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    <title>DEV Community: lucas white</title>
    <description>The latest articles on DEV Community by lucas white (@lucaswhite).</description>
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      <title>Humming to MIDI in the Browser with Basic Pitch and Web Workers</title>
      <dc:creator>lucas white</dc:creator>
      <pubDate>Thu, 08 Oct 2026 06:54:20 +0000</pubDate>
      <link>https://dev.to/lucaswhite/humming-to-midi-in-the-browser-with-basic-pitch-and-web-workers-eji</link>
      <guid>https://dev.to/lucaswhite/humming-to-midi-in-the-browser-with-basic-pitch-and-web-workers-eji</guid>
      <description>&lt;p&gt;You can turn a short hummed recording into MIDI in the browser with Spotify's Basic Pitch. Decode the audio, resample it to mono at 22,050 Hz, run the model, then encode its detected notes. The result needs a listen and usually some editing.&lt;/p&gt;

&lt;p&gt;I build SoundToMIDI around that workflow. One design decision turned out to matter as much as the model: moving inference into a Web Worker so the interface could respond while a conversion was running.&lt;/p&gt;

&lt;p&gt;The use case is familiar. In &lt;a href="https://www.reddit.com/r/hardstyle/comments/1jsvpvx/how_do_you_translate_a_humming_melody_into_midi/" rel="noopener noreferrer"&gt;this r/hardstyle thread&lt;/a&gt;, a producer describes recording a melody, converting it, then spending too long correcting the notes. That is the job here: get an idea into a DAW without entering every note by hand.&lt;/p&gt;

&lt;h2&gt;
  
  
  From recording to note events
&lt;/h2&gt;



&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;Local file
  → Web Audio decoding
  → mono PCM at 22,050 Hz
  → Basic Pitch inference
  → onset/frame post-processing
  → note events in seconds
  → MIDI encoding
  → piano-roll inspection and download
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;a href="https://github.com/spotify/basic-pitch" rel="noopener noreferrer"&gt;Basic Pitch&lt;/a&gt; supports polyphonic notes, though Spotify recommends one instrument at a time. Start with a solo hum. MIDI records note events; it won't preserve the sound of your voice.&lt;/p&gt;

&lt;p&gt;Let &lt;code&gt;AudioContext&lt;/code&gt; decode at the device's supported rate, then use a mono &lt;code&gt;OfflineAudioContext&lt;/code&gt; to prepare the model input. Forcing the decoding context to 22,050 Hz can cause problems on some devices.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;decodeAndResample&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;file&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;context&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;AudioContext&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
  &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;decoded&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;try&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;decoded&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;context&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;decodeAudioData&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;file&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;arrayBuffer&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;finally&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;context&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;close&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;sampleRate&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;22050&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;offline&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;OfflineAudioContext&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;max&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;ceil&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;decoded&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;duration&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="nx"&gt;sampleRate&lt;/span&gt;&lt;span class="p"&gt;)),&lt;/span&gt;
    &lt;span class="nx"&gt;sampleRate&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;source&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;offline&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;createBufferSource&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
  &lt;span class="nx"&gt;source&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;buffer&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;decoded&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nx"&gt;source&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;connect&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;offline&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;destination&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="nx"&gt;source&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;start&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;

  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;rendered&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;offline&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;startRendering&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nb"&gt;Float32Array&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="k"&gt;from&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;rendered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getChannelData&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This applies Web Audio's channel-mixing rules. Stereo phase cancellation can affect the mono result. A mono recording avoids that surprise. File extensions can be misleading too: a supported container may hold a codec the browser cannot decode.&lt;/p&gt;

&lt;p&gt;For a prototype in a browser project with a bundler such as Vite, install:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;npm &lt;span class="nb"&gt;install&lt;/span&gt; @spotify/basic-pitch@1.0.1 @tonejs/midi@2
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Copy the model assets from &lt;a href="https://github.com/spotify/basic-pitch-ts" rel="noopener noreferrer"&gt;basic-pitch-ts&lt;/a&gt; into &lt;code&gt;public/model/&lt;/code&gt;, preserving the paths between &lt;code&gt;model.json&lt;/code&gt; and its weight shards. Add this to the same module:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nx"&gt;BasicPitch&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="nx"&gt;outputToNotesPoly&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="nx"&gt;noteFramesToTime&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;@spotify/basic-pitch&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;Midi&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;@tonejs/midi&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;engine&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;BasicPitch&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;/model/model.json&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

&lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;fileToMidi&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;file&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;onProgress&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{})&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;pcm&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nf"&gt;decodeAndResample&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;file&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;frames&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[];&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;onsets&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[];&lt;/span&gt;

