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    <title>DEV Community: kyungju lee (Benjie)</title>
    <description>The latest articles on DEV Community by kyungju lee (Benjie) (@kyungju_leebenjie_519b).</description>
    <link>https://dev.to/kyungju_leebenjie_519b</link>
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    <item>
      <title>Image codecs in the browser with jSquash: seven decisions the README doesn't make for you</title>
      <dc:creator>kyungju lee (Benjie)</dc:creator>
      <pubDate>Fri, 21 Aug 2026 07:38:52 +0000</pubDate>
      <link>https://dev.to/kyungju_leebenjie_519b/image-codecs-in-the-browser-with-jsquash-seven-decisions-the-readme-doesnt-make-for-you-4bid</link>
      <guid>https://dev.to/kyungju_leebenjie_519b/image-codecs-in-the-browser-with-jsquash-seven-decisions-the-readme-doesnt-make-for-you-4bid</guid>
      <description>&lt;p&gt;Squoosh's codecs are published as standalone npm packages under &lt;code&gt;@jsquash/*&lt;/code&gt;, and the basic usage really is as short as the README says: give &lt;code&gt;encode()&lt;/code&gt; an &lt;code&gt;ImageData&lt;/code&gt;, get an &lt;code&gt;ArrayBuffer&lt;/code&gt; back. Getting from that snippet to something you can point a stranger's 12-megapixel photo at is where the actual work lives.&lt;/p&gt;

&lt;p&gt;I build &lt;a href="https://artboardlab.com/tools/image-compressor/" rel="noopener noreferrer"&gt;ArtboardLab&lt;/a&gt;, a free browser-based design toolkit where nothing gets uploaded — that's where these lessons came from. The compressor there uses six jSquash packages:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight json"&gt;&lt;code&gt;&lt;span class="nl"&gt;"@jsquash/avif"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"^2.1.1"&lt;/span&gt;&lt;span class="err"&gt;,&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;span class="nl"&gt;"@jsquash/jpeg"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"^1.6.0"&lt;/span&gt;&lt;span class="err"&gt;,&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;span class="nl"&gt;"@jsquash/oxipng"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"^2.3.0"&lt;/span&gt;&lt;span class="err"&gt;,&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;span class="nl"&gt;"@jsquash/png"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"^3.1.1"&lt;/span&gt;&lt;span class="err"&gt;,&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;span class="nl"&gt;"@jsquash/resize"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"^2.1.1"&lt;/span&gt;&lt;span class="err"&gt;,&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;span class="nl"&gt;"@jsquash/webp"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"^1.5.0"&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Below are the seven decisions I had to make myself. (One clarification up front, since I mixed these up in an earlier draft of my own docs: WASM here means the image codecs and nothing else. The &lt;code&gt;.ai&lt;/code&gt; file tools on the same site run on pdf.js, which is plain JavaScript.)&lt;/p&gt;

&lt;h2&gt;
  
  
  Single-threaded WASM was a constraint I chose, not one I hit
&lt;/h2&gt;

&lt;p&gt;The multithreaded builds of these codecs need &lt;code&gt;SharedArrayBuffer&lt;/code&gt;, which needs cross-origin isolation, which means shipping COOP/COEP headers. On an ad-funded site those headers break AdSense iframes. So the deploy config carries a permanent note instead:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight conf"&gt;&lt;code&gt;&lt;span class="c"&gt;# NOTE: never add COOP/COEP (Cross-Origin-Opener-Policy / Cross-Origin-Embedder-Policy).
# Cross-origin isolation breaks Google AdSense iframes.
# The WASM codecs on this site run single-threaded by design, so they don't need it.
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Once that's settled, per-image encode speed is fixed and the only parallelism left is &lt;em&gt;between&lt;/em&gt; images: several workers, each with its own independent single-threaded WASM instance. Which turns the problem into a scheduling problem.&lt;/p&gt;

&lt;h2&gt;
  
  
  Pool size: half the cores, capped at three, one on mobile
&lt;/h2&gt;



