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    <title>DEV Community: Stefan Nieke</title>
    <description>The latest articles on DEV Community by Stefan Nieke (@niekes).</description>
    <link>https://dev.to/niekes</link>
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      <title>DEV Community: Stefan Nieke</title>
      <link>https://dev.to/niekes</link>
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    <item>
      <title>Beautiful Backgrounds: Animated Web Components for Stunning Pages</title>
      <dc:creator>Stefan Nieke</dc:creator>
      <pubDate>Sat, 24 Jan 2026 17:04:17 +0000</pubDate>
      <link>https://dev.to/niekes/beautiful-backgrounds-animated-web-components-for-stunning-pages-1obb</link>
      <guid>https://dev.to/niekes/beautiful-backgrounds-animated-web-components-for-stunning-pages-1obb</guid>
      <description>&lt;p&gt;&lt;strong&gt;Beautiful Backgrounds&lt;/strong&gt; is a library of &lt;strong&gt;customizable, interactive web components&lt;/strong&gt; designed to bring web pages to life with dynamic, visually appealing animations. Built in TypeScript, it’s easy to integrate and optimized for performance.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Highlights include:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Ambient Ribbon&lt;/strong&gt; – flowing ribbons with customizable waves, rotation, and colors.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Digital Rain&lt;/strong&gt; – Matrix-style falling characters with full control over font, speed, and gradient.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Hexagon Wave&lt;/strong&gt; – waving polygon grids with dynamic shading and rhythmic motion.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Liquid Lines&lt;/strong&gt; – fluid lines with gradients and 3D depth effects.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Neon Rails&lt;/strong&gt; – fast-moving particles on a geometric grid for cyberpunk vibes.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Star Trail&lt;/strong&gt; – orbiting stars with fading trails for subtle or vibrant skies.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;All components are &lt;strong&gt;responsive, interactive, and easy to tweak via Storybook&lt;/strong&gt;, letting you adjust parameters and see results in real time.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Installation:&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;npm i beautiful-backgrounds &lt;span class="nt"&gt;--save&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;





&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;BbStarTrail&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;beautiful-backgrounds&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Beautiful Backgrounds&lt;/strong&gt; makes adding dynamic, elegant, and engaging backgrounds to any web project simple — no heavy frameworks or complex setup required.&lt;/p&gt;

&lt;p&gt;Repo: &lt;a href="https://github.com/niekes/beautiful-backgrounds" rel="noopener noreferrer"&gt;https://github.com/niekes/beautiful-backgrounds&lt;/a&gt;&lt;br&gt;
Storybook: &lt;a href="https://niekes.github.io/beautiful-backgrounds" rel="noopener noreferrer"&gt;https://niekes.github.io/beautiful-backgrounds&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;More backgrounds&lt;/strong&gt; are planned, expanding the library with new visually striking effects. ✨⭐🌌&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>programming</category>
      <category>javascript</category>
      <category>typescript</category>
    </item>
    <item>
      <title>Level Up Your D3 Charts: Exploring d3-3d v2.0.0</title>
      <dc:creator>Stefan Nieke</dc:creator>
      <pubDate>Sat, 24 Jan 2026 15:19:17 +0000</pubDate>
      <link>https://dev.to/niekes/level-up-your-d3-charts-exploring-d3-3d-v200-3c12</link>
      <guid>https://dev.to/niekes/level-up-your-d3-charts-exploring-d3-3d-v200-3c12</guid>
      <description>&lt;p&gt;&lt;strong&gt;d3-3d&lt;/strong&gt; exists for one simple reason:&lt;/p&gt;

&lt;p&gt;to take D3’s familiar data-driven approach and extend it into 3D space, without jumping into WebGL or heavy frameworks.&lt;/p&gt;

&lt;p&gt;With v2.0.0, d3-3d gets its biggest upgrade so far: TypeScript support, a cleaner API, and much better documentation.&lt;/p&gt;

&lt;h2&gt;
  
  
  What is d3-3d?
&lt;/h2&gt;

&lt;p&gt;d3-3d is a small helper library that lets you:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Work with 3D data (x, y, z)&lt;/li&gt;
&lt;li&gt;Project it into 2D SVG&lt;/li&gt;
&lt;li&gt;Keep using D3 selections, joins, and transitions&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;It focuses on projection and geometry, not on being a full 3D engine.&lt;/p&gt;

&lt;h2&gt;
  
  
  What’s new in v2.0.0?
&lt;/h2&gt;

&lt;h3&gt;
  
  
  1) First-class TypeScript support
&lt;/h3&gt;

&lt;p&gt;d3-3d now ships with proper TypeScript definitions.&lt;/p&gt;

&lt;p&gt;Better autocomplete, safer refactors, less guessing.&lt;/p&gt;

&lt;h3&gt;
  
  
  2) A cleaner, more explicit API
&lt;/h3&gt;

&lt;p&gt;Shapes no longer act like callable functions that implicitly accept data.&lt;/p&gt;

&lt;p&gt;Instead, data is passed explicitly via .data().&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Before (v1.x):&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;projected&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;triangles3D&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;data&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Now (v2.0.0):&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;projected&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;triangles3D&lt;/span&gt;&lt;span class="p"&gt;().&lt;/span&gt;&lt;span class="nf"&gt;data&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;data&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;It’s a breaking change, but it makes the API far more predictable and type-friendly.&lt;/p&gt;

&lt;p&gt;The &lt;code&gt;sort&lt;/code&gt; function is not attached any more to each shape class, it gets exported directly.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Before (v1.x):&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;triangles3D&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;d3-3d&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

&lt;span class="c1"&gt;// ... some code&lt;/span&gt;

&lt;span class="nx"&gt;svg&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;append&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;g&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
   &lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;selectAll&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;.d3-3d&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
   &lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;sort&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;triangles3D&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;sort&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Now (v2.0.0):&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;sort&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;d3-3d&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

&lt;span class="c1"&gt;// ... some code&lt;/span&gt;

&lt;span class="nx"&gt;svg&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;append&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;g&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
   &lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;selectAll&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;.d3-3d&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
   &lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;sort&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sort&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h3&gt;
  
  
  3) Computed properties, now properly documented
&lt;/h3&gt;

&lt;p&gt;Computed properties like centroid, orientation, and transformed coordinates already existed before, but were hard to discover and poorly documented.&lt;/p&gt;

&lt;p&gt;v2.0.0 improves:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Documentation&lt;/li&gt;
&lt;li&gt;Examples&lt;/li&gt;
&lt;li&gt;Practical explanations&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;These properties are especially useful for things like label placement, interaction logic, or depth-aware rendering.&lt;/p&gt;

&lt;p&gt;For depth sorting specifically, d3-3d exports a standalone sort helper, rather than baking sorting into every shape.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why this release matters
&lt;/h2&gt;

&lt;p&gt;v2.0.0 doesn’t add flashy features — it makes d3-3d easier to use, easier to understand, and safer in modern setups.&lt;/p&gt;

&lt;p&gt;If you’re comfortable with D3 and want to add depth without switching stacks, this release is a solid step forward.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://github.com/Niekes/d3-3d" rel="noopener noreferrer"&gt;https://github.com/Niekes/d3-3d&lt;/a&gt;&lt;/p&gt;

</description>
      <category>d3</category>
      <category>javascript</category>
      <category>webdev</category>
      <category>programming</category>
    </item>
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