  &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;engine&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;evaluateModel&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="nx"&gt;pcm&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;o&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;frames&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;push&lt;/span&gt;&lt;span class="p"&gt;(...&lt;/span&gt;&lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="nx"&gt;onsets&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;push&lt;/span&gt;&lt;span class="p"&gt;(...&lt;/span&gt;&lt;span class="nx"&gt;o&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;},&lt;/span&gt;
    &lt;span class="nx"&gt;onProgress&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="p"&gt;);&lt;/span&gt;

  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;minFrames&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;max&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;round&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mf"&gt;0.130&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;22050&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;256&lt;/span&gt;&lt;span class="p"&gt;)));&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;events&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;noteFramesToTime&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="nf"&gt;outputToNotesPoly&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;frames&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;onsets&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mf"&gt;0.5&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mf"&gt;0.3&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;minFrames&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
  &lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;events&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;throw&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;Error&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;No pitched notes detected.&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;midi&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;Midi&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
  &lt;span class="nx"&gt;midi&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;header&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;setTempo&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;120&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;track&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;midi&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;addTrack&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
  &lt;span class="nx"&gt;track&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;Transcribed melody&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;for &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;note&lt;/span&gt; &lt;span class="k"&gt;of&lt;/span&gt; &lt;span class="nx"&gt;events&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;track&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;addNote&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt;
      &lt;span class="na"&gt;midi&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;note&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;pitchMidi&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="na"&gt;time&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;note&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;startTimeSeconds&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;max&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mf"&gt;0.02&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;note&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;durationSeconds&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
      &lt;span class="na"&gt;velocity&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;max&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;min&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;note&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;amplitude&lt;/span&gt;&lt;span class="p"&gt;)),&lt;/span&gt;
    &lt;span class="p"&gt;});&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;bytes&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;midi&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;toArray&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt; &lt;span class="nx"&gt;events&lt;/span&gt; &lt;span class="p"&gt;};&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Pass a &lt;code&gt;File&lt;/code&gt; from an &lt;code&gt;&amp;lt;input type="file"&amp;gt;&lt;/code&gt; to &lt;code&gt;fileToMidi&lt;/code&gt;. Turn its bytes into an &lt;code&gt;audio/midi&lt;/code&gt; Blob for download, and revoke the object URL when finished.&lt;/p&gt;

&lt;p&gt;The &lt;code&gt;0.5&lt;/code&gt; onset threshold controls note starts; &lt;code&gt;0.3&lt;/code&gt; controls sustained pitch activity. The minimum duration is in frames, so 130 ms becomes roughly 11 at &lt;code&gt;22050 / 256&lt;/code&gt; frames per second. Raising these controls may remove breath-triggered blips, but can also lose quiet or short intended notes. Change one setting and compare the same phrase.&lt;/p&gt;

&lt;p&gt;This prototype runs on the main thread. It is enough to inspect a short clip, but the application needs a different execution boundary.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why an async conversion can still freeze Cancel
&lt;/h2&gt;

&lt;p&gt;Awaiting a Promise doesn't move synchronous inference kernels off the main thread. SoundToMIDI keeps decoding and native resampling outside the Worker, and puts TensorFlow, inference, note extraction, and MIDI encoding inside it.&lt;/p&gt;

&lt;p&gt;The boundary passes PCM and settings:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;worker&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;Worker&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
  &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;URL&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;./transcription-worker.js&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="k"&gt;import&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;meta&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;url&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
  &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;module&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
&lt;span class="p"&gt;);&lt;/span&gt;

&lt;span class="c1"&gt;// After a separate model-load request has completed:&lt;/span&gt;
&lt;span class="nx"&gt;worker&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;postMessage&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
  &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;42&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="na"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;transcribe&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="na"&gt;mono&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;pcm&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="na"&gt;options&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;onsetThreshold&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mf"&gt;0.5&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;frameThreshold&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mf"&gt;0.3&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
  &lt;span class="p"&gt;},&lt;/span&gt;
  &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;pcm&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;buffer&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt;
&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Transferring &lt;code&gt;pcm.buffer&lt;/code&gt; avoids a copy and detaches it from the sender. Keep the decoded audio if the user may retry.&lt;/p&gt;

&lt;p&gt;Cancel terminates the Worker and rejects pending requests. Retry creates a new one, which must load the model again. A cancellation flag alone can't interrupt a kernel that hasn't returned.&lt;/p&gt;

&lt;p&gt;There is a race to test here: cancel, retry immediately, then receive a late response from the old Worker. Check the Worker instance as well as the request ID before accepting a response. An obsolete result must not complete the new request.&lt;/p&gt;

&lt;h2&gt;
  
  
  The memory bill follows the recording
&lt;/h2&gt;

