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    <title>DEV Community: overnight.host</title>
    <description>The latest articles on DEV Community by overnight.host (@overnighthost).</description>
    <link>https://dev.to/overnighthost</link>
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      <title>DEV Community: overnight.host</title>
      <link>https://dev.to/overnighthost</link>
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    <item>
      <title>How to choose a game server host — buyer's checklist</title>
      <dc:creator>overnight.host</dc:creator>
      <pubDate>Wed, 10 Jun 2026 20:39:32 +0000</pubDate>
      <link>https://dev.to/overnighthost/how-to-choose-a-game-server-host-buyers-checklist-58b</link>
      <guid>https://dev.to/overnighthost/how-to-choose-a-game-server-host-buyers-checklist-58b</guid>
      <description>&lt;p&gt;Game hosts love to advertise “slots”. Slots are the least useful number on the page. Here's what actually determines whether your server runs well — and what to check before you pay.&lt;/p&gt;

&lt;h2&gt;
  
  
  1. RAM, not "slots"
&lt;/h2&gt;

&lt;p&gt;"Unlimited slots" means little if the server runs out of memory. What matters is &lt;strong&gt;dedicated RAM&lt;/strong&gt; and CPU, matched to your game and mods. A modded Rust or ARK server with "lots of slots" on 2 GB will stutter; the same game on 8 GB won't. Look for plans sold by real resources, and size by your game (see our per-game setup guides for honest RAM numbers).&lt;/p&gt;

&lt;h2&gt;
  
  
  2. Full file access
&lt;/h2&gt;

&lt;p&gt;Can you actually reach your server's files and console, or are you stuck behind a limited web form? &lt;strong&gt;Full file access&lt;/strong&gt; (a proper file manager plus console/RCON) is the difference between running the server you want and being boxed in. Modding, custom maps, configs and FastDL all depend on it.&lt;/p&gt;

&lt;h2&gt;
  
  
  3. DDoS protection
&lt;/h2&gt;

&lt;p&gt;Game servers attract attacks. Network-level &lt;strong&gt;DDoS protection&lt;/strong&gt; should be included, not an upsell. Ask whether it's standard on every plan.&lt;/p&gt;

&lt;h2&gt;
  
  
  4. Backups you can restore
&lt;/h2&gt;

&lt;p&gt;Griefing, a bad mod update, a wipe gone wrong — backups save your community. Look for &lt;strong&gt;automatic daily backups you can roll back yourself&lt;/strong&gt; , plus manual snapshots before big changes.&lt;/p&gt;

&lt;h2&gt;
  
  
  5. Location &amp;amp; ping
&lt;/h2&gt;

&lt;p&gt;Host near your players. A server two regions away adds latency no amount of hardware fixes. Check where the nodes actually are, and pick the closest to your community's centre of gravity.&lt;/p&gt;

&lt;h2&gt;
  
  
  6. The control panel
&lt;/h2&gt;

&lt;p&gt;A good panel (we use &lt;strong&gt;Pterodactyl&lt;/strong&gt;) gives you console, file manager, scheduled restarts/backups, and easy version switching. It's where you'll spend your admin time — make sure it's a real one.&lt;/p&gt;

&lt;h2&gt;
  
  
  7. Honest specs &amp;amp; billing
&lt;/h2&gt;

&lt;p&gt;SSD or spinning disk? Single-tenant or oversold? Monthly with easy cancellation, or locked-in? A host that publishes a &lt;strong&gt;public status page&lt;/strong&gt; and specific specs is usually one that runs a tight ship. Vague superlatives and impossibly cheap "unlimited everything" are red flags.&lt;/p&gt;

&lt;p&gt;Where we stand: &lt;a href="https://overnight.host/game-server-hosting/" rel="noopener noreferrer"&gt;overnight.host game hosting&lt;/a&gt; is real dedicated RAM on single-tenant SSD bare metal, full file access via Pterodactyl, DDoS protection and daily backups on every plan, a &lt;a href="https://up.overnight.host" rel="noopener noreferrer"&gt;public status page&lt;/a&gt;, € billing and cancel-anytime — from €4.99/mo.&lt;/p&gt;

&lt;h2&gt;
  
  
  FAQ
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;Are 'unlimited slots' a good deal?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Not by themselves. Slots are limited by RAM and CPU in practice — a high slot count on too little RAM will lag. Buy by dedicated resources and match them to your game.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Why does full file access matter?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Because modding, custom maps, configs, FastDL and proper admin all need it. A host that boxes you behind a limited web form limits what your server can be.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Should DDoS protection cost extra?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;It should be included. Game servers are common DDoS targets; protection on every plan is the sensible baseline.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Does server location really matter?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Yes — ping is set by distance as much as hardware. Host near your players; pick the node closest to your community.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Originally published at &lt;a href="https://overnight.host/guides/how-to-choose-a-game-server-host/" rel="noopener noreferrer"&gt;overnight.host&lt;/a&gt;. We run a small, honest hosting company on dedicated bare metal — Linux &amp;amp; Windows VPS, game servers, web hosting. Live status at &lt;a href="https://up.overnight.host" rel="noopener noreferrer"&gt;up.overnight.host&lt;/a&gt;.&lt;/em&gt;&lt;/p&gt;

</description>
      <category>hosting</category>
      <category>gameservers</category>
      <category>gamedev</category>
    </item>
    <item>
      <title>How to set up an ARK server — mods, clusters &amp; rates</title>
      <dc:creator>overnight.host</dc:creator>
      <pubDate>Wed, 10 Jun 2026 20:39:17 +0000</pubDate>
      <link>https://dev.to/overnighthost/how-to-set-up-an-ark-server-mods-clusters-rates-4dd3</link>
      <guid>https://dev.to/overnighthost/how-to-set-up-an-ark-server-mods-clusters-rates-4dd3</guid>
      <description>&lt;p&gt;ARK is one of the most demanding survival games to host — and one of the most customisable. Here's how to run it well: RAM, mods, clusters and the settings that matter.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 1 — Respect the RAM
&lt;/h2&gt;

&lt;p&gt;ARK is famously hungry. Plan generously:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;6  GB&lt;/strong&gt; — a small vanilla map with a few friends.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;8–12  GB&lt;/strong&gt; — a populated map with a moderate mod list.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;16  GB+&lt;/strong&gt; — heavy mods or running several maps in a cluster.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Mods stack onto RAM fast — each big content mod adds load. If your server starts lagging or failing to boot, the answer is almost always more RAM or fewer mods. Our plans upgrade in place, so start where you are and scale.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 2 — Deploy
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;Order an &lt;a href="https://overnight.host/ark-server-hosting/" rel="noopener noreferrer"&gt;ARK plan&lt;/a&gt; (size for your mods) and pick ARK at checkout.&lt;/li&gt;
&lt;li&gt;Your Pterodactyl panel login arrives by email within minutes; the egg installs the dedicated server via SteamCMD.&lt;/li&gt;
&lt;li&gt;Choose your map (The Island, Ragnarok, etc.) in the startup variables and start it.&lt;/li&gt;
&lt;/ol&gt;