&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;poolSize&lt;/span&gt;&lt;span class="p"&gt;():&lt;/span&gt; &lt;span class="kr"&gt;number&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;nav&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;navigator&lt;/span&gt; &lt;span class="k"&gt;as&lt;/span&gt; &lt;span class="nx"&gt;Navigator&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;deviceMemory&lt;/span&gt;&lt;span class="p"&gt;?:&lt;/span&gt; &lt;span class="kr"&gt;number&lt;/span&gt; &lt;span class="p"&gt;};&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;cores&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;nav&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;hardwareConcurrency&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="mi"&gt;4&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;isMobile&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="sr"&gt;/Android|iPhone|iPad|Mobile/i&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;test&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;nav&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;userAgent&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;lowMemory&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;nav&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;deviceMemory&lt;/span&gt; &lt;span class="o"&gt;!==&lt;/span&gt; &lt;span class="kc"&gt;undefined&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;nav&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;deviceMemory&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="mi"&gt;4&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;isMobile&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="nx"&gt;lowMemory&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;max&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;min&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;3&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;floor&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;cores&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;)));&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;code&gt;hardwareConcurrency&lt;/code&gt; is the wrong number to use directly. Each worker holds a decoded RGBA buffer plus a WASM heap, so the ceiling that matters is memory, not cores — and the browser tab you're competing with is the user's, on a machine that's also running everything else they had open. Half the cores, hard-capped at three, and a single worker on mobile or anything reporting under 4 GB.&lt;/p&gt;

&lt;h2&gt;
  
  
  Reserve the worker synchronously, before the file read
&lt;/h2&gt;

&lt;p&gt;This is the ordering the pool's own comment exists to protect. The dispatch loop wants to hand a worker some bytes, and reading those bytes is async:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;slot&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;workers&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;reserve&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;format&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;job&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;slot&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;break&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

&lt;span class="nf"&gt;updateJob&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;job&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;status&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;reading&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;format&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;format&lt;/span&gt; &lt;span class="p"&gt;});&lt;/span&gt;
&lt;span class="k"&gt;void&lt;/span&gt; &lt;span class="nx"&gt;job&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;file&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;arrayBuffer&lt;/span&gt;&lt;span class="p"&gt;().&lt;/span&gt;&lt;span class="nf"&gt;then&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;buffer&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nx"&gt;slot&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;post&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt; &lt;span class="na"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;process&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;jobId&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;job&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;buffer&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="cm"&gt;/* … */&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;buffer&lt;/span&gt;&lt;span class="p"&gt;]);&lt;/span&gt;
&lt;span class="p"&gt;});&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;If you mark the worker busy inside the &lt;code&gt;.then()&lt;/code&gt;, the loop keeps iterating while every &lt;code&gt;arrayBuffer()&lt;/code&gt; is still pending, sees the same idle workers over and over, and over-dispatches the whole queue at once. &lt;code&gt;reserve()&lt;/code&gt; flips &lt;code&gt;busy&lt;/code&gt; synchronously and returns a handle; the async read then posts through that handle. The pool's own comment says it plainly: &lt;em&gt;"Synchronously reserves a worker (spawning if needed) so async file reads can't over-dispatch."&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;Note the &lt;code&gt;[buffer]&lt;/code&gt; transfer list — the &lt;code&gt;ArrayBuffer&lt;/code&gt; moves to the worker rather than being cloned, and the finished encode is transferred back the same way.&lt;/p&gt;

&lt;h2&gt;
  
  
  AVIF gets a concurrency limit of exactly one
&lt;/h2&gt;

&lt;p&gt;The pool exposes a single boolean for this, and the dispatch loop consults it before every AVIF job:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="cm"&gt;/** true while any worker is encoding AVIF (max 1 concurrent AVIF job). */&lt;/span&gt;
&lt;span class="kd"&gt;get&lt;/span&gt; &lt;span class="nf"&gt;avifInFlight&lt;/span&gt;&lt;span class="p"&gt;():&lt;/span&gt; &lt;span class="nx"&gt;boolean&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;handles&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;some&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;h&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nx"&gt;h&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;busy&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;h&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;format&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;avif&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;





