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    <title>DEV Community: Mikhail Angelov</title>
    <description>The latest articles on DEV Community by Mikhail Angelov (@mangelov).</description>
    <link>https://dev.to/mangelov</link>
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      <title>DEV Community: Mikhail Angelov</title>
      <link>https://dev.to/mangelov</link>
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      <title>Under the Hood: Teaching an LLM to Draw in Excalidraw — an Agent Loop in 100 Lines</title>
      <dc:creator>Mikhail Angelov</dc:creator>
      <pubDate>Wed, 08 Jul 2026 07:48:30 +0000</pubDate>
      <link>https://dev.to/mangelov/under-the-hood-teaching-an-llm-to-draw-in-excalidraw-an-agent-loop-in-100-lines-g9p</link>
      <guid>https://dev.to/mangelov/under-the-hood-teaching-an-llm-to-draw-in-excalidraw-an-agent-loop-in-100-lines-g9p</guid>
      <description>&lt;h2&gt;
  
  
  The Setup
&lt;/h2&gt;

&lt;p&gt;One day I asked ChatGPT to draw an org chart. Do you know what it did? It gave me ASCII art:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;        CEO
       /   \
   VP Eng  VP Prod
    /  \      |
  FE   BE    QA
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Cute, but not what I wanted.&lt;/p&gt;

&lt;p&gt;I wanted a real diagram: rectangles, arrows, colors, zoom, and the ability to move elements around manually. Not an image embedded in a chat response, not ASCII art, but a proper interactive canvas.&lt;/p&gt;

&lt;p&gt;I could have reached for LangChain, MCP, a ready-made agent framework, and hidden everything behind several layers of abstractions. But I was interested in a different question: &lt;strong&gt;what is the minimum needed to turn an LLM into an agent that does not just answer with text, but changes the state of the outside world?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;In my case, that “outside world” was an Excalidraw canvas.&lt;/p&gt;

&lt;p&gt;I wrote a small agent loop from scratch. Important clarification: not the whole project, of course, but the agent core itself — roughly 100 lines. Around it there is a server, a model layer, WebSocket sync, a UI, and a lot of small engineering details. But the actual “agentic” part lives in that loop. No LangChain, no MCP, no special agent libraries.&lt;/p&gt;

&lt;p&gt;Spoiler: the agent did not just draw the org chart. In one run, it drew the chart, inspected the result, noticed that the arrows were wrong, deleted them, recreated them with proper bindings, and only then said “done”.&lt;/p&gt;

&lt;p&gt;Here is how it works under the hood.&lt;/p&gt;

&lt;h2&gt;
  
  
  The Idea: Don’t Ask for an Image, Give the Model Tools
&lt;/h2&gt;

&lt;p&gt;A normal chat with an LLM looks like this:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;user prompt -&amp;gt; LLM -&amp;gt; text answer
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;An agent loop adds one important ingredient: &lt;strong&gt;tools&lt;/strong&gt;.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Ferggklthry31fwdj69wb.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Ferggklthry31fwdj69wb.png" alt=" " width="386" height="407"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;In other words, we do not ask the model “draw me a diagram” and hope that it somehow magically creates an image. We give it functions. For example:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;code&gt;get_scene&lt;/code&gt; — inspect what is already on the canvas;&lt;/li&gt;
&lt;li&gt;
&lt;code&gt;batch_create_elements&lt;/code&gt; — create a batch of elements at once;&lt;/li&gt;
&lt;li&gt;
&lt;code&gt;update_element&lt;/code&gt; — fix or adjust the result;&lt;/li&gt;
&lt;li&gt;
&lt;code&gt;done&lt;/code&gt; — finish the task.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;This is not the full list, just an illustration of the idea. I will show the complete tool set later.&lt;/p&gt;

&lt;p&gt;The model does not draw by itself. It says: “call &lt;code&gt;batch_create_elements&lt;/code&gt; with these arguments”. My code executes that call and changes the canvas state.&lt;/p&gt;

&lt;h2&gt;
  
  
  The Agent Core
&lt;/h2&gt;

&lt;p&gt;In simplified form, the whole agent loop looks like this:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;runTool&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;TOOLS&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;./tools.js&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;

&lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;agent&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;prompt&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;string&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;sessionId&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;default&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;log&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;string&lt;/span&gt;&lt;span class="p"&gt;[]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;messages&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;any&lt;/span&gt;&lt;span class="p"&gt;[]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;role&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;system&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;content&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;systemPrompt&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;role&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;user&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;content&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;prompt&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
  &lt;span class="p"&gt;]&lt;/span&gt;

  &lt;span class="k"&gt;for &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;turn&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;turn&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="mi"&gt;15&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;turn&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;response&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nf"&gt;fetch&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;LLM_URL&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="na"&gt;method&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;POST&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="na"&gt;headers&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="na"&gt;Authorization&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="s2"&gt;`Bearer &lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;LLM_KEY&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;Content-Type&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;application/json&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="na"&gt;body&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;JSON&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;stringify&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt;
        &lt;span class="na"&gt;model&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;LLM_MODEL&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="nx"&gt;messages&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="na"&gt;tools&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;TOOLS&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;map&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;tool&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;({&lt;/span&gt;
          &lt;span class="na"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;function&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
          &lt;span class="na"&gt;function&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="na"&gt;name&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;tool&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="na"&gt;description&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;tool&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;description&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="na"&gt;parameters&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;tool&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;parameters&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
          &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;})),&lt;/span&gt;
        &lt;span class="na"&gt;tool_choice&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;auto&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="p"&gt;}),&lt;/span&gt;
    &lt;span class="p"&gt;})&lt;/span&gt;