&lt;h2&gt;
  
  
  Step 3 — Steam Workshop mods
&lt;/h2&gt;

&lt;p&gt;With full file access you add mods by listing their &lt;strong&gt;Workshop IDs&lt;/strong&gt; in your server's mod setting; the server downloads and loads them on start. Order matters for some mods (stack maps/overhauls correctly), and every mod must match the server version — keep them updated together.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 4 — Rates &amp;amp; rules (GameUserSettings.ini)
&lt;/h2&gt;

&lt;p&gt;This is where ARK becomes &lt;em&gt;your&lt;/em&gt; server. Edit &lt;code&gt;GameUserSettings.ini&lt;/code&gt; (and &lt;code&gt;Game.ini&lt;/code&gt; for advanced tuning) to set XP, harvest and taming rates, day/night length, structure limits, PvP/PvE, and dozens of other options. The panel's file manager and config editor make this painless — change, save, restart.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 5 — Clusters (multiple maps)
&lt;/h2&gt;

&lt;p&gt;Want players to move characters and tames between maps? Run several ARK instances and link them as a &lt;strong&gt;cluster&lt;/strong&gt; by giving them a shared cluster ID and directory. Players then transfer through obelisks/terminals. It multiplies RAM needs, but it's how the big ARK communities work.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 6 — Admin
&lt;/h2&gt;

&lt;p&gt;Set an admin password in your config, then use &lt;code&gt;enablecheats&lt;/code&gt; in-game (or the panel console) for admin commands. Take a backup before big mod changes — our plans include daily backups and you can snapshot manually.&lt;/p&gt;

&lt;p&gt;Our &lt;a href="https://overnight.host/ark-server-hosting/" rel="noopener noreferrer"&gt;ARK hosting&lt;/a&gt; runs on SSD bare metal with DDoS protection, daily backups, full file access and cluster support, from €4.99/mo.&lt;/p&gt;

&lt;h2&gt;
  
  
  FAQ
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;How much RAM does an ARK server need?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;About 6 GB for a small vanilla map, 8–12 GB for a populated map with a moderate mod list, and 16 GB+ for heavy mods or a multi-map cluster. ARK is memory-hungry — size up if it lags or won't boot.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;How do I install mods?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;List the Steam Workshop mod IDs in your server's mod setting via the panel; the server downloads them on start. Keep mods matched to the server version and mind load order.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Can I run a cluster across maps?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Yes — run multiple ARK instances with a shared cluster ID/directory so players transfer characters and tames between maps. It needs proportionally more RAM.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;How do I change XP and taming rates?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Edit GameUserSettings.ini (and Game.ini for advanced options) via the panel's file/config editor, then restart. Almost every rule and rate is adjustable.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Originally published at &lt;a href="https://overnight.host/guides/how-to-set-up-an-ark-server/" rel="noopener noreferrer"&gt;overnight.host&lt;/a&gt;. We run a small, honest hosting company on dedicated bare metal — Linux &amp;amp; Windows VPS, game servers, web hosting. Live status at &lt;a href="https://up.overnight.host" rel="noopener noreferrer"&gt;up.overnight.host&lt;/a&gt;.&lt;/em&gt;&lt;/p&gt;

</description>
      <category>gamedev</category>
      <category>hosting</category>
      <category>tutorial</category>
    </item>
    <item>
      <title>How to set up a Team Fortress 2 server — SourceMod &amp; maps</title>
      <dc:creator>overnight.host</dc:creator>
      <pubDate>Wed, 10 Jun 2026 17:22:10 +0000</pubDate>
      <link>https://dev.to/overnighthost/how-to-set-up-a-team-fortress-2-server-sourcemod-maps-6n1</link>
      <guid>https://dev.to/overnighthost/how-to-set-up-a-team-fortress-2-server-sourcemod-maps-6n1</guid>
      <description>&lt;p&gt;TF2 community servers are still going strong. Here's how to stand one up — the dedicated server, SourceMod, the custom maps and gamemodes that make community TF2 fun.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 1 — Size your plan
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;2  GB&lt;/strong&gt; — a standard 24-slot server.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;4  GB&lt;/strong&gt; — heavy plugins, more slots, or big custom maps.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Step 2 — Deploy
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;Order a &lt;a href="https://overnight.host/team-fortress-2-server-hosting/" rel="noopener noreferrer"&gt;TF2 plan&lt;/a&gt; and pick it at checkout.&lt;/li&gt;
&lt;li&gt;Your Pterodactyl panel login arrives by email within minutes; the egg installs the dedicated server via SteamCMD.&lt;/li&gt;
&lt;li&gt;Set your hostname, starting map and max players in the startup variables and launch.&lt;/li&gt;
&lt;/ol&gt;

&lt;h2&gt;
  
  
  Step 3 — SourceMod &amp;amp; MetaMod
&lt;/h2&gt;

&lt;p&gt;As with other Source games, community features come from &lt;strong&gt;SourceMod&lt;/strong&gt; on &lt;strong&gt;MetaMod&lt;/strong&gt;. Install both into &lt;code&gt;tf/addons/&lt;/code&gt;, drop plugins into &lt;code&gt;addons/sourcemod/plugins/&lt;/code&gt;, and add yourself as admin via your SteamID in &lt;code&gt;admins_simple.ini&lt;/code&gt;. This unlocks admin menus, votes, custom commands and the big gamemode plugins.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 4 — Maps &amp;amp; gamemodes
&lt;/h2&gt;

&lt;p&gt;Upload custom maps to &lt;code&gt;tf/maps/&lt;/code&gt; and set your map cycle. TF2's community thrives on gamemodes beyond stock: &lt;strong&gt;MvM, dodgeball, jump, surf, trade, x10&lt;/strong&gt; — most are a SourceMod plugin plus the right maps. Configure them via the panel; nothing is locked down.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 5 — GSLT, rcon &amp;amp; going live
&lt;/h2&gt;

&lt;p&gt;Public Source servers need a free &lt;strong&gt;Game Server Login Token (GSLT)&lt;/strong&gt; from Valve — add it to your config. Set an &lt;code&gt;rcon_password&lt;/code&gt; for live admin, share your &lt;code&gt;connect IP:port&lt;/code&gt;, and consider FastDL (an HTTP download host via &lt;code&gt;sv_downloadurl&lt;/code&gt;) so custom maps download quickly.&lt;/p&gt;