&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// AVIF is the heavy codec: never run two at once (memory + heat)&lt;/span&gt;
&lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;format&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;avif&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;workers&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;avifInFlight&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;continue&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;code&gt;continue&lt;/code&gt;, not &lt;code&gt;break&lt;/code&gt; — a queued AVIF job doesn't stall jobs behind it.&lt;/p&gt;

&lt;h2&gt;
  
  
  AVIF &lt;code&gt;speed&lt;/code&gt; is the single highest-leverage parameter
&lt;/h2&gt;

&lt;p&gt;AVIF's &lt;code&gt;speed&lt;/code&gt; option (higher = faster encode, lower = smaller file) has a much steeper cost curve single-threaded than the docs' framing prepares you for. Measured on my machine on a 12 MP image: &lt;code&gt;speed: 7&lt;/code&gt; took 143 seconds. &lt;code&gt;speed: 9&lt;/code&gt; came in around 40. Same file, same build.&lt;/p&gt;

&lt;p&gt;143 seconds is not a slow tool, it's a broken one — the user has closed the tab. So the encoder is pinned:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;avif&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="c1"&gt;// speed 9: measured on 12MP — speed 7 took 140s+ single-threaded,&lt;/span&gt;
  &lt;span class="c1"&gt;// which is unusable; 9 trades a little size for a big time win&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;buffer&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="k"&gt;import&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;@jsquash/avif&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;)).&lt;/span&gt;&lt;span class="nf"&gt;encode&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;imageData&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;quality&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="na"&gt;speed&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;9&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="p"&gt;});&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;buffer&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;mime&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;image/avif&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;};&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;If you benchmark AVIF in a multithreaded Node script and then ship the number to a single-threaded browser build, you will be wrong by an order of magnitude. Measure where it runs.&lt;/p&gt;

&lt;h2&gt;
  
  
  JPEG has no alpha channel, and mozjpeg won't tell you
&lt;/h2&gt;

&lt;p&gt;Hand a decoded transparent PNG straight to the JPEG encoder and it reads the RGB channels while ignoring alpha — so whatever colour was hiding under &lt;code&gt;alpha = 0&lt;/code&gt; ships in the output, usually black or a bleeding edge colour. No error, no warning. The fix is to composite first, which means owning a blend function:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="k"&gt;for &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="nx"&gt;src&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="mi"&gt;4&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;a&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;src&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;3&lt;/span&gt;&lt;span class="p"&gt;];&lt;/span&gt;

  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;a&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="mi"&gt;255&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c1"&gt;// identity fast path — opaque pixels must survive bit-exact&lt;/span&gt;
    &lt;span class="nx"&gt;out&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;src&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;];&lt;/span&gt;
    &lt;span class="nx"&gt;out&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;src&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;];&lt;/span&gt;
    &lt;span class="nx"&gt;out&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;src&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;];&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;a&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;out&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;bgR&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;out&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;bgG&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;out&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;bgB&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;inv&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;255&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="nx"&gt;a&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nx"&gt;out&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;round&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;src&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="nx"&gt;a&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nx"&gt;bgR&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="nx"&gt;inv&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;255&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="c1"&gt;// …g, b&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nx"&gt;out&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;3&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;255&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Two details worth stealing. The &lt;code&gt;a === 255&lt;/code&gt; branch isn't only about speed: routing opaque pixels through the multiply-and-round would introduce drift on the pixels that were supposed to be untouched. And keeping this as a pure function over &lt;code&gt;ImageData&lt;/code&gt; — no DOM, no worker globals — means it's unit-testable under Node, which is where its five tests run. The one wrinkle is that &lt;code&gt;ImageData&lt;/code&gt; doesn't exist there, so construction is guarded:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;typeof&lt;/span&gt; &lt;span class="nx"&gt;ImageData&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;function&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;ImageData&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;data&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;width&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;height&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;data&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;width&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;height&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;colorSpace&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;srgb&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;as&lt;/span&gt; &lt;span class="nx"&gt;unknown&lt;/span&gt; &lt;span class="k"&gt;as&lt;/span&gt; &lt;span class="nx"&gt;ImageData&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;jSquash only reads &lt;code&gt;data&lt;/code&gt;, &lt;code&gt;width&lt;/code&gt; and &lt;code&gt;height&lt;/code&gt;, so the plain object is enough.&lt;/p&gt;