    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;data&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;response&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;json&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;msg&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;data&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;choices&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;].&lt;/span&gt;&lt;span class="nx"&gt;message&lt;/span&gt;
    &lt;span class="c1"&gt;// msg may contain plain text, tool_calls, or both&lt;/span&gt;
    &lt;span class="nx"&gt;messages&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;push&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;msg&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nf"&gt;isDone&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;msg&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;turns&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;turn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;log&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;for &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;toolCall&lt;/span&gt; &lt;span class="k"&gt;of&lt;/span&gt; &lt;span class="nx"&gt;msg&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;tool_calls&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="p"&gt;[])&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;args&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;JSON&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;parse&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;toolCall&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="kd"&gt;function&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;arguments&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;{}&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nf"&gt;runTool&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;toolCall&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="kd"&gt;function&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;args&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

      &lt;span class="nx"&gt;messages&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;push&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt;
        &lt;span class="na"&gt;role&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;tool&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="na"&gt;tool_call_id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;toolCall&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="na"&gt;content&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;JSON&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;stringify&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
      &lt;span class="p"&gt;})&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;turns&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;15&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;log&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This is not the production-ready version. The real code also has a timeout, HTTP status checks, LLM error handling, and safe JSON parsing. But the essence is exactly this.&lt;/p&gt;

&lt;p&gt;There are three steps in the loop:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Send the LLM the conversation history and the tool descriptions.&lt;/li&gt;
&lt;li&gt;Receive the model’s response: plain text, tool calls, or both.&lt;/li&gt;
&lt;li&gt;Execute the tool calls and add their results back into the message history.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;After that, the model receives a new context and can take the next step.&lt;/p&gt;

&lt;p&gt;That is almost all the “magic” of agentic behavior.&lt;/p&gt;

&lt;h2&gt;
  
  
  How the Model Knows Which Tools Exist
&lt;/h2&gt;

&lt;p&gt;Each tool is described in a format similar to JSON Schema. For example, creating an element:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;name&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;create_element&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="nx"&gt;description&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;Create a new Excalidraw element. For arrows, use startElementId/endElementId to bind to shapes.&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="nx"&gt;parameters&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;object&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="nx"&gt;properties&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nl"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="na"&gt;enum&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;rectangle&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;ellipse&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;diamond&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;arrow&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;text&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;line&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="nx"&gt;x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nl"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;number&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="nx"&gt;y&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nl"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;number&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="nx"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nl"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;number&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="nx"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nl"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;number&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="nx"&gt;text&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nl"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;string&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="nx"&gt;backgroundColor&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nl"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;string&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="nx"&gt;strokeColor&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nl"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;string&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="nx"&gt;startElementId&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nl"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;string&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="nx"&gt;endElementId&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nl"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;string&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
    &lt;span class="p"&gt;},&lt;/span&gt;
    &lt;span class="nx"&gt;required&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;type&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;x&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;y&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt;
  &lt;span class="p"&gt;},&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The LLM sees this description and understands which arguments it can pass. For example:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight json"&gt;&lt;code&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="w"&gt;
  &lt;/span&gt;&lt;span class="nl"&gt;"type"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"rectangle"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt;
  &lt;/span&gt;&lt;span class="nl"&gt;"x"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;320&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt;
  &lt;/span&gt;&lt;span class="nl"&gt;"y"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;80&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt;
  &lt;/span&gt;&lt;span class="nl"&gt;"width"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;160&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt;
  &lt;/span&gt;&lt;span class="nl"&gt;"height"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;70&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt;
  &lt;/span&gt;&lt;span class="nl"&gt;"text"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"CEO"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt;
  &lt;/span&gt;&lt;span class="nl"&gt;"backgroundColor"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"#a5d8ff"&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The model does not need to know the full internal Excalidraw format. It works through a more convenient tool layer, and the server turns those parameters into real canvas elements.&lt;/p&gt;

&lt;h2&gt;
  
  
  How the Model “Sees” the Canvas
&lt;/h2&gt;

&lt;p&gt;The important part: the model &lt;strong&gt;does not see the image&lt;/strong&gt;.&lt;/p&gt;

&lt;p&gt;When I write that “the model sees” or “the model understands”, that is, of course, a readability shortcut. It does not look at the canvas with eyes. It receives a textual description of the scene:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;[rectangle] "CEO" at (350, 50)
[rectangle] "VP Engineering" at (130, 230)
[rectangle] "VP Product" at (570, 230)
[arrow] from CEO to VP Engineering
[arrow] from CEO to VP Product
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This is what the &lt;code&gt;get_scene&lt;/code&gt; tool is for. When the model calls it, the server walks through the elements in the current session and returns a compact description.&lt;/p&gt;

&lt;p&gt;This gives us a simple feedback loop:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;draw -&amp;gt; get_scene -&amp;gt; analyze -&amp;gt; fix -&amp;gt; get_scene -&amp;gt; done
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This is the step that turns a JSON generator into an agent. Without feedback, the model just fires once with a set of elements. With feedback, it can inspect the result and adjust it.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why &lt;code&gt;batch_create_elements&lt;/code&gt; Matters More Than It Seems
&lt;/h2&gt;

&lt;p&gt;At first I thought a single &lt;code&gt;create_element&lt;/code&gt; tool would be enough. The model would create elements one by one: a rectangle, some text, an arrow, another rectangle, another arrow.&lt;/p&gt;

&lt;p&gt;That quickly becomes inconvenient:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;too many round trips to the LLM;&lt;/li&gt;
&lt;li&gt;more chances to make a mistake halfway through;&lt;/li&gt;
&lt;li&gt;harder to link elements together;&lt;/li&gt;
&lt;li&gt;diagrams take longer to create.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;So I added &lt;code&gt;batch_create_elements&lt;/code&gt;: the model can send the whole set of elements in a single tool call.&lt;/p&gt;