&lt;p&gt;Our &lt;a href="https://overnight.host/team-fortress-2-server-hosting/" rel="noopener noreferrer"&gt;TF2 hosting&lt;/a&gt; runs on SSD bare metal with full file access, DDoS protection and instant setup, from €4.99/mo.&lt;/p&gt;

&lt;h2&gt;
  
  
  FAQ
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;How much RAM does a TF2 server need?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;2 GB for a standard 24-slot server; 4 GB once you add heavy plugins, more slots or big custom maps.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Can I run MvM, dodgeball or surf?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Yes — most TF2 gamemodes are a SourceMod plugin plus the right maps. With full file access you can run any of them.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Do I need a GSLT token?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Yes for a public server — it's free from Valve's Game Server Account Management page. Add it to your server config.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;How do players download my custom maps quickly?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Set up FastDL: host your maps/materials on an HTTP source and point sv_downloadurl at it. SSD storage keeps it fast.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Originally published at &lt;a href="https://overnight.host/guides/how-to-set-up-a-team-fortress-2-server/" rel="noopener noreferrer"&gt;overnight.host&lt;/a&gt;. We run a small, honest hosting company on dedicated bare metal — Linux &amp;amp; Windows VPS, game servers, web hosting. Live status at &lt;a href="https://up.overnight.host" rel="noopener noreferrer"&gt;up.overnight.host&lt;/a&gt;.&lt;/em&gt;&lt;/p&gt;

</description>
      <category>gamedev</category>
      <category>hosting</category>
      <category>tutorial</category>
    </item>
    <item>
      <title>How to set up a Garry's Mod server — DarkRP, TTT, Workshop</title>
      <dc:creator>overnight.host</dc:creator>
      <pubDate>Wed, 10 Jun 2026 17:22:09 +0000</pubDate>
      <link>https://dev.to/overnighthost/how-to-set-up-a-garrys-mod-server-darkrp-ttt-workshop-4l1o</link>
      <guid>https://dev.to/overnighthost/how-to-set-up-a-garrys-mod-server-darkrp-ttt-workshop-4l1o</guid>
      <description>&lt;p&gt;Garry's Mod is endlessly flexible, which makes hosting it mostly about two questions: &lt;strong&gt;which gamemode&lt;/strong&gt; , and &lt;strong&gt;how you load content&lt;/strong&gt;. Here's the whole path.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 1 — Pick a gamemode
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Sandbox&lt;/strong&gt; — the classic build/mess-around mode, simplest to start.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;DarkRP&lt;/strong&gt; — roleplay; hugely popular, lots of addons, more setup.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;TTT (Trouble in Terrorist Town)&lt;/strong&gt; — social deduction; great for communities.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Prop Hunt, Murder, Deathrun, and more&lt;/strong&gt; — drop-in gamemodes from the Workshop.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Step 2 — Size your RAM
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;2  GB&lt;/strong&gt; — a small Sandbox or TTT server.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;4–6  GB&lt;/strong&gt; — DarkRP or addon-heavy servers with 20+ players. Workshop-heavy servers love extra RAM.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Step 3 — Deploy
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;Order a &lt;a href="https://overnight.host/garrys-mod-server-hosting/" rel="noopener noreferrer"&gt;Garry's Mod plan&lt;/a&gt; and pick it at checkout.&lt;/li&gt;
&lt;li&gt;Your Pterodactyl panel login arrives by email within minutes.&lt;/li&gt;
&lt;li&gt;Set your gamemode and starting map in the startup variables and start the server.&lt;/li&gt;
&lt;/ol&gt;

&lt;h2&gt;
  
  
  Step 4 — Workshop content (the important bit)
&lt;/h2&gt;

&lt;p&gt;The clean way to deliver addons to players is a &lt;strong&gt;Steam Workshop collection&lt;/strong&gt; : create one, add the addons you want, and set its collection ID in your server's startup so GMod pulls them. For server-side addons (gamemodes, admin mods like ULX), upload them to the &lt;code&gt;addons/&lt;/code&gt; folder via the file manager. With full file access nothing is locked down.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 5 — FastDL (so joins aren't painful)
&lt;/h2&gt;

&lt;p&gt;Custom content downloads slowly through Steam by default. &lt;strong&gt;FastDL&lt;/strong&gt; points players at an HTTP host for fast downloads of your maps/materials. You can host the files on your server or a web bucket and set &lt;code&gt;sv_downloadurl&lt;/code&gt;. Our SSD storage keeps these downloads quick.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 6 — Admin
&lt;/h2&gt;

&lt;p&gt;Install an admin addon (ULX/ULib is the classic) and add yourself as superadmin with your SteamID. You then manage players, props and rounds in-game, with the panel console available for anything else.&lt;/p&gt;

&lt;p&gt;Our &lt;a href="https://overnight.host/garrys-mod-server-hosting/" rel="noopener noreferrer"&gt;Garry's Mod hosting&lt;/a&gt; runs on SSD bare metal (FastDL-friendly) with DDoS protection, daily backups and instant setup, from €4.99/mo.&lt;/p&gt;

&lt;h2&gt;
  
  
  FAQ
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;How much RAM does a GMod server need?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;2 GB for a small Sandbox/TTT server; 4–6 GB for DarkRP or addon-heavy servers with 20+ players. Workshop-heavy servers benefit from more RAM.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;How do I add Workshop addons?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Create a Steam Workshop collection, add your addons, and set its collection ID in the server startup so clients download them. Server-side addons go in the addons/ folder via the file manager.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;What is FastDL and do I need it?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;FastDL serves your custom content over HTTP so players download maps/materials quickly instead of slowly through Steam. Set sv_downloadurl to a host with your files. Recommended for any server with custom content.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Can I run DarkRP or TTT?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Yes — set the gamemode in your startup, upload the gamemode/addons, and you're running. Full file access means any gamemode works.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Originally published at &lt;a href="https://overnight.host/guides/how-to-set-up-a-garrys-mod-server/" rel="noopener noreferrer"&gt;overnight.host&lt;/a&gt;. We run a small, honest hosting company on dedicated bare metal — Linux &amp;amp; Windows VPS, game servers, web hosting. Live status at &lt;a href="https://up.overnight.host" rel="noopener noreferrer"&gt;up.overnight.host&lt;/a&gt;.&lt;/em&gt;&lt;/p&gt;

