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    <title>DEV Community: JPUI</title>
    <description>The latest articles on DEV Community by JPUI (@jpuidev).</description>
    <link>https://dev.to/jpuidev</link>
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      <title>DEV Community: JPUI</title>
      <link>https://dev.to/jpuidev</link>
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    <item>
      <title>Turning a phone hinge into a fishing rod: building Fold Fish</title>
      <dc:creator>JPUI</dc:creator>
      <pubDate>Wed, 11 Nov 2026 06:55:19 +0000</pubDate>
      <link>https://dev.to/jpuidev/turning-a-phone-hinge-into-a-fishing-rod-building-fold-fish-4ck</link>
      <guid>https://dev.to/jpuidev/turning-a-phone-hinge-into-a-fishing-rod-building-fold-fish-4ck</guid>
      <description>&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2F3sklnt6s4pejbam0bdvf.gif" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2F3sklnt6s4pejbam0bdvf.gif" alt="Fold Fish gameplay" width="338" height="480"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;I'm Jan. I make games as JPUI, and Fold Fish is a fishing game for iPhone Duo — Apple's foldable. The short version is this: the hinge is the control. There is no joystick. The fold is the fishing rod.&lt;/p&gt;

&lt;p&gt;A fishing rod already works a bit like a hinge. You open it back to load the cast, then you send the line out. That motion was sitting in the hardware. So the design started there, not with a virtual stick in the corner of the screen.&lt;/p&gt;

&lt;p&gt;How wide you open the fold sets how far you cast. A tap sends the line into the pond. Hold, and you reel — while dodging the other fish. Three moves. That's it.&lt;/p&gt;

&lt;p&gt;The game is built on the iPhone Duo hinge API, UIHinge. I don't have a long technical war story to tell about that, and I won't invent one. The work that interested me was making the phone feel like a rod, then getting the interface out of the way.&lt;/p&gt;

&lt;h2&gt;
  
  
  A pond across the fold
&lt;/h2&gt;

&lt;p&gt;In book mode, the pond spans the unfolded screen. Fish swim right across the hinge. It's a living pond, from sunrise to stars — day and night on the same stretch of water. You hook something, you land it, you fill in a catch atlas: catch and discover every species. Along the way there are coins, helpers, and Foldfish Gold.&lt;/p&gt;

&lt;p&gt;The App Store listing puts the wildlife mildly: dozens of fish — and a few surprises.&lt;/p&gt;

&lt;h2&gt;
  
  
  The same game on a phone that doesn't fold
&lt;/h2&gt;

&lt;p&gt;Most iPhones still don't have a hinge. Fold Fish has to work there too.&lt;/p&gt;

&lt;p&gt;On a regular iPhone, on-screen controls do the same job. I didn't want the non-foldable version to feel like a demo of the "real" one, or like an apology for missing hardware. It should just be a fishing game you can play on any iPhone. The Duo is where the hardware finally matches the metaphor. Everywhere else, the buttons stand in for the fold.&lt;/p&gt;

&lt;p&gt;It requires iOS 18. It's free, with optional in-app purchases. No ads. I don't collect data from the app. Version 1.0.2, from 23 October 2026, is localized in 30+ languages.&lt;/p&gt;

&lt;h2&gt;
  
  
  Sometimes the catch is not a fish
&lt;/h2&gt;

&lt;p&gt;I like a fishing game that can be cozy without being precious. The humour lives in the catch cards, and in what the fisherman says when the pond does something rude.&lt;/p&gt;

&lt;p&gt;There's a moment in the gameplay where two fish bump into each other underwater, and he reports it like a traffic bulletin: "Bum. Dopravní nehoda pod hladinou." Boom. Underwater traffic accident.&lt;/p&gt;

&lt;p&gt;And one of those atlas surprises is a frog. Land it, and the card reads: "PERFEKTNÍ! Žába — Tohle není ryba. Žába to ví. Ty teď taky." That's "Perfect! Frog — This isn't a fish. The frog knows. Now you do too."&lt;/p&gt;

&lt;p&gt;The card doesn't really congratulate you. It just corrects you, politely. The joke doesn't need explaining. If you hook a frog, you already know.&lt;/p&gt;

&lt;h2&gt;
  
  
  Out in the world
&lt;/h2&gt;

&lt;p&gt;On 2 November 2026, iGeeksBlog featured Fold Fish in a &lt;a href="https://www.youtube.com/watch?v=r5uqRfbQ7sg" rel="noopener noreferrer"&gt;YouTube video&lt;/a&gt;. If you'd rather see the fold-to-fish motion than read about it, start there — or here:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://foldfish.jpui.cz/" rel="noopener noreferrer"&gt;Fold Fish&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://apps.apple.com/app/id6824988199" rel="noopener noreferrer"&gt;Fold Fish on the App Store&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;If you have an iPhone Duo, open it like a rod and see how far the line goes. If you don't, the on-screen controls are waiting.&lt;/p&gt;

</description>
      <category>gamedev</category>
      <category>ios</category>
      <category>swift</category>
      <category>indiegame</category>
    </item>
    <item>
      <title>Introducing Foldsplat — a game built for foldable iPhones</title>
      <dc:creator>JPUI</dc:creator>
      <pubDate>Mon, 09 Nov 2026 17:30:55 +0000</pubDate>
      <link>https://dev.to/jpuidev/introducing-foldsplat-a-game-built-for-foldable-iphones-1if0</link>
      <guid>https://dev.to/jpuidev/introducing-foldsplat-a-game-built-for-foldable-iphones-1if0</guid>
      <description>&lt;p&gt;I'm Jan, a solo indie iOS developer from Czechia (studio JPUI).&lt;/p&gt;

&lt;p&gt;My first shipped game is &lt;strong&gt;Foldsplat&lt;/strong&gt;. It's built for foldable iPhones (iPhone Duo / Fold): bugs crawl across both screens, you slam the device shut, and the cover display shows an x-ray of the splat. The hinge is the mechanic, not a stretched iPhone layout.&lt;/p&gt;

&lt;p&gt;It's free on the &lt;a href="https://apps.apple.com/app/id6826130030" rel="noopener noreferrer"&gt;App Store&lt;/a&gt;. Site and more screens: &lt;a href="https://jpui.cz/foldsplat/" rel="noopener noreferrer"&gt;jpui.cz/foldsplat&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;Happy to answer questions about shipping a first iOS game or designing around a fold.&lt;/p&gt;

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      <category>showdev</category>
      <category>gamedev</category>
      <category>ios</category>
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