<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>DEV Community: Minval Software</title>
    <description>The latest articles on DEV Community by Minval Software (@minval_68070c07bc).</description>
    <link>https://dev.to/minval_68070c07bc</link>
    <image>
      <url>https://media2.dev.to/dynamic/image/width=90,height=90,fit=cover,gravity=auto,format=auto/https:%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F4122630%2Ffe07a2fd-ce00-4378-9eb4-680eece033e5.png</url>
      <title>DEV Community: Minval Software</title>
      <link>https://dev.to/minval_68070c07bc</link>
    </image>
    <atom:link rel="self" type="application/rss+xml" href="https://dev.to/feed/minval_68070c07bc"/>
    <language>en</language>
    <item>
      <title>I built a decision app because group chats cannot decide — here is what I learned</title>
      <dc:creator>Minval Software</dc:creator>
      <pubDate>Sat, 12 Sep 2026 22:08:24 +0000</pubDate>
      <link>https://dev.to/minval_68070c07bc/i-built-a-decision-app-because-group-chats-cannot-decide-here-is-what-i-learned-3ph3</link>
      <guid>https://dev.to/minval_68070c07bc/i-built-a-decision-app-because-group-chats-cannot-decide-here-is-what-i-learned-3ph3</guid>
      <description>&lt;h2&gt;
  
  
  The problem
&lt;/h2&gt;

&lt;p&gt;I kept noticing the same pattern: six people in a group chat, twenty minutes, zero decisions. Restaurant, movie, weekend plan — the loop always ended with "I don't care, you pick" followed by everyone picking the same thing they picked last time.&lt;/p&gt;

&lt;p&gt;So I built &lt;strong&gt;Choozy&lt;/strong&gt;, a free Android app whose only job is to end that loop.&lt;/p&gt;

&lt;h2&gt;
  
  
  What it does
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Spin wheel&lt;/strong&gt; — add your own options, tap once, done.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Coin flip&lt;/strong&gt; — the classic, but with animation that actually makes you accept the result.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Card swipe&lt;/strong&gt; — swipe through options, only one survives.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Group mode&lt;/strong&gt; — everyone scans a QR, everyone adds options, one spin decides for the whole group.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Voice input&lt;/strong&gt; — say your options instead of typing them.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;6 presets&lt;/strong&gt; — Food, Movie/Series, Activity, Quick Pick, Music, Game.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;It works offline and ships in 5 languages (Turkish, English, German, Spanish, Portuguese).&lt;/p&gt;

&lt;h2&gt;
  
  
  Things I got wrong first
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;1. I built the wheel before I built the presets.&lt;/strong&gt;&lt;br&gt;
A wheel is only useful if it already has options in it. The first version opened to an empty wheel and the app was useless for the first 30 seconds — which is exactly when people abandon it. Adding presets raised first-session completion more than any animation I wrote.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;2. Animations are the product.&lt;/strong&gt;&lt;br&gt;
This sounds superficial, but the spin has to &lt;em&gt;feel&lt;/em&gt; final. If the result appears instantly, people re-spin. A two-second deceleration makes the outcome feel decided, and the user accepts it. I spent more time tuning the timing curve than on any other single screen.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;3. Offline is a feature, not a checkbox.&lt;/strong&gt;&lt;br&gt;
The whole point is speed. If the app needs a network round-trip to spin a wheel, it lost. Everything that can be local is local.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;4. Group mode is the actual growth loop.&lt;/strong&gt;&lt;br&gt;
A decision app for one person is a utility. A decision app for a group is something people send to friends. The QR join flow took the longest to build and it is the reason the app spreads.&lt;/p&gt;

&lt;h2&gt;
  
  
  Stack
&lt;/h2&gt;

&lt;p&gt;Flutter, single codebase, Android first. AdMob for a free tier with an optional ad-free upgrade. No account, no signup, no data collection — which is the other reason people trust it with a group decision.&lt;/p&gt;

&lt;h2&gt;
  
  
  Try it
&lt;/h2&gt;

&lt;p&gt;If you have ever let a group chat die over dinner plans:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Play Store: &lt;a href="https://play.google.com/store/apps/details?id=com.decisionmaker.choozy" rel="noopener noreferrer"&gt;https://play.google.com/store/apps/details?id=com.decisionmaker.choozy&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;Web: &lt;a href="https://minval.tr/choozy/" rel="noopener noreferrer"&gt;https://minval.tr/choozy/&lt;/a&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Happy to answer anything about the Flutter side, the animation curve, or the QR group flow. What would you have done differently?&lt;/p&gt;

</description>
      <category>android</category>
      <category>flutter</category>
      <category>showdev</category>
      <category>mobile</category>
    </item>
  </channel>
</rss>