</description>
      <category>gamedev</category>
      <category>hosting</category>
      <category>tutorial</category>
    </item>
    <item>
      <title>How to set up a Counter-Strike server — SourceMod &amp; tickrate</title>
      <dc:creator>overnight.host</dc:creator>
      <pubDate>Wed, 10 Jun 2026 16:16:33 +0000</pubDate>
      <link>https://dev.to/overnighthost/how-to-set-up-a-counter-strike-server-sourcemod-tickrate-18m6</link>
      <guid>https://dev.to/overnighthost/how-to-set-up-a-counter-strike-server-sourcemod-tickrate-18m6</guid>
      <description>&lt;p&gt;A Counter-Strike server is one of the classic self-host projects. Here's how the pieces fit — the dedicated server, SourceMod, maps and tickrate — without the guesswork.&lt;/p&gt;

&lt;h2&gt;
  
  
  Which Counter-Strike?
&lt;/h2&gt;

&lt;p&gt;Counter-Strike dedicated servers are deployed via &lt;strong&gt;SteamCMD&lt;/strong&gt; , and the Source-engine lineage (CS:GO, and its successor CS2) shares the same general hosting model: a dedicated server binary, SourceMod/MetaMod for plugins, and config files you control. We provision CS:GO / Source-engine servers on the panel; if you need a specific build, message &lt;a href="mailto:support@overnight.host"&gt;support@overnight.host&lt;/a&gt; before ordering and we'll confirm what we can run for you. We'd rather be straight than over-promise a particular client version.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 1 — Size your plan
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;2  GB&lt;/strong&gt; — a small competitive/practice server.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;4  GB&lt;/strong&gt; — the sweet spot once you add SourceMod, bots and more slots.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Step 2 — Deploy
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;Order a &lt;a href="https://overnight.host/counter-strike-server-hosting/" rel="noopener noreferrer"&gt;Counter-Strike plan&lt;/a&gt; and pick it at checkout.&lt;/li&gt;
&lt;li&gt;Your Pterodactyl panel login arrives by email within minutes; the egg pulls the dedicated server via SteamCMD.&lt;/li&gt;
&lt;li&gt;Set your hostname, map and max players in the startup variables and start the server.&lt;/li&gt;
&lt;/ol&gt;

&lt;h2&gt;
  
  
  Step 3 — SourceMod &amp;amp; MetaMod
&lt;/h2&gt;

&lt;p&gt;Most community features (admin menus, retakes, surf/bhop timers, warmup, custom commands) come from &lt;strong&gt;SourceMod&lt;/strong&gt; running on top of &lt;strong&gt;MetaMod&lt;/strong&gt;. With full file access you install MetaMod then SourceMod into the game's &lt;code&gt;addons/&lt;/code&gt; folder, then drop plugins into &lt;code&gt;addons/sourcemod/plugins/&lt;/code&gt; and configure them under &lt;code&gt;addons/sourcemod/configs/&lt;/code&gt;. Add yourself as admin in &lt;code&gt;admins_simple.ini&lt;/code&gt; with your SteamID.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 4 — Maps &amp;amp; tickrate
&lt;/h2&gt;

&lt;p&gt;Upload custom maps to the &lt;code&gt;maps/&lt;/code&gt; folder and set your map cycle/rotation in the config. You control the launch parameters, so you can run &lt;strong&gt;64- or 128-tick&lt;/strong&gt; as you prefer and set your game mode (competitive, casual, deathmatch, surf, etc.).&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 5 — rcon &amp;amp; going live
&lt;/h2&gt;

&lt;p&gt;Set an &lt;code&gt;rcon_password&lt;/code&gt; in your server config and you can administer live from the in-game console or the panel. Share your &lt;code&gt;connect IP:port&lt;/code&gt; with players, or add it to a community list. That's it — your server's on.&lt;/p&gt;

&lt;p&gt;A Steam &lt;strong&gt;Game Server Login Token (GSLT)&lt;/strong&gt; is required for public Source-engine servers — it's free from Valve's Game Server Account Management page; paste it into your server config. Our &lt;a href="https://overnight.host/counter-strike-server-hosting/" rel="noopener noreferrer"&gt;Counter-Strike hosting&lt;/a&gt; runs on SSD bare metal with DDoS protection, full file access and instant setup.&lt;/p&gt;

&lt;h2&gt;
  
  
  FAQ
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;Do you host CS:GO or CS2?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;We provision Counter-Strike: Global Offensive / Source-engine dedicated servers via SteamCMD. If you need a specific game build, contact support before ordering and we'll confirm what we can run.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;How much RAM do I need?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;2 GB runs a small server; 4 GB is the comfortable sweet spot once you add SourceMod, bots and more player slots.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Can I run SourceMod and set the tickrate?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Yes — full file access means SourceMod/MetaMod, plugins and custom maps work, and you control launch parameters so you can run 64- or 128-tick.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Do I need a GSLT token?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Yes, for a public Source-engine server. It's free from Valve's Game Server Account Management page; add it to your server config.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Originally published at &lt;a href="https://overnight.host/guides/how-to-set-up-a-counter-strike-server/" rel="noopener noreferrer"&gt;overnight.host&lt;/a&gt;. We run a small, honest hosting company on dedicated bare metal — Linux &amp;amp; Windows VPS, game servers, web hosting. Live status at &lt;a href="https://up.overnight.host" rel="noopener noreferrer"&gt;up.overnight.host&lt;/a&gt;.&lt;/em&gt;&lt;/p&gt;

</description>
      <category>gamedev</category>
      <category>hosting</category>
      <category>tutorial</category>
    </item>
    <item>
      <title>How to set up a Rust server — Oxide, Carbon &amp; wipes</title>
      <dc:creator>overnight.host</dc:creator>
      <pubDate>Wed, 10 Jun 2026 16:16:32 +0000</pubDate>
      <link>https://dev.to/overnighthost/how-to-set-up-a-rust-server-oxide-carbon-wipes-3e9m</link>
      <guid>https://dev.to/overnighthost/how-to-set-up-a-rust-server-oxide-carbon-wipes-3e9m</guid>
      <description>&lt;p&gt;Rust is one of the most rewarding games to host — and one of the more demanding. Here's the honest path from empty plan to a running, modded, regularly-wiped server.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 1 — Vanilla or modded?
&lt;/h2&gt;

&lt;p&gt;Decide early, because it shapes everything else:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Vanilla&lt;/strong&gt; — pure Rust, no plugins. Simplest to run and the most "official" experience.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Modded&lt;/strong&gt; — you add a plugin framework and customise nearly everything (kits, gather rates, events, anti-cheat helpers). Two frameworks dominate: &lt;strong&gt;Oxide/uMod&lt;/strong&gt; (the long-standing standard, huge plugin library) and &lt;strong&gt;Carbon&lt;/strong&gt; (a newer, performance-focused framework that's largely Oxide-plugin-compatible).&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Step 2 — Size your RAM
&lt;/h2&gt;