&lt;p&gt;Only the JPEG path flattens. WebP, PNG and AVIF take the &lt;code&gt;ImageData&lt;/code&gt; as-is and keep their alpha. The background colour is user-selectable, defaults to white, and &lt;code&gt;parseHexColor&lt;/code&gt; falls back to white on anything it can't parse.&lt;/p&gt;

&lt;h2&gt;
  
  
  Vite pre-bundling breaks WASM asset resolution
&lt;/h2&gt;

&lt;p&gt;This is the one that costs an afternoon if you don't know it, and it's a two-line fix:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="nx"&gt;vite&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;optimizeDeps&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c1"&gt;// jSquash WASM modules must not be pre-bundled (worker + wasm asset resolution)&lt;/span&gt;
    &lt;span class="na"&gt;exclude&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;
      &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;@jsquash/jpeg&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;@jsquash/png&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;@jsquash/oxipng&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;@jsquash/webp&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;@jsquash/avif&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;@jsquash/resize&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="p"&gt;],&lt;/span&gt;
  &lt;span class="p"&gt;},&lt;/span&gt;
&lt;span class="p"&gt;},&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Every jSquash package you use goes in the list, &lt;code&gt;@jsquash/resize&lt;/code&gt; included.&lt;/p&gt;

&lt;p&gt;Keeping them out of the pre-bundle also preserves lazy loading. Every codec in the worker is imported dynamically at the point of use:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;image/webp&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;return &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="k"&gt;import&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;@jsquash/webp&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;)).&lt;/span&gt;&lt;span class="nf"&gt;decode&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;buffer&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;so a visitor converting JPEG to WebP never downloads the AVIF module at all. The PNG output path chains two of them — encode with &lt;code&gt;@jsquash/png&lt;/code&gt;, then run &lt;code&gt;@jsquash/oxipng&lt;/code&gt;'s &lt;code&gt;optimise()&lt;/code&gt; at level 2 — and neither is fetched unless PNG is the chosen output.&lt;/p&gt;

&lt;h2&gt;
  
  
  What I'd do differently
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Decide the isolation question first.&lt;/strong&gt; COOP/COEP versus ad revenue determines whether you're writing a scheduler at all. Discovering it after building the fast path is the expensive order.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Benchmark in the browser, single-threaded, on a big image, before choosing codec parameters.&lt;/strong&gt; The AVIF &lt;code&gt;speed&lt;/code&gt; number was the difference between a usable tool and an abandoned tab.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Assume every codec fails silently at least once.&lt;/strong&gt; JPEG's missing alpha, unusual-but-valid files the codecs reject (the compressor falls back to &lt;code&gt;createImageBitmap&lt;/code&gt; + &lt;code&gt;OffscreenCanvas&lt;/code&gt; for those) — none of it throws. It just looks slightly wrong, and only in the output.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Keep the pixel math out of the worker.&lt;/strong&gt; Anything expressible as a pure function over &lt;code&gt;ImageData&lt;/code&gt; should live in a testable module. That's the only part of this pipeline I could write tests for without a browser.&lt;/li&gt;
&lt;/ul&gt;

</description>
      <category>webdev</category>
      <category>javascript</category>
      <category>performance</category>
      <category>webassembly</category>
    </item>
    <item>
      <title>Parsing Adobe Illustrator .ai files in the browser with pdf.js — four things the docs don't tell you</title>
      <dc:creator>kyungju lee (Benjie)</dc:creator>
      <pubDate>Fri, 21 Aug 2026 04:42:22 +0000</pubDate>
      <link>https://dev.to/kyungju_leebenjie_519b/parsing-adobe-illustrator-ai-files-in-the-browser-with-pdfjs-four-things-the-docs-dont-tell-you-17nk</link>
      <guid>https://dev.to/kyungju_leebenjie_519b/parsing-adobe-illustrator-ai-files-in-the-browser-with-pdfjs-four-things-the-docs-dont-tell-you-17nk</guid>
      <description>&lt;p&gt;An &lt;code&gt;.ai&lt;/code&gt; file is not really an Illustrator format. If it was saved with &lt;strong&gt;Create PDF Compatible File&lt;/strong&gt; turned on (the default since Illustrator 9), the bytes on disk are a PDF container — every artboard is a page. That single fact is what makes a browser-side &lt;code&gt;.ai&lt;/code&gt; viewer possible at all: you don't need to reverse-engineer a proprietary format, you point pdf.js at it and it opens.&lt;/p&gt;