&lt;p&gt;For example:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight json"&gt;&lt;code&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="w"&gt;
  &lt;/span&gt;&lt;span class="nl"&gt;"elements"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="w"&gt;
    &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"id"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"ceo"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"type"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"rectangle"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"x"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;350&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"y"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;50&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"text"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"CEO"&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;&lt;span class="w"&gt;
    &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"id"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"eng"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"type"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"rectangle"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"x"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;150&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"y"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;220&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"text"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"VP Engineering"&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;&lt;span class="w"&gt;
    &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"id"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"prod"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"type"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"rectangle"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"x"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;550&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"y"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;220&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"text"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"VP Product"&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;&lt;span class="w"&gt;
    &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"type"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"arrow"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"startElementId"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"ceo"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"endElementId"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"eng"&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt;&lt;span class="w"&gt;
    &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"type"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"arrow"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"startElementId"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"ceo"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nl"&gt;"endElementId"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"prod"&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="w"&gt;
  &lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This improves the quality of the result a lot. The model stops thinking in individual shapes and starts operating on the diagram as a whole: structure, connections, and relative layout all at once.&lt;/p&gt;

&lt;h2&gt;
  
  
  The Most Annoying Detail: Arrows
&lt;/h2&gt;

&lt;p&gt;Creating a rectangle is easy. Creating text is easy. Even the background color is easy.&lt;/p&gt;

&lt;p&gt;Arrows were the annoying part.&lt;/p&gt;

&lt;p&gt;If you simply create a line from point A to point B, it may look fine visually. But it is not a real Excalidraw arrow bound to shapes. If you later drag a rectangle, the arrow stays where it was.&lt;/p&gt;

&lt;p&gt;I wanted the agent to create diagrams that could still be edited manually. So arrows had to be bound to elements.&lt;/p&gt;

&lt;p&gt;For that, the model passes not start and end coordinates, but &lt;code&gt;startElementId&lt;/code&gt; and &lt;code&gt;endElementId&lt;/code&gt;:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight json"&gt;&lt;code&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="w"&gt;
  &lt;/span&gt;&lt;span class="nl"&gt;"type"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"arrow"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt;
  &lt;/span&gt;&lt;span class="nl"&gt;"startElementId"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"ceo"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt;
  &lt;/span&gt;&lt;span class="nl"&gt;"endElementId"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="s2"&gt;"vp-eng"&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="w"&gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The server then calculates points on the edges of the shapes and fills in Excalidraw bindings:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;edgePoint&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;el&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;targetX&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;targetY&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;gap&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;cx&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;el&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;x&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nx"&gt;el&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;width&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;cy&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;el&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;y&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nx"&gt;el&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;height&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;dx&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;targetX&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="nx"&gt;cx&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;dy&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;targetY&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="nx"&gt;cy&lt;/span&gt;

  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;hw&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;el&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;width&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;hh&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;el&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;height&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;

  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;scale&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;abs&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;dx&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="nx"&gt;hh&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;abs&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;dy&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="nx"&gt;hw&lt;/span&gt;
    &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="nx"&gt;hw&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;abs&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;dx&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;hh&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;abs&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;dy&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="na"&gt;x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;cx&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nx"&gt;dx&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="nx"&gt;scale&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;dx&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt; &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="nx"&gt;gap&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;gap&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
    &lt;span class="na"&gt;y&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;cy&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nx"&gt;dy&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="nx"&gt;scale&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;dy&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt; &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="nx"&gt;gap&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;gap&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;For a rectangle, this finds the intersection of the line “shape center -&amp;gt; target” with the rectangle edge. For ellipses and diamonds, the formulas are slightly different; I omitted those branches here for brevity. The idea is the same: do not force the model to calculate geometry. Hide that inside the tool.&lt;/p&gt;

&lt;p&gt;This is an important principle: &lt;strong&gt;a good tool should be convenient for the model, not for the internal format of the library&lt;/strong&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  What the Agent Can Do
&lt;/h2&gt;

&lt;p&gt;In the current version, the agent has around two dozen tools. It can:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;create elements;&lt;/li&gt;
&lt;li&gt;create elements in batches;&lt;/li&gt;
&lt;li&gt;read the scene;&lt;/li&gt;
&lt;li&gt;update elements;&lt;/li&gt;
&lt;li&gt;delete elements;&lt;/li&gt;
&lt;li&gt;group and ungroup;&lt;/li&gt;
&lt;li&gt;align and distribute;&lt;/li&gt;
&lt;li&gt;lock elements;&lt;/li&gt;
&lt;li&gt;create a scene snapshot;&lt;/li&gt;
&lt;li&gt;restore a snapshot;&lt;/li&gt;
&lt;li&gt;control the viewport;&lt;/li&gt;
&lt;li&gt;read a small design guide;&lt;/li&gt;
&lt;li&gt;finish the task with &lt;code&gt;done&lt;/code&gt;.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;But in practice, it mostly uses four or five tools:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;
&lt;code&gt;get_scene&lt;/code&gt; — inspect what is already on the canvas;&lt;/li&gt;
&lt;li&gt;
&lt;code&gt;batch_create_elements&lt;/code&gt; — draw the main diagram;&lt;/li&gt;
&lt;li&gt;
&lt;code&gt;create_element&lt;/code&gt; — add a single element or arrow;&lt;/li&gt;
&lt;li&gt;
&lt;code&gt;update_element&lt;/code&gt; — fix the result;&lt;/li&gt;
&lt;li&gt;
&lt;code&gt;done&lt;/code&gt; — finish.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;That is also a useful lesson: the model does not need a huge API. It needs a small set of well-described actions.&lt;/p&gt;