&lt;p&gt;Rust is memory-hungry and a big map plus population is the main driver:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;4  GB&lt;/strong&gt; — a small vanilla server / small map with a handful of friends.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;6–8  GB&lt;/strong&gt; — a typical modded server, default map size, 30–60 players.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;10  GB+&lt;/strong&gt; — large maps, heavy plugin stacks, big populations.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Map size matters as much as player count. A 4500-size map uses far more RAM than a 3000 one, regardless of how many people are on. If you're unsure, start smaller and scale — our plans upgrade in place.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 3 — Deploy on the panel
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;Order a &lt;a href="https://overnight.host/rust-server-hosting/" rel="noopener noreferrer"&gt;Rust plan&lt;/a&gt; and pick &lt;strong&gt;Rust&lt;/strong&gt; at checkout.&lt;/li&gt;
&lt;li&gt;Your Pterodactyl panel login arrives by email within minutes.&lt;/li&gt;
&lt;li&gt;In the panel, set your server name, map size/seed and max players in the startup variables, then start it.&lt;/li&gt;
&lt;/ol&gt;

&lt;h2&gt;
  
  
  Step 4 — Install Oxide/uMod or Carbon
&lt;/h2&gt;

&lt;p&gt;You have &lt;strong&gt;full file access&lt;/strong&gt; , so modding is straightforward. Many Rust eggs let you flip a startup variable to auto-install Oxide or Carbon on boot; otherwise upload the framework files into your server directory and restart. Once it's loaded, drop plugin &lt;code&gt;.cs&lt;/code&gt; files into the &lt;code&gt;oxide/plugins/&lt;/code&gt; (or &lt;code&gt;carbon/plugins/&lt;/code&gt;) folder — they compile on the fly. Edit configs under &lt;code&gt;oxide/config/&lt;/code&gt; and reload with the console.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 5 — Wipes &amp;amp; scheduling
&lt;/h2&gt;

&lt;p&gt;Rust servers "wipe" (reset the map and/or blueprints) on a schedule — weekly or biweekly is common. You're in full control: use the panel's &lt;strong&gt;scheduled tasks&lt;/strong&gt; to automate restarts, and run map/blueprint wipes from the console or by clearing the relevant save files on your chosen cadence. Announce your wipe schedule to players — it's part of how Rust communities are advertised.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 6 — RCON &amp;amp; admin
&lt;/h2&gt;

&lt;p&gt;The Pterodactyl panel gives you the live &lt;strong&gt;console (RCON)&lt;/strong&gt; for commands like &lt;code&gt;say&lt;/code&gt;, &lt;code&gt;ban&lt;/code&gt;, and plugin reloads. Add yourself as admin via &lt;code&gt;ownerid&lt;/code&gt; in the console, and you can manage the server live or remotely with any RCON tool.&lt;/p&gt;

&lt;p&gt;Our Rust servers run on SSD storage on dedicated single-tenant bare metal with DDoS protection and daily backups, from €4.99/mo — see the &lt;a href="https://overnight.host/rust-server-hosting/" rel="noopener noreferrer"&gt;Rust hosting page&lt;/a&gt;. Setup is automated; you're modding within minutes.&lt;/p&gt;

&lt;h2&gt;
  
  
  FAQ
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;How much RAM does a Rust server need?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;4 GB for a small vanilla server, 6–8 GB for a typical modded server with 30–60 players, and 10 GB+ for large maps and heavy plugin stacks. Map size drives RAM as much as player count.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Oxide/uMod or Carbon — which should I use?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Oxide/uMod has the largest plugin library and is the safe default. Carbon is newer, performance-focused, and runs most Oxide plugins. You can try either with full file access; many people start on Oxide.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;How do I wipe my server?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Schedule restarts and wipes from the panel, or clear the map/blueprint save files from the console/file manager on your chosen cadence (weekly/biweekly is common). You control it fully.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Do I get RCON access?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Yes — the panel includes the live server console (RCON), and you can connect external RCON tools too. Add yourself as admin with ownerid.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Originally published at &lt;a href="https://overnight.host/guides/how-to-set-up-a-rust-server/" rel="noopener noreferrer"&gt;overnight.host&lt;/a&gt;. We run a small, honest hosting company on dedicated bare metal — Linux &amp;amp; Windows VPS, game servers, web hosting. Live status at &lt;a href="https://up.overnight.host" rel="noopener noreferrer"&gt;up.overnight.host&lt;/a&gt;.&lt;/em&gt;&lt;/p&gt;

</description>
      <category>gamedev</category>
      <category>hosting</category>
      <category>tutorial</category>
      <category>linux</category>
    </item>
    <item>
      <title>What to look for in a cheap VPS (a buyer's checklist)</title>
      <dc:creator>overnight.host</dc:creator>
      <pubDate>Tue, 09 Jun 2026 19:56:01 +0000</pubDate>
      <link>https://dev.to/overnighthost/what-to-look-for-in-a-cheap-vps-a-buyers-checklist-5j7</link>
      <guid>https://dev.to/overnighthost/what-to-look-for-in-a-cheap-vps-a-buyers-checklist-5j7</guid>
      <description>&lt;p&gt;&lt;em&gt;A €3 VPS and a €5 VPS can be completely different products. Before you pay, run down this short checklist — it's the difference between a bargain and a regret.&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  1. KVM or container?
&lt;/h2&gt;

&lt;p&gt;KVM gives you a real virtual machine (own kernel, Docker, full root). Containers (OpenVZ/LXC) are cheaper to oversell and more limited. If a listing doesn't say, ask. (Full explainer: &lt;a href="https://overnight.host/guides/what-is-a-kvm-vps/" rel="noopener noreferrer"&gt;what is a KVM VPS&lt;/a&gt;.)&lt;/p&gt;

&lt;h2&gt;
  
  
  2. Real hardware, or oversold?
&lt;/h2&gt;

&lt;p&gt;Look for &lt;strong&gt;SSD&lt;/strong&gt; storage and a sense of whether the node is packed. "Dedicated"/"single-tenant" bare metal and honest specs are good signs; vague claims and impossibly cheap "unlimited" plans are not. Beware spec-sheet inflation — if everything is superlatives, be skeptical.&lt;/p&gt;

&lt;h2&gt;
  
  
  3. Bandwidth &amp;amp; uplink
&lt;/h2&gt;

&lt;p&gt;Check the uplink speed (e.g. &lt;strong&gt;10&amp;nbsp;Gbps&lt;/strong&gt;) and whether bandwidth is truly unmetered or has a fair-use cap. Both are fine — you just want to know.&lt;/p&gt;

&lt;h2&gt;
  