&lt;p&gt;Basic Pitch 1.0.1 uses overlapping windows. The application's inference loop processes one window at a time and releases its temporary tensors after reading the values. Leading padding and overlap trimming must match the reference implementation, or window boundaries can alter the output.&lt;/p&gt;

&lt;p&gt;Use &lt;code&gt;tf.tidy&lt;/code&gt; for synchronous tensor work, then dispose returned tensors in &lt;code&gt;finally&lt;/code&gt; after awaiting their arrays. An async callback inside &lt;code&gt;tf.tidy&lt;/code&gt; won't manage tensor lifetime across an await.&lt;/p&gt;

&lt;p&gt;The decoded audio and accumulated frame outputs still grow with clip length. Windowing doesn't make this a constant-memory streaming system. I prefer short selections for this workflow.&lt;/p&gt;

&lt;p&gt;The model runs locally, but the browser downloads code and weights. Local audio processing doesn't make the page network-free.&lt;/p&gt;

&lt;h2&gt;
  
  
  Eight intended notes can become nine
&lt;/h2&gt;

&lt;p&gt;On October 8, 2026, we reran the published synthetic fixtures in desktop Chrome using the live converter. These are eight-second WAVs at 22,050 Hz. Settings were onset 0.5, frame 0.3, minimum length 130 ms, tempo 120 BPM, and pitch bends off:&lt;/p&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Input&lt;/th&gt;
&lt;th&gt;Intended pitched events&lt;/th&gt;
&lt;th&gt;Raw output events&lt;/th&gt;
&lt;th&gt;Extra events&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Isolated melody&lt;/td&gt;
&lt;td&gt;8&lt;/td&gt;
&lt;td&gt;9&lt;/td&gt;
&lt;td&gt;1&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Chords with noise percussion&lt;/td&gt;
&lt;td&gt;12&lt;/td&gt;
&lt;td&gt;15&lt;/td&gt;
&lt;td&gt;3&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Unpitched noise percussion&lt;/td&gt;
&lt;td&gt;0&lt;/td&gt;
&lt;td&gt;0&lt;/td&gt;
&lt;td&gt;0&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;p&gt;Every pitched source event had a same-pitch onset match within 150 ms, used once. We didn't score duration or expression. These synthetic fixtures cannot establish accuracy on humming. The noise-only clip produced no downloadable MIDI.&lt;/p&gt;

&lt;p&gt;The melody's extra D5 was an octave above a source D4. Harmonic confusion is a possible explanation; the octave relationship doesn't prove the cause. The &lt;a href="https://soundtomidi.com/blog/audio-to-midi-conversion-examples/?utm_source=devto&amp;amp;utm_medium=referral&amp;amp;utm_campaign=browser_humming_midi&amp;amp;utm_content=test_fixtures" rel="noopener noreferrer"&gt;source audio and original September 28 results&lt;/a&gt; are public. That earlier melody run produced ten events, which is another reason to record the test date and settings.&lt;/p&gt;

&lt;p&gt;Check repeated notes and phrase endings when you try your own recording. Also remember that writing 120 BPM into a MIDI header doesn't detect the recording's beat grid. This code writes notes in seconds against a chosen tempo map.&lt;/p&gt;

&lt;p&gt;I leave pitch bends out of the prototype. Ordinary MIDI bends affect a channel, so overlapping notes can't all bend independently on a single channel. Cleanup rules can shorten overlaps or remove blips, but they don't know the intended melody. Keep the raw events available.&lt;/p&gt;

&lt;p&gt;Record 10–20 seconds without backing music, leave gaps between repeated notes, and &lt;a href="https://soundtomidi.com/humming-to-midi/?utm_source=devto&amp;amp;utm_medium=referral&amp;amp;utm_campaign=browser_humming_midi&amp;amp;utm_content=try_humming#tool" rel="noopener noreferrer"&gt;try the humming-to-MIDI workflow&lt;/a&gt;. Raw MIDI downloads are free; optional paid exports are separate. Listen beside the piano roll before importing it into a DAW. That last check catches errors that a successful download won't.&lt;/p&gt;

&lt;h3&gt;
  
  
  References
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="https://github.com/spotify/basic-pitch" rel="noopener noreferrer"&gt;Spotify Basic Pitch: model, scope, and limitations&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/spotify/basic-pitch-ts" rel="noopener noreferrer"&gt;Basic Pitch TypeScript implementation and model assets&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Transferable_objects" rel="noopener noreferrer"&gt;Web Workers and transferable objects&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://js.tensorflow.org/api/latest/#tidy" rel="noopener noreferrer"&gt;TensorFlow.js: tensor management&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

</description>
      <category>javascript</category>
      <category>webdev</category>
      <category>machinelearning</category>
      <category>tutorial</category>
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