&lt;h2&gt;
  
  
  The Agent That Fixed Itself
&lt;/h2&gt;

&lt;p&gt;The most interesting moment happened while testing a three-level org chart.&lt;/p&gt;

&lt;p&gt;I asked the agent to draw a company structure. In that run, the signal came from the textual scene: after calling &lt;code&gt;get_scene&lt;/code&gt;, the model saw that arrows existed as standalone elements, but did not look like bound relationships between shapes via &lt;code&gt;startElementId&lt;/code&gt; and &lt;code&gt;endElementId&lt;/code&gt;. So it decided to delete them and recreate them as properly bound arrows.&lt;/p&gt;

&lt;p&gt;The log looked roughly like this:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;🤖 Let me check the current scene
  🛠 get_scene({})

🤖 Canvas is empty. Creating org chart...
  🛠 batch_create_elements({ 6 rectangles, 5 arrows })

🤖 The arrows are wrong — they're not bound to shapes. Let me fix that.
  🛠 delete_element({ id: "arrow-1" })
  🛠 delete_element({ id: "arrow-2" })
  🛠 delete_element({ id: "arrow-3" })
  🛠 delete_element({ id: "arrow-4" })
  🛠 delete_element({ id: "arrow-5" })

🤖 Recreating arrows with proper bindings
  🛠 create_element({ type: "arrow", startElementId: "ceo", endElementId: "vp-eng" })
  🛠 create_element({ type: "arrow", startElementId: "ceo", endElementId: "vp-prod" })
  🛠 create_element({ type: "arrow", ... })
  🛠 create_element({ type: "arrow", ... })
  🛠 create_element({ type: "arrow", ... })

🤖 Let me verify the result
  🛠 get_scene({})

🤖 Done! Here's your org chart.
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Of course, this does not mean the model will always do this. It is not a formal guarantee, and it is not magic.&lt;/p&gt;

&lt;p&gt;But it shows an important thing: if you give the model tools, execution results, and a way to inspect state, it can sometimes behave like a simple autonomous worker:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;inspect -&amp;gt; act -&amp;gt; verify -&amp;gt; fix -&amp;gt; finish
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;To me, this is where the line between “an LLM with functions” and “an agent” starts to appear. Not in the number of frameworks, but in the presence of a feedback loop.&lt;/p&gt;

&lt;h2&gt;
  
  
  Where the Real Problems Started
&lt;/h2&gt;

&lt;p&gt;The agent core is small. That does not mean the whole project is simple.&lt;/p&gt;

&lt;p&gt;The complexity just moves out of the agent loop and into other places.&lt;/p&gt;

&lt;h3&gt;
  
  
  1. Scene Format Matters More Than It Seems
&lt;/h3&gt;

&lt;p&gt;The model does not see the canvas. It only sees what &lt;code&gt;get_scene&lt;/code&gt; returns. If the description is too poor, the model cannot understand what is wrong. If it is too verbose, the context gets polluted quickly.&lt;/p&gt;

&lt;p&gt;You need a format that is informative enough without turning into a full Excalidraw JSON dump.&lt;/p&gt;

&lt;h3&gt;
  
  
  2. Tool Descriptions Are Part of the UX
&lt;/h3&gt;

&lt;p&gt;Tools are not only for your code. They are also for the model.&lt;/p&gt;

&lt;p&gt;A bad tool description is like a bad UI for a human. The model will call the function incorrectly, confuse arguments, or forget important fields.&lt;/p&gt;

&lt;p&gt;For example, for arrows I had to explicitly write: “use &lt;code&gt;startElementId&lt;/code&gt;/&lt;code&gt;endElementId&lt;/code&gt; to bind to shapes”. Without that hint, the model often tried to draw arrows using coordinates.&lt;/p&gt;

&lt;h3&gt;
  
  
  3. Batch Operations Are Almost Mandatory
&lt;/h3&gt;

&lt;p&gt;If the agent draws a large diagram one element at a time, it burns too many iterations. That is why &lt;code&gt;batch_create_elements&lt;/code&gt; became one of the most important tools.&lt;/p&gt;

&lt;h3&gt;
  
  
  4. Real State Must Live on the Server
&lt;/h3&gt;

&lt;p&gt;If the canvas is open in the browser, the agent runs on the server, and the elements exist only in frontend state, things break quickly.&lt;/p&gt;

&lt;p&gt;That is why the project has a simple model layer: sessions, elements, snapshots, and WebSocket notifications. This is no longer “an agent in 100 lines”, but without it the agent has nothing stable to work with.&lt;/p&gt;

&lt;h3&gt;
  
  
  5. A Public Demo Is Dangerous Without Limits
&lt;/h3&gt;

&lt;p&gt;If &lt;code&gt;/api/agent&lt;/code&gt; is exposed to the internet, anyone can start burning your LLM API key. I will not go deep into security here — that is a separate article — but the minimum checklist is:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;token guard;&lt;/li&gt;
&lt;li&gt;rate limit;&lt;/li&gt;
&lt;li&gt;prompt length limit;&lt;/li&gt;
&lt;li&gt;timeout on LLM requests;&lt;/li&gt;
&lt;li&gt;careful error handling.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;This part is boring, but you cannot safely put this kind of project on a VPS without it.&lt;/p&gt;

&lt;h2&gt;
  
  
  Bonus: What If the Agent Looks at Itself?
&lt;/h2&gt;

&lt;p&gt;I tried adding this line to the system prompt: “You are an AI agent that draws diagrams. Your TypeScript code lives in &lt;code&gt;src/agent.ts&lt;/code&gt;.”&lt;/p&gt;