  
  4. The IP situation
&lt;/h2&gt;

&lt;p&gt;Dedicated IPv4, or shared NAT with forwarded ports? Neither is wrong, but it determines whether you can run, say, your own mail server. A host that's clear about this up front is telling you something good about how they operate. (See &lt;a href="https://overnight.host/guides/nat-ipv4-vs-dedicated-ip/" rel="noopener noreferrer"&gt;NAT IPv4 vs dedicated IP&lt;/a&gt;.)&lt;/p&gt;

&lt;h2&gt;
  
  
  5. Backups
&lt;/h2&gt;

&lt;p&gt;Are backups included, and can you restore yourself? Daily automatic backups you can roll back are worth a lot the day something breaks.&lt;/p&gt;

&lt;h2&gt;
  
  
  6. Transparency
&lt;/h2&gt;

&lt;p&gt;Is there a &lt;strong&gt;public status page&lt;/strong&gt;? Are the specs specific and honest, or all marketing? A host willing to publish live uptime and admit what's on the roadmap is usually a host that sleeps better — and so will you.&lt;/p&gt;

&lt;h2&gt;
  
  
  7. Billing &amp;amp; cancellation
&lt;/h2&gt;

&lt;p&gt;Clear pricing, a real currency, easy cancellation, and terms you can actually read. Avoid anything that makes leaving hard.&lt;/p&gt;

&lt;h2&gt;
  
  
  8. Support
&lt;/h2&gt;

&lt;p&gt;You don't need 24/7 phone support on a €5 box, but you do want a real address and a sane response target. Email them &lt;em&gt;before&lt;/em&gt; you buy and see how they answer.&lt;/p&gt;

&lt;p&gt;Where we stand: overnight.host is KVM on single-tenant bare metal, SSD, 10&amp;nbsp;Gbps, with daily backups, a &lt;a href="https://up.overnight.host" rel="noopener noreferrer"&gt;public status page&lt;/a&gt;, honest specs (SSD not NVMe, NAT IPv4 disclosed), € billing and cancel-anytime. We'd rather earn the click than win it with a claim we can't back up.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Originally published at &lt;a href="https://overnight.host/guides/what-to-look-for-in-a-cheap-vps/" rel="noopener noreferrer"&gt;overnight.host&lt;/a&gt; — honest, no-nonsense VPS, game server &amp;amp; web hosting. &lt;a href="https://overnight.host/guides/" rel="noopener noreferrer"&gt;Browse the guides »&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

</description>
      <category>vps</category>
      <category>hosting</category>
      <category>cloud</category>
      <category>sysadmin</category>
    </item>
    <item>
      <title>How to set up a Minecraft server (Paper, Forge, Fabric)</title>
      <dc:creator>overnight.host</dc:creator>
      <pubDate>Tue, 09 Jun 2026 19:46:40 +0000</pubDate>
      <link>https://dev.to/overnighthost/how-to-set-up-a-minecraft-server-paper-forge-fabric-3l6o</link>
      <guid>https://dev.to/overnighthost/how-to-set-up-a-minecraft-server-paper-forge-fabric-3l6o</guid>
      <description>&lt;p&gt;&lt;em&gt;Whether you want vanilla survival with friends or a heavy modpack, setting up a Minecraft server is mostly about two choices: **which server type&lt;/em&gt;* and &lt;strong&gt;how much RAM&lt;/strong&gt;. Here's the whole path.*&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 1 — Choose your server type
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Vanilla&lt;/strong&gt; — pure Minecraft, no add-ons. Simplest, fewest features.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Paper&lt;/strong&gt; (most popular) — a high-performance fork of Vanilla that supports &lt;strong&gt;plugins&lt;/strong&gt; and handles more players smoothly. Best default for survival/SMP with a few extras.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Forge&lt;/strong&gt; — for &lt;strong&gt;mods&lt;/strong&gt; and most big modpacks (ATM, RLCraft, etc.).&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Fabric&lt;/strong&gt; — a lighter, modern modding platform; great for performance mods and newer modpacks.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Rule of thumb: want plugins? Paper. Want a modpack? Forge or Fabric (match what the pack lists). Just vanilla with friends? Vanilla or Paper.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 2 — Size your RAM
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;2&amp;nbsp;GB&lt;/strong&gt; — vanilla with a handful of friends.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;4&amp;nbsp;GB&lt;/strong&gt; — Paper with plugins, comfortable small community.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;6–8&amp;nbsp;GB&lt;/strong&gt; — modpacks and 20+ players.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Step 3 — Deploy (on our panel)
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;Order a &lt;a href="https://overnight.host/minecraft-server-hosting/" rel="noopener noreferrer"&gt;game plan&lt;/a&gt; and pick &lt;strong&gt;Minecraft&lt;/strong&gt; at checkout.&lt;/li&gt;
&lt;li&gt;Your Pterodactyl panel login arrives by email within minutes.&lt;/li&gt;
&lt;li&gt;In the panel, choose your version/type (Paper/Forge/Fabric) and click start.&lt;/li&gt;
&lt;li&gt;Copy your server address and port — you're live.&lt;/li&gt;
&lt;/ol&gt;

&lt;h2&gt;
  
  
  Step 4 — Plugins (Paper) or mods (Forge/Fabric)
&lt;/h2&gt;

&lt;p&gt;You get &lt;strong&gt;full file access&lt;/strong&gt;. For Paper, drop &lt;code&gt;.jar&lt;/code&gt; plugins into the &lt;code&gt;plugins/&lt;/code&gt; folder and restart. For Forge/Fabric, upload the modpack's server files (or the matching mods) and set the right startup jar. The panel's file manager and console make this point-and-click.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 5 — Backups &amp;amp; restarts
&lt;/h2&gt;

&lt;p&gt;Take a backup before big changes — our plans include automatic daily backups, and you can snapshot manually in the panel any time. Schedule automatic restarts (e.g. nightly) from the panel to keep things fresh.&lt;/p&gt;

&lt;h2&gt;
  
  
  Step 6 — Invite your friends
&lt;/h2&gt;

&lt;p&gt;Share your &lt;code&gt;address:port&lt;/code&gt;. If you bought a custom domain you can point a subdomain at it for a tidy join address. That's it — world online, friends in.&lt;/p&gt;

&lt;p&gt;Our Minecraft servers run on SSD storage on single-tenant bare metal with DDoS protection and daily backups, from €4.99/mo. Setup is automated — see the &lt;a href="https://overnight.host/minecraft-server-hosting/" rel="noopener noreferrer"&gt;Minecraft hosting page&lt;/a&gt;.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Originally published at &lt;a href="https://overnight.host/guides/how-to-set-up-a-minecraft-server/" rel="noopener noreferrer"&gt;overnight.host&lt;/a&gt; — honest, no-nonsense VPS, game server &amp;amp; web hosting. &lt;a href="https://overnight.host/guides/" rel="noopener noreferrer"&gt;Browse the guides »&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

