 &lt;strong&gt;Puzzle Solvers Agency&lt;/strong&gt;&lt;br&gt;
Send us your unsolved puzzles or Lego, and we'll solve them for you - because why not?&lt;/p&gt;

&lt;p&gt;💦 &lt;strong&gt;Absurd Toilet Water&lt;/strong&gt;&lt;br&gt;
A luxury fragrance allegedly made from toilet water. Eau de W.C.&lt;/p&gt;

&lt;p&gt;🎤 &lt;strong&gt;OPEN Celebrity&lt;/strong&gt;&lt;br&gt;
One face, shared by everyone. The whole internet uses the same open-source celebrity - and she becomes famous. Everyone wins.&lt;/p&gt;

&lt;p&gt;👻 &lt;strong&gt;Invisible Lingerie&lt;/strong&gt;&lt;br&gt;
The sexiest lingerie you can imagine - because it's invisible.&lt;/p&gt;

&lt;p&gt;🎨 &lt;strong&gt;White Label Art Agency&lt;/strong&gt;&lt;br&gt;
Creating art for wannabe artists. Join us!&lt;/p&gt;

&lt;p&gt;🚀 &lt;strong&gt;Trip to Mars&lt;/strong&gt;&lt;br&gt;
A real-time spaceflight simulator game that takes seven months to complete - patience is key.&lt;/p&gt;

&lt;p&gt;🐌 &lt;strong&gt;Slow Delivery Service&lt;/strong&gt;&lt;br&gt;
Embrace the slow life with our sloooooooooooow delivery service.&lt;/p&gt;

&lt;p&gt;🌍 &lt;strong&gt;Offset your CO2 emissions by buying me a Tesla&lt;/strong&gt;&lt;br&gt;
Offset your carbon footprint by buying me a Tesla - it's that simple.&lt;/p&gt;

&lt;p&gt;🚁 &lt;strong&gt;Helicopter Jobs&lt;/strong&gt;&lt;br&gt;
Earn money with pointless jobs - because not all work needs purpose.&lt;/p&gt;

&lt;p&gt;🎥 &lt;strong&gt;Synchronic Video Battle&lt;/strong&gt;&lt;br&gt;
Watch synchronized videos of opposing themes and cast your vote.&lt;/p&gt;

&lt;p&gt;👁️ &lt;strong&gt;Eyes Dating Site&lt;/strong&gt;&lt;br&gt;
A dating platform focused solely on the eyes - no faces, no profiles, just gazes.&lt;/p&gt;

&lt;p&gt;🧲 &lt;strong&gt;Magnetic Buy Now Button&lt;/strong&gt;&lt;br&gt;
A button so compelling, visitors can't resist clicking - marketing genius.&lt;/p&gt;

&lt;p&gt;💾 &lt;strong&gt;'90 Web Design Art Studio - Y2K&lt;/strong&gt;&lt;br&gt;
Reviving the aesthetics of '90s web design - nostalgia at its finest.&lt;/p&gt;

&lt;p&gt;🖤 &lt;strong&gt;Dark Mandala&lt;/strong&gt;&lt;br&gt;
A color-by-number book with only one color - black.&lt;/p&gt;

&lt;p&gt;🛍️ &lt;strong&gt;Buy Nothing Store&lt;/strong&gt;&lt;br&gt;
A store where you can buy nothing - literally.&lt;/p&gt;

&lt;p&gt;If you're intrigued by the absurd and enjoy web experiments, check out &lt;a href="https://absurd.website" rel="noopener noreferrer"&gt;https://absurd.website&lt;/a&gt;.&lt;br&gt;
New project every month! Feedback are always welcome!&lt;br&gt;
&lt;a href="http://eepurl.com/hft-U9" rel="noopener noreferrer"&gt;Subscribe here&lt;/a&gt; to get monthly updates with new absurd projects!&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>netart</category>
      <category>artproject</category>
      <category>absurd</category>
    </item>
    <item>
      <title>How Codemap4AI Helps Eliminate AI Hallucinations in Real-World Web Projects</title>
      <dc:creator>Janis Kauss</dc:creator>
      <pubDate>Mon, 02 Jun 2025 19:11:49 +0000</pubDate>
      <link>https://dev.to/janis_kauss_9764ddef831ce/how-codemap4ai-helps-eliminate-ai-hallucinations-in-real-world-web-projects-7og</link>
      <guid>https://dev.to/janis_kauss_9764ddef831ce/how-codemap4ai-helps-eliminate-ai-hallucinations-in-real-world-web-projects-7og</guid>
      <description>&lt;p&gt;How Codemap4AI Helps Eliminate AI Hallucinations in Real-World Web Projects&lt;br&gt;
One of the most frustrating things about working with AI code assistants like ChatGPT or GitHub Copilot is when they confidently generate code... that doesn’t work.&lt;/p&gt;

