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    <title>DEV Community: Joshua Hart</title>
    <description>The latest articles on DEV Community by Joshua Hart (@joshuahart).</description>
    <link>https://dev.to/joshuahart</link>
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      <title>DEV Community: Joshua Hart</title>
      <link>https://dev.to/joshuahart</link>
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    <item>
      <title>I Got Tired of Launch Platforms Feeling Dead, So I Built My Own</title>
      <dc:creator>Joshua Hart</dc:creator>
      <pubDate>Sat, 11 Apr 2026 07:51:54 +0000</pubDate>
      <link>https://dev.to/joshuahart/i-got-tired-of-launch-platforms-feeling-dead-so-i-built-my-own-143e</link>
      <guid>https://dev.to/joshuahart/i-got-tired-of-launch-platforms-feeling-dead-so-i-built-my-own-143e</guid>
      <description>&lt;p&gt;I kept seeing the same problem over and over.&lt;/p&gt;

&lt;p&gt;You build something.&lt;br&gt;
You spend hours polishing it.&lt;br&gt;
You launch it.&lt;br&gt;
And then it disappears into a graveyard of half-dead posts, fake excitement, and empty “looks great!” comments.&lt;/p&gt;

&lt;p&gt;That started to annoy me.&lt;/p&gt;

&lt;p&gt;A lot.&lt;/p&gt;

&lt;p&gt;So I built &lt;strong&gt;Buildfeed&lt;/strong&gt;.&lt;/p&gt;

&lt;p&gt;It is a platform for posting what you are building, instantly.&lt;/p&gt;

&lt;p&gt;Not six forms.&lt;br&gt;
Not a giant setup process.&lt;br&gt;
Not a “complete your profile, upload your banner, write your origin story, verify your pet goldfish” experience.&lt;/p&gt;

&lt;p&gt;Just:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;post what you are building&lt;/li&gt;
&lt;li&gt;show your progress&lt;/li&gt;
&lt;li&gt;launch it&lt;/li&gt;
&lt;li&gt;get seen&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Why I made it
&lt;/h2&gt;

&lt;p&gt;A lot of builder platforms feel like they were designed for polished winners, not people in the middle of actually making things.&lt;/p&gt;

&lt;p&gt;But the interesting part is not just the final launch.&lt;/p&gt;

&lt;p&gt;It is:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;the rough early versions&lt;/li&gt;
&lt;li&gt;the updates&lt;/li&gt;
&lt;li&gt;the changes&lt;/li&gt;
&lt;li&gt;the momentum&lt;/li&gt;
&lt;li&gt;the “I just shipped this 10 minutes ago” feeling&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;That is what I wanted Buildfeed to capture.&lt;/p&gt;

&lt;h2&gt;
  
  
  What Buildfeed does
&lt;/h2&gt;

&lt;p&gt;Buildfeed lets makers and indie builders post updates and launches in a simple feed built around progress.&lt;/p&gt;

&lt;p&gt;The idea is very simple:&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Post what you are building. Instantly.&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;No bloated nonsense.&lt;br&gt;
No overcomplicated flow.&lt;br&gt;
Just building, posting, launching.&lt;/p&gt;

&lt;h2&gt;
  
  
  What I am trying to fix
&lt;/h2&gt;

&lt;p&gt;I think a lot of launch platforms have one of these problems:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;They are too polished and intimidating&lt;/li&gt;
&lt;li&gt;They are too empty and feel abandoned&lt;/li&gt;
&lt;li&gt;They make posting feel like paperwork&lt;/li&gt;
&lt;li&gt;They care more about presentation than momentum&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;I wanted Buildfeed to feel faster, lighter, and more alive.&lt;/p&gt;

&lt;h2&gt;
  
  
  Still early, but already working
&lt;/h2&gt;

&lt;p&gt;Buildfeed is still being built out, but that is also the point.&lt;/p&gt;

&lt;p&gt;I would rather launch something real and improve it in public than sit in a cave for six months pretending I am “perfecting” it.&lt;/p&gt;