</description>
      <category>gamedev</category>
      <category>minecraft</category>
      <category>hosting</category>
      <category>tutorial</category>
    </item>
    <item>
      <title>Order to running server in minutes: how automated provisioning works</title>
      <dc:creator>overnight.host</dc:creator>
      <pubDate>Tue, 09 Jun 2026 19:42:03 +0000</pubDate>
      <link>https://dev.to/overnighthost/order-to-running-server-in-minutes-how-automated-provisioning-works-1k4p</link>
      <guid>https://dev.to/overnighthost/order-to-running-server-in-minutes-how-automated-provisioning-works-1k4p</guid>
      <description>&lt;p&gt;&lt;em&gt;Click buy, and a few minutes later your login is in your inbox — no human in the loop. Here's what happens between those two moments.&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  The old way vs. the automated way
&lt;/h2&gt;

&lt;p&gt;Traditionally you'd order, then wait for someone to manually build your server and email you — sometimes hours, sometimes a day. Automated provisioning removes the human bottleneck: the same steps happen the instant your payment confirms, 24/7, identically every time.&lt;/p&gt;

&lt;h2&gt;
  
  
  What happens when you order
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;
&lt;strong&gt;You pay&lt;/strong&gt; via Stripe (€, monthly, cancel anytime).&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;A webhook fires&lt;/strong&gt; the moment payment confirms, telling our billing system the order is paid.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;The provisioner runs&lt;/strong&gt; — it picks a US compute node and builds your product:&lt;/li&gt;
&lt;/ol&gt;

&lt;h3&gt;
  
  
  VPS
&lt;/h3&gt;

&lt;p&gt;It clones a clean OS template (your chosen Linux distro, or Windows Server) into a new KVM virtual machine on a node, sets it up, and creates a &lt;em&gt;restricted&lt;/em&gt; per-VM panel account so you can manage just your own machine. Then it emails your IP, dedicated SSH/RDP port and credentials.&lt;/p&gt;

&lt;h3&gt;
  
  
  Game servers
&lt;/h3&gt;

&lt;p&gt;It creates a server on our Pterodactyl panel for your chosen game, allocates ports, and emails your panel login so you can pick a version, upload files and start it.&lt;/p&gt;

&lt;h3&gt;
  
  
  Web hosting
&lt;/h3&gt;

&lt;p&gt;It creates your account on HestiaCP across our web nodes and emails your control-panel login.&lt;/p&gt;

&lt;h3&gt;
  
  
  Windows (the hard one)
&lt;/h3&gt;

&lt;p&gt;Windows can't take a cloud password the simple way Linux does, so we built a setup hook that injects &lt;em&gt;your&lt;/em&gt; personal Administrator credentials on first boot, then emails them. Getting this reliable took a stack of rebuilds — but the result is hands-off Windows in minutes.&lt;/p&gt;

&lt;p&gt;Typical end-to-end time: a few minutes from payment to credentials in your inbox. No ticket required.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Originally published at &lt;a href="https://overnight.host/guides/how-automated-provisioning-works/" rel="noopener noreferrer"&gt;overnight.host&lt;/a&gt; — honest, no-nonsense VPS, game server &amp;amp; web hosting. &lt;a href="https://overnight.host/guides/" rel="noopener noreferrer"&gt;Browse the guides »&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

</description>
      <category>devops</category>
      <category>automation</category>
      <category>hosting</category>
      <category>vps</category>
    </item>
    <item>
      <title>NAT IPv4 vs a dedicated IP — what budget VPS buyers should know</title>
      <dc:creator>overnight.host</dc:creator>
      <pubDate>Tue, 09 Jun 2026 19:41:35 +0000</pubDate>
      <link>https://dev.to/overnighthost/nat-ipv4-vs-a-dedicated-ip-what-budget-vps-buyers-should-know-3one</link>
      <guid>https://dev.to/overnighthost/nat-ipv4-vs-a-dedicated-ip-what-budget-vps-buyers-should-know-3one</guid>
      <description>&lt;p&gt;&lt;em&gt;IPv4 addresses are scarce and expensive, so many budget VPS ship with a **shared (NAT) IPv4&lt;/em&gt;* rather than a dedicated one. Here's what that actually changes — and what it doesn't.*&lt;/p&gt;

&lt;h2&gt;
  
  
  Why hosts use NAT IPv4
&lt;/h2&gt;

&lt;p&gt;The world ran out of fresh IPv4 addresses years ago; they now trade on a secondary market for real money. To keep a VPS cheap, many hosts put several VPS behind one public IPv4 and give each customer a range of &lt;strong&gt;forwarded ports&lt;/strong&gt; — that's NAT (Network Address Translation). It's not a scam; it's how affordable hosting stays affordable.&lt;/p&gt;

&lt;h2&gt;
  
  
  What NAT IPv4 means in practice
&lt;/h2&gt;

&lt;p&gt;You share a public IPv4 with other VPS on the node, and you get your own dedicated ports mapped to your machine. For example, your SSH might live on a high port like &lt;code&gt;:53022&lt;/code&gt; instead of the default &lt;code&gt;:22&lt;/code&gt;. Outbound traffic works normally; inbound traffic reaches you on your assigned/forwarded ports.&lt;/p&gt;

&lt;h2&gt;
  
  
  What works perfectly fine on NAT
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Game servers&lt;/strong&gt; — you get proper port allocations; players connect on your port.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Bots&lt;/strong&gt; (Discord, Telegram, trading) — they make outbound connections, so NAT is a non-issue.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Dev/test boxes, CI runners, scrapers, VPNs for personal use.&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Websites&lt;/strong&gt; — put them behind a reverse proxy or Cloudflare, or use a forwarded port. Cloudflare in front of a NAT VPS is a very common, clean setup.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  What really wants a dedicated IP
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Your own mail server&lt;/strong&gt; — deliverability depends on reverse DNS/PTR on a dedicated IP. Don't run production mail on shared NAT.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Services that must own standard ports 80/443 on a bare IP&lt;/strong&gt; without a proxy in front.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Some P2P / specific protocols&lt;/strong&gt; that dislike port translation.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The honest summary: NAT IPv4 is great for most hobby and small-production workloads, and a dealbreaker for a couple of specific ones (notably self-hosted mail). Know which camp your project is in before you buy.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Originally published at &lt;a href="https://overnight.host/guides/nat-ipv4-vs-dedicated-ip/" rel="noopener noreferrer"&gt;overnight.host&lt;/a&gt; — honest, no-nonsense VPS, game server &amp;amp; web hosting. &lt;a href="https://overnight.host/guides/" rel="noopener noreferrer"&gt;Browse the guides »&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