&lt;p&gt;They reference files that don’t exist. Use variables that haven’t been defined. Invent table names. Call the wrong functions.&lt;br&gt;
That’s called a hallucination, and it’s one of the biggest reasons AI coding tools still aren’t fully production-ready for serious developers.&lt;/p&gt;

&lt;p&gt;But what if you could feed your AI assistant a real-time, accurate map of your project — so it actually knows what your code looks like?&lt;/p&gt;

&lt;p&gt;That’s exactly what &lt;a href="https://codemap4ai.com" rel="noopener noreferrer"&gt;Codemap4AI&lt;/a&gt; was built for.&lt;/p&gt;
&lt;h2&gt;
  
  
  The Core Problem: AI Has No Memory
&lt;/h2&gt;

&lt;p&gt;AI models like ChatGPT are stateless. They don’t know what’s in your codebase unless you tell them — which means they often guess.&lt;/p&gt;

&lt;p&gt;You might prompt:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;“Add a function that updates the user profile and writes changes to the database.”
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;But unless you paste in the actual structure of your project (files, functions, routes, models, etc.), the AI will have to assume. It might:&lt;/p&gt;

&lt;p&gt;Write to a table that doesn’t exist&lt;/p&gt;

&lt;p&gt;Call updateUser() when your function is actually saveUser()&lt;/p&gt;

&lt;p&gt;Put the logic in a file that’s in the wrong place&lt;/p&gt;

&lt;p&gt;This is how hallucinations happen.&lt;br&gt;
It’s not because the AI is dumb — it’s because you didn’t give it the right context.&lt;/p&gt;
&lt;h2&gt;
  
  
  Codemap4AI: Live Context for Your Codebase
&lt;/h2&gt;

&lt;p&gt;Codemap4AI is a developer tool that automatically scans your code and builds a live, structured map of your project.&lt;/p&gt;

&lt;p&gt;This map shows:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;The complete file and folder structure&lt;/li&gt;
&lt;li&gt;Module and function relationships&lt;/li&gt;
&lt;li&gt;Routes, handlers, and DB interaction points&lt;/li&gt;
&lt;li&gt;A logical overview of how the app is built&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;You can update the codemap as your code evolves, and you can share this map with AI assistants when prompting them.&lt;/p&gt;

&lt;p&gt;It’s like giving your AI a GPS — instead of sending it into your project blindfolded.&lt;/p&gt;
&lt;h2&gt;
  
  
  A Real-World Example: PHP, JavaScript, and MySQL Project
&lt;/h2&gt;

&lt;p&gt;Let’s say you’re working on a full-stack web app — like a custom CRM — using PHP on the back end, JavaScript for interactivity, and a MySQL database.&lt;/p&gt;

&lt;p&gt;Your codebase has:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;/controllers with business logic&lt;/li&gt;
&lt;li&gt;/views for HTML/PHP templates&lt;/li&gt;
&lt;li&gt;/assets/js/ for front-end behavior&lt;/li&gt;
&lt;li&gt;db.php with raw queries or prepared statements&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Now you want to ask ChatGPT:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;“Create a new feature to export user data as CSV.”
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Without context, ChatGPT might:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Invent userController.php instead of using UserHandler.php&lt;/li&gt;
&lt;li&gt;Assume your table is users, when it's tbl_users&lt;/li&gt;
&lt;li&gt;Add the export button in the wrong view file&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  With Codemap4AI, you:
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;Generate a codemap that outlines your actual file/folder structure&lt;/li&gt;
&lt;li&gt;Paste part of that map into ChatGPT&lt;/li&gt;
&lt;li&gt;Prompt with something like:
&lt;/li&gt;
&lt;/ol&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;“Following this codemap, add a new exportUsersToCSV() function in UserHandler.php, and a download button in views/users/list.php.”
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Now the AI is grounded. It works with your structure, not against it.&lt;/p&gt;

&lt;h2&gt;
  
  
  Codemap + AI = Real Results
&lt;/h2&gt;

&lt;p&gt;By combining Codemap4AI with your favorite AI assistant, you can:&lt;br&gt;
✅ Minimize hallucinations&lt;br&gt;
✅ Keep your prompts short and accurate&lt;br&gt;
✅ Work faster, especially in large or unfamiliar codebases&lt;br&gt;
✅ Easily onboard new developers by sharing the codemap&lt;br&gt;
✅ Improve project documentation (the codemap works as a live overview)&lt;/p&gt;

