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    <title>DEV Community: Jude</title>
    <description>The latest articles on DEV Community by Jude (@jude_safe).</description>
    <link>https://dev.to/jude_safe</link>
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      <title>DEV Community: Jude</title>
      <link>https://dev.to/jude_safe</link>
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      <title>I Built an Interactive 3D Camera You Can Take Apart in Your Browser 📷</title>
      <dc:creator>Jude</dc:creator>
      <pubDate>Sun, 08 Nov 2026 21:51:01 +0000</pubDate>
      <link>https://dev.to/jude_safe/i-built-an-interactive-3d-camera-you-can-take-apart-in-your-browser-5g0k</link>
      <guid>https://dev.to/jude_safe/i-built-an-interactive-3d-camera-you-can-take-apart-in-your-browser-5g0k</guid>
      <description>&lt;p&gt;I've been exploring Three.js and WebGL lately, experimenting with different ways to make websites more interactive.&lt;/p&gt;

&lt;p&gt;One thing I really enjoy about 3D on the web is that you're not limited to displaying objects. You can actually let people interact with them, explore them, and understand how things work.&lt;/p&gt;

&lt;p&gt;So I decided to build something around that idea.&lt;/p&gt;

&lt;p&gt;Meet &lt;strong&gt;Camera Lab&lt;/strong&gt; — an interactive 3D experience where you can explore a DSLR camera, take it apart, and see what's happening inside.&lt;/p&gt;

&lt;p&gt;📷 &lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2F5u5p8eag3g0z9a2dliii.PNG" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2F5u5p8eag3g0z9a2dliii.PNG" alt=" " width="799" height="436"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  What's interesting about it?
&lt;/h2&gt;

&lt;p&gt;Instead of simply displaying a 3D camera that rotates, I wanted people to be able to explore the engineering behind it.&lt;/p&gt;

&lt;p&gt;Here's what you can do:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;🔄 &lt;strong&gt;Rotate and explore:&lt;/strong&gt; View the camera from different angles, zoom in, and inspect the details.&lt;/li&gt;
&lt;li&gt;🧩 &lt;strong&gt;Take it apart:&lt;/strong&gt; Use the exploded-view slider to separate the camera's components and put everything back together.&lt;/li&gt;
&lt;li&gt;🔍 &lt;strong&gt;Explore 25 components:&lt;/strong&gt; Click individual parts to learn more about them, including the lens, shutter, mirror, sensor, and internal electronics.&lt;/li&gt;
&lt;li&gt;👁️ &lt;strong&gt;X-ray mode:&lt;/strong&gt; Look through the camera's exterior to see what's happening inside.&lt;/li&gt;
&lt;li&gt;🎯 &lt;strong&gt;Guided exploration:&lt;/strong&gt; Follow a step-by-step tour showing how light travels through a DSLR camera.&lt;/li&gt;
&lt;li&gt;📸 &lt;strong&gt;Capture screenshots:&lt;/strong&gt; Save a view of the 3D model directly from the experience.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;One of my favourite parts is the exploded view. Seeing the different components separate and come back together makes the whole experience much more interesting.&lt;/p&gt;

&lt;h2&gt;
  
  
  🛠️ What did I build it with?
&lt;/h2&gt;

&lt;p&gt;The main technologies behind the project are:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Three.js / WebGL&lt;/strong&gt; — 3D rendering and interactions&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;React + TypeScript&lt;/strong&gt; — Application structure and UI&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;GSAP&lt;/strong&gt; — Animations and transitions&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Tailwind CSS&lt;/strong&gt; — Styling&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Vite&lt;/strong&gt; — Development and build tooling&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Vercel&lt;/strong&gt; — Deployment&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The camera model is generated using procedural 3D geometry rather than relying on a downloaded camera model.&lt;/p&gt;

&lt;p&gt;This made it possible to work with the components individually and create the interactive disassembly experience.&lt;/p&gt;

&lt;h2&gt;
  
  
  💡 Why I enjoyed building this
&lt;/h2&gt;

&lt;p&gt;What interests me most about Three.js is how it opens up a different approach to web development.&lt;/p&gt;

&lt;p&gt;A website doesn't always have to be a collection of pages, buttons, and forms.&lt;/p&gt;

&lt;p&gt;Sometimes it can be an experience.&lt;/p&gt;

&lt;p&gt;Projects like this make me want to keep exploring interactive product visualizations, 3D storytelling, and educational experiences on the web.&lt;/p&gt;

&lt;p&gt;And honestly, there's still a lot I want to learn.&lt;/p&gt;

&lt;h2&gt;
  
  
  🚀 Give it a try!
&lt;/h2&gt;

&lt;p&gt;I'd really appreciate some feedback from fellow developers, especially anyone working with Three.js, WebGL, or creative frontend development.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Live demo:&lt;/strong&gt; &lt;a href="https://the-camera.vercel.app/" rel="noopener noreferrer"&gt;https://the-camera.vercel.app/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;GitHub:&lt;/strong&gt; &lt;a href="https://github.com/jude4/the-camera" rel="noopener noreferrer"&gt;https://github.com/jude4/the-camera&lt;/a&gt;&lt;/p&gt;

&lt;h3&gt;
  
  
  💬 I'd love to hear your thoughts!
&lt;/h3&gt;

&lt;p&gt;If you try it out, I'm curious:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;What's your favourite part of the experience?&lt;/li&gt;
&lt;li&gt;Is there anything you'd improve about the interactions or design?&lt;/li&gt;
&lt;li&gt;What other everyday objects would be interesting to explore this way in 3D?&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;I'm also thinking about what I could build next using Three.js.&lt;/p&gt;

&lt;p&gt;Would love to hear your suggestions!&lt;/p&gt;

&lt;p&gt;Thanks for checking it out! 🚀&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>threejs</category>
      <category>showdev</category>
      <category>react</category>
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