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    <title>DEV Community: ksplat</title>
    <description>The latest articles on DEV Community by ksplat (@ksplatdev).</description>
    <link>https://dev.to/ksplatdev</link>
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      <title>DEV Community: ksplat</title>
      <link>https://dev.to/ksplatdev</link>
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    <item>
      <title>AxleJS - Fetch, supercharged.</title>
      <dc:creator>ksplat</dc:creator>
      <pubDate>Sun, 29 Aug 2021 00:49:59 +0000</pubDate>
      <link>https://dev.to/ksplatdev/axlejs-fetch-supercharged-36f9</link>
      <guid>https://dev.to/ksplatdev/axlejs-fetch-supercharged-36f9</guid>
      <description>&lt;h1&gt;
  
  
  AxleJS
&lt;/h1&gt;

&lt;h2&gt;
  
  
  Why?
&lt;/h2&gt;

&lt;p&gt;Good'ol Fetch API. Simple and easy, but bad error handling, long options, and doesn't always follow redirects. &lt;/p&gt;

&lt;p&gt;Thats where AxleJS &lt;strong&gt;&lt;em&gt;supercharges&lt;/em&gt;&lt;/strong&gt; fetch, with better error handling, easier to use options, can automatically follow redirects, and an easier way to manage and view headers and search queries!&lt;/p&gt;

&lt;h2&gt;
  
  
  Features
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Functions for all HTTP Restful Methods&lt;/li&gt;
&lt;li&gt;Middleware and Middleware Options for code reusabilty.&lt;/li&gt;
&lt;li&gt;Only ~9KB minified and ~15KB unminified&lt;/li&gt;
&lt;li&gt;Custom, Extended Response and Request classes&lt;/li&gt;
&lt;li&gt;Built-in way to cancel requests&lt;/li&gt;
&lt;li&gt;Still keeps Fetch simple and easy to use&lt;/li&gt;
&lt;li&gt;Fully written in TypeScript&lt;/li&gt;
&lt;li&gt;Includes Type definitions&lt;/li&gt;
&lt;li&gt;And a lot more..&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  GitHub Repository
&lt;/h2&gt;

&lt;p&gt;AxleJS is free and open-source using the &lt;a href="https://github.com/ksplatdev/AxleJS/blob/main/LICENSE"&gt;MIT License&lt;/a&gt;!&lt;/p&gt;

&lt;p&gt;&lt;a href="https://github.com/ksplatdev/AxleJS"&gt;https://github.com/ksplatdev/AxleJS&lt;/a&gt;&lt;/p&gt;

</description>
      <category>javascript</category>
      <category>typescript</category>
      <category>webdev</category>
    </item>
    <item>
      <title>DuckEngine - A 2D Game Library for the web</title>
      <dc:creator>ksplat</dc:creator>
      <pubDate>Thu, 08 Jul 2021 17:08:11 +0000</pubDate>
      <link>https://dev.to/ksplatdev/duckengine-a-2d-game-library-for-the-web-3o7n</link>
      <guid>https://dev.to/ksplatdev/duckengine-a-2d-game-library-for-the-web-3o7n</guid>
      <description>&lt;h1&gt;
  
  
  &lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F9upykoiouvkcolskt4cp.png" alt="DuckEngine"&gt;
&lt;/h1&gt;

&lt;p&gt;A 2D Game Library for the web.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://github.com/ksplatdev/DuckEngine" rel="noopener noreferrer"&gt;https://github.com/ksplatdev/DuckEngine&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  Features
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;Collision Physics&lt;/li&gt;
&lt;li&gt;Sprites &amp;amp; Sprite sheets&lt;/li&gt;
&lt;li&gt;Many Game Objects&lt;/li&gt;
&lt;li&gt;Particle System&lt;/li&gt;
&lt;li&gt;Scenes&lt;/li&gt;
&lt;li&gt;Cameras&lt;/li&gt;
&lt;li&gt;Cutscenes&lt;/li&gt;
&lt;li&gt;Mobile Scaling&lt;/li&gt;
&lt;li&gt;Keyboard and Mouse input&lt;/li&gt;
&lt;li&gt;And a lot more&lt;/li&gt;
&lt;/ol&gt;

&lt;h2&gt;
  
  
  Demos
&lt;/h2&gt;

&lt;p&gt;All demos are bundled with parcel-bundler and are all on codesandbox.&lt;/p&gt;

&lt;h3&gt;
  
  
  &lt;a href="https://codesandbox.io/s/duckengine-space-shooter-64wkg?file=/src/scene.js" rel="noopener noreferrer"&gt;Space Shooter Game&lt;/a&gt;
&lt;/h3&gt;

&lt;h3&gt;
  
  
  &lt;a href="https://codesandbox.io/s/duckengine-test-7gfbt?file=/src/scene.js" rel="noopener noreferrer"&gt;Test Template&lt;/a&gt;
&lt;/h3&gt;

&lt;h3&gt;
  
  
  &lt;a href="https://codesandbox.io/s/duckengine-particle-test-dhcr1?file=/src/scene.js" rel="noopener noreferrer"&gt;Particle Test&lt;/a&gt;
&lt;/h3&gt;

&lt;h3&gt;
  
  
  &lt;a href="https://codesandbox.io/s/duckengine-tilemap-test-ryqqz?file=/src/scene.js" rel="noopener noreferrer"&gt;Tilemap test&lt;/a&gt;
&lt;/h3&gt;

&lt;h2&gt;
  
  
  Download
&lt;/h2&gt;

&lt;h3&gt;
  
  
  Github
&lt;/h3&gt;

&lt;ol&gt;
&lt;li&gt;Download the &lt;a href="https://github.com/ksplatdev/DuckEngine/releases/latest" rel="noopener noreferrer"&gt;latest release&lt;/a&gt;.&lt;/li&gt;
&lt;li&gt;Set up webpack or parcel. (or any other bundler)&lt;/li&gt;
&lt;li&gt;Import DuckEngine.&lt;/li&gt;
&lt;li&gt;Read the &lt;a href="https://ksplatdev.github.io/DuckEngine/" rel="noopener noreferrer"&gt;docs&lt;/a&gt;.&lt;/li&gt;
&lt;/ol&gt;

&lt;h3&gt;
  
  
  NPM
&lt;/h3&gt;

&lt;ol&gt;
&lt;li&gt;Run &lt;code&gt;npm install duckengine&lt;/code&gt;.&lt;/li&gt;
&lt;li&gt;Set up webpack or parcel. (or any other bundler)&lt;/li&gt;
&lt;li&gt;Import DuckEngine.&lt;/li&gt;
&lt;li&gt;Read the &lt;a href="https://ksplatdev.github.io/DuckEngine/" rel="noopener noreferrer"&gt;docs&lt;/a&gt;.&lt;/li&gt;
&lt;/ol&gt;

&lt;h2&gt;
  
  
  License
&lt;/h2&gt;

&lt;p&gt;&lt;a href="https://github.com/ksplatdev/DuckEngine/blob/main/LICENSE" rel="noopener noreferrer"&gt;MIT&lt;/a&gt;&lt;/p&gt;

</description>
      <category>javascript</category>
      <category>gamedev</category>
      <category>webdev</category>
      <category>showdev</category>
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