&lt;h2&gt;
  
  
  TL;DR
&lt;/h2&gt;

&lt;p&gt;The best way to get better code from AI is to give it better context.&lt;/p&gt;

&lt;p&gt;Codemap4AI does that by:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Automatically generating a clean, up-to-date map of your project&lt;/li&gt;
&lt;li&gt;Helping you write smarter prompts&lt;/li&gt;
&lt;li&gt;Making sure your AI assistant actually “understands” your codebase&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Try it today — &lt;a href="https://codemap4ai.com" rel="noopener noreferrer"&gt;https://codemap4ai.com&lt;/a&gt;&lt;br&gt;
Let your AI assistant finally stop guessing, and start coding with you.&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>ai</category>
      <category>chatgpt</category>
      <category>vibecoding</category>
    </item>
    <item>
      <title>Why Your AI Still Hallucinates: Context Limits, Token Ceilings, and the Tool That Helped Me Fix It</title>
      <dc:creator>Janis Kauss</dc:creator>
      <pubDate>Thu, 29 May 2025 08:10:20 +0000</pubDate>
      <link>https://dev.to/janis_kauss_9764ddef831ce/why-your-ai-still-hallucinates-context-limits-token-ceilings-and-the-tool-that-helped-me-fix-it-2n4d</link>
      <guid>https://dev.to/janis_kauss_9764ddef831ce/why-your-ai-still-hallucinates-context-limits-token-ceilings-and-the-tool-that-helped-me-fix-it-2n4d</guid>
      <description>&lt;p&gt;As a developer building with AI, I’ve hit a wall more times than I can count. No matter how polished my prompts were, AI assistants like ChatGPT or Claude would eventually get lost — hallucinating functions that never existed, forgetting variable scopes, or breaking multi-file logic chains.&lt;/p&gt;

&lt;p&gt;It took me a while to realize: the issue wasn’t just prompting technique — it was the context model. Or more precisely: the lack of it.&lt;/p&gt;

&lt;h2&gt;
  
  
  The Truth About Token Limits
&lt;/h2&gt;

&lt;p&gt;Every large language model (LLM) has a context window — a limit on how much information (measured in “tokens”) it can process in one go. Here’s a quick breakdown from real-world data:&lt;/p&gt;

&lt;p&gt;Model Max Context Tokens Shared or Separate Input/Output Suggested Static Input Key Limitation Tip GPT-3.5 Turbo ~4,096 Shared ~3,000 Shorten long input; reserve space for output GPT-4 Turbo 128,000 Separate ~100,000 Avoid bloating with irrelevant text Claude 2 100,000 Shared ~80,000 Use summaries instead of full raw data Claude 3 200,000 Shared ~160,000 Prioritize what matters most Gemini 1.5 Pro 1M–2M Separate ~800,000 Even at 1M+, use only what’s relevant Mistral (varied) 32k–128k Shared ~25,000 Break into chunks if needed&lt;/p&gt;

&lt;p&gt;You can see that while some models can theoretically digest a million tokens, practical use still demands careful planning. Otherwise, you hit invisible ceilings or get truncated replies.&lt;/p&gt;

&lt;h2&gt;
  
  
  Context Isn’t Just Capacity — It’s Structure
&lt;/h2&gt;

&lt;p&gt;This is where I kept failing.&lt;/p&gt;

&lt;p&gt;Vibe coding is freeing — you don’t plan ahead, you let the idea evolve through the code. But AI hates chaos. Once the project outgrows a few files, the model can’t “see” relationships anymore. You either:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;overfeed it and get cutoff&lt;/li&gt;
&lt;li&gt;underfeed it and get hallucinations&lt;/li&gt;
&lt;li&gt;lose consistency across follow-up prompts&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  My Solution: A Code Map
&lt;/h2&gt;

&lt;p&gt;After facing this over and over, I built a tool to help myself — and now I’m sharing it. It’s called CodeMap4AI.&lt;/p&gt;

&lt;p&gt;What it does:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Scans your web project&lt;/li&gt;
&lt;li&gt;Analyzes PHP, JS, HTML, CSS, forms, and more&lt;/li&gt;
&lt;li&gt;Outputs a single code_map.json file with a clean overview of your codebase&lt;/li&gt;
&lt;li&gt;This structured snapshot gives the AI a full view — without blowing past token limits. You load just what’s needed, and the model works with your code’s logic instead of guessing it.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Practical Tips (Backed by Token Science)
&lt;/h2&gt;