&lt;p&gt;Detection is a byte-signature check on the head of the file, not the extension:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;detectAiKind&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;bytes&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Uint8Array&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt; &lt;span class="nx"&gt;AiFileKind&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;head&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;TextDecoder&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;latin1&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nf"&gt;decode&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;bytes&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;subarray&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;1024&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;head&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;includes&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;%PDF-&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;pdf&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;       &lt;span class="c1"&gt;// modern, PDF-compatible&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;head&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;includes&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;%!PS-Adobe&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;postscript&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="c1"&gt;// Illustrator 8 and older&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;unknown&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;code&gt;%PDF-&lt;/code&gt; is searched for rather than matched at offset 0, because the PDF spec tolerates leading bytes before the header. Illustrator 8 and older wrote PostScript, and no browser will read those — that path gets an honest error message instead of a spinner.&lt;/p&gt;

&lt;p&gt;So far, so easy. Everything after that was a series of failures that produced no error message at all. I built &lt;a href="https://artboardlab.com/tools/ai-to-svg/" rel="noopener noreferrer"&gt;ArtboardLab&lt;/a&gt;, a free browser-based tool set where nothing gets uploaded, and these four lessons all come from its &lt;code&gt;.ai&lt;/code&gt; viewer/converter.&lt;/p&gt;

&lt;h2&gt;
  
  
  Trap 1: no &lt;code&gt;cMapUrl&lt;/code&gt; and CJK text silently disappears
&lt;/h2&gt;

&lt;p&gt;The first Korean-language &lt;code&gt;.ai&lt;/code&gt; file I tested rendered perfectly — except every single glyph of Korean text was gone. No exception, no console warning, no fallback box. Vector shapes fine, Latin text fine, Hangul just not there.&lt;/p&gt;

&lt;p&gt;CID-keyed fonts (Korean, Japanese, Chinese, and other multi-byte encodings) need Adobe's CMap tables to map character codes to glyph IDs. pdf.js ships those tables, but it does not bundle them into the library — it fetches them at runtime from wherever &lt;code&gt;cMapUrl&lt;/code&gt; points. If you don't set the option, there's nothing to fetch, and the failure mode is silence.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;task&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;pdfjs&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getDocument&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt;
  &lt;span class="na"&gt;data&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;buffer&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="c1"&gt;// CJK (and other CID) fonts need Adobe CMap data — without cMapUrl,&lt;/span&gt;
  &lt;span class="c1"&gt;// Korean/Japanese/Chinese text silently drops every glyph.&lt;/span&gt;
  &lt;span class="na"&gt;cMapUrl&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;/pdf-assets/cmaps/&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="na"&gt;cMapPacked&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="c1"&gt;// substitutes for non-embedded standard fonts&lt;/span&gt;
  &lt;span class="na"&gt;standardFontDataUrl&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;/pdf-assets/standard_fonts/&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="c1"&gt;// JPX (JPEG 2000) image decoding&lt;/span&gt;
  &lt;span class="na"&gt;wasmUrl&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;/pdf-assets/wasm/&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;span class="p"&gt;});&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Two related options have the same shape of problem. &lt;code&gt;standardFontDataUrl&lt;/code&gt; supplies substitutes for the standard fonts a document references but doesn't embed, and &lt;code&gt;wasmUrl&lt;/code&gt; points at the WASM used for JPX (JPEG 2000) images, which show up in print-oriented artwork more often than you'd expect.&lt;/p&gt;

&lt;p&gt;All three directories are copied into the site's static assets and served from the same origin — 198 files, mostly &lt;code&gt;.bcmap&lt;/code&gt; tables, about 3.3 MB. Nothing goes to a CDN. Check that those assets actually shipped: a missing CMap directory doesn't break the page, it just quietly deletes other people's languages.&lt;/p&gt;