&lt;p&gt;The response was funny. The agent answered in English; the meaning was roughly:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;I am an AI agent running in a loop. I have a set of tools, and I call functions to draw diagrams. My code is in &lt;code&gt;agent.ts&lt;/code&gt;: I could read it and explain how I work, but I would rather just draw the diagram.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;It did not start philosophizing about itself. It kept working on the task.&lt;/p&gt;

&lt;p&gt;In a way, that is the right behavior. A good agent does not need to reflect on its own nature. It should move the state toward the goal.&lt;/p&gt;

&lt;h2&gt;
  
  
  The Takeaway
&lt;/h2&gt;

&lt;p&gt;This project is not really about Excalidraw.&lt;/p&gt;

&lt;p&gt;Excalidraw is just a convenient sandbox where you can immediately see the result of the agent’s actions. The same approach could be used for GitHub issues, the filesystem, CI/CD, a CRM, a calendar, or almost anything else.&lt;/p&gt;

&lt;p&gt;Here are my main takeaways.&lt;/p&gt;

&lt;h3&gt;
  
  
  1. The Agent Loop Is Simpler Than It Seems
&lt;/h3&gt;

&lt;p&gt;In minimal form, it is this:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Ferggklthry31fwdj69wb.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Ferggklthry31fwdj69wb.png" alt=" " width="386" height="407"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;There is no mandatory hidden magic inside.&lt;/p&gt;

&lt;h3&gt;
  
  
  2. Tools Matter More Than the Framework
&lt;/h3&gt;

&lt;p&gt;LangChain, MCP, and other tools can be useful. But agentic behavior does not appear because of them. It appears when the model has clear actions and feedback.&lt;/p&gt;

&lt;h3&gt;
  
  
  3. The Model Can Fix Mistakes If It Can See the Result
&lt;/h3&gt;

&lt;p&gt;Not always. Not perfectly. But it can.&lt;/p&gt;

&lt;p&gt;If the agent can inspect the state after its own actions, it gets a chance to notice a problem and make the next iteration better.&lt;/p&gt;

&lt;h3&gt;
  
  
  4. “100 Lines” Is Only the Core
&lt;/h3&gt;

&lt;p&gt;Yes, the agent loop really is small. But the whole project is larger: model layer, tools, WebSocket, UI, Excalidraw element format, arrow binding, deployment, and safety limits.&lt;/p&gt;

&lt;p&gt;And that is fine. The agent loop is small. The useful environment around it is not.&lt;/p&gt;

&lt;h2&gt;
  
  
  Code
&lt;/h2&gt;

&lt;p&gt;The project is open source:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://github.com/mikhail-angelov/excalidraw-agent" rel="noopener noreferrer"&gt;https://github.com/mikhail-angelov/excalidraw-agent&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;It is based on &lt;code&gt;mcp_excalidraw&lt;/code&gt; by yctimlin: I reused ideas around the canvas, the UI, and the element format. I wrote the agent loop from scratch to understand what is really happening under the hood.&lt;/p&gt;

</description>
      <category>ai</category>
      <category>agentskills</category>
      <category>excalidraw</category>
      <category>underthehood</category>
    </item>
    <item>
      <title>React Under the Hood: Building a Tiny Virtual DOM Renderer</title>
      <dc:creator>Mikhail Angelov</dc:creator>
      <pubDate>Tue, 07 Jul 2026 13:30:29 +0000</pubDate>
      <link>https://dev.to/mangelov/react-under-the-hood-building-a-tiny-virtual-dom-renderer-1cg2</link>
      <guid>https://dev.to/mangelov/react-under-the-hood-building-a-tiny-virtual-dom-renderer-1cg2</guid>
      <description>&lt;p&gt;React looks magical until you remove the parts that make it production-ready.&lt;/p&gt;

&lt;p&gt;JSX is just function calls. Components are just functions. Virtual DOM nodes are just plain JavaScript objects. Rendering is "just" comparing two trees and patching the DOM.&lt;/p&gt;

&lt;p&gt;Of course, real React is much more than that: hooks, scheduling, Fiber, context, refs, synthetic events, hydration, concurrent rendering, and many other things. This article is not about cloning React. The goal is much smaller: to build a tiny React-like renderer from scratch and understand what happens under the hood.&lt;/p&gt;

&lt;p&gt;A while ago, I started wondering: why are there so many UI frameworks for the web?&lt;/p&gt;

&lt;p&gt;I've been in IT for a long time, and I don't remember UI libraries on other platforms appearing and disappearing as quickly as they do on the web. Desktop libraries like MFC, Qt, and WPF were huge systems that evolved over many years and had relatively few alternatives. On the web, frameworks appear constantly, and the leaders keep changing.&lt;/p&gt;

&lt;p&gt;Why?&lt;/p&gt;

&lt;p&gt;I think one reason is that the barrier to writing a UI library has dropped dramatically.&lt;/p&gt;

&lt;p&gt;Building a library that many people will actually use still takes significant time and expertise. But writing a prototype that is usable for simple demos, especially if it has a decent API, can take surprisingly little time.&lt;/p&gt;

&lt;p&gt;If you're curious how, read on.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why This Article?
&lt;/h2&gt;

&lt;p&gt;There used to be a series on Habr called "Write X in 30 lines of JavaScript." I wondered: can you write React in 30 lines?&lt;/p&gt;

&lt;p&gt;I couldn't quite make it in 30, but the final result is close enough.&lt;/p&gt;

&lt;p&gt;The goal here is purely educational. This article may help you understand how virtual DOM-based UI frameworks work at a deeper level. I want to show that the basic idea behind another React-like UI renderer is surprisingly accessible.&lt;/p&gt;

