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    <title>DEV Community: Jaxson Krouse</title>
    <description>The latest articles on DEV Community by Jaxson Krouse (@jaxx_creates9).</description>
    <link>https://dev.to/jaxx_creates9</link>
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      <title>DEV Community: Jaxson Krouse</title>
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      <title># ⚔️ Announcing "Left for Dust" — My New Game Project</title>
      <dc:creator>Jaxson Krouse</dc:creator>
      <pubDate>Thu, 05 Nov 2026 01:39:06 +0000</pubDate>
      <link>https://dev.to/jaxx_creates9/-announcing-left-for-dust-my-new-game-project-6of</link>
      <guid>https://dev.to/jaxx_creates9/-announcing-left-for-dust-my-new-game-project-6of</guid>
      <description>&lt;p&gt;Hey DEV Community! 👋&lt;/p&gt;

&lt;p&gt;I’m jaxx_creates9, and I am officially starting development on my brand-new project: Left for Dust. &lt;/p&gt;

&lt;p&gt;This game is a massive open-world concept that blends the fluid parkour and stealth of Assassin's Creed (Ezio Trilogy) with the dark fantasy world and monster-hunting combat of The Witcher 3. &lt;/p&gt;

&lt;p&gt;🎮 What to Expect:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Fluid Parkour: Scale castle walls, sprint across rooftops, and stay hidden.&lt;/li&gt;
&lt;li&gt;Tactical Combat: Smooth swordplay, hidden-blade takedowns, and magical powers.&lt;/li&gt;
&lt;li&gt;Deep Customization: Upgrade and change your hunter's armor, robes, and weapons.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;I've already sketched out the main menu layout and am starting to build the core systems. I'll be posting my progress, code snippets, and UI designs right here on my devlog!&lt;/p&gt;

&lt;p&gt;Let me know what you think, and drop your ideas for magical abilities or monster types in the comments! 👾&lt;/p&gt;

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