&lt;h2&gt;
  
  
  Trap 2: transparent rendering is broken, so render twice
&lt;/h2&gt;

&lt;p&gt;Exporting a PNG with a transparent background sounds like a one-liner. pdf.js's &lt;code&gt;render()&lt;/code&gt; takes a &lt;code&gt;background&lt;/code&gt; option, so pass a transparent color and you're done.&lt;/p&gt;

&lt;p&gt;It comes out solid black. &lt;code&gt;'rgba(0,0,0,0)'&lt;/code&gt;, the string &lt;code&gt;'transparent'&lt;/code&gt;, even a transparent &lt;code&gt;CanvasPattern&lt;/code&gt; — all of them paint opaque black in pdf.js v6. I verified each variant before accepting the conclusion, because it feels too basic to be broken.&lt;/p&gt;

&lt;p&gt;The fix is the classic compositing trick: render the page twice, once on white and once on black, and derive alpha from the difference between the two. A fully opaque pixel looks identical on both backgrounds; a fully transparent one differs by the full range; anything in between lands proportionally in the middle. The black composite is already premultiplied by that alpha, so dividing it back out recovers the color.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;white&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nf"&gt;renderToImageData&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;page&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;viewport&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;#ffffff&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;black&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nf"&gt;renderToImageData&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;page&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;viewport&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;#000000&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;w&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;white&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;data&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;b&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;black&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;data&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

&lt;span class="k"&gt;for &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="nx"&gt;w&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="mi"&gt;4&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;diff&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;w&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;w&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;])&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;w&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;]))&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;3&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;alpha&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;255&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;max&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;min&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;255&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;round&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;diff&lt;/span&gt;&lt;span class="p"&gt;)));&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;alpha&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="mi"&gt;3&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;   &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;min&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;255&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;round&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;   &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mi"&gt;255&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="nx"&gt;alpha&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;
    &lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;min&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;255&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;round&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mi"&gt;255&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="nx"&gt;alpha&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;
    &lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;min&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;255&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;round&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mi"&gt;255&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="nx"&gt;alpha&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;
    &lt;span class="nx"&gt;b&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="mi"&gt;3&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;alpha&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The cost is what it looks like: every transparent render is two renders. Thumbnails and the preview want real alpha too — so the UI checkerboard shows what's actually transparent — which means the doubling applies across the whole pipeline, not just export.&lt;/p&gt;

&lt;p&gt;Two practical notes. Read pixels back with &lt;code&gt;getContext('2d', { willReadFrequently: true })&lt;/code&gt; — this is a full-surface &lt;code&gt;getImageData&lt;/code&gt; on every render. And zero out &lt;code&gt;canvas.width&lt;/code&gt;/&lt;code&gt;canvas.height&lt;/code&gt; when done: at export scale these backing stores are enormous. There's also a hard cap of 8192 px on the long edge, with the scale reduced proportionally and a notice shown, rather than letting a huge artboard hit the canvas limit.&lt;/p&gt;

&lt;h2&gt;
  
  
  Trap 3: SVG export needs an old pdf.js, lazily loaded, with three specific flags
&lt;/h2&gt;

&lt;p&gt;pdf.js used to have an SVG backend, &lt;code&gt;SVGGraphics&lt;/code&gt;. It was removed after the 3.x line. If you want an &lt;code&gt;.ai&lt;/code&gt; → SVG path that keeps paths as vectors, you either write a PDF-operator-to-SVG converter yourself or you keep an old build around. I kept the old build: &lt;code&gt;pdfjs-legacy&lt;/code&gt; is an npm alias for &lt;code&gt;pdfjs-dist@3.11.174&lt;/code&gt;, living alongside v6 in the same &lt;code&gt;package.json&lt;/code&gt;.&lt;/p&gt;

&lt;p&gt;That's a real cost, so it's paid only on demand: the legacy module is imported with &lt;code&gt;await import(...)&lt;/code&gt; inside the export handler, never at module scope — its worker file alone is about 1.1 MB minified. It runs as a fully separate instance: its own worker, its own &lt;code&gt;GlobalWorkerOptions&lt;/code&gt;, its own document. Nothing is shared with the v6 pipeline.&lt;/p&gt;