&lt;p&gt;Before we start, let me clarify what I mean by "UI framework." Opinions vary. Some people consider Angular and Ember to be frameworks, while React is "just a library" for the view layer.&lt;/p&gt;

&lt;p&gt;Let's use a simple definition:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;A UI framework is a library that helps create, update, and delete pages or individual page elements.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;In this sense, many wrappers over the DOM API can qualify. The differences come down to the abstraction they provide for DOM manipulation and how efficient those manipulations are.&lt;/p&gt;

&lt;p&gt;By that definition, React is definitely a UI framework.&lt;/p&gt;

&lt;p&gt;So let's build a tiny React-like renderer.&lt;/p&gt;

&lt;h2&gt;
  
  
  Virtual DOM: The Core Idea
&lt;/h2&gt;

&lt;p&gt;React popularized the concept of a virtual DOM. In simplified terms:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;Nodes of the real DOM are built in correspondence with nodes of a pre-built virtual DOM tree.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Direct manipulation of the real DOM is discouraged. When changes are needed:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;You update the virtual DOM.&lt;/li&gt;
&lt;li&gt;The new virtual DOM is compared with the old one.&lt;/li&gt;
&lt;li&gt;The differences are collected.&lt;/li&gt;
&lt;li&gt;Only the necessary changes are applied to the real DOM.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;This can reduce unnecessary DOM operations and makes updates easier to reason about.&lt;/p&gt;

&lt;p&gt;The main benefit is not magic performance. The useful idea is the rendering model itself: describe the UI as data, compare two trees, and apply the required DOM changes.&lt;/p&gt;

&lt;p&gt;Since the virtual DOM tree is just a regular JavaScript object, it is easy to manipulate: you can create nodes, change them, compare trees, and generate parts of the structure automatically from a declarative syntax such as JSX.&lt;/p&gt;

&lt;h2&gt;
  
  
  Starting with JSX
&lt;/h2&gt;

&lt;p&gt;Here's what JSX code looks like:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight jsx"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;Component&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
  &lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nt"&gt;div&lt;/span&gt; &lt;span class="na"&gt;className&lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="s"&gt;"main"&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nt"&gt;input&lt;/span&gt; &lt;span class="p"&gt;/&amp;gt;&lt;/span&gt;
    &lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nt"&gt;button&lt;/span&gt; &lt;span class="na"&gt;onClick&lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="si"&gt;{&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;yo&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="si"&gt;}&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt;Submit&lt;span class="p"&gt;&amp;lt;/&lt;/span&gt;&lt;span class="nt"&gt;button&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt;
  &lt;span class="p"&gt;&amp;lt;/&lt;/span&gt;&lt;span class="nt"&gt;div&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt;
&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="k"&gt;default&lt;/span&gt; &lt;span class="nx"&gt;Component&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;We want calling &lt;code&gt;Component()&lt;/code&gt; to produce a virtual DOM like this:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;vdom&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="na"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;div&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
  &lt;span class="na"&gt;props&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;className&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;main&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
  &lt;span class="na"&gt;children&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;input&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;props&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{},&lt;/span&gt; &lt;span class="na"&gt;children&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="na"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;button&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="na"&gt;props&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;onClick&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;yo&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="na"&gt;children&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Submit&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;]&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Of course, we don't want to write this transformation manually. We can use the &lt;a href="https://github.com/alexmingoia/jsx-transform" rel="noopener noreferrer"&gt;&lt;code&gt;jsx-transform&lt;/code&gt;&lt;/a&gt; library, which converts JSX like this:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="nx"&gt;jsx&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;fromString&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;&amp;lt;h1&amp;gt;Hello World&amp;lt;/h1&amp;gt;&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="na"&gt;factory&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;h&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
&lt;span class="p"&gt;})&lt;/span&gt;
&lt;span class="c1"&gt;// =&amp;gt; 'h("h1", null, ["Hello World"])'&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;All we need is to implement the virtual DOM node constructor &lt;code&gt;h&lt;/code&gt;: a function that recursively creates virtual DOM nodes.&lt;/p&gt;

&lt;p&gt;In React, the equivalent idea is &lt;code&gt;React.createElement&lt;/code&gt;.&lt;/p&gt;

&lt;p&gt;Here's a minimal implementation:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;h&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;type&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;props&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;...&lt;/span&gt;&lt;span class="nx"&gt;stack&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;children&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;stack&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="p"&gt;[]).&lt;/span&gt;&lt;span class="nf"&gt;reduce&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;addChild&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;[])&lt;/span&gt;
  &lt;span class="nx"&gt;props&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;props&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="p"&gt;{}&lt;/span&gt;

  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="k"&gt;typeof&lt;/span&gt; &lt;span class="nx"&gt;type&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;string&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
    &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;type&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;props&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;children&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nf"&gt;type&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;props&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;addChild&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;acc&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nb"&gt;Array&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;isArray&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;acc&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;reduce&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;addChild&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;acc&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;node&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c1"&gt;// skip null/true/false — they render nothing&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;acc&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;push&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;typeof&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;number&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="nc"&gt;String&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;acc&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The recursion makes the function a little dense, but the idea is simple:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;flatten nested children;&lt;/li&gt;
&lt;li&gt;ignore &lt;code&gt;null&lt;/code&gt;, &lt;code&gt;true&lt;/code&gt;, and &lt;code&gt;false&lt;/code&gt;;&lt;/li&gt;
&lt;li&gt;convert numbers to strings;&lt;/li&gt;
&lt;li&gt;return either a DOM-like virtual node or a component result.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;With this function:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="nf"&gt;h&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;h1&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Hello World&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;])&lt;/span&gt;
&lt;span class="c1"&gt;// =&amp;gt; { type: "h1", props: {}, children: ["Hello World"] }&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The same works for nested nodes of any depth.&lt;/p&gt;

