<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>DEV Community: Maik Palharoni</title>
    <description>The latest articles on DEV Community by Maik Palharoni (@le_cachetin).</description>
    <link>https://dev.to/le_cachetin</link>
    <image>
      <url>https://media2.dev.to/dynamic/image/width=90,height=90,fit=cover,gravity=auto,format=auto/https:%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F3983296%2F2d68767b-1f19-44db-8a9b-f3018b9b4fe7.jpg</url>
      <title>DEV Community: Maik Palharoni</title>
      <link>https://dev.to/le_cachetin</link>
    </image>
    <atom:link rel="self" type="application/rss+xml" href="https://dev.to/feed/le_cachetin"/>
    <language>en</language>
    <item>
      <title>Sunny Up! let's celebrate the international sushi day</title>
      <dc:creator>Maik Palharoni</dc:creator>
      <pubDate>Wed, 17 Jun 2026 06:25:49 +0000</pubDate>
      <link>https://dev.to/le_cachetin/sunny-up-lets-celebrate-the-international-sushi-day-1c5e</link>
      <guid>https://dev.to/le_cachetin/sunny-up-lets-celebrate-the-international-sushi-day-1c5e</guid>
      <description>&lt;p&gt;&lt;em&gt;This is a submission for the &lt;a href="https://dev.to/challenges/june-game-jam-2026-06-03"&gt;June Solstice Game Jam&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  What I Built
&lt;/h2&gt;

&lt;p&gt;My game, Sunny Up, celebrates International Sushi Day! I intended to make a cute casual game because who doesn't like simple and cute things, right? I was inspired by games I liked in the 2010s that were simple, fun, and strangely addictive. The game's theme also has a lot to do with the solstice, which can be observed in the four scenarios where the game makes reference to it.&lt;/p&gt;

&lt;h2&gt;
  
  
  Video Demo
&lt;/h2&gt;

&lt;p&gt;  &lt;iframe src="https://www.youtube.com/embed/fA93dO75Ugg"&gt;
  &lt;/iframe&gt;
&lt;/p&gt;

&lt;h2&gt;
  
  
  Code
&lt;/h2&gt;


&lt;div class="ltag-github-readme-tag"&gt;
  &lt;div class="readme-overview"&gt;
    &lt;h2&gt;
      &lt;img src="https://assets.dev.to/assets/github-logo-5a155e1f9a670af7944dd5e12375bc76ed542ea80224905ecaf878b9157cdefc.svg" alt="GitHub logo"&gt;
      &lt;a href="https://github.com/maikpalharoni1" rel="noopener noreferrer"&gt;
        maikpalharoni1
      &lt;/a&gt; / &lt;a href="https://github.com/maikpalharoni1/sunny-up" rel="noopener noreferrer"&gt;
        sunny-up
      &lt;/a&gt;
    &lt;/h2&gt;
    &lt;h3&gt;
      my game sunny up for june solstice game jam
    &lt;/h3&gt;
  &lt;/div&gt;
  &lt;div class="ltag-github-body"&gt;
    
&lt;div id="readme" class="md"&gt;&lt;div class="markdown-heading"&gt;
&lt;h1 class="heading-element"&gt;sunny-up&lt;/h1&gt;

&lt;/div&gt;
&lt;p&gt;my game sunny up for june solstice game jam&lt;/p&gt;
&lt;/div&gt;



&lt;/div&gt;
&lt;br&gt;
  &lt;div class="gh-btn-container"&gt;&lt;a class="gh-btn" href="https://github.com/maikpalharoni1/sunny-up" rel="noopener noreferrer"&gt;View on GitHub&lt;/a&gt;&lt;/div&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;br&gt;


&lt;h2&gt;
  
  
  How I Built It
&lt;/h2&gt;

&lt;p&gt;Fun fact: I started brainstorming the idea while I was working on another game, a cute virtual pet (which even celebrates a traditional festival in my country in June, called Festa Junina), and in doing so I became obsessed with the stories of virtual pet developers from the 2010s. I mainly read about Paul Salameh and his game Pou, and also about Rovio with Angry Birds, which were my favorite stories. I combined two mechanics from both games, and that's where I decided how the game would work.&lt;/p&gt;

&lt;p&gt;I'm a noble pioneer of HTML, CSS, and JS, so I used AI to give me greater support, optimization, and help me write the code in parts of the project.&lt;/p&gt;

&lt;p&gt;I'm not a designer, nor can I afford one. I used Gemini AI for the game's graphics, acting as an art director to ensure everything came out as best as possible, removing the AI ​​sloppy aspect and giving the project more life.&lt;/p&gt;

&lt;h2&gt;
  
  
  Prize Category
&lt;/h2&gt;

&lt;p&gt;I really liked the artwork with Gemini and the emotional support and evaluation of Google's AI mode, so I think it's worth considering for the Best Use of Google AI category, even though I'm not aiming for any specific category.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Play the game Online in browser on Itch.io:&lt;/strong&gt; &lt;a href="https://coffee-calf.itch.io/sunny-up" rel="noopener noreferrer"&gt;https://coffee-calf.itch.io/sunny-up&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Thank you for reading, it was fun participating in the challenge!&lt;/p&gt;

</description>
      <category>devchallenge</category>
      <category>gamechallenge</category>
      <category>gamedev</category>
    </item>
  </channel>
</rss>
