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      <title>One table. Dozens of employees. Total scheduling chaos.
TTConnect introduces automated matchmaking and fair queue rotation for office table tennis.
Built with MERN + Firebase Cloud Messaging.</title>
      <dc:creator>Maheswari-23</dc:creator>
      <pubDate>Mon, 02 Mar 2026 08:52:31 +0000</pubDate>
      <link>https://dev.to/maheswari23/one-table-dozens-of-employees-total-scheduling-chaos-ttconnect-introduces-automated-matchmaking-14na</link>
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      <title>TTConnect-Real-Time Office Table Tennis Matchmaking System</title>
      <dc:creator>Maheswari-23</dc:creator>
      <pubDate>Mon, 02 Mar 2026 07:48:06 +0000</pubDate>
      <link>https://dev.to/maheswari23/ttconnect-real-time-office-table-tennis-matchmaking-system-3fki</link>
      <guid>https://dev.to/maheswari23/ttconnect-real-time-office-table-tennis-matchmaking-system-3fki</guid>
      <description>&lt;p&gt;&lt;em&gt;&lt;strong&gt;TTConnect&lt;/strong&gt;&lt;/em&gt; – Real-Time Office Table Tennis Matchmaking System&lt;/p&gt;

&lt;p&gt;This is a submission for the &lt;a href="https://dev.to/devteam/happening-now-dev-weekend-challenge-submissions-due-march-2-at-759am-utc-5fg8?"&gt;DEV Weekend Challenge: Community&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;The Community&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;TTConnect is built for office employees who regularly use a shared Table Tennis table during breaks.&lt;/p&gt;

&lt;p&gt;In many workplaces, recreational spaces are limited resources. A single table often serves multiple teams, which leads to coordination issues such as:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Difficulty finding players at the same time&lt;/li&gt;
&lt;li&gt;Manual coordination through chat tools&lt;/li&gt;
&lt;li&gt;Confusion over turn-taking&lt;/li&gt;
&lt;li&gt;Lack of fairness in rotation&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;TTConnect addresses these problems by introducing a structured, automated system for match scheduling and queue management. The goal is to make recreational play more organized, fair, and accessible within the workplace community.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;What I Built&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;TTConnect is a real-time Table Tennis matchmaking web application built using the MERN stack.&lt;/p&gt;

&lt;p&gt;The system allows employees to create:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Singles matches (2 players)&lt;/li&gt;
&lt;li&gt;Doubles matches (4 players)&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Each match has a fixed duration of 20 minutes.&lt;br&gt;
The system handles:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Player allocation&lt;/li&gt;
&lt;li&gt;Queue management&lt;/li&gt;
&lt;li&gt;Automatic promotion on cancellation&lt;/li&gt;
&lt;li&gt;Push notifications for match coordination&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The application ensures efficient usage of shared office resources while minimizing manual intervention.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;How the System Works&lt;/strong&gt;&lt;br&gt;
&lt;strong&gt;Match Creation&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;A user creates a match by selecting:&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Match mode:&lt;/strong&gt;Singles (2 players) or Doubles (4 players)&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Scheduled start time&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Each match automatically has a fixed duration of** 20 minutes**.&lt;/p&gt;

&lt;p&gt;Once created, a push notification is broadcast to all registered users via Firebase Cloud Messaging (FCM). Notifications are delivered even if the browser is minimized or closed.&lt;/p&gt;

&lt;p&gt;The notification displays:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Match mode&lt;/li&gt;
&lt;li&gt;Scheduled start time&lt;/li&gt;
&lt;li&gt;Duration (20 minutes)&lt;/li&gt;
&lt;li&gt;Response options: Yes (Join) or No (Decline)&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Users can respond directly from the notification interface.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Player Allocation Logic&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;The allocation follows a first-come, first-served model:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;For Singles mode: The first 2 users who respond “Yes” are confirmed.&lt;/li&gt;
&lt;li&gt;For Doubles mode: The first 4 users who respond “Yes” are confirmed.
If additional users respond “Yes” after the limit is reached, they are placed into a FIFO (First-In-First-Out) waiting queue.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Queue and Cancellation Handling&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Confirmed players can cancel before the match begins.&lt;/p&gt;

&lt;p&gt;If a confirmed player cancels:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;The next user in the waiting queue is automatically promoted.&lt;/li&gt;
&lt;li&gt;If multiple users remain in the queue after a match begins:&lt;/li&gt;
&lt;li&gt;Once the current 20-minute match ends&lt;/li&gt;
&lt;li&gt;The system automatically creates the next match slot&lt;/li&gt;
&lt;li&gt;The required number of players are selected from the queue in FIFO order&lt;/li&gt;
&lt;li&gt;These players receive confirmation notifications with the new scheduled time&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;This ensures fairness, continuous rotation, and optimal utilization of the table.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Demo&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Live Application:&lt;/strong&gt;&lt;br&gt;
[&lt;a href="https://ttconnect-1.onrender.com" rel="noopener noreferrer"&gt;https://ttconnect-1.onrender.com&lt;/a&gt;]&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Note:&lt;/strong&gt;&lt;br&gt;
Recommended browser: Chrome (FCM token storage issues may occur in Bing).&lt;br&gt;
Ensure you click “Allow” when the browser prompts for notification permission.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Code&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Source Code Repository:&lt;/strong&gt;&lt;br&gt;
[&lt;a href="https://github.com/Maheswari-23/TTConnect" rel="noopener noreferrer"&gt;https://github.com/Maheswari-23/TTConnect&lt;/a&gt;]&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;How I Built It&lt;br&gt;
Frontend&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;React&lt;/li&gt;
&lt;li&gt;Vite&lt;/li&gt;
&lt;li&gt;CSS&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Backend&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Node.js&lt;/li&gt;
&lt;li&gt;Express.js&lt;/li&gt;
&lt;li&gt;Custom middleware for route protection&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Database&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;MongoDB Atlas&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Authentication&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;JWT for secure session management&lt;/li&gt;
&lt;li&gt;bcrypt for password hashing&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Notifications&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Firebase Cloud Messaging (FCM) for real-time push notifications&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Impact&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;TTConnect improves workplace community engagement by:&lt;/li&gt;
&lt;li&gt;Structuring informal recreational activities&lt;/li&gt;
&lt;li&gt;Ensuring fair player rotation&lt;/li&gt;
&lt;li&gt;Reducing coordination overhead&lt;/li&gt;
&lt;li&gt;Automating scheduling and queue handling&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;It transforms an unstructured break-time activity into a system-driven, community-focused experience.&lt;/p&gt;

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