&lt;p&gt;Right now I am focused on making it:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;easier to post&lt;/li&gt;
&lt;li&gt;more fun to browse&lt;/li&gt;
&lt;li&gt;better for launches&lt;/li&gt;
&lt;li&gt;actually useful for builders who want visibility&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  I would love blunt feedback
&lt;/h2&gt;

&lt;p&gt;Not fake nice feedback.&lt;br&gt;
Not “great job bro” feedback.&lt;br&gt;
Actual feedback.&lt;/p&gt;

&lt;p&gt;When you see it, tell me:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Does it feel useful right away?&lt;/li&gt;
&lt;li&gt;Would you post your own project there?&lt;/li&gt;
&lt;li&gt;What feels missing?&lt;/li&gt;
&lt;li&gt;What would make you come back daily?&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Here is the link:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://buildfeed.co" rel="noopener noreferrer"&gt;https://buildfeed.co&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;I am building it actively, so harsh opinions are welcome.&lt;/p&gt;

&lt;p&gt;Honestly, they are more useful than compliments anyway.&lt;/p&gt;

</description>
      <category>showdev</category>
      <category>startup</category>
      <category>socialmedia</category>
      <category>coding</category>
    </item>
    <item>
      <title>I Tried to Make the Simplest Game Possible… and It’s Brutally Hard</title>
      <dc:creator>Joshua Hart</dc:creator>
      <pubDate>Sat, 11 Apr 2026 07:49:57 +0000</pubDate>
      <link>https://dev.to/joshuahart/i-tried-to-make-the-simplest-game-possible-and-its-brutally-hard-4jf</link>
      <guid>https://dev.to/joshuahart/i-tried-to-make-the-simplest-game-possible-and-its-brutally-hard-4jf</guid>
      <description>&lt;p&gt;So I had a strange idea.&lt;/p&gt;

&lt;p&gt;What if I made a game with **one rule so simple it sounds like a joke?&lt;/p&gt;

&lt;p&gt;No tutorials.&lt;br&gt;
No instructions.&lt;br&gt;
No learning curve.&lt;/p&gt;

&lt;p&gt;Just this:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;Tap every dot… except the red one.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;That’s it.&lt;/p&gt;




&lt;p&gt;The Problem With Most Games&lt;/p&gt;

&lt;p&gt;Most games try to impress you.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Fancy graphics&lt;/li&gt;
&lt;li&gt;Complex mechanics&lt;/li&gt;
&lt;li&gt;Long onboarding&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;But I kept thinking…&lt;/p&gt;

&lt;p&gt;What if the opposite is actually more addictive?&lt;/p&gt;

&lt;p&gt;What if a game is so simple that:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;You understand it instantly&lt;/li&gt;
&lt;li&gt;You fail instantly&lt;/li&gt;
&lt;li&gt;And you &lt;em&gt;immediately&lt;/em&gt; want to try again&lt;/li&gt;
&lt;/ul&gt;




&lt;p&gt;So I Built It&lt;/p&gt;

&lt;p&gt;I made a tiny browser game.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Opens instantly&lt;/li&gt;
&lt;li&gt;No sign up&lt;/li&gt;
&lt;li&gt;No loading screens&lt;/li&gt;
&lt;li&gt;No explanation&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;You just start tapping.&lt;/p&gt;

&lt;p&gt;And then…&lt;/p&gt;

&lt;p&gt;You lose.&lt;/p&gt;

&lt;p&gt;Very quickly.&lt;/p&gt;




&lt;p&gt;The Weird Part&lt;/p&gt;

&lt;p&gt;People don’t just lose once.&lt;/p&gt;

&lt;p&gt;They lose…&lt;br&gt;
…and immediately hit replay.&lt;/p&gt;

&lt;p&gt;Again.&lt;br&gt;
Again.&lt;br&gt;
Again.&lt;/p&gt;

&lt;p&gt;It becomes this weird loop of:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;“Okay that one wasn’t my fault.”&lt;/p&gt;