&lt;p&gt;Now our &lt;code&gt;Component&lt;/code&gt; function returns a virtual DOM node.&lt;/p&gt;

&lt;p&gt;On to the "hard" part.&lt;/p&gt;

&lt;h2&gt;
  
  
  The Patch Function: Diffing Virtual DOM
&lt;/h2&gt;

&lt;p&gt;We need a function &lt;code&gt;patch&lt;/code&gt; that takes:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;a root DOM element where the app is mounted;&lt;/li&gt;
&lt;li&gt;the old virtual DOM tree;&lt;/li&gt;
&lt;li&gt;the new virtual DOM tree.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;It then updates the real DOM to match the new virtual DOM.&lt;/p&gt;

&lt;p&gt;I based this on code from &lt;a href="https://github.com/picodom/picodom" rel="noopener noreferrer"&gt;&lt;code&gt;picodom&lt;/code&gt;&lt;/a&gt;:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;patch&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;parent&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;oldNode&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;newNode&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nf"&gt;patchElement&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;parent&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;parent&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="nx"&gt;oldNode&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;newNode&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;patchElement&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;parent&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;element&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;oldNode&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;isSVG&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;nextSibling&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;oldNode&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c1"&gt;// No old node — create a new element.&lt;/span&gt;
    &lt;span class="nx"&gt;element&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;parent&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;insertBefore&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nf"&gt;createElement&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;isSVG&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="nx"&gt;element&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;type&lt;/span&gt; &lt;span class="o"&gt;!==&lt;/span&gt; &lt;span class="nx"&gt;oldNode&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;type&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c1"&gt;// Node type changed — replace it entirely.&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;oldElement&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;element&lt;/span&gt;
    &lt;span class="nx"&gt;element&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;parent&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;insertBefore&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nf"&gt;createElement&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;isSVG&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="nx"&gt;oldElement&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="nf"&gt;removeElement&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;parent&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;oldElement&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;oldNode&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c1"&gt;// Same type — update properties.&lt;/span&gt;
    &lt;span class="nf"&gt;updateElement&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;element&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;oldNode&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;props&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;props&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="nx"&gt;isSVG&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;isSVG&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;type&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;svg&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;

    &lt;span class="c1"&gt;// Collect current child nodes.&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;childNodes&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;
    &lt;span class="p"&gt;;(&lt;/span&gt;&lt;span class="nx"&gt;element&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;childNodes&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="p"&gt;[]).&lt;/span&gt;&lt;span class="nf"&gt;forEach&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;el&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nx"&gt;childNodes&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;push&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;el&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;

    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;oldNodeIndex&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;

    &lt;span class="c1"&gt;// Process children.&lt;/span&gt;
    &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="k"&gt;for &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
          &lt;span class="nx"&gt;oldNode&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt;
          &lt;span class="nx"&gt;oldNodeIndex&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;=&lt;/span&gt; &lt;span class="nx"&gt;oldNode&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt;
          &lt;span class="p"&gt;(&lt;/span&gt;
            &lt;span class="p"&gt;(&lt;/span&gt;
              &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;].&lt;/span&gt;&lt;span class="nx"&gt;type&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt;
              &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;].&lt;/span&gt;&lt;span class="nx"&gt;type&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;oldNode&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;oldNodeIndex&lt;/span&gt;&lt;span class="p"&gt;].&lt;/span&gt;&lt;span class="nx"&gt;type&lt;/span&gt;
            &lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt;
            &lt;span class="p"&gt;(&lt;/span&gt;
              &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;].&lt;/span&gt;&lt;span class="nx"&gt;type&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt;
              &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;oldNode&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;oldNodeIndex&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;
            &lt;span class="p"&gt;)&lt;/span&gt;
          &lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="c1"&gt;// Child exists in the old tree — patch it.&lt;/span&gt;
          &lt;span class="nf"&gt;patchElement&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
            &lt;span class="nx"&gt;element&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="nx"&gt;childNodes&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;oldNodeIndex&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt;
            &lt;span class="nx"&gt;oldNode&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;oldNodeIndex&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt;
            &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt;
            &lt;span class="nx"&gt;isSVG&lt;/span&gt;
          &lt;span class="p"&gt;)&lt;/span&gt;

          &lt;span class="nx"&gt;oldNodeIndex&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="c1"&gt;// New child — insert it.&lt;/span&gt;
          &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;newChild&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;element&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;insertBefore&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
            &lt;span class="nf"&gt;createElement&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="nx"&gt;isSVG&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
            &lt;span class="nx"&gt;childNodes&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;oldNodeIndex&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;
          &lt;span class="p"&gt;)&lt;/span&gt;

          &lt;span class="nf"&gt;patchElement&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;element&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;newChild&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{},&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="nx"&gt;isSVG&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
      &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c1"&gt;// Remove extra old children.&lt;/span&gt;
    &lt;span class="k"&gt;for &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;oldNodeIndex&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="nx"&gt;childNodes&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nf"&gt;removeElement&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
        &lt;span class="nx"&gt;element&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="nx"&gt;childNodes&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt;
        &lt;span class="nx"&gt;oldNode&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt; &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="nx"&gt;oldNode&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="p"&gt;{}&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{}&lt;/span&gt;
      &lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;element&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This is a naive implementation. It is terribly unoptimized and does not use element identifiers such as &lt;code&gt;key&lt;/code&gt; or &lt;code&gt;id&lt;/code&gt; for correct list reconciliation.&lt;/p&gt;

&lt;p&gt;But for primitive cases, it works fine.&lt;/p&gt;