</description>
      <category>networking</category>
      <category>vps</category>
      <category>hosting</category>
      <category>devops</category>
    </item>
    <item>
      <title>Cheap Windows VPS with RDP — how it actually works</title>
      <dc:creator>overnight.host</dc:creator>
      <pubDate>Tue, 09 Jun 2026 18:43:57 +0000</pubDate>
      <link>https://dev.to/overnighthost/cheap-windows-vps-with-rdp-how-it-actually-works-5b1j</link>
      <guid>https://dev.to/overnighthost/cheap-windows-vps-with-rdp-how-it-actually-works-5b1j</guid>
      <description>&lt;p&gt;&lt;em&gt;A Windows VPS gives you a real Windows desktop in the cloud you reach over **RDP&lt;/em&gt;&lt;em&gt;. Here's how it works end to end — including the licensing part most pages skip.&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  What a Windows VPS is
&lt;/h2&gt;

&lt;p&gt;It's a virtual machine running Windows Server that you control remotely. You get an Administrator account, a full desktop, and you install and run whatever Windows software you need — a trading terminal, automation tools, a browser farm, a forex/EA host, or just a Windows box that's always on.&lt;/p&gt;

&lt;h2&gt;
  
  
  How RDP works
&lt;/h2&gt;

&lt;p&gt;RDP (Remote Desktop Protocol) is Microsoft's built-in remote-desktop system. You connect with a client and you're looking at the Windows desktop as if you were sitting in front of it:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Windows:&lt;/strong&gt; the built-in "Remote Desktop Connection" app.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;macOS:&lt;/strong&gt; Microsoft's free "Windows App" (formerly Microsoft Remote Desktop) from the App Store.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Linux:&lt;/strong&gt; Remmina or FreeRDP.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Phone/tablet:&lt;/strong&gt; the Microsoft Remote Desktop app.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;You enter the server's address and dedicated RDP port, sign in with your admin credentials, and you're in.&lt;/p&gt;

&lt;h2&gt;
  
  
  The licensing reality (read this)
&lt;/h2&gt;

&lt;p&gt;Windows Server isn't free, and a lot of "cheap Windows VPS" listings are quiet about how that's handled. We're not: at overnight.host a Windows VPS is offered on a &lt;strong&gt;BYOL (Bring Your Own License)&lt;/strong&gt; basis — &lt;strong&gt;no Microsoft license is included&lt;/strong&gt; in the price, and that's disclosed at checkout and in our terms. You bring a license you're entitled to use. We'd rather tell you up front than surprise you.&lt;/p&gt;

&lt;p&gt;Honesty note: if a host sells a €4 "Windows VPS" with no mention of licensing, the licensing is either bundled (and priced in) or unaddressed. Always check — it's the detail that separates a real offer from a future headache.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Originally published at &lt;a href="https://overnight.host/guides/cheap-windows-vps-rdp/" rel="noopener noreferrer"&gt;overnight.host&lt;/a&gt; — honest, no-nonsense VPS, game server &amp;amp; web hosting. &lt;a href="https://overnight.host/guides/" rel="noopener noreferrer"&gt;Browse the guides »&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

</description>
      <category>vps</category>
      <category>windows</category>
      <category>hosting</category>
      <category>cloud</category>
    </item>
    <item>
      <title>What is a KVM VPS (and why it matters)</title>
      <dc:creator>overnight.host</dc:creator>
      <pubDate>Tue, 09 Jun 2026 18:43:51 +0000</pubDate>
      <link>https://dev.to/overnighthost/what-is-a-kvm-vps-and-why-it-matters-49o5</link>
      <guid>https://dev.to/overnighthost/what-is-a-kvm-vps-and-why-it-matters-49o5</guid>
      <description>&lt;p&gt;&lt;em&gt;“VPS” gets slapped on very different products. The single biggest thing to check before you buy a cheap one is whether it’s **KVM&lt;/em&gt;* — and here’s why that matters.*&lt;/p&gt;

&lt;p&gt;A &lt;strong&gt;VPS&lt;/strong&gt; (Virtual Private Server) is a slice of a physical server that behaves like its own machine: its own operating system, its own storage, its own root login. But &lt;em&gt;how&lt;/em&gt; that slice is created changes what you can actually do with it.&lt;/p&gt;

&lt;h2&gt;
  
  
  KVM = full virtualization
&lt;/h2&gt;

&lt;p&gt;KVM (Kernel-based Virtual Machine) is &lt;em&gt;full hardware virtualization&lt;/em&gt;. Your VPS gets its own virtual hardware and its own kernel, just like a dedicated server in miniature. The host can't peek into your processes, and you can do low-level things a shared environment won't allow:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Run &lt;strong&gt;any operating system&lt;/strong&gt; — Linux distros, Windows, even custom images.&lt;/li&gt;
&lt;li&gt;Load your own &lt;strong&gt;kernel modules&lt;/strong&gt;, use &lt;strong&gt;swap&lt;/strong&gt;, run &lt;strong&gt;Docker&lt;/strong&gt; and nested containers.&lt;/li&gt;
&lt;li&gt;Get &lt;strong&gt;dedicated RAM&lt;/strong&gt; that isn't "burstable" marketing — what you buy is what you get.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Container VPS (OpenVZ / LXC) — the cheaper cousin
&lt;/h2&gt;

&lt;p&gt;Container-based "VPS" share the host's kernel. They're cheaper for the provider to pack densely, which is why some rock-bottom offers are containers. The trade-offs: you usually &lt;strong&gt;can't change the kernel&lt;/strong&gt;, swap and some modules may be unavailable, Docker can be fiddly, and "RAM" is sometimes oversold and burstable. For a lot of simple use cases that's fine — but you should know which one you're buying.&lt;/p&gt;

&lt;p&gt;Rule of thumb: if a host doesn't say &lt;strong&gt;KVM&lt;/strong&gt; anywhere, assume it might be a container and ask. A €3 "VPS" that's actually an oversold container is a different product from a €5 KVM slice.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Originally published at &lt;a href="https://overnight.host/guides/what-is-a-kvm-vps/" rel="noopener noreferrer"&gt;overnight.host&lt;/a&gt; — honest, no-nonsense VPS, game server &amp;amp; web hosting. &lt;a href="https://overnight.host/guides/" rel="noopener noreferrer"&gt;Browse the guides »&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

</description>
      <category>vps</category>
      <category>hosting</category>
      <category>linux</category>
      <category>sysadmin</category>
    </item>
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