&lt;p&gt;“Alright, one more.”&lt;/p&gt;

&lt;p&gt;“Wait, I can beat this.”&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;You cannot leave on a loss. It feels illegal.&lt;/p&gt;




&lt;p&gt;Why It’s So Hard&lt;/p&gt;

&lt;p&gt;There’s no randomness to blame.&lt;/p&gt;

&lt;p&gt;Every loss feels like:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;your reaction time&lt;/li&gt;
&lt;li&gt;your focus&lt;/li&gt;
&lt;li&gt;your mistake&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Which makes it frustrating in a very specific way.&lt;/p&gt;

&lt;p&gt;Not rage-quit frustrating.&lt;/p&gt;

&lt;p&gt;More like:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;“I &lt;em&gt;should&lt;/em&gt; be better than this.”&lt;/p&gt;
&lt;/blockquote&gt;




&lt;p&gt;The Real Goal&lt;/p&gt;

&lt;p&gt;I didn’t build this to be impressive.&lt;/p&gt;

&lt;p&gt;I built it to answer one question:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;Can extreme simplicity be more addictive than complexity?&lt;/p&gt;
&lt;/blockquote&gt;




&lt;p&gt;Try It Yourself&lt;/p&gt;

&lt;p&gt;Here it is:&lt;/p&gt;

&lt;p&gt;👉 &lt;a href="https://donttapred.netlify.app/" rel="noopener noreferrer"&gt;https://donttapred.netlify.app/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Fair warning:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;You will fail fast&lt;/li&gt;
&lt;li&gt;You will retry&lt;/li&gt;
&lt;li&gt;You will tell yourself “last attempt” (you are lying)&lt;/li&gt;
&lt;/ul&gt;




&lt;p&gt;I Need Honest Feedback&lt;/p&gt;

&lt;p&gt;I am trying to make this better (without ruining the simplicity).&lt;/p&gt;

&lt;p&gt;I would love to know:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Did you feel the urge to retry immediately?&lt;/li&gt;
&lt;li&gt;Did any loss feel unfair?&lt;/li&gt;
&lt;li&gt;At what point did you stop playing?&lt;/li&gt;
&lt;/ol&gt;




&lt;p&gt;Final Thought&lt;/p&gt;

&lt;p&gt;The hardest part was not building the game.&lt;/p&gt;

&lt;p&gt;It was removing everything unnecessary&lt;/p&gt;

&lt;p&gt;And now I am wondering…&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;Did I remove too much… or just enough?&lt;/p&gt;
&lt;/blockquote&gt;

</description>
    </item>
    <item>
      <title>I built a place to post what you’re building (no algorithms, no waiting)</title>
      <dc:creator>Joshua Hart</dc:creator>
      <pubDate>Thu, 02 Apr 2026 23:30:06 +0000</pubDate>
      <link>https://dev.to/joshuahart/i-built-a-place-to-post-what-youre-building-no-algorithms-no-waiting-20nh</link>
      <guid>https://dev.to/joshuahart/i-built-a-place-to-post-what-youre-building-no-algorithms-no-waiting-20nh</guid>
      <description>&lt;p&gt;I kept running into the same problem.&lt;/p&gt;

&lt;p&gt;I’d post something I was building… and it would just sit there.&lt;/p&gt;

&lt;p&gt;Either it got buried instantly, or it took hours (sometimes days) before anyone saw it.&lt;/p&gt;

&lt;p&gt;So I built something simple.&lt;/p&gt;

&lt;p&gt;👉 &lt;a href="https://buildfeed.co/" rel="noopener noreferrer"&gt;https://buildfeed.co/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;It’s called Buildfeed — a minimal feed where you can post what you’re building, instantly.&lt;/p&gt;

&lt;p&gt;No algorithms.&lt;br&gt;
No ranking tricks.&lt;br&gt;
No waiting.&lt;/p&gt;

&lt;p&gt;You just type, press enter, and it’s there.&lt;/p&gt;

</description>
      <category>showdev</category>
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