&lt;p&gt;Three options are not optional on that build, and each fixes a different failure:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;task&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;legacy&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getDocument&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt;
  &lt;span class="na"&gt;data&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;Uint8Array&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;file&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;arrayBuffer&lt;/span&gt;&lt;span class="p"&gt;()),&lt;/span&gt;
  &lt;span class="c1"&gt;// 3.11.174 predates the CVE-2024-4367 fix — font programs must never&lt;/span&gt;
  &lt;span class="c1"&gt;// be able to reach eval().&lt;/span&gt;
  &lt;span class="na"&gt;isEvalSupported&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="c1"&gt;// without this, pdf.js drops the translated font data and SVGGraphics'&lt;/span&gt;
  &lt;span class="c1"&gt;// embedFonts pass throws `addFontStyle: No font data available`&lt;/span&gt;
  &lt;span class="na"&gt;fontExtraProperties&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="c1"&gt;// with OffscreenCanvas the worker returns images as ImageBitmap and leaves&lt;/span&gt;
  &lt;span class="c1"&gt;// imgData.data null; SVGGraphics predates bitmaps and reads .data&lt;/span&gt;
  &lt;span class="c1"&gt;// unconditionally, so any raster image throws `null.subarray`.&lt;/span&gt;
  &lt;span class="na"&gt;isOffscreenCanvasSupported&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="na"&gt;cMapUrl&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;/pdf-assets/cmaps/&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="na"&gt;cMapPacked&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="na"&gt;standardFontDataUrl&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;/pdf-assets/standard_fonts/&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;span class="p"&gt;});&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;&lt;code&gt;isEvalSupported: false&lt;/code&gt;&lt;/strong&gt; — this build predates the fix for CVE-2024-4367, where a crafted font program could reach &lt;code&gt;eval()&lt;/code&gt;. Running a stranger's &lt;code&gt;.ai&lt;/code&gt; file through a known-vulnerable parser is exactly the scenario the CVE describes, so this one is non-negotiable. (v6 removed the option entirely; font programs can't get to &lt;code&gt;eval&lt;/code&gt; there at all.)&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;&lt;code&gt;fontExtraProperties: true&lt;/code&gt;&lt;/strong&gt; — pdf.js normally discards translated font data once it has rendered with it. &lt;code&gt;SVGGraphics.embedFonts&lt;/code&gt; needs that data to write &lt;code&gt;@font-face&lt;/code&gt; rules, and without it you get &lt;code&gt;addFontStyle: No font data available&lt;/code&gt;.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;&lt;code&gt;isOffscreenCanvasSupported: false&lt;/code&gt;&lt;/strong&gt; — when OffscreenCanvas is available, the worker hands images back as &lt;code&gt;ImageBitmap&lt;/code&gt; with &lt;code&gt;imgData.data&lt;/code&gt; left null. &lt;code&gt;SVGGraphics&lt;/code&gt; was written before bitmaps existed and reads &lt;code&gt;.data&lt;/code&gt; unconditionally, so any placed raster image throws &lt;code&gt;null.subarray&lt;/code&gt;.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Two smaller things in the same file. &lt;code&gt;SVGGraphics&lt;/code&gt; is constructed with &lt;code&gt;forceDataSchema = true&lt;/code&gt; so fonts and images are inlined as base64 &lt;code&gt;data:&lt;/code&gt; URIs — the default &lt;code&gt;blob:&lt;/code&gt; URLs die with the page session, which would leave the downloaded &lt;code&gt;.svg&lt;/code&gt; full of unresolvable references the moment the user closes the tab. And the 3.x TypeScript types claim &lt;code&gt;getSVG()&lt;/code&gt; resolves to &lt;code&gt;void&lt;/code&gt;; it actually resolves to the SVG root element, which needs a cast.&lt;/p&gt;

&lt;p&gt;One non-obvious detail: the SVG path re-reads the original &lt;code&gt;File&lt;/code&gt; from disk instead of reusing the buffer. The &lt;code&gt;ArrayBuffer&lt;/code&gt; handed to the v6 worker at open time was transferred, so it's detached. Same for the PDF export path.&lt;/p&gt;