&lt;p&gt;I won't list the helper functions &lt;code&gt;createElement&lt;/code&gt;, &lt;code&gt;updateElement&lt;/code&gt;, and &lt;code&gt;removeElement&lt;/code&gt; here. They are straightforward, and you can find them in the &lt;a href="https://github.com/mikhail-angelov/rctjs/blob/master/src/patch.js" rel="noopener noreferrer"&gt;full source&lt;/a&gt;.&lt;/p&gt;

&lt;h3&gt;
  
  
  One Important Caveat
&lt;/h3&gt;

&lt;p&gt;When updating &lt;code&gt;value&lt;/code&gt; on &lt;code&gt;&amp;lt;input&amp;gt;&lt;/code&gt; elements, the comparison should be made against the real DOM element's current &lt;code&gt;value&lt;/code&gt; property, not only against the old vnode value.&lt;/p&gt;

&lt;p&gt;Otherwise, a re-render may overwrite what the user is actively typing and break the cursor position or text selection.&lt;/p&gt;

&lt;p&gt;This is one of those small details that makes UI rendering much less trivial than it first appears.&lt;/p&gt;

&lt;h2&gt;
  
  
  Putting It All Together
&lt;/h2&gt;

&lt;p&gt;Now let's assemble the pieces.&lt;/p&gt;

&lt;p&gt;The entire renderer API fits in &lt;a href="https://github.com/mikhail-angelov/rctjs/blob/master/src/index.js" rel="noopener noreferrer"&gt;5 lines&lt;/a&gt;:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;app&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;selector&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;view&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;initProps&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="c1"&gt;// 1. Mount point.&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;rootElement&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;selector&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;body&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

  &lt;span class="c1"&gt;// 2. Build initial virtual DOM.&lt;/span&gt;
  &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;view&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;initProps&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

  &lt;span class="c1"&gt;// 3. Mount. The old node is null.&lt;/span&gt;
  &lt;span class="nf"&gt;patch&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;rootElement&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

  &lt;span class="c1"&gt;// 4. Return a re-render function.&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;props&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nf"&gt;patch&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;rootElement&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;node&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;node&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;view&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;props&lt;/span&gt;&lt;span class="p"&gt;)))&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;That is the whole rendering loop.&lt;/p&gt;

&lt;p&gt;A "Hello World" example on top of this renderer looks like this:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight jsx"&gt;&lt;code&gt;&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;h&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;app&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;../src/index&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;

&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;view&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;state&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;return &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
    &lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nt"&gt;div&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt;
      &lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nt"&gt;h2&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt;&lt;span class="si"&gt;{&lt;/span&gt;&lt;span class="s2"&gt;`Hello &lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;state&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="si"&gt;}&lt;/span&gt;&lt;span class="p"&gt;&amp;lt;/&lt;/span&gt;&lt;span class="nt"&gt;h2&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt;
      &lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nt"&gt;input&lt;/span&gt; &lt;span class="na"&gt;value&lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="si"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;state&lt;/span&gt;&lt;span class="si"&gt;}&lt;/span&gt; &lt;span class="na"&gt;oninput&lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="si"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;e&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nf"&gt;render&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;e&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;target&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;value&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="si"&gt;}&lt;/span&gt; &lt;span class="p"&gt;/&amp;gt;&lt;/span&gt;
    &lt;span class="p"&gt;&amp;lt;/&lt;/span&gt;&lt;span class="nt"&gt;div&lt;/span&gt;&lt;span class="p"&gt;&amp;gt;&lt;/span&gt;
  &lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;render&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;app&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;body&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;view&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;world&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This tiny library supports component composition and runtime adding/removing of components, so it is enough to demonstrate the core rendering idea.&lt;/p&gt;

&lt;p&gt;It is not a complete framework in the practical sense. It is a tiny React-like renderer that demonstrates the core pipeline:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;JSX → function calls → virtual nodes → diff → DOM patching
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;You can see a more complex &lt;a href="https://github.com/mikhail-angelov/rctjs/tree/master/example" rel="noopener noreferrer"&gt;ToDo example&lt;/a&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  What's Missing
&lt;/h2&gt;

&lt;p&gt;Of course, this library lacks a lot:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Lifecycle events&lt;/strong&gt; — they would not be hard to add, since we control node creation, update, and removal ourselves.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Per-component state updates&lt;/strong&gt; — something like &lt;code&gt;this.setState&lt;/code&gt; would require storing DOM references or instance state per virtual node, which complicates the logic.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Performance&lt;/strong&gt; — the &lt;code&gt;patchElement&lt;/code&gt; code is terribly unoptimized and will not scale to large element trees.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Key-based reconciliation&lt;/strong&gt; — there is no proper tracking of elements by identifier.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Hooks, refs, context, scheduling, hydration, and Fiber&lt;/strong&gt; — all the things that make real React a production-grade library.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;This library was built for educational purposes only.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Do not use it in production.&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;But it demonstrates that the core ideas behind React and similar virtual DOM frameworks are surprisingly accessible.&lt;/p&gt;

&lt;p&gt;JSX transforms to function calls. Function calls build a tree of plain objects. A diffing function walks that tree and applies the required updates to the real DOM.&lt;/p&gt;

&lt;p&gt;The rest — state management, lifecycle, scheduling, Fiber architecture, ecosystem, tooling, and years of edge cases — is engineering on top of this foundation.&lt;/p&gt;

&lt;p&gt;&lt;em&gt;P.S. This article was inspired by the excellent &lt;a href="https://hyperapp.js.org/" rel="noopener noreferrer"&gt;Hyperapp&lt;/a&gt; library. Some code was adapted from it.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;Happy coding!&lt;/p&gt;

</description>
      <category>javascript</category>
      <category>dom</category>
      <category>react</category>
      <category>webdev</category>
    </item>
  </channel>
</rss>
