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    <title>DEV Community: Aryan</title>
    <description>The latest articles on DEV Community by Aryan (@killuakisku).</description>
    <link>https://dev.to/killuakisku</link>
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      <title>DEV Community: Aryan</title>
      <link>https://dev.to/killuakisku</link>
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      <title>Devlog #1: Building a FPS Controller in Unity</title>
      <dc:creator>Aryan</dc:creator>
      <pubDate>Sat, 13 Sep 2025 19:48:11 +0000</pubDate>
      <link>https://dev.to/killuakisku/devlog-1-building-a-fps-controller-in-unity-3kb9</link>
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      <description>&lt;h2&gt;
  
  
  Introduction
&lt;/h2&gt;

&lt;p&gt;Hey everyone! I’m Aryan, an aspiring game developer currently learning the ropes of game development by building projects from scratch. To challenge myself and grow, I’ve started working on a new project: a tactical first-person shooter called Operation: Silent Echo(I know the title sounds corny).&lt;/p&gt;

&lt;p&gt;This game is inspired by franchises like Far Cry and Call of Duty. My goal isn’t to create a full-length game, but rather a short, polished vertical slice — a 5–10 minute experience that captures the essence of tactical FPS gameplay.&lt;/p&gt;

&lt;h2&gt;
  
  
  What's Next
&lt;/h2&gt;

&lt;p&gt;To keep development focused, I’ve divided the project into five core modules :&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;The Agent – Building the first-person controller: smooth movement, camera control, and player interaction with the world.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;2.The Arsenal – Implementing the weapon system: shooting, ammo, and reloading&lt;/p&gt;

&lt;p&gt;3.The Opposition – Creating enemy AI: patrolling, detecting, and engaging the player&lt;/p&gt;

&lt;p&gt;4.The Outpost – Designing the snowy level and mission flow with a central GameManager.&lt;/p&gt;

&lt;p&gt;5.The Polish – Adding the finishing touches: animations, VFX, sound, and post-processing for a professional look.&lt;/p&gt;

&lt;p&gt;For the next update, I’ll be focusing on Module 1: The Agent, where I’ll set up the core player controller to get the basic FPS feel right before moving on to weapons and AI.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F17vdhje9ts1f3weumh15.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F17vdhje9ts1f3weumh15.png" alt=" " width="800" height="1200"&gt;&lt;/a&gt;&lt;/p&gt;

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