&lt;p&gt;A few universal best practices stand out:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Use ~75% of token space for static context. Save the rest for dynamic answers.&lt;/li&gt;
&lt;li&gt;Avoid feeding the entire raw code. Summarize, extract relationships, or use code maps (like &lt;a href="https://codemap4ai.com" rel="noopener noreferrer"&gt;CodeMap4AI&lt;/a&gt;).&lt;/li&gt;
&lt;li&gt;Chunk large projects. Don’t throw 200k tokens at a model in one go. Feed it in stages.&lt;/li&gt;
&lt;li&gt;Use token counting tools. Predict your load before sending it.&lt;/li&gt;
&lt;li&gt;Focus on what matters. Even with million-token windows, relevance trumps volume.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Modern LLMs offer huge capacity — but even they break if you don’t help them think clearly. Structure matters. Context matters. Tools like &lt;a href="https://codemap4ai.com" rel="noopener noreferrer"&gt;CodeMap4AI&lt;/a&gt; exist to bridge the gap between your evolving project and the AI’s understanding.&lt;/p&gt;

&lt;p&gt;Try it, especially if you’ve hit the same walls I have. Less hallucination. More productivity.&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>vibecoding</category>
      <category>chatgpt</category>
      <category>ai</category>
    </item>
    <item>
      <title>🐱 I Built a Digital Lucky Cat That Lives in Your Website and Just... Waves</title>
      <dc:creator>Janis Kauss</dc:creator>
      <pubDate>Mon, 05 May 2025 19:18:04 +0000</pubDate>
      <link>https://dev.to/janis_kauss_9764ddef831ce/i-built-a-digital-lucky-cat-that-lives-in-your-website-and-just-waves-13l0</link>
      <guid>https://dev.to/janis_kauss_9764ddef831ce/i-built-a-digital-lucky-cat-that-lives-in-your-website-and-just-waves-13l0</guid>
      <description>&lt;p&gt;In Japanese culture, shop owners often place a waving cat figurine (Maneki-neko) in their store windows to invite good fortune, wealth, and customers.&lt;/p&gt;

&lt;p&gt;It's a tiny, silent mascot — one paw up, waving luck into your life.&lt;/p&gt;

&lt;p&gt;So naturally…&lt;br&gt;
I built one for websites.&lt;/p&gt;

&lt;p&gt;🧙‍♂️ Introducing: LuckyCat Popup&lt;br&gt;
It’s a small floating cat that lives in the corner of your site. It waves. That’s it.&lt;/p&gt;

&lt;p&gt;No tracking. No user data. Just quiet charm.&lt;/p&gt;

&lt;p&gt;I call it LuckyCat Popup, and it’s somewhere between:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;a superstition-inspired widget&lt;/li&gt;
&lt;li&gt;a digital art experiment&lt;/li&gt;
&lt;li&gt;and a very unserious marketing tool&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;You install it by pasting one line of HTML:&lt;/p&gt;

&lt;p&gt;&lt;code&gt;&amp;lt;!-- Add Luck --&amp;gt;&lt;br&gt;
&amp;lt;script src="https://absurd.website/lucky-cat/luckycat.js"&amp;gt;&amp;lt;/script&amp;gt;&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;That’s it. The cat appears in the corner and starts waving at your visitors. 🐱👋&lt;/p&gt;

&lt;p&gt;😺 Why?&lt;br&gt;
Because eCommerce is hard.&lt;br&gt;
And sometimes… maybe you just need a little luck.&lt;/p&gt;

&lt;p&gt;LuckyCat Popup is part of a bigger project at absurd.website where I build weird services &amp;amp; tools that kind of work — even if no one asked for them.&lt;/p&gt;

&lt;p&gt;📊 Case Study (kind of)&lt;br&gt;
Before: struggling with abandoned carts.&lt;br&gt;
After: yacht. Sushi. VC attention. Bikini deck pitch calls.&lt;br&gt;
What changed?&lt;br&gt;
Just one line of code.&lt;/p&gt;

&lt;p&gt;Okay, maybe not.&lt;br&gt;
But the cat definitely waved.&lt;/p&gt;

&lt;p&gt;🐾 Try it live:&lt;br&gt;
👉 &lt;a href="https://absurd.website/lucky-cat" rel="noopener noreferrer"&gt;https://absurd.website/lucky-cat&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;If you end up using it, drop me a link! I'd love to feature real examples in a showcase section.&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>funproject</category>
      <category>creativity</category>
      <category>javascript</category>
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