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    <title>DEV Community: mamhaidly</title>
    <description>The latest articles on DEV Community by mamhaidly (@mamhaidly).</description>
    <link>https://dev.to/mamhaidly</link>
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      <title>Tech stack agnostic software engineering</title>
      <dc:creator>mamhaidly</dc:creator>
      <pubDate>Thu, 25 Feb 2021 15:28:56 +0000</pubDate>
      <link>https://dev.to/mamhaidly/technology-agnostic-software-engineering-2idj</link>
      <guid>https://dev.to/mamhaidly/technology-agnostic-software-engineering-2idj</guid>
      <description>&lt;p&gt;I have been a software engineer for 3 years now, working for the same employer. I recently decided to scout the market for a similar software engineering role. So, I have been looking at software engineering jobs posts and one thing bothered me about those posts. Almost all of them are "tightly coupled" to knowledge in a particular tech stack.&lt;/p&gt;

&lt;p&gt;What is bothersome about it is that I had the thought that software engineering is about solving problems, not writing code.&lt;/p&gt;

&lt;p&gt;So I have a couple of questions for every software engineer/coder out there:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Do you think this is an issue? &lt;/li&gt;
&lt;li&gt;If so, how are you managing/have you managed this issue? &lt;/li&gt;
&lt;/ol&gt;

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      <category>career</category>
      <category>techstack</category>
    </item>
    <item>
      <title>Why wouldn't you use a graphical/visual programming language for backend services?</title>
      <dc:creator>mamhaidly</dc:creator>
      <pubDate>Tue, 28 May 2019 22:10:08 +0000</pubDate>
      <link>https://dev.to/mamhaidly/why-wouldn-t-you-use-a-graphical-visual-programming-language-for-backend-services-3248</link>
      <guid>https://dev.to/mamhaidly/why-wouldn-t-you-use-a-graphical-visual-programming-language-for-backend-services-3248</guid>
      <description>&lt;p&gt;This post is about starting a discussion around why developers wouldn't use a graphical/visual programming language, especially for backend services. By graphical programming, it is meant to use blocks of code recipes (ready to use configurable components) to compose a service (business logic unit). Example: [input parsing] -&amp;gt; [input validation] -&amp;gt; [Third party api];&lt;br&gt;
So, why wouldn't you? Let's hear them.&lt;/p&gt;

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      <category>discuss</category>
      <category>visual</category>
      <category>programming</category>
      <category>language</category>
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      <title>How can I build a visuals heavy app with very little front end experience?</title>
      <dc:creator>mamhaidly</dc:creator>
      <pubDate>Thu, 21 Feb 2019 12:01:54 +0000</pubDate>
      <link>https://dev.to/mamhaidly/how-can-i-build-a-visuals-heavy-app-with-very-little-front-end-experience-39b1</link>
      <guid>https://dev.to/mamhaidly/how-can-i-build-a-visuals-heavy-app-with-very-little-front-end-experience-39b1</guid>
      <description>&lt;p&gt;I need to prototype a "visuals" heavy app, where the user interacts with sprites etc. very much like a game. Problem is I have very little experience in front end coding so things like programming webGL is a no-go. Any suggestions for tools to build the app, maybe graphical tool?&lt;/p&gt;

</description>
      <category>discuss</category>
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    <item>
      <title>Thoughts on using a game dev engine like godot to develop an app's UI? </title>
      <dc:creator>mamhaidly</dc:creator>
      <pubDate>Tue, 08 Jan 2019 23:15:24 +0000</pubDate>
      <link>https://dev.to/mamhaidly/discuss-thoughts-on-using-a-game-dev-engine-like-godot-to-develop-an-apps-ui--2de5</link>
      <guid>https://dev.to/mamhaidly/discuss-thoughts-on-using-a-game-dev-engine-like-godot-to-develop-an-apps-ui--2de5</guid>
      <description>

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      <category>discuss</category>
      <category>gameengine</category>
      <category>gui</category>
      <category>uiux</category>
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