&lt;h2&gt;
  
  
  Trap 4: two renders on one &lt;code&gt;PDFPageProxy&lt;/code&gt; produce black output
&lt;/h2&gt;

&lt;p&gt;Opening a file kicks off three things at once: render the preview, build thumbnails for every artboard, and scan the document for warnings. Run them concurrently and output starts coming back all black — not an exception, just wrong pixels, and not reliably reproducible.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;render()&lt;/code&gt; and &lt;code&gt;getOperatorList()&lt;/code&gt; on the &lt;em&gt;same&lt;/em&gt; &lt;code&gt;PDFPageProxy&lt;/code&gt; don't tolerate overlapping. And note that trap 2 doubled the number of renders per page, which makes the overlap far easier to hit.&lt;/p&gt;

&lt;p&gt;The fix is unglamorous: one promise chain that every piece of page work goes through.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;pageWork&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Promise&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="k"&gt;void&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Promise&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;resolve&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;

&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;enqueue&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;work&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nb"&gt;Promise&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="k"&gt;void&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt; &lt;span class="nb"&gt;Promise&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="k"&gt;void&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nx"&gt;pageWork&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;pageWork&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;then&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;work&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="k"&gt;catch&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{});&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;pageWork&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Two consequences worth stating, since both bit me later:&lt;/p&gt;

&lt;p&gt;The &lt;code&gt;.catch(() =&amp;gt; {})&lt;/code&gt; is deliberate — one broken page must not poison the chain for everything queued behind it. But that means a caller can't learn about failure from the returned promise, so anything that needs to report an error records it inside its own task and reads it afterwards.&lt;/p&gt;

&lt;p&gt;And the SVG export deliberately does &lt;em&gt;not&lt;/em&gt; go through this chain. It opens its own document on its own worker, so it shares no &lt;code&gt;PDFPageProxy&lt;/code&gt; with the v6 pipeline — and routing it through &lt;code&gt;enqueue&lt;/code&gt; would swallow exactly the errors the UI needs to show.&lt;/p&gt;

&lt;p&gt;There's also an &lt;code&gt;openToken&lt;/code&gt; counter, bumped on every open/reset, checked before each state write. Async work belonging to a file the user already replaced bails out instead of writing stale thumbnails into the new document's UI.&lt;/p&gt;

&lt;h2&gt;
  
  
  What's still best-effort, honestly
&lt;/h2&gt;

&lt;p&gt;Some of this is solved. Some is as good as it gets in a browser, and the UI says so rather than pretending:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;SVG text is outlined, not selectable.&lt;/strong&gt; Shapes are exact; you can't edit the copy or change the typeface afterwards.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Complex effects can differ.&lt;/strong&gt; Gradient mesh and blend modes are where SVG output diverges from Illustrator — which is why the preview exists, so you see the divergence before downloading.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Photo-heavy files produce enormous SVGs&lt;/strong&gt;, since every raster image is inlined as base64. PNG is the right answer for those, and the tool says so.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;CMYK is shown as RGB.&lt;/strong&gt; The document is scanned for CMYK color operators and a notice is shown when it finds them, because print colors will not match on screen.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Non-embedded fonts get substituted.&lt;/strong&gt; Detecting &lt;em&gt;that&lt;/em&gt; relies on a private pdf.js structure (&lt;code&gt;commonObjs._objs&lt;/code&gt;), wrapped in a try/catch — if the internal shape changes, the warning is skipped silently rather than breaking the page.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Illustrator 8 and older can't be opened at all&lt;/strong&gt;, and files saved without PDF compatibility often contain only a placeholder page. Both are detected and explained instead of failing mysteriously.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The general lesson, if there is one: pdf.js's hardest bugs here didn't throw. Missing glyphs, black canvases, and silently corrupted renders all look like a working app until someone opens a file in a language you don't read.&lt;/p&gt;

</description>
      <category>javascript</category>
      <category>pdf</category>
      <category>webdev</category>
      <category>tutorial</category>
    </item>
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